~Acadamy Jutsu~
Kakuremino Jutsu(-Cloak of Invisibility Technique)Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible.
(Roleplay only.)
-Nawanuke no Jutsu (Rope Escape Technique)Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique.
(Roleplay only)
-Bunshin no Jutsu (Clone Technique)Jutsu Type: Ninjutsu
Rank: E rank
Cp: 4 + 2 per round maintained
Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage.
PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked
-Kinobori no Waza (Wall/Tree WalkingJutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them.
(Roleplay only.)
-Suimen Hokou no Waza (Water Walking)Jutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to stand and walk on water.
(Roleplay only.)
~Fire Jutsu~
~Rank E~-Katon: Hekikasai (Burst of Fire Jutsu)Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: The User sends a head sized ball of blazing red chakra at the opponent, this is a hijutsu offered to all fire element academy students to learn in every village
Most students master this with great ease.
PvP Effect: 1d4
Katon: Match Box JutsuJust Type: Ninjutsu
Rank: E
Cp: 2
Description: User runs two fingers along the forearm similar to running a match along a rough surface, then brings it close to their lips blowing a flamable ember.
PvP Effect: 1 Fire Damage over 1d4 Rounds.
Katon: Kikou (Breathing Excercise)Just Type: Ninjutsu
Rank: E
Cp: 2
Description: User performs a basic training exercise in breathing control as they inhale and exhale oxygen slowly converting it into heat.
PvP Effect:- 2 Cp to the next Fire Jutsu the User performs, + 1 Vs. DC roll when learning Fire Release lasts for 1 attempt.
~D-rank~
-Ryouken Enbuke (Fists of the Fiery Warrior) (Seohyun, scroll)
Jutsu Type: Taijutsu
Rank: D
Cp: 2
Description: The user engulfs his feet and fists with flames, after which he attmpts to strike the target.
PvP Effect: Rank Damage + 1d4
Katon: Wax DollJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The User performs a substitution as they melt into hot wax.
PvP Effect: Substitution, deal 1d4 Fire damage if hit by close ranged taijutsu attacks.
Katon: Serpent's HissJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: User performs a series of handseals placing both hands on their core area and then spits out a flammable liquid that on impact makes a soft hiss.
PvP Effect: 1d4 Fire damage + 2 fire damage per round for 1d4 rounds.
-Katon: Enflamed Shuriken JutsuJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user creates a serie of flaming shurikens, which he/she sends towards the target, burning him.
PvP Effect: Deals 1d10 damage
-Katon: Burning Oil JutsuJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user forms a serie of seals after which he/she shoots out an oily substance, which ignites as soon as it touches anything but air. The oild sticks to the ground or target.
PvP Effect: Deals 1d4 damage for 1d4+1 rounds to a target, the Target may spend one round Stop Drop, and Rolling to put out the flames
-Katon: Tongue of Flame JutsuJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user forms the needed seals after which he exhales and spews forth a small amount of fire.
PvP Effect: 1d10
~C-rank~
-Katon: Firebird Jutsu(Copied from Kyuubi)
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user breathes forth multiple birdlike flames towards the target.
PvP Effect: 4d4.
-Katon: Genwaku Kaijin (Blinding Ash Jutsu)(Riku)
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user attempts to burn and blind an opponent by blowing hot ash towards his/her target.
PvP Effect: The opponent takes 2d8 and makes a Con check DC 12 or is "stunned" for 1 round
-Katon: Burning Blade JutsuJutsu Type: Ninjutsu
Rank: C
Cpt: 5
Description: The user forms a blade out of fire, which he can use like a master for a period of time.
PvP Effect: Creates a Sword usable as a weapon for 1d6 rounds that deals 2d8 damage, no penalties to attack rolls (str damage does not apply)
Katon: Dra-gun(Riku)
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The User performs 8 Handseals and exhales stream of flame that takes the form of a dragon and coils around a target in a whirlwind of embers.
PvP Effect: 1d6 Fire damage + 1d4 Fire damage over 1d4 Rounds.
-Katon: Endan no Jutsu (Fire Ball Jutsu)(Taught by Riku via book)
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The User exhales after forming seals, sending out a small fireball to strike to target.
PvP Effect: 2d8 damage
Katon: Kagemusha (Body Double)(Riku)
Jutsu Type: Ninjutsu
Rank: C
Cp: 5 + User's Explosive Tag
Description: The User performs a substitution with an explosive tag placed in the heart, once the substitution is struck the explosive is triggered.
PvP Effect: Substitution. Uses an explosive tag, 2d8 Fire damage AoE.
-Katon: Burning Flame JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user forms a flame on top of his indexfinger, he then exhales and shoots a larger flame towards a target
PvP Effect: 3d6.
-Katon: Forestfire JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user forms handseals, and then creates a wild and uncontrollable fire.
PvP Effect: 2d4+1d6, Area of Effect: up to three people.
-Katon: Exploding Wave JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user sends an fiery explosion towards the target.
PvP Effect: 3d4 Damage.
~B-rank~
Katon: Fire Finger Bullet(Copied from Tetsuya)
Jutsu Type: Ninjutsu
Rank: B
Cp: 10
Description: The user points their finger like a gun at a target. By focusing their fire chakra down their arm, channeling it to the tip of their finger, they may fire off incredibly fast bolts of fire chakra to collide into an enemy. Additionally, the embers leave a glowing spark on the struck target.
PvP Effect: +3 vs Dodge. 2d10+1d6 dmg. For 1d4 rounds, struck enemy has a "flare" mark on them, making them unable to hide for the duration. Does not stack.
-Katon: Grand Fireball Jutsu(Kyuubi)
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: User blows a huge ball of flames over all in the area.
PvP Effect: 2d8, Area of Effect(targets up to 4 people.). Unblockable.
-Katon: Karyuu (Fire Dragon Jutsu)(Mithrajin)
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user breathes forth a huge dragon made of fire after making a long list of handseals to slam into the opponent.
PvP Effect: Deals 5d6, Unblockable
~A-rank~
-Kaen Tekidan(Sao)
Jutsu Type: Ninjutsu
Rank: A
Cp: 8
Description: The User molds a small sphere of chakra, filling it with the fire element, and in return compacting it, once reaching its desired tensity, he releases it out towards in a huge explosion.
Pvp: 3d10 + 1d8
-Katon: Burn to Ashes Jutsu(Sao)
Jutsu Type: Ninjutsu
Rank: A
Cp: 13
Description: The user creates flames that super heat and ignite the target. Like being cremated alive.
PvP Effect: 2d10+2d8.
~S-rank~
-Katon: Fiery Death Jutsu (Finished being overseen by Aky)
Jutsu Type: Ninjutsu
Rank: S
Cp: 20
Description: The user expands even further on the Burn to Ashes jutsu, and brings flames that peak over 5,000 degrees farenheit. Ultimate death awaits.
PvP Effect: 4d10+5d8.
~Wind Jutsu~
~D-rank~
-Fuuton: Wind FunnelJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The User performs a 3 handseals as wind begins to kick up around them into a mini whirlwind that is capable of redirecting a portion of an attack back at the source.
PvP: Block, reflect 1d4 damage from an attack to the source.
-Fuuton: Ominous WindJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: A chilling gust blows through the area, and then an eerie calm.
PvP Effect: Up to 1d4 Targets, 1d4 Wind Damage + - 2 to roll for 1 Round.
-Fuuton: Wind Disturbance JutsuJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user blows a burst of air that lingers kicking up rocks, leaves and grass to make it harder for their opponent to focus.
PvP Effect: -1 to rolls for 1d6/3 rounds (rounded up).
-Fuuton: Small Wind BlastJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user blows air from their mouth in a concentrated line to hurl an opponent away.
PVP Effect: 1d10 damage.
-Fuuton: Flying Kunai JutsuJutsu Type: Ninjutsu
Rank: D
Cp: 3 + 2 per additional kunai or shuriken thrown.
Description: The Ninjutsu user throws their kunai/shuriken using their wind element to give it direction. This technique is often used by ninjutsu users with poor taijutsu skills.
PvP Effect: Normal damage and penalties for multiple weapons except the attack roll is made with Wisdom.
-Fuuton: Whirlwind KickJutsu Type: Taijutsu
Rank: D
Cp: 4
Description: The user jumps into the air and using their wind element increases the speed of their rotation as they kick their opponent.
PvP Effect: Rank damage + 1d4
Can be used to block, when used to block the technique does 1 dmg
C-rank
-Fuuton: Piercing WaveJutsu Type: Ninjutsu
Rank: C
Cp: 5 + User's Kunai / Shuriken / Senbon
Description: User wings several ranged ninja tools at a target(s) and performs a series of 7 handseals as a burst of wind rushes with the weapons, it increases their speed capable of piercing through trees.
PvP Effect: A Kunai / Shuriken / Senbon attack that has + 1 Attack & Damage roll per tool.
-Fuuton: Razor EdgeJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The User performs several slashes in the air with a weapon or finger tips as they channel their chakra so finely thin that can cut like razor blades.
PvP Effect: Up to 3 Targets, 2d6 Wind Damage.
-Fuuton: Spiraling Vortex JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user controls the an area of air around a targets head, drawing all the air by creating a vortex of wind to suck the oxygen away making the target begin to suffocate.
PvP Effect: Deals 2d8 as a spiraling wind current begins to suffocate the target
-Fuuton: Whirlwind Prison JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5 + 2 for each round maintained
Description: The ninjutsu forms their seals then holds out a hand close to their target. Wind bursts forth in a circular motion becoming a sphere of rapidly moving air. The air moves fast enough to repel any attacks from the inside and the downward flow of the air keeps the targets arms unable to move, usually dropping them to their knees.
PvP Effect: The target is unable to move/attack for 1d4 rounds or until they succeed a STR check vs the WIS check they were trapped with. The user may not attack them directly, but using Solid clones is a way to attack the immobile target. Target is free when struck.
-Fuuton: Greater Gust JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The shinobi forms a set of Wind Element seals before aiming both palms out and releasing a strong gust of wind capable of knocking over an average sized tree.
PvP Effect: deals 2d8 damage blasting the target backwards and onto the ground.
-Fuuton: Penetrating Air Blast JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The shinobi focuses chakra into their mouth before firing a small bullet of air capable of penetrating most armors at their opponent.
PvP Effect: Deals 2d6, unblockable
-Fuuton: Hurricanes Speed JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user of this jutsu focuses their wind chakra to their hands and feet to increase their speed and accuracy.
PvP Effect: Gives the user +2 to dex attack rolls for 1d4 rounds.
-Fuuton: Disturbing Gust JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The shinobi uses this jutsu in defense against ranged tool attacks by sending out a fan of air to throw the weapons off course.
PvP Effect: Used to block, blocking tools with this jutsu grants the defense roll a +2 bonus.
-Fuuton: Path of the Breeze JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user this time only focuses their wind chakra to their feet. This helps them move faster around the battle and is used in defense to help them avoid their enemies attacks more easily.
PvP Effect: Gives the user +2 Dodge rolls for 1d4 rounds.
-Fuuton: Penetrating Arrow JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user mimes drawing back a bow after sealing, as they draw back the arrow they form one out of air, invisible to the eye though the sound it makes when fired can easily be heard, before releasing it at an opponent with enough power to punch through wood or flesh.
PvP Effect: Deals 2d8-1, unblockable
-Fuuton: Violent Wind Twisting JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user forms a quick set of seals then kneels down, throwing up a circle of blasting air around them to deflect incoming attacks with enough force to physically harm their opponent.
PvP Effect: When used to block taijutsu, the target if blocked successfully takes 1d8 pts of damage.
-Fuuton: Explosive Gust JutsuJutsu Type: Ninjustu
Rank: C
Cp: 5
Description: The user blows a burst of air from their lips in a fan in front of them targeting multiple enemies at once.
PvP Effect: 2d6 damage to up too 3 enemies.
-Fuuton: Needles of the Wind JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user creates small needles of wind and launches them at their opponent aiming for vital areas in an attempt to paralyze their opponent.
PvP Effect: deals 2d6 pts of damage (Unblockable), and the target makes a con save DC 12 or they are stunned for 1 round(or until hit). (Stun doesn't stack)
-Fuuton: Great Breakthrough JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Blows a gust of wind at their opponents that sends them tumbling through the air. The idea is to disorientate their opponent.
PvP Effect: The target may not attack for one round and takes -2 to taijutsu rolls for 1d4 turns. This jutsu may not be used again for 4 rounds.
-Fuuton: Hail of Steel JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user uses their wind element to guide multiple projectile weapons at their opponent in a hail of metal.
PvP Effect: Deals 4d4+2 pts of damage. Takes 3 kunai or 3 shuriken to perform.
-Fuuton: Feet of Autumn Breeze JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5+2 per round
Description: A jutsu requiring considerable focus and chakra control it builds on the use of coating themselves in their wind element, this time to the extent of allowing them to fly as long as focus is maintained.
PvP Effect: +3 to dex rolls while maintained, this jutsu can be used defensively or offensively
Note: Because of the concentration required to maintain the loop no other ninjutsu, genjutsu or taijutsu may be used while maintained. Not even substitution.
-Fuuton: Fist of the Heavens JutsuJutsu Type: Ninjutsu
Rank: C
Description:: The user uses the clouds above to shape them into a falling fist from the sky that descends onto their opponent.
PvP Effect: 2d8 damage
-Fuuton: Blade of Air JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user creates a blade of air that can cut through most steel.
PvP Effect: Does 2d8 damage and the user gains automatic proficiency with the blade, the wind blade lasts for 1d6 rounds (Str damage does not apply)
~B-rank~
-Fuuton: Blasting Wave(copied from Lirin)
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user creates a constant flow of wind in a single direction away from him making it virtually impossible for an opponent to get near him while it persists.
PvP Effect: 1d8, and the target is unable to attack for 1d4 rounds. Unblockable
-Fuuton: Aero Shield(Riku)
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The User performs 12 handseals as they begin to channel the wind to encircle them in a protective shell.
PvP Effect: Used before a defense roll, User gains 10 DR for 1d4 Rounds (DR is not constant, it lowers with damage taken)
-Fuuton: Wind Swallow Missile Jutsu(Taught by Riku)
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user creates birds out of air that home in on specific targets and attempt to punch right through them at high velocities.
PvP Effect: Deals 3d6 to 1d4+1 targets
-Fuuton: Wind Dragon Jutsu(Copied from Amiya)
Jutsu Type: Ninjutsu
Rank: B
CP: 8
Description: The user raises their arms as wind gathers forming into the head of a dragon which dives at the opponent.
PvP Effect: Deals 5d6, Unblockable
~A-rank~
-Fuuton: Chikuden (flight)(taught by Rai)
Jutsu Type: Ninjutsu/Taininjutsu
Rank: A
Cp: 13
Description: The user manipulates their wind chakra around their body, defying gravity in such to be able to "walk" in the air.
By taking flight, they naturally rely on their concentration, molding and focus.
As the wind chakra is coated around the user, he will be able to travel through the air at dazzling speed, in otherwords, flying.
PvP Effect: User gets +5 to escape rolls, can also use in a fight, giving the user +1 to attack/defend. Each round maintaing the flight costs 2 for 1d4+2 rounds.
-Fuuton: ToraJutsu Type: Ninjutsu
Rank: A
Cp: 15
Description: While using the Sharingan, Kouhei has learned to control the wind to such a degree, he can gather and create the clouds in the very sky. With this technique, simply named Tora (Tiger) the clouds wisp together and form a large Tiger, that gives out a sky shattering roar. As the roar is triggered, the clouds break and the winds burst around the area in a violent storm. Each wind wisp, cutting even the thickest roots of the oldest trees with ease. The tiger leaps from the clouds that it was created from, before rampaging onto the battlefield swarming and attacking the target its sent upon.
PvP Effect: + 3 to Roll, AoE ATK up to 3 Targets, 2d10+1d6+2d4 DMG
Other: Created by Kouhei, and this technique can only be used via Sharingan.
-Fuuton: Flaming Wind Jutsu(Overaw by NPC merchant, not sure what DM it was, it was a name i've not seen before)
Jutsu Type: Ninjutsu
Rank: A
Cp: 13
Description: The user first releases a swirling burst of air that is then used to enhance and feed their fire jutsu.
PvP Effect: 1d20+2d8.
(Requires Wind and Fire Elements)
~Lightning Jutsu~
~D-rank~
-Raiton: Light ScreenJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: With 2 Handseals the User creates a wall of static electricity that on contact numbs a target's body temporarily.
PvP Effect: Block, - 2 to defense for 1 round Vs close ranged Taijutsu Attacks.
-Raiton: Power ChargeJutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The User plants their feet firmly on the ground before channeling chakra throughout their body causing it to shiver. Once completed Static Discharge would be seen crackling around them.
PvP Effect: User takes 1 round to "Charge", then the next round deals + 1d10 Lightning Damage to a Lightning Jutsu attack.
-Raiton: Sparking Wall JutsuJutsu Type: Taijutsu
Rank: D
Cp: 2
Description: The user channels chakra to his hands, after which he creates a protective wall of electricity. Either to attack or defend himself.
PvP: Rank damage + 1d6.
Can be used to block, when used to block the technique does 1 dmg.
-Electric Zap Jutsu Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user shocks an opponent lightly, after having performed some easy handseals.
PVP Effect: 1d10 damage.
-Raiton: Paralyzing Jolt Jutsu Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user forms handseals, then a small paralyzing jolt shoots towards the target. In an attempt to paralyze him.
PvP Effect: The target is stunned for 1 round by the electric volt. If hit, the stun ends.
~C-rank~
[Static Cling]Jutsu Type: Ninjutsu (WIS)
Rank: C
Cp: 5
Description: (Handseals: Horse > Monkey > Ox > Ram > Bird > Ram) User would send out a jolt of highly ionized electricity that when hit would cause the air around a target to crackle intensely.
PvP: 2d6 Lightning DMG + 1d4 Lightning DMG per Round (add -2 Rolls via Weapons / Ninja Tools) for 1d4 Rounds.
Raiton Yuurei(Copied from Sao)
Rank: C
CP: 5 +2cp per round
Description: For a certain amount of turns, sao can make himself untouchable by any physical means, by trading his body parts with electrical particles he can step out of the boundries of physical touch.
The only reachable way to target him would be through genjutsu, or B+ranked Wind ninjutsu to disturb the particles and then reach him.
PvP: 1d6+1 rounds, can be ended early. Sao cannot attack during this effect
-Electrical Flash(Copied from Sao)
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user literally turns himself into electrical particles, travelling through the air in a zap. Its considered to be a defensive move, but one can use it in the means of offense aswell. Custom Technique developed By uchiha Sao.
PvP Effect: 3+ To Attack/dodge. (Taijutsu/Kenjutsu)
-Raiton: Chain LightningJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The User goes through 6 Handseals and thrusts both hands out at a target shooting a bolt of electricity at them that can leap between targets building up power.
PvP Effect: AoE up to 3 targets, 2d6 Lightning damage + 2 Lightning damage for every person hit after the first.
-Raiton: Electroconvulsive TherapyJutsu Type: Ninjutsu
Rank C
Cp: 5 + 2 Cp to Maintain
Description: The User channels an electric current to their brain and begins to harm themselves with electrical impulses, inevitably breaking free from Genjutsu like abilities.
PvP Effect: For 1d4 Rounds user takes 1d4+2 damage per round (bypasses DR), but this damage breaks Genjutsu Stuns.
-
Raiton: Thunder Call Jutsu Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user would gather up an amount of chakra needed to form a small ball of concentrated thunder, in an attempt to damage and stun the opponent.
PvP Effect: 4d4, Con check DC10 to avoid being stunned for 1 round(or until hit).
-Raiton: Fan of Lightning Jutsu Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description:The user forms handseals and then aims two open palms to the center between the target, the gathered chakra wil shoot forward like a small electrical wave.
PvP Effect: Deals 1d10 to 1d4+1 targets that are close range.
-Raiton: Electrical Flow JutsuJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user channels a smalla mount of chakra towards his fists or the weapon he is wielding. Giving it some more power.
PvP Effect: Adds 1d6 electrical damage to a weapon or fist for 1d4 rounds. The jutsu deals 1 pt of damage per round to the user as the charge leeches into them on occasion. This technique cannot be ended early.
~B-rank~
-Raiton: Shadow Lightning(copied by Riku)
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The User performs 10 handseals as they begin to mold Lightning Chakra in the palm of their hands and increasing the intensity of the chakra to the point it becomes almost blinding. When released as a blue stream of lightning, it not only deals damage but pierces the target's Chakra System.
PvP Effect: 2d10 Lightning Damage + 1d8 CP Damage. (CP Damage bypasses DR)
~A-rank~
~S-rank~
-Electrical Senbon(Overseen by Aky)
Jutsu Type: Ninjutsu
Rank: S
Cp: 20
Description: An electrical senbon with the power of a thunderstorm, is thrown towards the target. After the use has gone through a long list of handseals.
PvP Effect: 2d20+1d8+2d6, Chance for stun(con check, DC 18 stunned for 1 round(or until hit). 3 Dr Pierce.
Note: You can use 2 turns (one to charge one to use) to make this ninjutsu be used by Dex/Str.
~Taijutsu~
~D-rank~
Nibai Dakegi (Double strike):((Gained with 13 dex mod))
Jutsu Type: Taijutsu
Rank: D
Cp: 5
Description: Two strikes instead of one!
PvP Effect: Rank damage + 1d6
~C-rank~
-Chakra Focus: HandsJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution.
PvP Effect: 1d4 Wis rolls for 1d4 rounds.
-Chakra Focus: LegsJutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your muscles allowing for a wider range of movement and dexterity.
PvP Effect: Adds 1d4 to your Dex Mod for 1d4 rounds.
Sandangamae Dageki (Triple strike): ((Gained with 13 dex mod))
Jutsu Type: Taijutsu
Rank: C
Cp: 8
Description: Triple strike combination (roleplay description varies).
PvP Effect: Rank damage + 2d6.
~B-rank~
Kage Bunshin (interchangable with any type of Solid Bunshin)(Copied from Kankuros NPC)
Jutsu Type: Ninjutsu
Rank: B
Cp: 6 cp per clone created, 2cp per clone maintained
Description: The user creates solid clones of himself.
PvP Effect: The clones attack after the user and poof on hit.
May create 1 clone at 15+, 2 clones at 25+, 3 clones at 35+
1 Clone : Opponent rolls 1d4 when attacking, 1-2 hits Clone, 3-4 hits Opponent
2 Clones:Opponent rolls 1d6 when attacking, 1-2 hits Clone 1, 3-4 hits Clone 2, 5-6 hits Opponent.
3 Clones-: Opponent rolls 1d4 when attacking, 1 hits Clone 1, 2 hits Clone 2, 3 hits Clone 3, 4 hits Opponent.
Combination 1:Jutsu Type: Taijutsu
Rank: B
Cp: 11
Description: User uses a unique combination of four strikes.
PvP Effect: Rank damage + 3d4.
~A-rank~
Combination 2:Jutsu Type: Taijutsu
Rank: A
Cp: 14
Description: User uses a unique combination of five strikes.
PvP Effect: Rank damage + 3d6.
Combination 3:Jutsu Type: Taijutsu
Rank: A
Cp: 16
Description: User uses a unique combination of five to six strikes.
PvP Effect: Rank damage + 1d8 +4d4.
~S-rank~
~Kenjutsu~
~D-rank~
Twin SlashJutsu Type: Kenjutsu
Rank: D
Cp: 3 +2 (If Dual-Wielding)
Description: Two slashes instead of one!
PvP Effect: Weapon Damage + 1d6.
Flickering SlashJustsu Type: Kenjutsu
Rank D
Cp: 3 + 2 (If Dual-Wielding)
Description: A blazingly quick attack that is difficult to predict.
PvP Effect: -1 to Targets defence/counter roll against this attack. Deals Weapon Damage + 1d4.
~C-rank~
Disarming StrikeJustsu Type: Kenjutsu
Rank C
Cp: 5
Description: The user would make attack using the side of their weapon to force their target to drop any weapon they may be holding.
PvP Effect: No weapon damage, The target makes a STR/DEX roll against the attack or is disarmed for 1d4 rounds, then they may reclaim their weapon as a free action.
Flickering DefenceJustsu Type: Kenjutsu
Rank C
Cp: 5
Description: A blazingly quick defence that relies on speed to prevent an incoming physical attack.
PvP Effect: +2 to block Kenjutsu or Taijutsu.
Arch-ParryJutsu Type: Kenjutsu
Rank: C
Cp: 5
Description: User surges chakra along their weapon and would either fan it in a circular motion against an attack, leaving the target of a close ranged attack wide open.
PvP: Block + 2, If successful Vs Tai / Ken ATKs, - 2 DEF Roll for 1 Round.
Offensive StanceRank: C
Cp: 5 + 1Cp per round Maintenance.
Description: The user adopts a stance which make it easier to perfrom Kenjutsu attacks.
PvP Effect: +2 ATK rolls, - 2 DEF rolls with weapons. (Does not apply to counters) and + 2 DMG. Duration 1d6+2 Rounds.
Defensive StanceRank: C
Cp: 5 + 1Cp per round Maintenance.
Description: The user adopts a stance which make it easier to defence against incoming attacks.
PvP Effect: +2 DEF Rolls, -2 ATK rolls with weapons. (Does not apply to counters) and +2 DR vs (Kenjutsu and Taijutsu). Duration 1d6+2 Rounds.
Counter StanceJutsu Type: Kenjutsu Stance
Rank: C
Cp: 5 + 1Cp per round Maintenance.
Description: The user adopts a stance which make it easier to counter incoming attacks.
PvP Effect: + 2 ATK rolls, - 2 DEF rolls with weapons. (bonus applied to counter attacks only) successful counters give -2 to targets rolls for 1 round.
~B-rank~
Severe Laceration / Forceful Blow(Copied from layie)
Jutsu Type: Kenjutsu
Rank: B
CP: 8
Description: Depending on the weapon in hand, the user would slash an artery on the opponent or fracture their bone due to blunt force trauma.
PvP Effect: Weapon DMG + Special
- Slashing based weapon: 1d4 HP DMG bypassing DR for 1d4+1 Rounds or until healed.
- Bludgeoning based weapon: - 2 to targets rolls for 1d4+1 Rounds or until healed.