Seaddx Genin
Posts : 79 Join date : 2010-01-30 Age : 30
| Subject: Akihime Shi'gawa Mon May 09, 2011 4:57 am | |
| § Character Sheet § ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: | Akihime Shi'gawa
| REFERENCE: | Akihime: Autumn Princess Shi'gawa: (Dunno XD)
| ALIAS: | N/A
| AFFILIATIONS | Konohagakure Shi'gawa Clan
| RELATIVES: | Kaira Shi'gawa - Cousin Mifune Shi'gawa - Cousin
| SEXUAL ORIENTATION: | Bi-Sexual
| MARITAL STATUS: | Single
| OCCUPATION: | Genin
| LIKES: | Ramen, Dango, Books, Katana's, Duels.
| DISLIKES: | Stuck ups, People who think they are better than everyone.
| GOALS: | [ ] Learn every Shi'gawa clan technique. [ ] Learn every Kenjutsu technique [ ] Learn every Taijutsu technique [ ] Learn every genjutsu [ ] Defeat Mifune in a spar. [ ] Defeat Kaira in a spar. [ ] Life Goal: Become leader of the Shi'gawa clan.
| PERSONALITY: | Akihime is very outgoing and will speak her mind, and speak it truthfully. She doesn't seem to know the difference between a good lie and a bad one, so she doesn't lie to people she knows.
| THEME SONGS: |
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§ Shinobi Sheet § ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ VILLAGE(S): | Konohagakure
| CLAN: | Shi'gawa
| RANK: | Genin
| MISSIONS: | E: D: C: B: A: S:
| WEAPON OF CHOICE: | Katana - Shintai to kokoro no katana | JUTSU FOCUS: | Kenjutsu/Taijutsu/Genjutsu
| SQUAD: | N/A |
§ Appearance Sheet § ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AGE: | 16
| GENDER: | Female
| HEIGHT: | 5'2
| WEIGHT: | 110 lbs
| EYES: | Red | HAIR: | Red | SKIN: | Lightly tanned
| BUILD: | Athletic | SPECIAL FEATURES: |
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§ Biography Sheet § ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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.:: Clan / Bloodline / Special History ::. | The Shi'gawa clan were a noterious group of samurai-like ninja that specialized in the use of Katanas and practiced in its use of Kenjutsu religiously. Originally coming from Amegakure the Shi'gawa clan has met its end recently due to internal strife going on within Rain Village, some of the clansmen also turning on each other due to the restless faction disputes. The few remaining survivors have made their settlement in Kumogakure who have offered to assist in rebuilding their clan if they too served and rebuilt the Cloud Village. Shi'gawa is led by their leader Kaira, who is known to have a cold exterior but also quite wise and highly dangerous if crossed. Today, the Shi'gawa are making their mark in this war and decimating any who challange Kumogakure. | .:: PAST ::. | [Insert Here]
| .:: ACADEMY ::. | [Insert Here]
| .:: GENIN ::. | [Insert Here] | .:: CHUNIN ::. | [Insert Here]
| .:: JOUNIN ::. | [Insert Here] |
§ Battle Sheet § ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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LvL: | 15
| HP: | 22 / 22
| CP: | 28 / 28
| AFFINITY: | [1] Wind / [2] ??? / [3] ???
| TRAITS: | [Way of the Sword]DEX Based Clan Only, Bonuses apply only to Katana (If Halfling, Short-Sword) On creation User chooses between one of 2 Kenjutsu Styles, and can only swap at 10 Token cost.
[Ninja Toolbag] 3 Kunai / 3 Shuriken / 1 Ninja Wire / 1 Explosive Tag / 1 Chakra Pill / 1 Smoke Bomb
.:: ABILITY ::. [Draw-Back] Due to the intense training used with the blades, they begin to unknown to them flow chakra into their blades with each strike made, though this always gives there blades a lovely clean and pristine look. PvP: 2 Cp per ATK made with Katana Blades. DEX Stat Substitutes STR DMG Bonus Stat. [Single Blade - Kenjutsu Style] Lvl 15: No Weapon Penalties while using -One- Katana. Lvl 25: Reduce Draw Back CP cost by 1. Lvl 35: + 1d4 Katana based ATK rolls (Rolled at the start of each fight). [Dual Blade - Kenjutsu Style] Lvl 15: Reduce Dual-wield Penalty by 2 while using Dual-wield Katanas. Lvl 25: Reduce Draw Back to 1 Cp. Lvl 35: + 2 Katana based ATKs.
[Shigawa Katana Sword(s)] The Shi'gawas blades are always passed down from generation to generation, And it is an honor to receive an elders blades, Though this is more than a simple tradition, As the blades seem to carry their 'memories' of their old movements, Allowing to strike with more precision and damage. 1-15 - Main weapon rolls 1d10 / 1d6 Off-hand 16-25 - Main weapon rolls 2d6 / 1d6 Off-hand 26-35 - Main weapon rolls 2d8 / 1d8 Off-hand 36-40 - Main weapon rolls 2d10 / 1d8 Off-hand
[Medical Prowess] (Must have Dm permission to be a medical ninja, If this isn’t obtained they do not receive this bonus) Due to their time spent training the Shi’gawa is often badly injured from both their own blades and there chakra drain, they have had to learn both basic first aid and advanced medical techniques. This is due to the unique nature the way their blades cut and damage a body. Lvl 15: + 5 Heal Skill. + 1 when Learning Medical Ninjutsu Rolls. Lvl 25: + 10 Heal Skill. + 2 when Learning Medical Ninjutsu Rolls. Lvl 35: + 15 Heal Skill. + 3 when Learning Medical Ninjutsu rolls.
[Crimson Fury] (Upgrade, Requires Jounin + 100 Tokens) Once the user reaches Jounin strength, They are able to unlock the clans full potential, This comes in the form of a feral mode of combat, In which the users hair on their head grows rapidly to almost five times its original length, their nails grow to almost twice their length and their eyes seem to turn to a very deep purple colour with red pupils. PvP: 7 Cp Activation + 3 Cp Maintenance. + 3 DEX based Rolls Crit Range: 19-20 with Kenjutsu ATKs. [Single Blade - Kenjutsu Style] + 1d6 Katana DMG. [Dual Blade - Kenjutsu Style] Off-Hand Weapon DMG = 1/2 Main Hand Weapon DMG. [Create 2 Custom Kenjutsu, A-Rank or Below. Requires DM Approval] Free action to activate or deactivate, Only usable once per battle
| ABILITIES: |
| EQUIPMENT: | Katana - Shintai to Kokoro
| PvP-Record: | .:: Wins ::. [ 0 ]
.:: Losses ::. [ 0 ]
.:: Ties ::. [ 0 ]
| ⊱ V: JUTSU - GENERAL ⊰ -----------------------------------------------------------------------------------------------------------------------------------------------------------
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.:: TAIJUTSU ::. Taijutsu (体術; Literally meaning "Body Techniques") is a basic form of jutsu that typically does not require chakra, but chakra may be used to enhance techniques. Taijutsu generally require no hand seals to perform and are much quicker to use than ninjutsu or genjutsu. Taijutsu is simply put, hand-to-hand combat, or weaponry.
Although it is used by nearly all ninja, some characters use taijutsu almost exclusively like Rock Lee and his teacher Might Guy, and are experts of many taijutsu techniques. Example of taijutsu techniques are Dynamic Entry and Leaf Whirlwind. The Hyūga clan's Gentle Fist, however, makes extensive use of chakra and demands great skill in its control. The taijutsu techniques are the right choices for those that want to save their time and chakra, or for those who rely on their physical attributes. It can also be used in collaboration with ninjutsu to create nintaijutsu techniques. |
- Spoiler:
RANK | JUTSU | TEACHER | D | [ Double strike: Jutsu Type: Taijutsu Rank: D Cp: 5 Description: Two strikes instead of one! PvP Effect: Rank damage + 1d6.
Triple strike: Jutsu Type: Taijutsu Rank: C Cp: 8 Description: Triple strike combination (roleplay description varies). PvP Effect: Rank damage + 2d6. ] | |
.:: NINJUTSU ::. Ninjutsu (忍術; Literally meaning "Ninja Techniques") refers to any technique that utilizes chakra and allows the user to perform actions that a normal person otherwise would be incapable of doing. Unlike genjutsu, which causes the opponent to experience illusions, the effects of ninjutsu are real. Ninjutsu relies on chakra and, most of the time, hand seals to be effective. The hands are put in sequential positions that molds and manipulates chakra in the necessary manner to perform a jutsu. This is not always needed, however, and some jutsu become second nature to experienced ninja, after which they can perform them at will. Additionally, many ninjutsu can be classified as an elemental jutsu, in those cases where a specific element (wind, water, fire, earth, lightning) is used. It can be used in collaboration with Taijutsu to create Nintaijutsu techniques. |
- Spoiler:
RANK | JUTSU | TEACHER | E | [ WALL / TREE WALKING ] Jutsu Type: Ninjutsu Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.) | Auto: DM Minato 1 / 25 / 11 | E | [ WATER WALKING ] Jutsu Type: Ninjutsu Rank: N/A Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.) | Auto: DM Minato 1 / 25 / 11 | E | [ ROPE-ESCAPE ] Jutsu Type: Ninjutsu Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only) | Auto: DM Minato 1 / 25 / 11 | E | [ CLOAK OF INVISIBILITY ] Jutsu Type: Ninjutsu Rank: E Cp: - Description: With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible. (Roleplay only.) | Auto: DM Minato 1 / 25 / 11 | E | [ BUNSHIN ] Jutsu Type: Ninjutsu Rank: E rank Cp: 4 + 2 per round maintained Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage. PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked. | Auto: DM Minato 1 / 25 / 11 | C | [ CHAKRA FOCUS: Legs ] Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user charges their body with chakra, paying special attention to their legs. This allows them to breeze through jutsu and focus their attention on execution. PvP Effect: 1d4 dex rolls for 1d4 rounds. | Taught: Creation |
.:: GENJUTSU ::. Genjutsu (幻術; Literally meaning "Illusionary Techniques") are techniques that are employed in the same fashion as ninjutsu, requiring chakra and hand seals. However, the primary difference between the two is that the effects of genjutsu are illusory; instead of attacking the victim's body, genjutsu techniques manipulate the flow of chakra in the victim's brain, thus causing a disruption in their senses.
Genjutsu is created when a ninja extends their chakra flow through the cerebral nervous system of their opponent to control their mind's chakra, thereby affecting their five senses. Those with special abilities like the Uchiha clan's Sharingan or with high intelligence have an easier time executing and countering genjutsu, as attention to detail is key. Those under the influence of genjutsu either freeze in place or lose consciousness, depending on how capable they are in recognizing and defending against it. |
- Spoiler:
RANK | JUTSU | TEACHER | E | [ -Eternal Reflection Jutsu Type: Genjutsu Rank: E Cp: 2 Description: The target would see himself trapped by a mirror, unable to move or anything. PvP Effect: Lasts 1 turn or until hit.
-Bloom Jutsu Type: Genjutsu Rank: E Cp: 2 Description: Blinding the opponent, aswell holding him still by ropes created by light. PvP Effect: Stun for 1 turn or until hit. ] | |
.:: KENJUTSU ::. Kenjutsu (剣術; Literally meaning "Sword Technique") pertains to techniques that entail the use of swords, whether the users be shinobi or samurai. Kenjutsu can be used in combination with taijutsu, ninjutsu and/or chakra flow in order to achieve more devastating techniques.
The entire military might of the lone samurai nation of the Land of Iron, have so-far all been depicted as practitioners of kenjutsu. Among the shinobi nations, the Seven Ninja Swordsmen of the Mist are particularly well known as kenjutsu practitioners. Also, a majority of Kumogakure shinobi are swordsmen.
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- Spoiler:
D | Twin Slash Jutsu Type: Kenjutsu Rank: D Cp: 3 +2 (If Dual-Wielding) Description: Two slashes instead of one! PvP Effect: Weapon Damage + 1d6. | TEACHER | STANCE | [ Insert Here ]
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Databook | Ninjutsu | Taijutsu | Kenjutsu | Genjutsu | Intelligence | Strength | Speed | Stamina | Hand seals | Total | [Insert Here]
| ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? |
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