"I must be Cruel only to be Kind; This bad begins, and worse remains behind." ††††††††††††††††††(Destiny)†††††††††††††††††† Name: Kyuubi. Real Name: Kuikku Shiruba. Age: 18 Village: Konohagakure Head-Band Style: Around Neck. Bingo Book Rank: S-Rank. Rank: Civilian Level: 40. True Eye Color: Amber True Hair Color: White Pictures: Kuikku-
Goals: -Take On A Student. -Find Love. -Master Fire Element. -Master Light Element. -Master Shadow Element. -Make One Kinjutsu. -Develop The Black Arts Further. -Attain Status Around The World.
Side-Goals: -Attain A Cure For Her Internal Injury.[Not Possible]
Biography Intro:
Spoiler:
-Monologue- Death in this world has a price, You die. There was nothing worse than dying before seeing your friends off and telling them your last good-byes; In this case, It was Kyuubi's. She had agreed to tag along with Mithraljin towards Kirigakure- in order to help him in exacting the revenge he needed towards his family's killers. The First Swordsman, Shade. Nothing meant more to her than helping her friend; That was all she had cared about at the time. Him, Alone that was enough drive for her to fight- because it was him that had given her a place among others and allowed her to experience what she had been taught not to do; This was all after she would look down in her final moments before closing her eye's as death was instant from the jutsu casted inside her body- destroying her insides into nothing but charred remains as on the outside; she seemed peaceful. Mitsuoru would catch her by the arms, showing regret as he then let her fall to the ground near there; hitting with a thud the only reaction, moment and time would be felt as she suddenly was in a dark room; black- lonely darkness surrounded her in all directions. The only light seemed to be herself in this dank darkness she felt contained inside. Where she was? Was a mystery. She only remembered after dying she was here; then Mithraljin communed with her from the world of the living. Here they exchanged a few words as she looked to him; he tried to plead with her to come back in the process as she simply denied with him on this for several occasions in their conversation that lead to him only giving a faint smile as he finally complied. So, He vanished...Kyuubi was left inside this darkness- it was time she sat down; and reflected on the things she had done for others...and to others. Thus began a long trip back down memory lane, Memories which had once been forgotten, repressed in her mind had finally come to light. It was like a big jumble of candy for her; picking out moments in her life which seemed like the happiest and then there was the bad ones which made her choke. But what stirred her the most; was her mothers face at birth...something she had never had a chance to meet with directly; memories from long ago that had finally offered the chance to reveal themselves came forth. This made her happy and sad to find out the exact face of the person who had given birth to her...and then gave her away; in the instant. This left her in brief silence as she looked up in this dark prison that had condemned her inside within it, Limbo. The place where souls would subside when they had no place to go..in theory- heaven and hell. Here is where it was purgatory; A place where the soul dies and disappears after a certain amount of time she then felt something tugging her core....as if being drawn out she suddenly was consumed inside a light- Mithraljin taking her hand, he would grasp her out of the realm of Limbo and with Rai- Using her second creation allowing a path for her bodies soul to enter forth with the Aid of Seoyhun's Revival Jutsu there and the stone of Gelel's powers- Kyuubi would suddenly be pulled away..then everything went dark- followed by the sudden events shortly; after that day in medical within Konohagakure she awoke- her body and her age reverted by 4-5 years ago before her accident with the Missing Ninja known as Kuja; Surrounded by Rai and Mithraljin who had safely secured her body before that time had managed to regenerate the internal damage done- thinking it was completely; Kyuubi suddenly awoke after 3 day's of sleep in her bed; looking around she would be confused- everyone she only had to question her friends at the time; how long had she truly been asleep due to the fact she was in truth the same age she had reverted back with this resurrection leaving a cloud of confusion in mind as at first she did not remember dying, As she only bared the bits of memory she had before her untimely death in the Outskirts Of Kirigakure. Here she bore a mark on her neck- one that death had left her as a price for her friends bring her back from the grave; she would forever be scarred with the injuries she suffered that day at the hands of Mitsurou's jutsu, leaving her to be careful in her physical condition. Even still after the resurrection she would need time to rehabilitate; with this she was taken under Rai's wing at the Senju's House to live within, second chances come rare for most but in this day and age there are friends out there willing to do anything to get what they lost back into their lives.
The Mark Of Death:
Death's Fine: -Due to Kyuubi's innards being...eviscerated at death by 5,000 degree's; she suffers incurable internal damage to her insides called Hematemesis; Which involves, Vomiting blood with too much physical use of her body such as prolonged running, Combat, Training and things among others if she stresses herself too much; but not enough to keep her from attending in rank still along with a Squad. (Think the chick from FMA), When in battle after the 5th round she will begin to lose 1d6 HP Per Round and using jutsu over B-Rank will risk enforcing this cost along side it as-well; meaning she loses 2d6 HP in a single round. This effect will -always- be given to her as a permanent penalty to being brought back. There will be a widget that say's such; so to clarify in-case of situations. It cannot be healed; as death prevents it and such a mark of the sign will be on her neck to serve as a permanent Seal in some aspects, This is a real nasty side-effect.
The Fall Of Mithraljin, A Torn Heart Weeping Inside Darkness.. [Will Come]
General Theme:
Starting Battle Theme - Prepare To Be, Destroyed:
Rage/Killing Intent - Do you know who I am?
Doujutsu - I'll Kill You..:
Injured - Is That It..?:
Denial Of Defeat - I will not...waste this second chance...given to me..:
Nearing Defeat - So This...Is My Limit..:
Last edited by TrinityShade on Wed May 09, 2012 4:41 pm; edited 159 times in total
Non-Elemental/Acadamy Jutsu: E- -Water Walking (Jubei) Jutsu Type: Ninjutsu Rank: E Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.)
-Cloak of Invisibility Technique (Jubei) Jutsu Type: Ninjutsu Rank: E Cp: - Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible. (Roleplay only.)
-Bunshin no Jutsu (Clone Technique) (Shiaria) Jutsu Type: Ninjutsu Rank: E rank Cp: 4 + 2 per round maintained Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage. PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.
-Wall/Tree Walking (Lellouch.) Jutsu Type: Ninjutsu Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.)
-Rope Escape Technique (Jubei) Jutsu Type: Ninjutsu Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only)
D-
-Chakra Infused Punch (Auto) Jutsu Type: Taijutsu Rank: D Cp: 4 Description: User infuses chakra into their fist for a harder and more destructive hit. PvP Effect: Rank damage + 1d4. Orgin:N/A
-Chakra Infused Kick (Auto) Jutsu Type: Taijutsu Rank: D Cp: 4 Description: Focuses chakra to your shin and comes down on your opponent with it. PvP Effect: Rank damage + 1d4. Orgin: N/A
-Chakra Infused Backhand (Auto) Jutsu Type: Taijutsu Rank: D Cp: 3 Description: Sprinting to the side of the opponent and skidding to a halt, the user brings a powerful backhanded punch to the back of the target's head. PvP Effect: Rank damage + 1d4.
Double strike: Jutsu Type: Taijutsu Rank: D Cp: 5 Description: Two strikes instead of one! PvP Effect: Rank damage + 1d6.
-Chakra Focus: Legs Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: Focuses chakra to your muscles allowing for a wider range of movement and dexterity. PvP Effect: Adds 1d4 to your Dex Mod for 1d4 rounds.
-Chakra Focus: Hands Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution. PvP Effect: 1d4 wis rolls for 1d4 rounds.
Shunshin no Jutsu (body flicker technique) Jutsu Type: Ninjutsu (Dex/wis) Rank: C Cp: None Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. PvP: None
B- Kage Bunshin (interchangable with any type of Solid Bunshin) Jutsu Type: Ninjutsu Rank: B Cp: 6 cp per clone created, 2cp per clone maintained Description: The user creates solid clones of himself. PvP Effect: The clones attack after the user and poof on hit. May create 1 clone at 15+, 2 clones at 25+, 3 clones at 35+ 1 Clone : Opponent rolls 1d4 when attacking, 1-2 hits Clone, 3-4 hits Opponent 2 Clones:Opponent rolls 1d6 when attacking, 1-2 hits Clone 1, 3-4 hits Clone 2, 5-6 hits Opponent. 3 Clones-: Opponent rolls 1d4 when attacking, 1 hits Clone 1, 2 hits Clone 2, 3 hits Clone 3, 4 hits Opponent.
Note: Even if the Clone appears to wield a weapon it still does base Taijutsu damage. Clones may however use thrown weapons (kunai, senbon, shuriken). Note: Clones may be used to improve a ninjutsu attack. Each clone aiding the attack gives up its attack and the user gains +1 to the roll per clone.
-Chakra Burst Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: You release a shockwave of chakra knocking everyone around you to the ground. PvP Effect: Everyone makes an Opposed STR/DEX/WIS check vs your WIS Roll failure makes them fall to the ground stunned for 1 round(or until hit) and they also take 2d10 + WIS chart bonus damage.
Combination 1: Jutsu Type: Taijutsu Rank: B Cp: 11 Description: User uses a unique combination of four strikes. PvP Effect: Rank damage + 3d4.
-Special Chakra Boosting: Legs Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: Focuses massive amounts of chakra to your muscles to make you light as air and super speedy. PvP Effect: Adds 1d6 to your Dex Mod for 1d4 rounds. (Required: Chakra Focus: Legs.)
-Special Chakra Focus: Hands Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user uses his knowledge over chakra (Nimble fingers) To maximize his usage of it, flying through handsigns and control and greatly increasing their ability to utilize their jutsu. PvP Effect: 1d6 to WIS rolls for 1d4 rounds (Required: Chakra Focus: Hands.)
A- -Chakra Release Jutsu Type: Ninjutsu Rank: A Cp: 8 Description: You release a shock wave of chakra knocking and sending everyone flying with a chakra infused shock wave that surrounds the user. PvP Effect: Everyone makes an Opposed STR/DEX/WIS check vs your WIS Roll failure makes them fall to the ground stunned for 1 round(or until hit) and they also take 3d10+ WIS chart bonus damage.
Combination 2: Jutsu Type: Taijutsu Rank: A Cp: 14 Description: User uses a unique combination of five strikes. PvP Effect: Rank damage + 3d6.
Combination 3: Jutsu Type: Taijutsu Rank: A Cp: 16 Description: User uses a unique combination of five to six strikes. PvP Effect: Rank damage + 1d8 +4d4. S-
Fire: E-
-Katon: Burst of Fire Jutsu (Started) Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: The User sends a head sized ball of blazing red chakra at the opponent, this is a hijutsu offered to all fire element academy students to learn in every village Most students master this with great ease. PvP Effect: 1d4
Katon: Match Box Jutsu (Started) Just Type: Ninjutsu Rank: E Cp: 2 Description: User runs two fingers along the forearm similar to running a match along a rough surface, then brings it close to their lips blowing a flamable ember. PvP Effect: 1 Fire Damage over 1d4 Rounds.
Katon: Breathing Excercise (Started) Just Type: Ninjutsu Rank: E Cp: 2 Description: User performs a basic training exercise in breathing control as they inhale and exhale oxygen slowly converting it into heat. PvP Effect:- 2 Cp to the next Fire Jutsu the User performs, + 1 Vs. DC roll when learning Fire Release lasts for 1 attempt.
D- Katon: Wax Doll Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The User performs a substitution as they melt into hot wax. PvP Effect: Substitution, deal 1d4 Fire damage if hit by close ranged taijutsu attacks.
Katon: Serpent's Hiss Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: User performs a series of handseals placing both hands on their core area and then spits out a flammable liquid that on impact makes a soft hiss. PvP Effect: 1d4 Fire damage + 2 fire damage per round for 1d4 rounds.
-Katon: Enflamed Shuriken Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user creates a serie of flaming shurikens, which he/she sends towards the target, burning him. PvP Effect: Deals 1d10 damage
-Katon: Burning Oil Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user forms a serie of seals after which he/she shoots out an oily substance, which ignites as soon as it touches anything but air. The oild sticks to the ground or target. PvP Effect: Deals 1d4 damage for 1d4+1 rounds to a target, the Target may spend one round Stop Drop, and Rolling to put out the flames
-Katon: Tongue of Flame Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user forms the needed seals after which he exhales and spews forth a small amount of fire. PvP Effect: 1d10
-Fists of the Fiery Warrior Jutsu Type: Taijutsu Rank: D Cp: 2 Description: The user engulfs his feet and fists with flames, after which he attmpts to strike the target. PvP Effect: Rank Damage + 1d4
C- Katon: Body Double Jutsu Type: Ninjutsu Rank: C Cp: 5 + User's Explosive Tag Description: The User performs a substitution with an explosive tag placed in the heart, once the substitution is struck the explosive is triggered. PvP Effect: Substitution. Uses an explosive tag, 2d8 Fire damage AoE.
Katon: Dra-gun Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The User performs 8 Handseals and exhales stream of flame that takes the form of a dragon and coils around a target in a whirlwind of embers. PvP Effect: 1d6 Fire damage + 1d4 Fire damage over 1d4 Rounds.
-Katon: Fire Ball Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The User exhales after forming seals, sending out a small fireball to strike to target. PvP Effect: 2d8 damage
-Katon: Burning Blade Jutsu Jutsu Type: Ninjutsu Rank: C Cpt: 5 Description: The user forms a blade out of fire, which he can use like a master for a period of time. PvP Effect: Creates a Sword usable as a weapon for 1d6 rounds that deals 2d8 damage, no penalties to attack rolls (str damage does not apply)
-Katon: Blinding Ash Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user attempts to burn and blind an opponent by blowing hot ash towards his/her target. PvP Effect: The opponent takes 2d8 and makes a Con check DC 12 or is "stunned" for 1 round
-Katon: Exploding Wave Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user sends an fiery explosion towards the target. PvP Effect: 3d4 Damage.
-Katon: Burning Flame Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user forms a flame on top of his indexfinger, he then exhales and shoots a larger flame towards a target PvP Effect: 3d6.
-Katon: Firebird Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user breathes forth multiple birdlike flames towards the target. PvP Effect: 4d4.
-Katon: Forestfire Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user forms handseals, and then creates a wild and uncontrollable fire. PvP Effect: 2d4+1d6, Area of Effect: up to three people.
B- Katon: Flickering Wisp Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: User performs a hand seal and begins to combust into flame until they disappear entirely. PvP Effect: Escape using Wisdom + 2 to roll (or) Sub + 2 to roll
Katon: Burning Soul Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The User channels chakra into their core and compresses it with intense force as an aura of fire begins to encompass them, and release in a large explosion. PvP Effect: User offers 20 HP for an AoE attack, Initial 20 Fire Damage - 2 damage per additional target over 1.
-Katon: Firewall Jutsu Jutsu Type: Ninjutsu Rank: B Cpt: 8 Description: The User summons a wall of defending fire, which is good versus Ice and Taijutsu. PvP Effect: +2 to block Ice Jutsu, Deals 3d4 to anyone using Taijutsu that was blocked by the wall. (This bonus stacks with the regular Elemental bonuses)
-Katon: Firestorm Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user exhales after performing handseals, sending fire into the sku. After a moment the fire comes clashing down onto everyone,but the user. PvP Effect: Deals 2d10 to all targets in the area.
-Katon: Fire Tsunami Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: With this jutsu the the user creates a small wave of fire, which attempts to devour the target into a sea of fire. PvP Effect: 1d20+2d4 damage.
-Katon: Fire Dragon Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user breathes forth a huge dragon made of fire after making a long list of handseals to slam into the opponent. PvP Effect: Deals 5d6, Unblockable
-Katon: Grand Fireball Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: User blows a huge ball of flames over all in the area. PvP Effect: 2d8, Area of Effect(targets up to 4 people.). Unblockable.
-Katon: Whirlwind of Fire Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description:The user jumps in the air forms the seals, and spews fire around him, to create a whirlwind of fire. PvP Effect: 2d10, Area Of Effect.
A- Katon: Brimstone Jutsu Type: Ninjutsu Rank: A Cp: 13 Description: The user performs 20 Seals as their body begins to release an intense amount of heat, every breathe they take seems to melt the air itself before any flammable object in the area lights aflame and continues to burn until the air cools down. PvP Effect: AoE (except User) 3d6 Fire damage + 1d6 fire damage over 1d4-1 Rounds (Min 1)
-Katon: Column of Fire Jutsu Jutsu Type: Ninjutsu Rank: A Cp: 13 Description: The user makes fire shoot out of the ground, like a geiser. Burning the opponent PvP Effect: 1d20+4d4.
-Katon: Burn to Ashes Jutsu Jutsu Type: Ninjutsu Rank: A Cp: 13 Description: The user creates flames that super heat and ignite the target. Like being cremated alive. PvP Effect: 2d10+2d8.
-Katon: Heavenly Wildfire Jutsu Jutsu Type: Ninjutsu Rank: A Cp: 13 Description: Using their mastery over Fire and Light, the user sends out bright flames around the battlefield. PvP Effect: Can affect 1d4 + 2 people, the targets take 2d8 damage + 1d8 damage for 1d4/2 rounds, if blocked the flares from the jutsu cause a -2 to rolls for 1d4 rounds (Requires: Light and Fire element)
S- -Katon: Fiery Death Jutsu Jutsu Type: Ninjutsu Rank: S Cp: 20 Description: The user expands even further on the Burn to Ashes jutsu, and brings flames that peak over 5,000 degrees farenheit. Ultimate death awaits. PvP Effect: 4d10+5d8.
Katon: Crimson Rose Jutsu Type: Ninjutsu Rank: S Cp: 20 Description: User performs 40 Handseals in a blur that the average person could barely keep up with, they then inhale deeply as their chest puffs out and then releases a cloud of Red flame in the shape of a flower that envelopes a target is capable of burning oxygen in their body causing them to suffocate and feel drained. PvP Effect: 4d10 Fire Damage + 1/4 CP Damage.
Wind: E-
D-
C- -Flying Swallow Technique: First Step Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user focuses their wind element chakra into their weapons to increase their sharpness. The weapons must be specially designed to merge with chakra. PvP Effect: The user gets +2 to hit, and deals an additional 1d4 pts of damage onto his weapon(s) for 1d4+1 rounds. Note: DM Taught only.
-Fuuton: Feet of Autumn Breeze Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5+2 per round Description: A jutsu requiring considerable focus and chakra control it builds on the use of coating themselves in their wind element, this time to the extent of allowing them to fly as long as focus is maintained. PvP Effect: +3 to dex rolls while maintained, this jutsu can be used defensively or offensively Note: Because of the concentration required to maintain the loop no other ninjutsu, genjutsu or taijutsu may be used while maintained. Not even substitution.
B- -Fuuton: Aero Shield Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The User performs 12 handseals as they begin to channel the wind to encircle them in a protective shell. PvP Effect: Used before a defense roll, User gains 10 DR for 1d4 Rounds (DR is not constant, it lowers with damage taken)
-Fuuton: Blasting Wave Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user creates a constant flow of wind in a single direction away from him making it virtually impossible for an opponent to get near him while it persists. PvP Effect: 1d8, and the target is unable to attack for 1d4 rounds. Unblockable
A- -Fuuton: Great Twister Jutsu Type: Ninjutsu Rank: A Cp: 13 Description: The User performs 20 Handseals as the clouds quickly darken and the wind picks up violently as the User strains summoning a small twister that is capable of sucking in projectile attacks and making it difficult to move around the area. PvP Effect: AoE, (Except User) Dexterity & Ranged Attack rolls are made at - 4 for 1d6 Rounds. S-
Water: E-
D- -Suiton: Water Spear Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The User performs 4 Handseals and then fires a pressurized stream of poisoned water with enough force to pierce a tree. PvP Effect: 1d8 Water damage + 2 CP damage.
C- -Suiton:: Water Prison Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 4 + 2 per round maintained Description: utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. PvP Effect: No Damage, User can hold the target in the prison for 1d6 Rounds, and or they run out of chakra or until the opponent beats an opposed wisdom check made each round vs the Original wisdom roll they were trapped with. The prison breaks when the person holding the prison, or the person within the prison, get hit.
-Suiton: Poisonous Water Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user creates a poisoned amount of water, which is send towards the target PvP Effect: 2d4 damage for 1d4+1 rounds
B- -Suiton: Venom Strike Jutsu Type: Ninjutsu Rank: B Cp: 8 + 3 CP to maintain. Description: User performs 1 Handseal and channels water to coat a weapon, they then take a portion of their blood and dabs into the water changing it into a crimson color thusly applying the poison. PvP Effect: For 1d6+2 Rounds, a target's weapon deals an additional + 2d4 Poison damage. Poison damage bypasses DR. Can be ended early.
-Suiton: Water Dragon Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user makes a long list of hand seals, forming a dragon projectile made of water to crash down and strike the target. PvP Effect: 3d8+1d10, Unblockable A-
S-
Lightning: E-
D-
C- -Raiton: Chain Lightning Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The User goes through 6 Handseals and thrusts both hands out at a target shooting a bolt of electricity at them that can leap between targets building up power. PvP Effect: AoE up to 3 targets, 2d6 Lightning damage + 2 Lightning damage for every person hit after the first.
-Raiton: Electroconvulsive Therapy Jutsu Type: Ninjutsu Rank C Cp: 5 + 2 Cp to Maintain Description: The User channels an electric current to their brain and begins to harm themselves with electrical impulses, inevitably breaking free from Genjutsu like abilities. PvP Effect: For 1d4 Rounds user takes 1d4+2 damage per round (bypasses DR), but this damage breaks Genjutsu Stuns.
-Raiton: Thunder Call Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user would gather up an amount of chakra needed to form a small ball of concentrated thunder, in an attempt to damage and stun the opponent. PvP Effect: 4d4, Con check DC10 to avoid being stunned for 1 round(or until hit).
B- -Raiton: Lightning Current Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The User attracts a lightning based attack and guides it along their body from one arm to the other, shooting it out from their finger tips to another target. PvP Effect: Block, Redirect a Lightning Based Jutsu at another target.
-Raiton: Shadow Lightning Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The User performs 10 handseals as they begin to mold Lightning Chakra in the palm of their hands and increasing the intensity of the chakra to the point it becomes almost blinding. When released as a blue stream of lightning, it not only deals damage but pierces the target's Chakra System. PvP Effect: 2d10 Lightning Damage + 1d8 CP Damage. (CP Damage bypasses DR)
-Raiton: Lightning Dragon Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user goes through a long amount of handseal, after which a lightning dragon emerges. The dragon attempts to destroy the target. PvP Effect: Deals 5d6, Unblockable A-
S-
Earth: E-
D-
C-
B- -Doton: Earth Barrier Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 + 3 to maintain Description: the user handsigns then sticks his hands into the ground, a dome of earth is then risen and covers the user or an ally. PvP Effect: An earth barrier is created, the target inside cannot attack or be attacked unless someone manages to roll higher then the dc used to create the jutsu.
A-
S-
Snow: E-
D-
C-
B-
A-
S- Light: E- -Ball of Light Jutsu Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: creates a small orb of light which flashes like a strobe light, hurting the targets eyes. PvP Effect: 1d4 damage [Also good as a night light] D-
C-
B-
A-
S- -Wrath of Heaven Jutsu Jutsu Type: Ninjutsu Rank: S Cp: 20 Description: The user molds the light around them to form a large Angel made entirly of light above the user. With arms raised, the angel bursts, scattering in light blades that hone in on a target and brutally pierce them. PvP Effect: Deals 4d8dmg to up to 3 opponents.
Shadow: E- Dark Bullet Jutsu Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: Creates a small black ball that flys at the target. PvP Effect: 1d4 damage
D- Art of the Shadow Strike: Dark Strike Jutsu Type: Taijutsu Rank: D Cp: 4 Description: The user encases their hands in dark chakra, enhancing the power. PvP Effect: Rank damage + 1d4.
-Dark Flash Jutsu Type: Taijutsu Rank: D Cp: 4 Description: Emitting a burst of dark chakra the user swiftly moves between the enemies blind spot and strikes, when used to block the user can strike a soft blow to the enemy. PvP Effect: Rank Damage + 1d4. Can be used to block, when used to block the technique does 1 damage.
-Tornado of Shadows Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: A spinning cone of shadows engulfs the user's hand and the user then attempts to slam it into the opponent. PvP Effect: 1d10 damage.
-Dark Blast Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user summons chakra to their palms and fires a ball of shadows at the foe. PvP Effect: 1d10 damage.
-Art of the Shadow Strike: Dark Flight Jutsu Type: Taijutsu Rank: D Cp: 4 Description: The user runs towards the target, focusing their chakra to their feet, then they send a kick straight up to the target's jaw, sending a blast of dark chakra into it, and sending the target flying up into the air. PvP Effect: No damage, but the victim is unable to attack for one round, due to their body soaring into the sky. C-
B- -Shadow Dragon Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user molds the dark element to form a large gaping mouthed dragon. It is known as one of the larger dragons of all of the dragon jutsus, with very frightening features. PvP Effect: Deals 5d6, Unblockable
-Dark Ravens Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user creates a shadow-raven which flies at the target, viciously attacking them. PvP Effect: 3d8 damage (Undodgeable). A-
S-
Personal/Custom Jutsu: Dentatsu No Jutsu Burakku Kiremi Kujikeru Garasu Tsukiyomi
Last edited by Kyuubi on Fri Jan 14, 2011 7:34 am; edited 38 times in total
Vampire Queen - Kyuuketsuki Kouhi. Jutsu Type: Hijutsu - Shadow Element Rank: S+ Cp: 20+3 Round Maintenance. Description: The Vampire Queen. Kyuubi decided to delve into the more shadow spaced area's of Shadow Based Chakra. This jutsu falls in similar terms of the Shadow S-Rank Feather Jutsu, Which covers the user in feathers...This jutsu requires no hand-seals or sign's of them- the user muster the chakra within their body and spread it out into all points within themselves- as such this serves as a temporary enhancement towards their actions allowing them to move quicker and preform feats that may be impossible to some others. This Technique was developed for the use of Kyuubi; The user's hands will glow red while in this jutsu- allowing them to siphon life off the target they hit with moderate drain followed by a darkening of their skin- with a mark on the front of their face similar to a wide cross of sorts...While in this state Kyuubi's hair takes to a mixture of White/Black combination- otherwise these features won't seem interesting at first to someone, but should anyone have to face in her this state they will find out soon enough how the jutsu get's it's name due to the horrid drain they may feel when her hands directly siphons their life-force allowing her to close wounds that have formed on her body from previous damage. Unfortunately, the greatest drawback is that while holding all this black chakra within her body she can cause her chakra circulatory to burn or be damaged- but not lethally enough to be permanent the enemy if still standing will notice this effect from a sudden shoot of black/red chakra fleeing Kyuubi's body after-wards leaving her incredibly tired for a short duration. PvP Effect: 3d4 Rounds - +3 To Dex/Wis Rolls, 1d6 Vampiric HP Damage/Regeneration - Taijutsu On Hit, When technique is released User suffers 3d10 CP Damage/Unable to use chakra for 1d4/2 round(s). Cannot be used in Conjunction with Bloodline. 1d4 is rolled to see how many day's are bedridden after-battle.
[Purchase: Yes.]
Kakkou Sono Kitsune Jutsu Type: Ninjutsu Rank: S Cp: 20 Description: The user focuses their fox chakra coating it on their body they fall on all fours with animalistic appearances of that towards a Fox form of chakra. PvP Effect: +3 Attack/Defense, 19-20 Crit-Range, +1d8 Taijutsu damage, for 2d4-1 rounds. Can be ended early, However useing this jutsu temporarily drain's 20 chakra from the user's chakra pool for 1d4+1 day's,Chakra effect's stack. [Purchase: Yes.]
[Total: 75 Tokens.]
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Jutsu- Kirikae - Conversion Jutsu Type: N/Elemental Rank: E Cp: 1 Description: A Simple Jutsu Kyuubi developed in her spare time out of boredom, it allows her to alter simple objects of appearance and make them converse as something towards her liking by using her chakra to shape it how she pleases to fit her taste. This was mostly around making simple sculptures from wood for example the Konoha Symbol. PvP Effect: [Role-Play] Allows User to change the properties of a object that is non-special to appear differently or make. [Purchase: Yes]
Sha/kaeru - Copy/Alter Jutsu Type: N/Elemental Rank: E Cp: 1 Description: A Simple Jutsu Kyuubi developed in her spare time out of boredom, It allows her to alter the wording on documents and papers alike to her will with only a simple focus of chakra to her finger- spreading it onto the paper she merely only need's to speak the wording she would like exactly. A perfect replica to be had if needed to copy the details onto another sheet of paper. PvP Effect: [Role-Play] Allows User to change the wording of a document or letter, also can be used to copy information simply by speaking whats on it towards another sheet. [Purchase: Yes]
Kireme Enzetsu - Rift Speech Jutsu Type: Non-Elemental/Black Art Rank: E Cp: 1 Description: A Simple Jutsu Kyuubi developed in her spare time out of boredom, This Black Art allows Kyuubi similar to her teleportation jutsu to make use of her tag technique on others, allowing her to leave a message for them that will open up a small spacial rift next to their ear where only they can hear with what's being said unless they are directly near Kyuubi to hear her whisper such towards them. Unlike most communication jutsu this can go over long distances from simply starting in Konoha all the way towards Sungakure. PvP Effect: [Role-Play] Kyuubi can speak directly towards others by placing a Tsukiyomi Tag Seal on their forehead which will fade into the mind serving as a simple marker for her to talk with- they cannot speak directly back at Kyuubi unless they know the technique themselves to mark her as-well. [Purchase: Yes]
Senzai Zange - 1,000 Years Repentance Jutsu Type: N/Elemental Rank: E Cp: 1 Description: A Simple Jutsu Kyuubi developed in her spare time out of boredom, Kyuubi took the basic aspects of Chakra Burst and simply applied this formula towards a poke, this technique is not strictly meant for harm but rather it can send someone flying away in any direction she choose by a simple touch of her index finger. Allowing her to effectively punish people or simply do it for the sheer thrill of watching them fly skywards anime style. PvP Effect: 1 Round, Enemy Is Knocked Out Of Combat/Cannot Be Targeted. [Purchase: Yes]
[12 Tokens, Total.]
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Demonic Materialization: Kuro-Joukei, Riarita (Black-Sight, Yari) Jutsu Type: Doujutsu: Doujutsu Ninjutsu (Wis) Rank: C Cp: 5 Description: Kyuubi's Doujtusu slowly weaves into a spiral motion as the enemy find that in-front of them stands two spear's with chains on the end in burning flames surrounded by black; A Illusion formed to be physical by the power of her Doujutsu to whim it, within moments after summoning the spears they cast out towards the enemy attempting to pin into their vital points and then fade on contact the moment they hit. Should they hit the selected area the wound will start to profusely bleed out on their clothing or body not-stopping until one falls. PvP Effect: Deals 2d6 Damage and after-wards 1d4 Internal Damage(Bypasses DR) for 1d4-1 Rounds. [Purchase: Yes]
Demonic Materialization: Kuro-Joukei, Toku (Black-Sight, Shield) Jutsu Type: Doujutsu: Doujutsu Ninjutsu (Wis) Rank: C Cost: 5 CP+1d4 HP Damage Description: Kyuubi's Doujutsu slowly weaves into a spiral motion as a sudden mass of unknown chakra forms in-front of her with the symbol in it's center of the same style as her Doujutsu; it briefly expands to block a incoming attack towards her with minimal effort- more or so lessening the damage on impact as it comes to hit her; thus making the technique something of a pain to those that rely on chakra as her eye gently strains from the pressure of the jutsu with it's concentration needed this technique can shield the user while moving allowing her to dodge if all else fails. PvP Effect: Used Before Defense Roll, 6 DR vs Damage. +2 DR Against Ninjutsu and Chakra Related Techniques. [Purchase: Yes]
Demonic Materialization: Kuro-Joukei,Shouten Riarita (Black-Sight, Focused Yari) Jutsu Type: Doujutsu: Doujutsu Ninjutsu (Wis) Rank: A Cost: 15CP+1d8+2 HP Damage. Description: Kyuubi's Doujtusu slowly weaves into a spiral motion as the enemy find that in-front of them stands two spear's with chains on the end in burning flames surrounded by black; A Illusion formed to be physical by the power of her Doujutsu to whim it, within moments after summoning the spears they cast out towards the enemy attempting to pin into their vital points and then fade on contact the moment they hit. Should they hit the selected area the wound will start to profusely bleed out on their clothing or body not-stopping until one falls. This version of the Eye Technique, Yari is more focused and allows the user to increase the damage output by a small amount for both spear's- a small noticeable difference is also noted by the side-effect when hit that it deals more effected to the wound spread with increased bleeding. Though the user seems to strain their eye's abit in the process. PvP Effect: Deals 3d10 Damage and after-wards 1d4 (Bypasses DR) internal damage for 1d4+1 rounds. [Purchase: Yes]
Demonic Materialization: Kuro-Joukei, Shouten Toku (Black-Sight, Focused Shield) Jutsu Type: Doujutsu: Doujutsu Ninjutsu (Wis) Rank: A Cost: 15CP+1d6+1 HP Description: Kyuubi's Doujutsu slowly weaves into a spiral motion as a sudden mass of unknown chakra forms in-front of her with the symbol in it's center of the same style as her Doujutsu; it briefly expands to block a incoming attack towards her with minimal effort- more or so lessening the damage on impact as it comes to hit her; thus making the technique something of a pain to those that rely on chakra as her eye gently strains from the pressure of the jutsu with it's concentration needed. This is a more focused version which makes the user unable to dodge. PvP Effect: Used Before Defense Roll, 12DR vs Damage. +3 DR Against Ninjutsu and Chakra Related Techniques. User cannot dodge, sub or block while doing this. [Purchase: Yes]
[65 Tokens, Total.]
Last edited by Kyuubi on Mon Jan 17, 2011 2:55 pm; edited 35 times in total
Bloodline's Mutation History: The lines where this bloodline has entered is by far a mutation of the Sharingan and Byakugan. Mixing the two together with supporting abilities of the Byakugan and Combative offensive Abilities of that near the Sharingan's full potential. The story falls along the lines of a Man from the Uchiha Clan and a Woman from the respective Hyuuga clan, this merging the two bloodlines to form the what is now know as the Surikesu. A eye possessing both potentials of it's line, only rare to come by. The usual outcomes between these two lines would be the child holding either Sharingan or Byakugan from one of their respective parents. This however, completely offshoot's the genetic trait's forming a eye of equal power to the Two Great Doujutsu's of Konoha. The offspring of this mutation is born with two black eye's, Signature to Uchiha's normal unactivated state. Heero Uchiha, Secretly sired a child with Kikyo Hyuuga under the night of the Clan being wiped from existence. Their relationship was secret, Thus dubbed 'behind the backs'. The unfortunate event would have lead to the downfall of the Child's father, Heero unfortunately had left with hushed word's and a sweet kiss from their special night, To only be killed by the Clan Massacre the following 5 hour's later. This would bring the rumor of an Uchiha who consorted with a woman from the Hyuuga Clan, thus left unconfirmed. 7 months later, The Hyuuga Mother, Kikyo after birth quickly for unknown reasons dispatched her begotten daughter upon two Elderly Citizens, near the West of Fire Country. With last good-bye's and a necklace holding her name, Kyuubi would be greeted on their doorstep by the provoked startle of cry's. On a lowly farm where she would be raised up by two wonderful foster parents, The elderly couple had been looking to have a child for some time in their lives, only to be unsuccessful with the Grand-father having issues delivering the good's. However, Had hope fallen. . they would be granted this baby. From here, The child of both lines would grow up, Unaware of her gift should until the time come for it to be provoked to protect her from near-death..
The Eye Itself: The Surikesu-gan, Falls from the Heritage of the Byakugan and Sharingan. A mix of both bloodlines into One Bloodline. The Eye itself falls into 4 Stage's, Each Stage opening up to the eye's true abilities, The Doujutsu. Like the Byakugan/Sharingan, The Surikesu, Over the following courses from the First to Second Stages, The eye will develop more keen sight when activated following the opponents reflex's, bettering the user's reaction to anticipate and eventually the outlines of the chakra circulatory system but not completely,The Copy wheel allowing for jutsu to be copied and memorized from most if not all elements thus like it's ancestor the Sharingan. From the 3rd to forth stage's the Surikesu start's to show it's true colors, allowing the Byakugan side of the bloodline to shine in ultimately the user in this stage of the Surikesu can see the Chakra Circulatory system rather completely to a flawless degree, It's accuracy abilities also double at this stage- making movements almost anticipated following the user's accuracy with attacks and defending herself to be heightened, Drawing near the ending of the third stage however the eye also allows the user to target a enemies Chakra Circulatory like the Byakugan to a degree, coating the Surikesu's hands in chakra similar to that of the Medical Jutsu, Chakra Scalpel thus enabling them to damage their system with accurate taijutsu strikes similar to the Gentle Fist and disrupt the target's chakra system, Learned by the Hyuuga. Finally getting along the final stages of the eye, It warps into a completely new look. The Fourth Stage, the bloodline show's it's true colors to anyone unfortunate enough to be fighting against it, The Keen Sight of this bloodline nearly makes all movements foreseen, making missing almost impossible to be done however . .that is the eye itself, The Surikesu's body is the only thing in question when it comes to this. The Eye can see the Chakra Tenketsu's but they are blurry, jutsu copied by the eye is done with near perfection allowing the Surikesu to learn up to A-Ranks, S-Ranks being learned with half the difficulty only. The following abilities of the bloodline evolve allowing the user to form the Hyuuga Gentle Fist onto weapons, this being a small part of the Doujutsu for it's final stage, however there is more to the eye than just that, Just by glancing at an-others eyes the Kujikeru can send off Jutsu without the use hand-seals of up to A-Ranks with just a glance making it completely unexpected and dangerous to those unprepared to face them, Ninjutsu and Genjutsu. Following down to the last bit's of this eye it can preform Doujutsu Genjutsu of the user's liking to another. The Fourth Stage, The Surikesu's latent abilities fully come to light.
Bloodline Abilities: [Only Activated Through a Near Death State/Protecting Loved Ones.. Can the bloodline become openly subject to activating on will, Like Sharingan.] Mixture Strong Bloodline: +25 CP. -------------------------------------------- Surikesu Stage 4(Level 40.): Chakra Tenketsu are visible but blurry,Allows HP/CP Detection. Opponents movements are practically foreseen, Missing is almost impossible and Visible Chakra can be formed on weapons, Low Rank to High Rank Ninjutsu can be activated via Visual Contact without hand-seals, Learning S-Ranks is made easier and Copying Ninjutsu is already at a max. Finally, The user has the ability to disrupt the chakra circulatory system briefly by making hand to touch contact with the opponent's chakra disabling their ability to use Ninjutsu/Genjutsu/Taijutsu/Etc via disablement, making it unusable for the chakra patterns required to cast and execute it.
2 CP Activation, 1 CP Per round. *+5 Attack/Defense. *+2 Defense Vs Genjutsu/Doujutsu Genjutsu. *+25 Spot. *Grants Custom A-Rank Doujutsu Genjutsu. *S-Ranks of all Elements/Jutsu except Shadow/Light(Unless Bought) can be Copied/Learned with a +2 To roll, S-Rank Copying, Requires rolling 40+ and the jutsu cost by half. Side Note: Medical Ninjutsu, Sealing techniques as well as Sage techniques cannot be memorized. Clan jutsu or bloodline jutsu are also not possible to memorize. It is possible to memorize jutsu that is custom and unique to someone. *1d6+2 CP Damage to Taijutsu/1d4+2 CP Damage to Kenjutsu; When countering Jutsu via Taijutsu, All Jutsu C-Rank or Higher are rendered unusable for 1d10 rounds if successful. *Ninjutsu is Casted without Hand-seals only via Eye Contact up to A-Rank making other Doujutsu that copy, fail.
Stage#1 Surikesu Genjutsu Unlocked. Demonic Illusion: Kijo Shisatsu Goubatsu (Demonness Death Punishment.) Jutsu Type: Doujutsu: Genjutsu (Wis) Rank: D Cp: 4 Description: The Surikesu swirls like a pin-wheel slowly as the target find's themselves encased in a World Of Darkness, The Image of a Demonic Woman forms infront of the target while around her would be many blades of style and torturement the target would hear the echo's of gurgleing cries and screams, before they know it they themselves are impaled into the gut, they would look up. . the woman would smile with a finger over their lips and simply pull another blade from the air around her. Stabbing them until they shriek with unending pain. Visible holes form on the target from the stab's inflicted into their body. PvP Effect: 1d4 CP/HP Damage, For 2 Stunned Rounds. HP damage Bypasses DR.
Stage#2 Surikesu Genjutsu Unlocked. Demonic Illusion: Shinnyo Uchikeshi (Reality Denial.) Jutsu Type: Doujutsu: Genjutsu (Wis) Rank: C Cp: 7 Description: The Prime Defense Of the Surikesu; This Genjutsu Rather than being used on a enemy is preformed on the space of reality around the user, Bending it to create an Illusion that would not be, This Doujutsu Technique imitates that of the Izanagi to a small degree. Taking the basic's from the jutsu as it is carried down to that of a lesser for the Kujikeru has a chance to evade a attack completely as they attempt to swap with a Illusion of thyself, completely ignoring the laws of physical limitations their body would become the Illusion before ceasing back to that of a physical state. The eye strain's however using this jutsu as the lingering consequences of Izanagi are brought down on Kuikku. . but not life threatening. This Eye Doujutsu gives a small chance to evade a attack by the chance of luck. PvP Effect: Used Before Defense Roll, 1d4, 1-2-Hit, 3-4 Miss. Note: Cannot Be Used Against Crits. 2 Round Cool-Down.
Stage#3 Surikesu Genjutsu Unlocked. Demonic Illusion: Kaitou Kouhi Haishin (Phantom Queen Betrayal) Jutsu Type: Doujutsu: Genjutsu (Wis) Rank: B Cp: 12 Description: This Doujutsu Genjutsu pushes the limits of normal Genjutsu beyond that of Master Level for it's rank, Working on the basis of the the deadly Genjutsu referred as Kinjutsu dubbed, Dissolution the user focuses their full gaze onto the target's eye's locking them in a never ending nightmare. The target is surrounded in a sea of ruby blood with they sky pitch as black as a void. Soon before noticeing their situation. .they would only remember looking at their enemy before ending up here with a compelete mind-blank, fear soon starts to follow as the look for a means of escape, Time passes with each moment they stand they would see years pass by their life slowly dwindleingly, forceing them to keep running forever in the sea of endless blood away to the point it causes the mind to go into shock inside the genjutsu. Each minute the victim stay's in this jutsu the people outside would notice their entire body bleeding out chakra along with carve wounds slowly weaving their openings breaking the skin as the chakra looks for a way to release itself forcefully, this Doujutsu Genjutsu is morbid beyond degree. . sometimes leaving the victims in a vegetable state after-wards for a day or so depending on their will power. The Genjtusu itself is also a Double Edged sword for the user, after-wards their eye's bleed for a short moment causeing strain on their body to weaken to the point they nearly collapse from the pain. PvP Effect: The target is stunned for 1d4+1 rounds, They suffer 3d8 HP/CP Damage (Bypasses DR). After the technique the user takes 1d10+5 damage from the strain of the jutsu. 3 Round Cooldown.
Stage#4 Surikesu Genjutsu Unlocked. Demonic Illusion: Naiteki Seki Soushiki (Inner World Funeral) Jutsu Type: Doujutsu: Genjutsu (Wis) Rank: A Cp: 15 Description: The Surikesu's Prime Heirloom, This Genjutsu break's the Physical Limitation's of all Genjutsu, allowing the user to create the world around them as they see fit to a limited degree, The Kujikeri with only a glance will entrap them into a solid state of time freeze, during this moment they are slowly picked apart from each year/day/week/time they ever experienced to the moment they came from the womb. The effect is this world, Destroys it all. Anyone unfortunately enough to come out of this will be scarred if not fatally scarred in the head for the damage done, It can create or destroy memories, each memory being destroyed under the process of this slowly destroys the victim's body inside as-well based on their Tenketsu and Chakra Circulatory system based on showing the complete blending of Byakugan and Sharingan. This Genjutsu was born to completely destroy a enemy that stood in the way of the heir, Thus dubbing it as a Kinjutsu if anything else by it's effect's towards the person caught in it, The Surikesu then goes blind for a small amount of day's with their eye's losing color only to resemble the normal blind look of a Hyuuga. PvP Effect: For 1d4 Stunned Rounds, The victim suffers 5d5+5 HP/CP Damage (Bypasses DR), along with -5 HP/CP Temporary Total/Pool Damage Per Round for 1d4 days, After the following rounds or being broken they take a -2 to all rolls for those rounds rolled or entrapped inside the Doujutsu. The User goes blind for 1d4 days after deactivation of their eye's. 4 Round Cooldown.
Last edited by TrinityShade on Sat May 05, 2012 1:41 am; edited 46 times in total
Brief Description: Yousei is a Elemental Fairy, She is a rare creature that many do not see in public. Kyuubi came upon Yousei in the Land Of Spring after raider's had stormed into her families colony with the help of their leader to expose them for killing so their wing's can be sold off from these folks for Jutsu Enchantment's on their weapon's the raider had carried, the only side effect while the enchantments were strong in power and varied they had when combined with weapons, Making them extremely potent and strong for a short duration of time. But of course happening to be within the Land Of Spring, Yuudai and Kyuubi stumbled upon this group having nearly slaughtered all of them if not everyone of these rare folk they were quickly put to a end with the combined strength of the Hyuchia Hybrid and Pheonix Jinchuriki. Searching for survivor's in the mess and destroyed state of the forest they had resided peacefully in until their untimely demise all but one...injured and wounded, Elemental Sprite remained alive. Clinging onto the hopes of her threads that attached her to this world she was quickly procured by Kyuubi and Yuudai, Treated at a docter's with careful ointment and remedies to stabilize the fairy. Upon doing so it didn't take long until she was active again after a good 3 day's rest having appeared that the wounds were none lethal the Fairy would have given her debt's to the wandering pair- only to be told her home, family and friends were gone. With this she would slunk to the ground limp as her destroyed family and race were now extinct but for herself, Kyuubi breaking the silence would offer this Fairy to travel with the pair while on their long vigorous training to help Yuudai become stronger in his demise of being hunted by Akatsuki. Yousei would introduce herself already brimming with a happy exterior but it was obvious she was still torn- either way..being alone was worse than having given a place by their side. She would then travel with the two as their guide and maybe a new permanent friend. It was after that they found out more about her on the way to a special beach place she was in fact a Fairy and useful to the pair as-well- she could assist in their training by using her own abilities. Kyuubi has accepted her as a friend already, and offered her a place to be by her-side. Always, by forming a contract a insignia of alien design is barely visible on Kyuubi's thumb-nail as a contract.
Effects: :Bonus/HP Table/Ability: Rank 1: +0 Attack, +1 Defense - Special HP - Ability: Yousei can grant a +1 to Jutsu Rolls for All Allies/Kyuubi this uses 5 CP for a 1d4+1 Duration, She has HP/CP Attuned to Kyuubi's Wis Mod. she also help's lowering the DC by 1 for people training in jutsu by imbuing some of her power with their elemental chakra.
Last edited by Kyuubi on Sun Jan 09, 2011 8:17 pm; edited 7 times in total