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 Azure Kurayomi, Death-Seraph

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Tayuya
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PostSubject: Azure Kurayomi, Death-Seraph   Sun Jan 16, 2011 2:35 am





Name : Azure Kurayomi
Alias : Death-Seraph
Age : Unknown, Claims to be immortal or already dead.
Blood Type : Medical reports claim her blood type is impossible to read.
Hair Tone : Deep Blue
Skin Tone : Ashy White / Pale
Eye Colour : Blood Red
Bloodline : N/A
Sexual Orientation : N/A
Likes : Blood, Death, Graveyards
Dislikes : The living, bright places, The Inka Clan
Clan : Kurayomi, "Necromancy"
Village : Iwagakure, "Village Hidden in the Rock"
Favoured Weapon : Jeweled Staff
Elements : Shadow / Medical
Rank : Genin
Nindo : "Only Death is worth of respect.. all else is nothing."

.::KURAYOMI CLAN::.

The Kurayomi Clan are group of Necromancer shinobi who have a profound gift and lust to understand things surrounding the human body, especially after death. They are an oddity and usually untrifled with for the fear of being bewitched or cursed by one of them, and eventually being turned into one of their slaves. They see things through a unique perspective in which Life has no purpose neither is it beautiful - instead it is but an illusion that masks its reality of pain, suffering, and enslavement through the weak human body. It is only through death, that one can truely discover purpose, beauty, and liberation... except for the pour souls that are bound in contract to the Kurayomi. It is because of these dark beliefs that made the members of the Kurayomi clan clash on more than one occasion with the members of the Inka Clan. Where one studies the spirit realm the other tries to master the physical one, a Yin and Yang of each other.

.:: INNATE ::.
[Necromancer] Shadow Affinity is Automatically Gained. (If Medical, No element gained at Chunin. + 25 Extra Tokens if Medical.)
Base: + 2 INT, + 10 HP Pool
Lvl 15: + 10 Heal / Lore Skill
Lvl 25: + 15 Heal / Lore Skill
Lvl 35: + 20 Heal / Lore Skill

.:: ABILITY ::.
[Dark-Arts]
Substitute INT Stat for WIS stat (Includes Stat Bonuses), and Bonus DMG: (Doesn't Apply to DoT)
Lvl 15: + 1d4 DMG
Lvl 25: + 1d6 DMG
Lvl 35: + 1d8 DMG

[Blood Magic]
As a free action once per round, User can Swap HP to CP: (Or Vice-Versa)
Lvl 15: 2 HP > CP
Lvl 25: 3 HP > CP
Lvl 35: 4 HP > CP

[Soul Reaping]
User can Conjure multiple Undead Summons at once, but only 1 of each Rank. (Max. 3 Summons Active)

~()> Biography <()~
As a young girl, Azure was already taught that death was a freedom, and that there are many still bound by the bonds of mortality. She was convinced as a young girl that she was a messenger of death- a saviour to everyone still chained down by life. She was to set through the earth, slaying whom she saw needed "freedom", and using their bodies as her own personal toys, playing with her art of "necromancy". She seemed to enjoy camping around graveyards, all the time, and loved the smell of decay and blood. She's truely a dark child, torn between sanity of life, and the insanity of being a "demigod", with the abilities to manipulate life. Her mother was killed by her own hands, as she had thought she was sad, being alive without her father's company. She thought "freedom" was what her mother wanted. Her father had never seen Azure, not once, in his life, and remains a missing shinobi from Iwagakure. She had no siblings, but enjoyed claiming all other humans as her siblings, claiming that they're all part of the same cycle of life, and that eventually, they will all see death as a joy. She seems to have a thrill in killing other shinobi, even though she doesn't admit it, and even is occasionally seen drinking their blood.

~(JUTSU)~

-----------------
~(Clan Jutsu)~
-----------------

[YOMI: PARVUS NOVO - LESSER ANIMATION]
Jutsu Type: Hijutsu, Atra Professio
Rank: D
Cp: 5
Description: A complex Hijutsu taught to the Daibolusfautor. It utilizes their mastery over their Death arts to animate a freshly fallen soul.
PvP: Rank 1 Summon Rules, User chooses 1:3 types of undead. (Max. 1, Rank 1 Active at a time)
Skeleton) Special: 1 DR, Immune to Crits
Zombie) Special: + 1 DMG, Immune to Poisons
Ghost) Special: + 1 ATK / + 0 DEF, Immune to Genjutsu

[YOMI: CANALIS - SIPHON]
Jutsu Type: Ninjutsu
Rank: D
Cost: 3 CP
Description: Extending the minor knowledge of the bloodwork, the Daibolusfautor will draw from an opponents already existing wound, ripping the wound apart in a similar way to the Medical Ninjutsu Wound Extension, however, this steals away the inner bloodworks and harms both the internal and external body.
PvP: 2d4 HP DMG to 1 Target [OR] 1d4 HP DMG to 2 Targets. Heal User for 1/2.

[YOMI: PLAGUE OF INSECTS]
Jutsu Type: Ninjutsu
Rank: D
Cost: 3 CP
Description: User conjures a cloud of pestilence around them that begins to swarm around like a shield and latch onto any appealing morsel they can find.
PvP: AoE around User (Except Allies / Summons), 2 HP / CP Poison DMG per round for 1d4-1 (Min. 1) Rounds.

[YOMI: CURSE OF REPRIEVE]
Jutsu Type: Genjutsu
Rank: D
Cost: 3 CP
Description: User creates a substitution of a person in the ATKers life that had died, and they were close too that would cause some sense of hesitation - followed by frustration / regret / grief after striking the illusion.
PvP: Substitution + 1, If Successful - 1 ATK / DEF for 1 Round.

[YOMI: CRUOR ERUS - BLOOD OF THE MASTER]
Jutsu Type: Genjutsu
Rank: D
Cost: 3 CP
Description: The User can transfer energies from one of the undead summons to either heal themselves or another ally target.
PvP: Drain 1/10th Lore Mod (Max. 15) as HP from 1 Undead Summon to heal a target's HP.

[YOMI: MODICA NOVO - MODERATE ANIMATION]
Jutsu Type: Hijutsu, Letum Professio
Rank: C
Cp: 8
Description: A complex and more advanced Hijutsu taught the Daibolusfautor. It utilizes their mastery over their Death arts to animate a fairly old fallen soul.
PvP: Rank 2 Summon Rules, User chooses 1:3 types of undead. (Max. 1, Rank 2 Active at a time)
Skeleton) Special: 2 DR
Zombie) Special: + 1d4 DMG
Ghost) Special: + 1 ATK / + 1 DEF
-- Self taught, overseen by Anara --

[YOMI: SCINDO - REND]
Jutsu Type: Ninjutsu
Rank: C
Cost: 5 CP
Description: Having delved further into the study of the body, the Daibolusfautor will draw from any existing wound(s) on the target(s) and draws them in, causing the body to unravel farther and deteriorate the internal and external body.
PvP: 2d8 HP DMG from 1 Target [OR] 1d10 HP DMG from 2 Targets. Heal User for 1/2.

[YOMI: OMNIOUS CHILLING WIND]
Jutsu Type: Ninjutsu
Rank: C
Cost: 5 CP
Description: User creates a soft whirlwind of shadows that flutter around the User and draw in other individual life sources to feed off of.
PvP: AoE up to 3 Targets (Can be Undead Summons), 1d4 HP / CP DMG healing User.

[YOMI: VEXING HALLUCINATIONS]
Jutsu Type: Genjutsu
Rank: C
Cost: 5 CP
Description: User delves into the dark confines of the enemy's minds and casts an illusion that would turn the entire background pitch black, while ghostly figures would take form of the players on the battle field with their enemies lost in the crowd of passing phantoms.
PvP: Up to 2 Targets must roll 1d4 per ATK made, 1-2 Miss, 3-4 Normal. Duration 1d4 Rounds.

[YOMI: PHASMA VENENUM - SPIRIT POISON]
Jutsu Type: Ninjutsu
Rank: C
Cost: 5 CP
Description: User would taint the soul of enemy targets around them that are trapped in a genjutsu causing much internal affliction from their damned hexes.
PvP: Up to 3 Targets, 2d4 CP DMG + If targets are stunned in Genjutsu deal 2 CP DMG for remainder of genjutsu (CP DMG bypasses DR). Does not break stun useable once per genjutsu.

[YOMI: PURGO - PURGE]
Jutsu Type: Ninjutsu
Rank: C
Cost: 5 CP
Description: Sliding their chakra in through the mouth or nose of the target, the user will pull any sort of status inducing effects from the targets insides and have them into the User's nose or mouth replenishing their energy
PvP: INT + 2 Vs WIS / INT, Dispel up to 1d4+1 Jutsus that apply Negatives / Stuns / Poisons / Paralysis / Bleeding / Genjutsu from target and User heals for 5 CP per Jutsu dispelled.

[YOMI: PROVECTUS NOVO - ADVANCED ANIMATION]
Jutsu Type: Hijutsu, Atra Professio
Rank: B
Cp: 12
Description: A complex and highly advanced Hijutsu taught the Daibolusfautor. It utilizes their mastery over their Death arts to animate an old powerful soul.
PvP: Rank 3 Summon Rules, User chooses 1:3 types of undead. (Max. 1, Rank 3 Active at a time)
Skeleton) Special: 3 DR
Zombie) Special: + 1d6 DMG
Ghost) Special: + 2 ATK / + 1 DEF

[YOMI: TONDEO - REAP]
Jutsu Type: Ninjutsu
Rank: B
Cost: 8 CP
Description: With a moderate understanding of the body tissues and blood network, the user will be able to glide their chakra into the target(s) even with no wounds open, normally through the mouth or nostrils and targeting the blood within the body(ies), ripping the flesh apart as the blood cells within the target(s) and creating open wounds on the body(ies).
PvP: 3d8 HP DMG from 1 Target [OR] 2d6 HP DMG from 3 Targets. Heal User for 1/2.

[YOMI: NECROPOLIS, LAND OF THE DEAD]
Jutsu Type: Ninjutsu
Rank: B
Cost: 8 CP
Description: User would exude their vile chakra across the land, causing it to wither and die as it feeds off of the undead summons energy providing enhanced strength as it also seeps into their undead spawns.
PvP: User gains + 1 ATK / DEF per Undead Summon Active and + 2 to Undead Summon's Special effects, Duration 1d4+1 Rounds.

[YOMI: DEATH'S VEIL]
Jutsu Type: Genjutsu
Rank: B
Cost: 8 CP
Description: User creates a thick red mist in the area, that very few would realize before the effects take hold that it is an illusion. The mist would carry with it a revolting aroma of death and decay, the redness beginning to stain along their body feeling warm and sticky to the touch until they come to the realization that it is infact blood...
PvP: Mass AoE (Except User and Allies), - 2 ATK / DEF, Cannot perform Escape, and suffer 1d4+1 CP DMG per round. Duration 1d4+1 Rounds.

[YOMI: ERUS NOVO - MASTER ANIMATION]
Jutsu Type: Hijutsu, Atra Professio
Rank: A
Cp: 15
Description: A complex and extremely advanced Hijutsu taught the Daibolusfautor. It utilizes their mastery over their Death arts to animate an extremely potent and ancient soul. These souls are old, powerful and dangerous. Never to be trifled with.
PvP: Rank 4 Summon Rules, User chooses 1:3 types of undead. (Max. 1, Rank 4 Active at a time)
Skeleton) Special: 4 DR
Zombie) Special: + 1d8 DMG
Ghost) Special: + 2 ATK / + 2 DEF

[YOMI: EPULUM - FEAST]
Jutsu Type: Ninjutsu
Rank: A
Cost: 13 CP
Description: With an ever advancing knowledge of the body, the user will set their sights on the target(s) and let their chakra flow into the body, slipping through the very pores on the target(s) body. While inside, the user will draw on the blood cells, deteriorating them and causing long gashes to form on the target(s), drawing from these opened gashes, the user may draw out life enery in a much larger pace than seen before in their lust for hunger.
PvP: 5d6 HP DMG from 1 Target [OR] 2d8 HP DMG from 3 Targets. Heal User for 1/2.

[YOMI: NAVITAS CORRIPIO - ENERGY STEAL]
Jutsu Type: Ninjutsu
Rank: A
Cost: 15 CP
Description: Flowing their chakra through the air, the user will lay a sort of underlying feeling over each enemy target that seems to drain them each time they use something dealing with their chakra network.
PvP: AoE, For 1d4+2 rounds, each time an enemy unit uses anything that needs chakra, the user will drain 5 more cp from that target and get that back to their own cp.

[YOMI: NARAKU, KING OF HELL'S DENILE]
Jutsu Type: Genjutsu
Rank: A
Cost: 15 CP
Description: User creates an illusion as the environment begins to heat intensely and combust into flames, oxygen is devoured until there is none-left and a towering demonic figure standing off in the horizon that sets its piercing gaze with crimson eyes on its enemy - the eyes draining the target of their chakra depleting it making the target believe there is none left.
PvP: Mass AoE (Except User and Allies), Seal Chakra or until hit twice. Duration 3 Rounds.

[YOMI: CRUOR PUTEUS - BLOOD WELL]
Jutsu Type: Genjutsu
Rank: A
Cost: 15 CP + 2d6 HP x 1 per battle
Description: Blood will pour from the user's body, whether from open wounds, the mouth, nostrils, or eye sockets and gathers at their feet. The blood will begin to swell outwards around the battlefield and be used as a sort of pool for those the user considers an ally. Those considered so, may use this well to regenerate themselves.
PvP: Create a HP Pool of 5 + User's Lvl which can be used when either User / Allies take DMG (Or Blood Magic Effect). Duration until HP Pool reaches 0.

[YOMI: MAXIMUS ERUS NOVO - GRANDMASTER ANIMATION]
Jutsu Type: Hijutsu. Atra Professio
Rank: S
Cp: 20
Description: User draws a portion of their blood and places their hand on the ground as it begins to churn, something then begins to rise from beneath the earth into one of 3 undead forms.
PvP: Rank 5 Summon Rules, User chooses 1:3 types of undead. (Max. 1, Rank 5 Active at a time)
Skeleton) Special: 5 DR
Zombie) Special: + 1d10 DMG
Ghost) Special: + 3 ATK / + 3 DEF

[YOMI: DEPOPULO - RAVAGE]
Jutsu Type: Ninjutsu
Rank: S
Cost: 20 CP
Description: Having come as far as being possibly considered a master in their knowledge about the body and it's blood network, the user will openly seethe with a lust for blood, a red aura gliding around their very being while their chakra slithers into the target(s) body and begins to mutilate them from the inside out. At this stage, the user will make multiple openings in the target(s) body, blood flowing out of the open wounds like a flood and pouring into the user as a sick form of nourishment.
PvP: 5d10 HP DMG from 1 Target [OR] 2d10 HP DMG from 5 Targets. Heal User for 1/2.

[YOMI: DARK RELEASE - DEATH EMBODIMENT]
Jutsu Type: Ninjutsu
Rank: S
Cost: 20 CP + 5 HP & CP per Round.
Description: User performs a ritual that would begin to transform themselves into a living embodiment of death, becoming undead while maintaining its consciousness. All who stand in its presence would look on at this hideous monstrosity that seems to break the order of nature, and feel their very life essence drain into it.
PvP: Duration 1d4+2 Rounds, User gains the following Bonuses
1) User is Immune to Critical Hits / Poisons / Genjutsu (Except Vs #2 Effect)
2) Medical Healing Ninjutsu deal DMG to User instead, Medical Healing Ninjutsu + Light automatically Critical Hit.
3) - 2 ATK / DEF to all Enemies and Drain 1d4 HP or CP per round (Bypassing DR) Healing User.

[YOMI: ANGEL OF DEATH]
Jutsu Type: Genjutsu
Rank: S
Cost: 20 CP
Description: User conjures an illusion of the sky becoming a dark shade of purple, with a beacon of light aimed down the middle of the area and with it black angel feathers falling from the sky with what seems to be a grim-reaper descending from the heavens. While on the field the Grim-reaper denies pass from the enemies to perform an attack unless they can bribe / trick / or outwit it or suffer its wrath. The enemy when struck would also feel a portion of their soul being depleted into the grim-reaper.
PvP: Mass AoE (Except User and Allies), Enemies roll 1d4 per ATK made, 1-2 Target themselves, 3-4 Normal. While in effect +1d6 DMG to Enemies each time they are struck. Duration 1d4+2 Rounds.

[YOMI: ARMY OF THE SHINIGAMI]
Jutsu Type: Kinjutsu
Rank: S+ (Requires Jounin + 100 Token Upgrade)
Cost: 30 HP & CP + 10 CP Per Summon over 2.
Description: User stores on their person the corpses of deceased individuals and through their dark arts would manifest their soul binding a contract onto the hollow shell - that would permit the user to resummon them with the approval of the god of death, "Shinigami". In order to win the death god's approval the Kurayomi requires a life offering of their own - in order to briefly resummon the corpses to walk the earth once more as mindless thralls.
PvP: User can store a dead (PC / NPC) body for various token amounts based on the type of body it was. User can then summon 1d4+1 of these corpses at once for 2d4+2 Rounds:

Normal: 10 Tokens
Clan: 25 Tokens
Medium Bloodline: 50 Tokens
Strong Bloodline: 100 Tokens
Uber-Strong Bloodline: 150 Tokens
Specials: Vary - seek DM for assistance.[YOMI: PARVUS NOVO - LESSER ANIMATION]

-----------------
~(Non-Elemental)~
-----------------

E

D

C

B

A

S

-----------------
~(Genjutsu)~
-----------------

E

Eternal Reflection
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: The target would see himself trapped by a mirror, unable to move or anything.
PvP Effect: Lasts 1 turn or until hit.

Bloom
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: Blinding the opponent, aswell holding him still by ropes created by light.
PvP Effect: Stun for 1 turn or until hit.

D

C

Call of Hell
Jutsu Type: Genjutsu
Rank: C
Cp: 5
Description: The target hears a screech and turns in horror, seeing the faces of several demons that grab them and slowly tear apart their body. Each time a demon does so, the target feels as though they are aging, as their body undergoes the stress of being maimed.
PvP Effect: stuns the target for 1d4 rounds, draining 1d4 CP per turn. If the target is hit.. they are released, but their hair would be turning white... a few bright pale strands would be seen.
-- Taught by Rock Chuunin / DM Minato --

B

A

S

-----------------
~(Medical)~
-----------------

E

First Aid
Jutsu Type: Medical Ninjutsu
Rank: E
Cp: 2
Description: User treats a target using items from their medical pouch applying a small amount of chakra to the healing process.
PvP Effect: Heal a target for 1d4 HP or 1/10th Heal Roll (Max of 2)
E-Rank: 10 Heal Mod

D

Lesser Healing Jutsu
Jutsu Type: Medical Ninjutsu
Rank: D
Cp: 3
Description: User treats a target using items from their medical pouch, applying a minor amount of chakra to the healing process.
PvP Effect: Heal a target's HP for 1d10 or 1/10th Heal Roll (Max of 5)
D-Rank: 25 Heal Mod
-- Taught by Rock Jounin / DM Shizune --

C

B

A

S
-----------------
~(Shadow)~
-----------------

E

Dark Bullet Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: Creates a small black ball that flys at the target.
PvP Effect: 1d4 damage


D

C

B

A

S



Last edited by Kirin on Sat Jan 22, 2011 10:44 pm; edited 7 times in total
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Tayuya
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Join date : 2010-02-03
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PostSubject: Re: Azure Kurayomi, Death-Seraph   Sun Jan 16, 2011 8:01 pm

Token Receipt
-----------------------------

Kurayomi (Strong Clan + Medical) : 125 tokens
+2 Int stats (25 each) : 50 tokens
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DM Ayame
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Age : 29
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PostSubject: Re: Azure Kurayomi, Death-Seraph   Sun Mar 06, 2011 1:31 am

Refunded by me.

87 tokens given
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Tayuya
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PostSubject: Re: Azure Kurayomi, Death-Seraph   Sun Mar 06, 2011 1:33 am

~|| REFUNDED ||~
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