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 Uchiha-Kazumori, Akiha Delilah

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Sarada Uchiha
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PostSubject: Uchiha-Kazumori, Akiha Delilah   Sun Feb 20, 2011 11:07 pm

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PostSubject: Re: Uchiha-Kazumori, Akiha Delilah   Sun Feb 20, 2011 11:33 pm

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PostSubject: Re: Uchiha-Kazumori, Akiha Delilah   Sun Feb 20, 2011 11:44 pm

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PostSubject: Re: Uchiha-Kazumori, Akiha Delilah   Sun Feb 20, 2011 11:50 pm

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PostSubject: Re: Uchiha-Kazumori, Akiha Delilah   Sun Feb 20, 2011 11:55 pm

LvL:
30
HP:
51 / 51
CP:
84 / 84
AFFINITY
Fire / [2] ??? / [3] ???
TRAITS:


.:: INNATE ::.

[Strong Bloodline]
+ 20 CP

[Fire Affinity]

Fire Affinity automatically gained
Lvl 15: + 1 DEX / WIS
Lvl 25: + 2 DEX / WIS
Lvl 35: + 2 DEX / WIS

ABILITIES:

Two-Tomoe Sharingan

Lvl 25: 4 CP Activation, 2 CP Maintenance
+ 2 ATK / DEF, + 15 Spot, 19-20 Crit Range

Unlocked: [Copy]
Spoiler:
 
Unlocked: [Mimic]
Spoiler:
 
Unlocked: [Nullify]
Spoiler:
 
[/center]

[/td][/tr][tr][td]
EQUIPMENT:
[/td] [td]

[6] Kunai Knives
[3] Shuriken
[1] Explosion Tag
[1] Ninja Wire
[1] Windmill Shuriken


Hagane-Hana

PvP: +1 ATK, +1d10 DMG. (Medium Weapon)

----'s Lucky Charm

PvP:

Boost's Akiha's Copy:
One Tomoe: Able to Copy B-Rank and Below
Two Tomoe: Able to Copy A-Rank and Below


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PostSubject: Re: Uchiha-Kazumori, Akiha Delilah   Mon Feb 21, 2011 12:00 am


Academy Wall/Tree Walking
Jutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them.
(Roleplay only.)
Taught by Mifune
AcademyWater Walking
Jutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to stand and walk on water.
(Roleplay only.)
Taught by Mifune
AcademyBunshin no Jutsu (Clone Technique)
Jutsu Type: Ninjutsu
Rank: E rank
Cp: 4 + 2 per round maintained
Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage.
PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.
Taught by Mifune
Academy Rope Escape Technique
Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique.
(Roleplay only)
Taught by Lirin
AcademyCloak of Invisibility Technique
Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible.
(Roleplay only.)
Taught by Lirin


EnhancementShunshin no Jutsu (Body Flicker Technique)
Jutsu Type: Ninjutsu (Dex/wis)
Rank: C
Cp: None
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed.
PvP: None
Copied, Juno Kazumori
Enhancement
Chakra Focus: Hands
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution.
PvP Effect: Add 1d4 to your WIS mod for 1d4 rounds.
Copied, Eladar Hateshinai
Non-Elemental
Kage Bunshin
Jutsu Type: Ninjutsu
Rank: B
Cp: 6 cp per clone created, 2cp per clone maintained
Description: The user creates solid clones of himself.
PvP Effect: The clones attack after the user and poof on hit.
May create 1 clone at 15+, 2 clones at 25+, 3 clones at 35+
1 Clone : Opponent rolls 1d4 when attacking, 1-2 hits Clone, 3-4 hits Opponent
2 Clones:Opponent rolls 1d6 when attacking, 1-2 hits Clone 1, 3-4 hits Clone 2, 5-6 hits Opponent.
3 Clones-: Opponent rolls 1d4 when attacking, 1 hits Clone 1, 2 hits Clone 2, 3 hits Clone 3, 4 hits Opponent.

Note: Even if the Clone appears to wield a weapon it still does base Taijutsu damage. Clones may however use thrown weapons (kunai, senbon, shuriken).
Note: Clones may be used to improve a ninjutsu attack. Each clone aiding the attack gives up its attack and the user gains +1 to the roll per clone.
Memory Copy, Hirumaru
Non-ElementalChakra Burst
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: You release a shockwave of chakra knocking everyone around you to the ground.
PvP Effect: Everyone makes an Opposed STR/DEX/WIS check vs your WIS Roll failure makes them fall to the ground stunned for 1 round(or until hit) and they also take 2d10 + WIS chart bonus damage.
Memory Copied, Hyobe Arashi


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PostSubject: Re: Uchiha-Kazumori, Akiha Delilah   Mon Feb 21, 2011 12:22 am


FuuinjutsuCalligraphy: Memories in Chakra
Jutsu Type: Hijutsu/Fuuinjutsu
Jutsu Rank: --
CP Cost: 5
Description: Having lived in the Inka Compound for years has had her interest peaked in the fact of their codex art - and had her studying it whenever she could see and their use of sealing copies of memories in a book. Realising this, Akiha has discovered that if she keeps the memory in her mind, then with the sharingan she can copy it later, or transcribe it to a scroll breaking it down inspite of being unable to use it.
PvP: User takes 1 Round, to witness a Jutsu being used, storing the memory for copying later. Copying later, still takes the Copy CP cost, transcribing a scroll requires the use of Calligraphy: Creation: Chakra Infused Paper.
Created
Fuuinjutsu
Calligraphy: First Stroke

Jutsu Type: Fuuinjutsu (WIS)
Jutsu Rank: E
CP Cost: 2
Description: This is the starting technique tought to those who studied in Steel Country, and as important to the entirety of a technique as it poses the position of the brush to allow it to fit within the confines required by the medium and start the work of art. Cannot be Copied.
PvP Effect: - 2 CP to the next Fuuinjutsu, +2 vs. DC when learning Fuuinjutsu.
Created
Fuuinjutsu
Calligraphy: Creation: Chakra Infused Paper

Jutsu Type: Fuuinjutsu (Wis)
Jutsu Rank: D
CP Cost: 4
Description: The user uses pure chakra on their finger, to etch the kanji for chakra onto the paper, creating chakra paper from any sort of paper. The user can write a scroll for a jutsu she has learned. Cannot be copied.
PvP Effect: Creates a Scroll for learning from what the User knows, granting +2 vs DC to learn that particular jutsu. Lasts one lesson.
Created
FuuinjutsuCalligraphy: Chakra Engraving
Jutsu Type: Fuuinjutsu (Wis)
Jutsu Rank: C
CP Cost: Fuuinjutsu + 5 CP
Description: Using their finger and concentrating chakra to the tip enables the user to write on any surface including flesh. When used on flesh it causes scarring and mild pain. Cannot be Copied.
PvP Effect: Adds +2 Rounds to a Sealing Technique (Cooldown 2 Rounds)
Created
FuuinjutsuCalligraphy: Infiltration
Jutsu Type: Fuuinjutsu (Wis)
Jutsu Rank: B
CP Cost: 8 + 2 CP per Round
Description: The user draws upon them self with black ink - brushing onto them the kanji for Stealth, Silence and Inflitration, charging the kanji with chakra and drawing shadow or light into themselves and muting their footsteps covering the chakra with natural camoflague decieving both the naked eye and the enhanced eye. Cannot be Copied.
PvP Effect: User enters a mode of unnatural stealth. Cannot be Auto-Detected/Spotted, to detect the opponent rolls spot against the opposing check of 1d20 + Opponent`s Spot + 5. Lasts 1d4+1 rounds unless out of combat. Attacking automatically ends this.
Created
FuuinjutsuCalligraphy: Melting Ink
Jutsu Type: Fuuinjutsu (Wis)
Jutsu Rank: B
CP Cost: 8
Description: The user etches the kanji for heat in the air using fire, the air about the opponent heating up to prevent the use of liquids to create fuuinjutsu/seals. Cannot be copied.
PvP Effect: Seals the Use of Fuuinjutsu for 1d4+1 Rounds
Created
FuuinjutsuCalligraphy: Deformity
Jutsu Type: Fuuinjutsu (Wis)
Jutsu Rank: A
CP Cost: 15
Description: User etches onto the skin of their target the kanji for deformity - creating a permanently lasting seal for the duration of the battle - allowing all damage done during its existance to hold true the rest of the fight each injury etched into the flesh just as easily. Cannot be copied.
PvP Effect: Lasts 1d4+2 Rounds, Users DMG done to target is stored and per hit - 1 Duration. After Duration ends Lower MAX Hp by 1/2 HP DMG or until Healed (DC: 80 Heal)
Created
FuuinjutsuCalligraphy: Catch and Reflect
Jutsu Type: Fuuinjutsu (Wis)
Jutsu Rank: A
CP Cost: 15
Description: User runs their finger along a mirror, etching the kanji for absorption and reflection in a delicate scrawl holding it up as they imbue the mirror with chakra creating an endless space - if successful the attack is stuck, charging until it is stronger. Cannot be copied.
PvP Effect: [Counter vs Non-Tai/Kenjutsu Attacks] + 3 Roll, Store atk which can be then reused back at opponent at same DC and no Cost to User. (Max. 1 ATK Stored.)
Created
FuuinjutsuCalligraphy: Garden of Eden
Jutsu Type: Fuuinjutsu (Wis)
Jutsu Rank: S
CP Cost: 25
Description: Comprised of over a thousand individual kanji on chakra enfused paper - when placed together form an image of a beautiful garden, drawn from ink mixed with the chakra of the user. This image is then sliced into twenty six seals and spread across the spanse of a country - with the seal from the center placed within the center of the settlement. When activated it creates an immortal barrier to protect the City or Village immune to attacks until each seal is removed at the exact same time. It is too complicated to ever be replicated/copied.
PvP Effect: -None- Creates a Barrier that can defend a City/Village from any sort of of invading force. DM Permission to Place. Two week RL Cooldown
Created


StanceDefensive Stance
Rank: C
Cp: 5 + 1Cp per round Maintenance.
Description: The user adopts a stance which make it easier to defence against incoming attacks.
PvP Effect: +2 DEF Rolls, -2 ATK rolls with weapons. (Does not apply to counters) and +2 DR vs (Kenjutsu and Taijutsu). Duration 1d6+2 Rounds.
Memory Copy, Deivus
StanceNaien Art: Dance of the Steel Flower
Jutsu Type: Stance
Jutsu Rank: C
CP Cost: 5 + 2 CP/Round
Description: User converts her chakra system to adapt to the use of To-Ki, becoming focused on the way of the blade - drastically changing their ability to manipulate ninjutsu, making it easier to dodge, or avoid but not completely eliminating it - becoming a form of pure grace, moving as fluidly as water. Cannot be Copied
PvP Effect: WIS subsititues DEX instead of being WIS. Duration 1d6+2 Rounds
Created
KenjutsuFlickering Slash
Justsu Type: Kenjutsu
Rank D
Cp: 3 + 2 (If Dual-Wielding)
Description: A blazingly quick attack that is difficult to predict.
PvP Effect: -1 to Targets defence/counter roll against this attack. Deals Weapon Damage + 1d4
Copied, Wrath
KenjutsuDisarming Strike
Justsu Type: Kenjutsu
Rank C
Cp: 5
Description: The user would make attack using the side of their weapon to force their target to drop any weapon they may be holding.
PvP Effect: No weapon damage, The target makes a STR/DEX roll against the attack or is disarmed for 1d4 rounds, then they may reclaim their weapon as a free action.
Copied, Wrath
Kenjutsu Arch-Parry
Jutsu Type: Kenjutsu
Rank: C
Cp: 5
Description: User surges chakra along their weapon and would either fan it in a circular motion against an attack, leaving the target of a close ranged attack wide open.
PvP: Block + 2, If successful Vs Tai / Ken ATKs, - 2 DEF Roll for 1 Round.[/color]
Copied, Wrath
KenjutsuSunder Armor
Type: Kenjutsu
Rank: C
CP: 5
Description: The shinobi strikes their target in such a way that breaks their defence, weather that is making a hole in their armour so you can strike them directly or causing their tough flesh to rip open so you can strike them at a weak spot.
PvP effect: +1d4 damage, Lowers DR by 1d4 for 1d4 rounds.
Note: This does not stack
Note: The reduced DR does not apply to this strike, it applies after
Copied, Wrath
KenjutsuSting of the Desert
Jutsu Type: Kenjutsu
Rank: C
Cp: 5+1(If Dual Wielding)
Description: The attacker moves forward, dashing to the sides in a quick flurry, sending their blades into the bodies of the target, shifting the blade in their wrist ever so slightly, to cause some minor internal bleeding, making the target take more damage as the battle goes on.
PvP Effect: Weapon Damage + 1d4 more damage over 1d4 rounds
Learned, Juno Kazumori
KenjutsuRising Fire Slash
Jutsu Type - Kenjutsu
Rank - C
Cp - 5 + 4 If Igniting
Description - A technique passed down from the fire users within Leaf, The user is able to focus chakra into their sword making it appear and feel red hot, Some fire users are even able to ignite the blade itself.
Pvp Effect - Weapon damage + off hand + 1d6, If you use fire element you may add an extra 2 damage for 4 cp.
The user takes 2 damage after this technique from the blade reaching high temperatures.
Copied, Wrath
KenjutsuRiposte
Jutsu Type: Kenjutsu
Rank: B
Cp: 8
Description: User sends a swift strike at an enemy target sometime during a block, that isnt noticeable until they realized they been hit - normally it is the gliding of a blade, or dislocation from a blunt counter-assault.
PvP: Used as a free action after a successful Block via weapon Vs Tai / Ken ATKs, deal 2d6 DMG. (DMG Bonus not applied)
Copied, Wrath
KenjutsuDance Of The Hokage
Jutsu Type - Kenjutsu
Rank - B
Cp - 8
Description - Often used as a ceremonial technique with events related to the Hokage, This technique if both beautiful and deadly to see, The user would seem to dance around their oponent, Striking with only the tip of their blade several times.
Pvp Effect - Weapon Damage + off hand + 1d6 + 1d4
Copied, Wrath


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PostSubject: Re: Uchiha-Kazumori, Akiha Delilah   Mon Feb 21, 2011 3:10 am



FireKaton: Breathing Excercise
Just Type: Ninjutsu
Rank: E
Cp: 2
Description: User performs a basic training exercise in breathing control as they inhale and exhale oxygen slowly converting it into heat.
PvP Effect:- 2 Cp to the next Fire Jutsu the User performs, + 1 Vs. DC roll when learning Fire Release lasts for 1 attempt.
Learned, Lirin
Fire]Katon: Serpent's Hiss
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: User performs a series of handseals placing both hands on their core area and then spits out a flammable liquid that on impact makes a soft hiss.
PvP Effect: 1d4 Fire damage + 2 fire damage per round for 1d4 rounds.
Learned, Lirin
FireKaton: Fire Ball Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The User exhales after forming seals, sending out a small fireball to strike to target.
PvP Effect: 2d8 damage
Learned, Mifune



LightningRaiton: Raihana no Jutsu (Lightning Release: Lightling Blossom Jutsu)
Type: Ninjutsu (Lightning)
Rank: A
CP: 14
The user charges his hand with lightning chakra then strikes an enemy. On contact he creates a ball of lightning in the target's body, numbing the area. When the user is hit next, the lightning explodes out of the user, ripping them apart from within.
DF: The user makes an unblockable attack with their WIS, alternatively they can make a normal attack with his STR/DEX. There is no damage when the target is hit with this jutsu. However, the next time the target is hit than this jutsu deals double the target's DR in lightning damage before damage is calculated. (Effectively removing their DR and dealing damage equal to it.)(IE: Target has 4 DR and is hit with Lightning Blossom, then a kunai. When the kunai hits, the target takes 8 damage, then takes the kunai damage.)

Memory Copy, Hyobe



WindFuuton: Aero Shield
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The User performs 12 handseals as they begin to channel the wind to encircle them in a protective shell.
PvP Effect: Used before a defense roll, User gains 10 DR for 1d4 Rounds (DR is not constant, it lowers with damage taken)
Memory Copy, Hyobe




EarthDoton: Earth Screen
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The User performs 2 hand seals and stomps the earth as a thin slab of earth hastily rises to protect them from an attack, even if the slab fails to endure the attack it softens the blow.
PvP Effect: Block, if failed - 1d4/2 Damage from the attack.
Copied, Eladar
EarthDoton: Underground Projection Fish Technique
Jutsu Type: Ninjutsu
Rank:C
Cp: 5
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him.
PvP Effect: The user hides automatically and is undetectable by normal means(Regular spots and listens). Things that see chakra (Byakugan, Sharingan) and other work arounds (such as Inuzuka scent) can still find the target using a successful check v.s hide. The user can stay hidden this way for 1d6 rounds. When the user emerges and wishes to make a sneak attack, it's a move silently+10 v.s listen.



ShadowDark Blast Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user summons chakra to their palms and fires a ball of shadows at the foe.
PvP Effect: 1d10 damage.
Copied, Wrath
TaijutsuArt of the Shadow Strike: Dark Strike
Jutsu Type: Taijutsu
Rank: D
Cp: 4
Description: The user encases their hands in dark chakra, enhancing the power.
PvP Effect: Rank damage + 1d4.
Copied, Wrath
TaijutsuArt of the Shadow Strike: Dark Flight
Jutsu Type: Taijutsu
Rank: D
Cp: 3
Description: The user runs towards the target, focusing their chakra to their feet, then they send a kick straight up to the target's jaw, sending a blast of dark chakra into it, and sending the target flying up into the air.
PvP Effect: No damage, but the victim is unable to attack for one round, due to their body soaring into the sky.
Copied, Wrath
TaijutsuArt of the Shadow Strike: Fall of the Sparrow
Jutsu Type: Taijutsu
Rank: C
Cp: 5
Description: The user appears above the target as it rises through the air, and sends several chakra infused kicks down at the target. The target is then given one final kick, sending them spiraling back to the ground.
PvP Effect: Rank damage +1d8. If Art of the Shadow Strike: Dark Flight was used and successfully hit last round, this jutsu deals an extra 1d6 dmg.
Copied, Wrath
ShadowDark Ravens
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user creates a shadow-raven which flies at the target, viciously attacking them.
PvP Effect: +2 VS Dodge, 3d8 damage.
Memory Copy, Deivus



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PostSubject: Re: Uchiha-Kazumori, Akiha Delilah   Mon Feb 21, 2011 3:15 am


GenjutsuHappiness Creation
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: The target is overcome with fond and happy feelings for the world, fully aware of everything around them, but unable to react unless it's in a giddy and joyful way. They love everything and everyone, all the time.
PvP Effect: The target may not attack for 1d4 rounds, but may defend as normal. If they are hit then the effect ends
Copied, Hiro
GenjutsuCrawling Darkness
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: (Rabbit > Boar > Rat) User would create a substitution of their shadow, utilizing some form of creepy-crawly bug that would be multipled numerous times. When hit in close proximity the bugs would cling along the enemy, and crawl along the surface of their body.
PvP: Substitution, On Success Vs C-R ATKs: - 2 ATK / DEF for 1 Round.
Creator - Deivus Kagutsuchi Hanzo
Memory Copied. Devius, Cannot Teach
GenjutsuKilling Intent
Jutsu Type: Genjutsu (INT)
Rank: C
Cp: 6
Description: User would cast a menacing glare with what would appear to be 3 handseals, causing the air around the target to grow heavy, blood rushing in an intense pace, fear for possibly the first time building up as a vision of their death is enacted in an illusion. A potent Intimidation technique to psyche out the opponent.
PvP: Used prior Initiation. On Success - 2 ATK / DEF for 2 Rounds (Includes INIT Roll)
Creator: Deivus Kagutsuchi Hanzo
Memory Copied. Devius, Cannot Teach



MedicalChakra Scalpel Jutsu
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: B
Cp: 8 + 3 Per Round
Description: User channels chakra into their hand thinning it into a blade that does not create external incisions but internal ones instead. Perfect for Surgery.
PvP Effect: : (BATTLE) Limited Rank Damage of 1d4 + (-2) to Targets Stat for 1d6+2 Rounds. Targeted Body Parts are Right or Left Arms (STR), Right or Left Legs (DEX), Right or Left Wrist (Wis). May only hit each target once until the effect wears off, effects are stackable.
(RP) Surgery Mode fixes a targets chakra network, healing 3d8 HP and 1d10 CP. Never to be used inside Combat.
B-Rank: 50 Heal Mod
Memory of Selune


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PostSubject: Re: Uchiha-Kazumori, Akiha Delilah   Wed Jun 22, 2011 5:57 am

Token Costs



Name of PurchaseToken CostThe DM Completing the Transcation
Uchiha Bloodline300 TokensDM Chiyo
Hagane-Hana (Weapon)55 TokensDM Sasori
Naien Art: Dance of the Steel-Flower (Stance)20 TokensDM Sasori
Hina's Lucky Charm (Item)50 TokensDM Chiyo
Calligraphy Style (Jutsu + Hijutsu)110 TokensDM Haku
Total Towards Cap300/500 Tokens
Total535 Tokens
[/center]
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