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 Yorumaru Hiora- Sanbi Awakened

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PostSubject: Yorumaru Hiora- Sanbi Awakened   Tue Oct 26, 2010 2:48 am


Character Sheet


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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

NAME: Yorumaru Hiora
REFERENCE: Yorumaru: "Child of the Night"
Hiora: "Daylight" or "Day Aura" (roughtly translated)
Name Meaning: Forsaken Child
ALIAS: Ookamigin no Konoha- Silver Wolf of the Leaf
AFFILIATIONS Konohagakure
RELATIVES: None
An adoptive mother named Tai Li
SEXUAL ORIENTATION: Bisexual
MARITAL STATUS: Single
OCCUPATION(S): Hokage Messenger, Academy Instructor, KPF Tracker Unit, Jounin Rank
LIKES: Pretty much everything
DISLIKES: Small children, anything with 8-10 legs, and lemon flavored ice cream
GOALS: Become Hokage
Return the favor to Iwagakure for their "Gift"
Find and befriend his "Brothers" and keep them safe from the Akatsuki
Protect Konoha and it's inhabitants
PERSONALITY: Yorumaru is normally a bright and happy individual, seeming to take the "glass half-full" walk of life. One could describe him as Innocent, Driven, and Honest. Always one to speak his mind, which usually leads to embarassment, because with the hundreds of completely random thoughts floating around, this kid has a lot to say. In recent months, Yoru has become more mature; knowing when to hold his tongue, when to be kind, and when not to hold back.
THEME SONGS:
General Theme- The Catalyst- Linkin Park



Battle Theme- Into the Night - Nickelback ft. Santana



Battle Theme (Making a Comeback)- Not My Time- Three Doors Down



Oni no Yoru (Yoru's Demon) Theme- Kryptonite- Three Doors Down



Yoru To Kuro- Grenade- Bruno Mars




~~~~~~~~~~~~~~~~Known Jutsu~~~~~~~~~~~~~~~~~~
NINJUTSU:
Suiton: Water Spittle (Mizu Kushi no jutsu) Taught by NPC Jounin (DM Zetsu)
CP Cost: 2
Rank: E
Description: Perfoming two handsigns, the user sprays a small stream of water from their mouth at a target's eyes, temporarily hampering their vision
PvP Effect: 1d4 dmg, -10 to spot rolls for 1 rounds

Raiton: Static Blast (Seiteki Bakuha no jutsu)
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: With some simple seals the user sends a small spark of electricty towards the opponent.
PvP Effect: 1d4 damage.


Raiton: Power Charge (Ryoku Denka no jutsu)
Taught by NPC Jounin (DM Suigetsu)
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The User plants their feet firmly on the ground before channeling chakra throughout their body causing it to shiver. Once completed Static Discharge would be seen crackling around them.
PvP Effect: User takes 1 round to "Charge", then the next round deals + 1d10 Lightning Damage to a Lightning Jutsu attack.

Suiton: Pond Basin (Numa Kubochi no jutsu) Taught by Ichiban Uchiha
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: User performs 7 Handseals and pours water from their mouth with an amount enough to perform Basic Water Jutsus.
PvP Effect: For 1d4 Rounds, C-Rank and D-Rank Water Jutsus are given a water source to perform Water Jutsus

Suiton: Dark Clouds (Kurokumo no jutsu) Taught by Ichiban Uchiha
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user creates a cloud of liquid substance to rain down onto the target.
PvP Effect: The Targets up to 3 are coated in oil that may be ignited for 2d8,
OR create a slick battlefield requiring a Dex check vs User's Wisdom check to attack or fall down unable to act for 1 round.

Raiton: Electrical Flow (Raidon no jutsu) Taught by Hyobe arashi
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user channels a smalla mount of chakra towards his fists or the weapon he is wielding. Giving it some more power.
PvP Effect: Adds 1d6 electrical damage to a weapon or fist for 1d4 rounds. The jutsu deals 1 pt of damage per round to the user as the charge leeches into them on occasion. This technique cannot be ended early.

Suiton: Water Whip (Mizu Kakuhan no jutsu) Taught by Ichiban Uchiha
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: With 1 Handseal, the User creates an orb of water around their palm that can be formed and molded into a malleable whip.
PvP Effect: Stun a target for 1d4 Rounds or until hit.

Suiton: Water Dragon Jutsu (Mizu Ryuu no Jutsu) Taught by Ichiban Uchiha
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user makes a long list of hand seals, forming a dragon projectile made of water to crash down and strike the target.
PvP Effect: 3d8+1d10, Unblockable

Suiton: Mass Water Bullet (Mizu Chodengan no jutsu Taught by Ichiban Uchiha
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user shoots a vast amount of chakra-engulfed-water bullets towards different targets.
PvP Effect: 2d10 to up to 4 targets.
(Doesn't need water around.)

Raiton: Static Grip Custom Taught by Ichiban Uchiha
Jutsu Type: Nintaijutsu
Rank: B
CP cost: 8
Description: User delivers a hard jab to the nervous system of the target with their fingers, overloading them with a burst of electricity and causing them to go down paralyzed for a short time.
PvP Effect: 3d8dmg and one round stun. once stun is over, the target suffers -2 to rolls for one round

Raiton: Shadow Lightning (Raikuro no jutsu) Self Taught- DM Asuma/Chiyo witnessed
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The User performs 10 handseals as they begin to mold Lightning Chakra in the palm of their hands and increasing the intensity of the chakra to the point it becomes almost blinding. When released as a blue stream of lightning, it not only deals damage but pierces the target's Chakra System.
PvP Effect: 2d10 Lightning Damage + 1d8 CP Damage. (CP Damage bypasses DR)



TAIJUTSU:
Double Strike- Taught by Ching Lo Yun
Jutsu Type: Taijutsu
Rank: D
CP cost: 5
Description: Yorumaru places both wrists together and thrusts out, dealing a double-palmed strike at the target's sternum.
PvP: Rank Taijutsu DMG+ 1d6

Triple Strike- Self Taught (13 Dex)
Jutsu Type: Taijutsu
Rank: C
Cp: 8
Description: Triple strike combination (roleplay description varies).
PvP Effect: Rank damage + 2d6.[/spoiler]

Combination 1- Taught by Zurui Ayatsuri
[spoiler]Jutsu Type: Taijutsu
Rank: B
Cp: 11
Description: User uses a unique combination of four strikes.
PvP Effect: Rank damage + 3d4.

Suiton: Spiral Water Defense (Mizu Rasengougyo) Taught by Takahiro Kishida
Jutsu Type: Taijutsu
Rank: D
Cp: 4
Description: Pulling water from a source the user is able to place a thin membrane of liquid around their hands, moving with speed or strength they can strike against the opponent in a brilliant riposte the liquid travels slowly through the air and often leaves a thin wall like membrane in place
PvP: Rank damage + 1d4
Can be used to block, when used to block the technique does 1 damage


Razor Edge Kick Taught by Ichiban Uchiha
Jutsu Type: Taijutsu
Rank: C
Cp: 8
Description: Focuses chakra to the users leg, causing it to hit with the force and cutting power of a blade.
PvP Effect: Rank Taijutsu Damage+ 2d8

Destructive Razor Edge Kick Taught by Ichiban Uchiha
Jutsu Type: Taijutsu
Rank: B
Cp: 12
Description: Focuses massive amounts of chakra to the users leg, causing it to hit with the force and cutting power of a dozen blades.
PvP Effect: Rank Taijutsu Damage+ 1d20


Chakra Focus: Legs+Hands Taught by Ichiban Uchiha
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your muscles allowing for a wider range of movement and dexterity.
PvP Effect: Adds 1d4 to your Dex Mod (Wis mod for CF: Hands) for 1d4 rounds.

Special Chakra Focus: Legs Taught by Ichiban Uchiha
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: Focuses massive amounts of chakra to your muscles to make you light as air and super speedy.
PvP Effect: Adds 1d6 to your Dex Mod for 1d4 rounds.
(Required: Chakra Focus: Legs.)
HIJUTSU:
Forbidden Art: Demon Wolf Pack

Jutsu: Ninjutsu

Rank: A

CP Cost: 13+ 4 per round

Description: The user creates three clones of the Sanbi, each one being a solid clone

PvP Effect: Wolves go as a group after the user (one attack roll for the three). Each wolf deals 2d4 damage per hit and has 15hp. Each roll can attack a number of targets equal to as many wolves that are on the plane of battle.


Forbidden Jutsu- Full Moon Hunt

Jutsu type: Hijutsu

Rank: Unranked

Cp cost: 8+ 3hp dmg per round

Description: The user of this jutsu temporarily offers up control of their body to the Sanbi, allowing access to the wolf’s Mist Devastation ability. The user’s body would then change slightly, with iris’ becoming yellow and teeth and nails sharpening into fangs and claws.

PvP Effect: If there’s more ninja in the visible area (and in the fight) than the host and his opponent, a d4 must be rolled to determine if he attacks friend or foe; 1-2 attacks a friend; 3-4 attacks the opponent. The jutsu lasts 1d6+1 rounds and replaces the users rank taijutsu damage with 2d8+1 for the duration of the jutsu.

EXPENSES:
+4 to Dexterity- 40 tokens, Handled by DM Tsunade and DM Nagato

+4 to Wisdom- 40 tokens, Handled by DM Zabuza

+4 to Constitution- 40 tokens, Handled by DM Tsunade

Custom Hijutsu Mass Wolf clone and Full Moon Hunt- 40 tokens, Handled by DM... Suigetsu? I think?

Sanbi- 250 tokens, handled by DM Tsunade

Total- 410 tokens



Last edited by DM Sakura on Sat Dec 18, 2010 9:51 am; edited 13 times in total
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PostSubject: Re: Yorumaru Hiora- Sanbi Awakened   Tue Oct 26, 2010 3:23 am

Shinobi Sheet


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VILLAGE(S): Konohagakure "Hidden Leaf Village"
CLAN/BLOODLINE/OTHER: Jinchuuriki
RANK:S-RANK
MISSIONS: 20 total, about 5 IC
WEAPON OF CHOICE: Unarmed
JUTSU FOCUS: [1] Taijutsu, [2] Hijutsu, [3] Ninjutsu
SQUAD:
- Leader: Yorumaru Hiora
-
-
-
REPUTATION: - Konohagakure: 3 or 4 Fame Points (not certain yet)
- Shinobi World: 6 or 5 Fame Points (again, not certain)
NINDO: “ My Ninja Way is to protect anyone and everyone that I can with the strength that I was given and the strength that I've attained."
[
LvL:
40
HP:
65 / 65
CP:
71 / 71
AFFINITY:
[1] Water/ [2] Lightning/ [3] Wind/ [4] Swift Release
TRAITS:
-
EQUIPMENT:
Kunai Knives [4] –
Shuriken [3] –
Explosion Tag [1] –
Smoke Bomb [1] –
Ninja Wire [1] –
PvP-Record:
.:: Wins ::.

.:: Losses ::.

.:: Ties ::.

.:: STATISTICS ::.

Databook Ninjutsu Taijutsu Kenjutsu Genjutsu Intelligence Strength Speed Stamina Hand seals Total
Jounin 3.5 5 3.5 1 2 3.5 5 3 3.5 30



Last edited by DM Sakura on Wed Nov 03, 2010 9:08 pm; edited 6 times in total
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PostSubject: Re: Yorumaru Hiora- Sanbi Awakened   Tue Oct 26, 2010 3:36 am

Appearance Sheet


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AGE:20
GENDER:Male
HEIGHT:5'06"
WEIGHT:128 Lbs.
EYES: Bright Violet
HAIR: Silver/White highlights
SKIN: Fair
BUILD: Lean and Athletic
OUTFITS: Yoru typically wears a shorter, black version of the Konoha Chuunin Vest over a white, form fitting T-shirt. He also wears black pants, no shoes, and a white travelling cloak tied around his waist. Occasionally Yoru'll be seen in a form-fitting dark grey shirt and black pants. Green straps on the pants with a Green emblem on the left shoulder; the uniform typical of a Konoha Tracker Shinobi.
SPECIAL FEATURES:Konohagakure headband is worn around his neck similar to a cowboy's bandana. Yoru has larger than normal canine teeth on the top and bottom jaws, a trait inherited by his Bijuu resident. On his stomach is an 8 Trigrams seal, that keeps the Sanbi sealed within him.
[center]


Last edited by DM Sakura on Sat Jan 01, 2011 7:51 pm; edited 3 times in total
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PostSubject: Re: Yorumaru Hiora- Sanbi Awakened   Tue Oct 26, 2010 3:58 am

Jinchuuriki Sheet


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BIJUU:Sanbi (Three Tails)
CREATURE MANIFESTATION: Wolf
BIJUU LEGACY: The Three-Tailed Wolf was set loose on the Land of Waves long before any person alive now could remember. Being the smallest of the Tailed Beasts, the wolf still stood at about three stories high, and was quick, cunning, and deadly. What it lacks in brute power it makes up for with skill and speed.
ABILITY: Unsurpassed Speed, The Sanbi is known to be the smallest Bijuu, but it is also the quickest of the nine. The Sanbi is capable of dodging any attack thrown at him.
BIJUU STRENGTH: 7
BIJUU STAMINA: 7
SYMBOLIC ELEMENT: Water
ORIGIN: Unknown, Discovered in the Land of Waves
HP: 150
CP: 99
BIJUU EMPATHY: 17, Witnessed by Minato
TAIL MASTERYInitial Bond (witnessed by Minato and Sasuke) :
One Tail Mastery + 20% of the Bijuu's CP (18)
JINCHUURIKI ABILITY
:: Hiora, Yorumaru. (Three Tailed Wolf Jinchuriki) ::
250 Tokens




~~~~~~~~~~~~~~~~~~~~~~~~~~~~

When uncloaked the Bijuu holder gains some small effects from bearing within him a demon.

Passive Effects: Water and Lightning and Swift Releases, 1d4+1 hp/cp regen (rolled at the start of fight), +15hp/cp
Lv.15+: +1 to Dex/Wis rolls, +5 to Stealth/Detection skills.
Lv.25+: +2 to Dex/Wis rolls, +10 to Stealth/Detection skills.
Lv.35+: +3 to Dex/Wis rolls, +15 to Stealth/Detection skills.

Bijuu Chakra Pool
Jinchuuriki's Chakra pool + {(10 x # of Tails)= + 30 CP}


:: Three Tails Demon Cloak ::
(Does not Replace Passive bonuses)



One Tail: PvP Effect: +1 to Rolls, +1hp/cp regen, +1d4 Sneak Attack Damage, +10HP, 3 Dr.
Two Tails: PvP Effect: +1hp/cp regen, +2d4 Sneak Attack Damage, +15HP, 5 Dr, additional +1 to Dodge.
Three Tails: PvP Effect: +1hp/cp regen, +3d4 Sneak Attack Damage, +20HP, Takes 1d4 Dmg (ignores DR) Per round, 7 Dr (note: if the third tail is released before it is mastered Yoru gives into the beast completely)


The sneak attack additional damage is from blindsiding the opponent, targeting their blind spots in a quick movement
To Blindside: Yoru rolls Hide/MS before attacking, if successful, roll dex (not gaining the +4 stealth check) to deal damage + sneak attack damage.

With Cloak gains Ability:
Chakra Howl
CP cost: 5cp
Descripton: Unleashing a burst of chakra in a piercing howl.
PVP:
- Highest stat versus an incoming attack,
- If Hit: Attack Negated (Knockback)
- DMG ignores DR
1.Tail: 2d4+2
2.Tail: 3d4+3
3.Tail: 4d4+4




:: Swift Release ::
(May perform while cloaked or uncloaked.)

Combining the flow and malleability of the Water element with the speed and energy of the lightning element, the Three-tailed wolf creates the Swift Release; the ability to mold chakra to exceed the human body’s limits concerning speed. These movements are so quick they are invisible even to the most trained eye (save the Sharingan) as the user seems to literally teleport from point to point, or be several places at once.

Instantaneous Movement
Jutsu Type: Taijutsu
Jutsu Rank: B
CP Cost: 8
Description: The user moves at a rapid pace, seeming to simply vanish from an incoming attack completely, and reappearing somewhere else. This movement is quick and nigh impossible to track.
PvP Effect: Dodges, similar to substitution with a +4 to the dodge roll

Army of One
Rank: A
CP: 15+ 5 HP+CP to maintain
Description: Moves so quickly that the Sanbi seems to be in multiple places.
PvP:
- Duration of 1+1d4 rounds, can be ended early.
- Melee attack rolls are dealt to up to 4 opponents simultaneously -OR-2 attacks against one target


Godspeed

Jutsu Type: Taijutsu
Jutsu Rank: S
Cp Cost: 30
Description: The ultimate Taijutsu assault on a single target, the user of this jutsu pushes past the sound barrier, making them nigh impossible to strike while they move around the field of battle. The only thing heard in the area would be a loud and constant sonic boom giving off a mournful bale, similar to a wolf’s howl.
PvP Effect: +5 to dodge rolls and +3 to taijutsu damage for 1d4 rounds. User is able to escape from battle via a dex roll + 5 (This jutsu is also used as a travel jutsu outside of combat).
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Last edited by DM Sakura on Thu Dec 09, 2010 7:25 am; edited 5 times in total
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PostSubject: Re: Yorumaru Hiora- Sanbi Awakened   Sat Oct 30, 2010 6:46 pm



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PostSubject: Re: Yorumaru Hiora- Sanbi Awakened   Sun Nov 14, 2010 4:31 pm

bump.
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PostSubject: Re: Yorumaru Hiora- Sanbi Awakened   Wed Dec 08, 2010 4:22 pm



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PostSubject: Re: Yorumaru Hiora- Sanbi Awakened   Thu Dec 09, 2010 1:28 am

Anbumaru ftw~ (now where's my Sharingan Razz ... No a jinchuuriki with sharingan isn't OP! Sheesh!)
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PostSubject: Re: Yorumaru Hiora- Sanbi Awakened   Sun Dec 12, 2010 8:59 pm

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PostSubject: Re: Yorumaru Hiora- Sanbi Awakened   Tue Jan 04, 2011 5:12 am

NPC'd - Refunded! 1/3/11
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