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PostSubject: The Grey Child   Mon Dec 13, 2010 7:53 pm

The Grey Child



The Gray Child.
Being born is never easy, even less when being born involves massive amount of things flying around in the room. The Gray Child, or Shoji Aikyou as he was named was born into the small family of the Aikyou. They lived far away from most conflicts even thought they where offshoot descendants of the Senju clan, only one or two in each generation of the Aikyou showed any potential for the manipulation of the elements like their ancestors had done so long ago. And those that did where taught enough so they could control their ability, but this is not the case when they are born, thus being born is hard. Especially since the child being born have no problems throwing things around the room with gravitational distortions running wild.

The young child grew fast; with both grey hair and grey eyes did he walk through the early stages of life, the first step, the first word and the first unfortunate leaking on the bed event. But this young child’s life was not easy even if born with such powers that were displayed during his birth. Having been instructed since he could understand how to control them the strict supervision of his parents prevented any outburst of the bloodline limit he had inherited.

This solemn life of hiding his experiments form his parents and still appearing to be the good child never ended, until one fateful day when he was thirteen. Returning from one of his usual practice runs in the forest the boy faced destruction when coming back to his village. No fires burned and nothing stirred, it looked as if the people of the village had just collapsed and fallen onto the ground.
As the young boy reached his mother and fathers house and ran inside he felt a presence in the room and just as he felt he could see a person in the dark. The person whispered many words, and then a sudden cold washed over the boy, as his mind turned black he could see white smoke approaching, moving to embrace him.

A traveler passed the village shortly after these events seeing the horrific death and a single expressionless child standing in the midst of it. He took the child and travelled to the only place he could think of in this situation, the hidden village of the Leaf.

Once in the village the boy surprised many, not revealing his bloodline he still managed to get enrolled in the ninja academy by knowledge alone, apparently this child knew many things of the ninja world but did not possess the body to match his knowledge.

-------------------------------------------------------------------------------------------------------------------------------------------------------------

Shoji

Personal Info
Name: Shoji Aikyou
Age: 15
Skin: Pale
Hair Color: Grey
Eye Color: Grey
Build: Muscular for his Age

Personality:
- Calm.
- Logical.
- Straight forward.
- Honest.
- Not prone to emotional outbursts.

Likes:
- Calm.
- Logical things.
- Cold places.
- Eating meat.

Dislikes:
- Vegetables.
- Not logical things.
- Warmth.
- Sand.

Additional Info
Affinity: (1) Wind / (2) Earth / (3) Gravity
Village: Iwagakure no Sato
Rank: Chuunin
ANBU Number: None
Favored Fighting Style: Taijutsu
Weapon: None
Bloodline: Senju

Combat Info - Related to PC Chars only
People Killed: 0
People Captured: 0
Tokens Gained by Hunting: 0
Most Devastating Technique: None

Intresting Things
A small bottle with the letter "Y" on it.

Token Bought List
Total Spent: 620 tokens

Senju Bloodline - 350 tokens "DM Washi/Tsunade"

+6 Str Stat / +3 Str Mod - 90 tokens "Someone, before Admin Change"

+4 Con Stat / +2 Con Mod - 60 tokens "Someone, before Admin Change"

+6 Wis Stat / +3 Wis Mod - 120 tokens "DM Kankuro"


Last edited by DM Kakuzu on Fri Apr 15, 2011 7:18 pm; edited 8 times in total
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PostSubject: Re: The Grey Child   Mon Dec 13, 2010 7:56 pm

Senju
Often referred to as the clan of Keiko, named after the foremother of the bloodline, they are known as the Clan of a Thousand Skills or Senju. They are naturally talented in all three areas a Shinobi can train in. As well as this their Kekkei Genkai allows them to combine two elements into a third one. From the Senju came many lesser branches who made names for themselves through skill and preserverance and their Kekkei Genkai became fixed, only able to use one Elemental Creation. A few such Clans were the Hyoutan who settled in the Country of Water and the Kanton who settled in the Country of Earth. But members of the original Clan of a Thousand Skills have survived and become spread across the face of the world, often shunned or hunted, fighting for survival.
Currently the Senju reside mostly in Konohagakure.
DM Tsunade is responsible of this bloodline.



Symbol of the Senju Clan

Skilled Aptitude

Lv.15+: +1 Attack/Defense
Lv.25+: +2 Attack/Defense
Lv.35+: +3 Attack/Defense


Elemental Table

Genin: Two elements, Creating their first elemental combination.
Chuunin: No Element
Jonin: Third element, second elemental creation.


Elemental Creation
The Senju gains a second Element. They are able to take their two Elements and combine them forming a new Element. This new Element often gifts them with unusual abilities.
- The Senju creates a new Element from their two Elements.
Elemental Creation Focus: +2 to all rolls with their Created Element.
Abilities: 2 abilities, one lesser, one greater created relating to the New Element.
Jutsu: May be Nin/Tai/Gen, (Up to the creator.) created from the New Element.
2x Rank E
4x Rank D
4x Rank C
3x Rank B
3x Rank A
2x Rank S
These jutsu must still be learned but do not need to be paid for.

Second Elemental Creation
The prodigy of the Senju gets a third element with which they can create another Elemental Creation. They gain fewer jutsu with the Second Creation but the New Element itself is just as potent regarding abilities and jutsu as the first one. Only the most talented of the bloodline ever manage to construct a Second Creation.
Elemental Creation Focus - +2 to all rolls with their Created Element.
Abilities: 2 abilities, one lesser, one greater created relating to the Second Elemental Creation.
Jutsu: May be Nin/Tai/Gen, (Up to the creator.) made with the Second Elemental Creation.
1x Rank E
2x Rank D
2x Rank C
2x Rank B
2x Rank A
1x Rank S
These jutsu must still be learned but do not need to be paid for.
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PostSubject: Re: The Grey Child   Mon Dec 13, 2010 8:02 pm

Jutsu List

Gravity Release

Gravity Matrix:
The Gravity Senju's strength creates seismic tremors whenever he strikes a target. The aura of chakra he emits with each strike can crush rocks in itself. Due to this gravity field, attacks that normally couldn't be avoided by blocking can be easily swept aside.
Lv.15: All Taijutsu deals AOE damage and 1 round AOE Stun on crit. Can block unblockables at -2.
Lv.25: All Taijutsu deals AOE damage and 1d4-2(Min1) round AOE Stun on crit. Can block unblockables at -1.
Lv.35: All Taijutsu deals AOE damage and 1d4-1(Min1) round AOE Stun on crit. Can block unblockables.
NOTE: Stun is broken by damage, but has the user's STR dmg bonus x2 as Resilience.
(You have to deal damage of 2x user's STR dmg bonus, to break the target out of stun by damage.)


Inner Gale Force:
The Gravity Matrix affects every movement and even the Gravity Senju's very skin. The constant seismic emanations can not only shrug off most mundane damage but shake off most ways of immobilizing him.
STR dmg bonus added to his DR, can spend a turn to break an immobilizing effect for 5CP.

Slashed Jutsus have not been learnt yet.

--E--

Jutsu Name: Antigravity
Jutsu Type: Taijutsu
Jutsu Rank: E
CP Cost: 1
Description: With the immense strength of his gravity-enhanced muscles, the senju leaps towards the sky, pulling with himself any additional targets as he sees fit. The ability to lift off, hover, and fly.
PVP Effect: Escape with STR roll.
RP Effect: Transportation.

Jutsu Name: Gravity Pull
Jutsu Type: Ranged Taijutsu
Jutsu Rank: E
CP Cost: 3+1 per target
Description: Creating a gravity pull, the Gravity Senju can draw in up to 3 targets into melee range.
PVP Effect:
- STR roll to pull any ranged target in melee range.
- Free action.
- Once per round.

-- D --

Jutsu Name: Repellant Matrix
Jutsu Type: Hijutsu
Jutsu Rank: D
CP Cost: 4, +2 per round
Description: Focusing chakra into the gravity field, an Aurora Borealis effect surrounds the caster. Gravity push increased at the cost of chakra infused to the force field.
PVP Effect: -2 to attack, +2 to defense for 1d4 rounds. Cannot be ended early. Fusion negates.


Jutsu Name: Enhanced Matrix
Jutsu Type: Hijutsu
Jutsu Rank: D
CP Cost: 4, +2 per round
Description: Focusing chakra into the gravity field, an Aurora Borealis effect surrounds the caster. Gravity intensity increased at the cost of chakra infused to the force field.
PVP Effect: -2 to defense, +2 to attack for 1d4 rounds. Cannot be ended early. Repel negates.


Jutsu Name: Fusion Matrix
Jutsu Type: Hijutsu
Jutsu Rank: D
CP Cost: 4, +2 per round
Description: Creating a greater resonance, an Aurora Borealis effect surrounds the caster. Gravity power increased at the cost of chakra infused to the force field.
PVP Effect: +2 to Gravity rolls for 1d4 rounds.


Jutsu Name: Seismic Stomp
Jutsu Type: Taijutsu
Jutsu Rank: D
CP Cost: 4
Description: A stomp into the ground that shatters most barriers and is able to end aoe effects early.
PVP Effect:
- On failure to defend, 1 round stun.
- Rank damage +1d4
- STR roll vs initial roll of an AOE effect.

-- C --

Jutsu Name: Gale Edge Kick
Jutsu Type: Taijutsu
Jutsu Rank: C
CP Cost: 6
Description: A leaping kick that sends a shockwave towards the target.
PVP Effect: Rank Damage + 2d4, 1d4-1(Min.1) Round stun.
Self Taught - Overseen by DM Chiyo ^^

Jutsu Name: Gale Edge Uppercut
Jutsu Type: Taijutsu
Jutsu Rank: C
CP Cost: 6
Description: A powerful uppercut that sends a shockwave towards the target.
PVP Effect: Counter move, +2 to counter. Rank Taijutsu damage.
Self Taught - Overseen by DM Chiyo

Jutsu Name: Gravity Shockwave
Jutsu Type: Taijutsu
Jutsu Rank: C
CP Cost: 6
Description: By useing a gravitational vortex the user draws massive amounts of air towards a limb, all this air is then released in a shockwave as the user attacks his enemy.
PVP Effect: Rank Damage + 2d6
Self Taught - Observer DM Sakura <3

Jutsu Name: Gravity Mirror
Jutsu Type: Taijutsu
Jutsu Rank: C
CP Cost: 6
Description: Sending a brutal punch into an attack, the force field deflects its portion back at the attacker.
PVP Effect: STR roll to deflect an attack's 50% damage back at the attacker.
Self Taught - Observed and Advised by Anara

-- B --

Jutsu Name: Gravity Clone
Jutsu Type: Hijutsu
Jutsu Rank: B
CP Cost: 8, +2 every turn per clone.
Description: The user creates basic clones with a gravitational matrix inside them. These clones act as solid clones but when they are hit they release a Gravity effect.
PVP Effect: Solid Clone Rules, when destroyed / released as an attack the clone turns into a C or lower ranking Gravity move.
Self Taught - Overseen by DM Chiyo

Jutsu Name: Heavy Weapon
Jutsu Type: Taijutsu
Jutsu Rank: B
CP Cost: 8
Description: The user defends against an enemy weapon by makeing it heavier then what the enemy can carry thus makeing them drop it to the ground or wield it with less force.
PVP Effect: If the enemy fails the attack they will be dissarmed for 2d4 rounds, if they succeed the attack they have to roll a Str roll vs the users original roll or get a -3 to all Kenjutsu moves for 2d4 rounds.


Jutsu Name: Shattering Strike
Jutsu Type: Taijutsu
Jutsu Rank: B
CP Cost: 8
Description: The creates a gravity vortex around a limb that is strong enough to pull the light in the immediate area to become distorted. The user then releases all the air and objects that has entered the vortex when he hits an opponent, causing a large shrapnel filled explosion.
PVP Effect: Rank Damage + 4d4 dmg.
Self Taught - Overseen by DM Chiyo-chan <3

-- A --

Jutsu Name: Gravimetric Tremor
Jutsu Type: Taijutsu
Jutsu Rank: A
CP Cost: 13
Description: A heavy clap that unleashes a gravitational anomaly that pins everything to the ground in a line.
PVP Effect: Rank Damage + 4d6, 6 dr pierce.


Jutsu Name: Gravimetric Implosion
Jutsu Type: Taijutsu
Jutsu Rank: A
CP Cost: 13
Description: A heavy stomp that pulls the air and objects towards the caster.
PVP Effect:
Cast: STR roll to perform.
Round1: All enemies are interrupted and pulled towards the caster, can dodge again and receive -2 to rolls for 1d6
Round2: All enemies take 4d6+3d4 damage and -2 to rolls for 1d6.


Jutsu Name: Gravimetric Conduction
Jutsu Type: Hijutsu
Jutsu Rank: A
CP Cost: 15
Description: Creates a gravitational field around a target.
PVP Effect: +6DR for 1d6 rounds.


-- S --

Jutsu Name: Spheric Anomaly
Jutsu Type: Taijutsu
Jutsu Rank: S
CP Cost: 25
Description: Rushing across the area, the gravity senju creates a negative gravity field, interrupting all effects and shutting down all ongoing abilities, including his own. During this time everybody loses footing that fails to defend, floating upwards slowly and unable to act. He then unleashes a stomp which shakes the earth and slams the targets into the ground.
PVP Effect:
Cast: STR roll to attack, unblockable.
1st Round: All abilities end, everybody unable to move or escape.
2nd Round: 5d6+3d4+4 damage to all hostile targets in the area.


Jutsu Name: Aurora Borealis
Jutsu Type: Hijutsu
Jutsu Rank: S
CP Cost: 25
Description: Creating a gravity anomaly, all hostile targets in the area receive a penalty to movement.
PVP Effect: -4 to rolls in the area for 1d6 rounds.



Last edited by DM Kakuzu on Sun Mar 20, 2011 4:08 pm; edited 6 times in total
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PostSubject: Re: The Grey Child   Mon Dec 13, 2010 9:10 pm

More Jutsu

-Wall/Tree Walking
Jutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them.
(Roleplay only.)

-Water Walking
Jutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to stand and walk on water.
(Roleplay only.)

-Rope Escape Technique
Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique.
(Roleplay only)

-Cloak of Invisibility Technique
Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible.
(Roleplay only.)

-Bunshin no Jutsu (Clone Technique)
Jutsu Type: Ninjutsu
Rank: E rank
Cp: 4 + 2 per round maintained
Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage.
PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.

Genjutsu

--E--

-Eternal Reflection
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: The target would see himself trapped by a mirror, unable to move or anything.
PvP Effect: Lasts 1 turn or until hit.

--D--

--C--

--B--

--A--

--S--

Taijutsu

--E--

--D--

--C--

--B--

--A--

--S--

Ninjutsu

--E--

--D--

-Chakra Focus: Arms
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your muscles making you strong enough to lift heavy objects and deal heavy blows.
PvP Effect: Add 1d4 to your STR mod for 1d4 rounds.
(Taught by Anara)

--C--

--B--

--A--

--S--

Earth

--E--

-Doton: Mud Bath
Jutsu Type: Ninjutsu
Rank: E
Cp: 2
Description: User performs 2 handseals and spews out a stream of mud from their mouth in a wide range.
PvP Effect: - 1 to 1d4 targets rolls for 1 round.

-Doton: Meditative Excercise
Jutsu Type: Ninjutsu
Rank: E
Cp: 2
Description: User performs a basic training exercise in meditation as they calm their mind and stabilize themselves before unleashing a more focused Jutsu.
PvP Effect: - 2 Cp to the next Earth Jutsu the User performs, + 1 Vs. DC roll when learning Earth Release lasts for 1 attempt.

-Doton: Mud Strike Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: The user does three handsigns (Boar, Dog, Snake) and stomps their foot, sending a weak wave of debris at the target.
PvP Effect: 1d4 damage

--D--

--C--

--B--

--A--

--S--

Wind

--E--

-Fuuton: Gentle Breeze
Jutsu Type: Ninjutsu
Rank: E
Cp: 2
Description: The user performs a ram handseal and blows a soft burst of wind.
PvP Effect: 2 Wind Damage to 1d4 Targets.

-Fuuton: Stretching Exercise
Jutsu Type: Ninjutsu
Rank: E
Cp: 2
Description: User performs a basic training exercise in stretching as it opens the blood vessels and releases the tension of the body for swift and precise movements.
PvP Effect: - 2 Cp to the next Wind Jutsu the User performs, + 1 Vs. DC roll when learning Wind Release lasts for 1 attempt.

-Fuuton: Minor Blast Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: The user blows a small gust from their mouth at their opponent.
PvP Effect: 1d4 damage.

--D--

--C--

--B--

--A--

--S--
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PostSubject: Re: The Grey Child   Sat Jul 02, 2011 11:51 pm

DEAD!! Haha!
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PostSubject: Re: The Grey Child   Sat Jul 02, 2011 11:52 pm

REFUND : 7 / 2 / 11
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