Posts : 117 Join date : 2010-02-27 Age : 35 Location : Not here.
Subject: Aokaima Takumi - The Master of Metal Sat Jul 02, 2011 5:22 am
Spoiler:
[Stuff]
Height: 6'4" Age: 18 Weight: 186 Eyes: Green Hair: Green, mid-back length Rank: Chuunin Appearance: Japanese prettyboy.
Noticeable items: Lucky rock (Turquoise. Currently on a silver chain around his neck. Has no statistics (YET).) Favourite guitar. Soft guitar case always on back.
Noteworthy traits: Says Dude a lot. When using expletives, there's heavy guitar distortion. No one's quite sure why. Prefers to go by his stage name (Jack Winters)
Weaknesses: Animals, Classy broads, good food, Metal. Most excellent dudeworthy companions. Anyone who likes metal. Good looking women. Women. Boobs. You know. The stuff real-man-manly-men like. Oh. And fast music.
Tattoos:
R Forearm, wrap around: Chains wrapping around, with broken links at his wrist. Representative of freedom. R Bicep:
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L Arm, Fullsleeve wrap around: Item storage seal
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[/Stuff]
Jack is a metalhead through and through. He Is a born and bred Takumi was a specialization in redicu-fast music. Carrying his guitar and most excellent pet rock (He's named it Scratch), He comes to town! COME TO SAVE ZE PRINCESS ZELDA! No. He's here for the exotic ladies and because....Well. He was born here. He was entered late into the Sunagakure ninja academy due to an overwhelming lust to perfect his playing ability before joining. Hence his above-average age.
Having been time-warped by some 'Lame dude' called the Storyteller, Jack is now eighteen. Four years lost to him, he has sworn vengence on this evil sumbitch, As well as begun searching for a way to reclaim the lost years of his life.
He comes to bring some much needed rock to the world. And has a dislike for love songs. UNLESS. Unless they are -ballads-. Those are the manliest and most moving sonnets of all.
Jutsu:
METAL STYLE
Spoiler:
E-Rank
-Crank the Amp Kenjutsu Cost: 2 cp Effect: Rank Damage (Weapon) + 1. RP: Sound shakes men to the very core when it gets loud enough. Metal is best played at this volume. As such the user of this technique turns the volume RIGHT UP and smashes the opponent with their instrument of choice. Impact and vibration damaging them to the core.
-Crowd Surf Enhancement Cost:Substitution + 2 cp Effect: Reroll failed block/substitution at -2. 3 round cooldown. RP: When in doubt, Jump out. Crowd surfing is a long held tradition amongst metalheads everywhere. And one easily adapted to combat. This jutsu relies on bushin creation, creating an army of ones self to ferry you away to safety.
D-Rank
-Roadie Rush Genjutsu Cost: 3 cp Effect: 1d4-1 (Min. 1) round stun, -2 to next dodge attempt when broken. RP:The user of this technique plays a chord on their instrument of choice. The ensnared enemy would see themselves trapped by a road-crew moving boxes and crates and other music related things around. No matter where they look, there isn't a clear path.
-Headbang Taijutsu Cost: 3 cp Effect: RTD (Rank Taijutsu Damage) + 1d4 + 1 round stun. Special: Does not effect other Takumi. RP: This one is the most simple technique of all time. The user rears back their head, and throws it forwards, colliding with the targets own. Only those with the strongest of heads can withstand such an assault. And even then..It often leaves them dazed afterwards.
C-RANK
-Blood Box Genjutsu Cost: 5 cp Effect: Stun target for 1d4 Rounds or until hit / resist (WIS / INT). Has + 2 Genjutsu DC & Resilience. RP: Ah. The Blood Box. The square-shaped Moshpit. Known for being a proving arena of the young metalhead. Ones liable to lose teeth or get a bloody nose. This genjutsu bewitches the mind, giving the victim the unstoppable urge to engage in moshpit behaviour. Slamming into others, jumping, and generally having a good time. This makes them a prime target for follow up attacks, however.
-Power Metal Stance- Kenjutsu Cost: 5 cp + 2 Upkeep Effect: (Stance) +2 attack, -2 defense, Allows usage of Thrash and Power Chord. + 1d4 DMG. Duration 1d4+1 Rounds. RP: This wide stance allows the user to play with the utmost speed. It also pumps the user up, making them more likely to rush into combat, heedless of danger. Yes, This makes the user feel invincible. And belief shapes the world
-Thrash! Kenjutsu Cost: 5 cp, 2 round cooldown. Effect: (Stance) Crit Range is Lowered to 19-20. Duration 1d4+1 Rounds. RP: The user of this technique goes 'balls to the wall' and throws themself at the target. Swinging with all of the might they can manage for the singular purpose of delivering UTMOST WRATH to those who would stand against the metal.
-Power Chord Ninjutsu (Cha based) Cost: 5 Effect: AoE: up to 3 Targets, 2d6+2 DMG RP: The Power chord is a simple technique. The user of this technique strikes a chord of notes and releases a cry with such force that the users chakra blasts outwards, attacking the target. An excellent foundation for some of the greater musical jutsu.
B-RANK
-Trash the Stage Taijutsu Cost: 10 Special: Target must have 15 or lower HP for this Jutsu to be used. Effect: Deals damage equal to enemy hitpoints, dropping them to 0 RP: The most well known motion in all of Metal is for the guitarist to smash his guitar. Seeing as THE AXE is nigh indestructible, This makes heads more likely to break. The user of this technique lets out a fierce shout, and clobbers the target, resulting in an instant knockout.
A-RANK
Extreme Feedback Enhancement Cost: 13 Effect:Melee AoE (Target and all targets close to target.) Next non-Genjutsu attack stuns target for 1d6-1 (min 1) rounds on success or until hit / resist (WIS / INT). RP: Feedback is generally not something you want. Sometimes, however, its musically appropriate. By saturating the air with chakra, the user may force a feedback wave out of their instrument. In this case, The feedback wave is created by this jutsu and the next the user happens to use, the effects colliding in a near-deafening cacophony of horrible noise.
S-RANK
Facemelter Genjutsu Cost: 25 cp Effect: AoE (All enemies) Stun for 1d6+1 Rounds or until hit / resist. For this Jutsu Only, CHA Substitues INT's Stat Bonus. RP: And here we are. The Face melter. Pride of any metal singer. In this case, the user lets loose an oscellating scream that causes those victimized by it to imagine their own faces quite literally melting from their head due to the extreme performance. This is the epitome of metal performance, and the man who masters this art is truely destined to sit amongst the metal gods.
Earth:
Spoiler:
Lightning:
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Genjutsu:
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-Bloom Jutsu Type: Genjutsu Rank: E Cp: 2 Description: Blinding the opponent, aswell holding him still by ropes created by light. PvP Effect: Stun for 1 turn or until hit.
Taijutsu + Enhancement Jutsu:
Spoiler:
-Bunshin no Jutsu (Clone Technique) Jutsu Type: Ninjutsu Rank: E rank Cp: 4 + 2 per round maintained Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage. PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked. Teacher: Saori Inka
-Rope Escape Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only) Teacher: Suna Chuunin (DM Mei)
-Wall/Tree Walking Jutsu Type: Ninjutsu Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.) Teacher: Sunagakure Chuunin (DM Mei)
-Water Walking Jutsu Type: Ninjutsu Rank: N/A Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.) Teacher: Sunagakure Chuunin (DM Mei)
-Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible. (Roleplay only.) Teacher: Sunagakure Chuunin (DM Mei)
THE AXE. Item category: Implement, Medium weapon (Large size, Medium weapon properties) Item appearance: Greataxe, Electric weapon appearance
THE AXE is just that. An electric guitar in the shape of an axe. In the hands of any other, its simply an axe with a sharpened edge for smashing into the faces of foes or over enthusiastic fans. In the hands of a Takumi, it allows the wielder to coax out the true power behind the music of metal. It is truely a beautiful thing to behold. So long as the user has chakra, The AXE (Name to be determined.) is self amplifying. This allows the user to play a constant stream of most -excellent- licks and solos.
Trivia: Given to Aokaima 'Jack' Takumi upon Academy Graduation as a congratulatory gift.
Properties: +1d4 damage (Lightning typed for specific defenses. ) to Genjutsu/Kenjutsu techniques Special: No dual wielding. The AXE requires two hands to play properly.
Clan
Spoiler:
Takumi Clan Abilities:
.:: INNATE ::. [Artisan] Apply CHA Mod to CP instead of WIS / INT. + 2 Genjutsu Rolls (Includes Duration) Lvl 15: + 1 Genjutsu DC to Resist Lvl 25: + 2 Genjutsu DC to Resist Lvl 35: + 3 Genjutsu DC to Resist
.:: ABILITY ::. [Musical Gift] CHA can be used to Learn / Perform Genjutsu. Targets can DEF Vs Genjutsu via DEX / STR, but not resist.
Clan Jutsu:
Secret technique: Calming the savage soul Ninjutsu (Cha where roll is required) Rank: E CP: 0 Effect: Music calms the most savage of souls. Jack proves this by calming animals and speaking to them. Because music and food are the two languages that absolutely everyone speaks. PvP: As Inka Communing, but only to animals. Jack may understand animal body language with this technique and they effectively understand him in return
[Enchanting Lullaby] Jutsu Type: Genjutsu (CHA) Rank: D Cp: 3 Description: User would begin to play a soft and hypnotizing song during an opponents attack as a hidden genjutsu begins to make the target drowzy seeing double. The User can also play this song while targets are trapped in a genjutsu making them face suppressed nightmares. PvP: Two Functions: (Defensive) Substitution + 1 to Roll. (Offensive) Applies only to targets stunned in a genjutsu, deal 1d4 HP damage without breaking stun. Teacher: DM-Mei (Musical Instructor)
[F-Clef] Jutsu Type: Ninjutsu (CHA) Rank: D Cp: 3 Description: A basic instrumental technique used when rehearsing any kinks. When performed in combat it releases a loud sound enough to reverberate in a target's body. PvP: 2d4+2 Sound Damage bypasses 3 DR.
[Artisans Tempo] Jutsu Type: Ninjutsu (CHA) Rank: C Cp: 5 Desciption: The User displays their skillsets as they play an inspirational musical piece. PvP: Increase User's CHA Rolls by 1d4 for 1d4 Rounds. (Does not stack with Master's Tempo)
[C-Clef] Jutsu Type: Ninjutsu (CHA) Rank: B Cp: 8 Description: A more advanced technique used when rehearsing any kinks. When performed in combat it releases a thunderous sound enough to reverberate in a target's body. PvP: 3d8+2 Sound Damage bypasses 5 DR.
[Master's Tempo] Jutsu Type: Ninjutsu (CHA) Rank: B Cp: 8 Description: User displays their mastery as a musician when they perform this inspirational song. PvP: Increase User's CHA Rolls by 1d6 for 1d4+1 Rounds. (Does not stack with Artisan's Tempo)
Kuchiyosei:
Spoiler:
Kuchiyosei: Great Inka Spirit Toaster! Ninjutsu (Cha) Rank: B CP: 0, 8 if in battle Effect: Jack summons the great inkan spirit toaster, which eats him and proceeds to shoot him into the sun. PvP: Travel jutsu. In battle, Target must roll vs CHA +2. On failure, target is expelled from battle by being launched across the world.
Kuchiyosei: One man band stand! Ninjutsu (Cha/Wis) Rank: B CP: 0, 8 if in battle. Effect: Jack summons a large group of speakers, jumpping up on them and playing his already loud music. The speakers cause it to reach even further! PvP: Sound Jutsu become True AoE for 1d4+1 jutsu. These 'charges' last until they are used, at which point the speakers dissapear.
Custom Abilities
Encore
Spoiler:
-Encore Enhancement. Cost: Special Effect: Perform last jutsu used. Use following chart for cost reduction. Only applies to last Jutsu that successfully beat enemy's defense. 3 round cooldown. E:-free D:-1 C:-3 B:-4 A:-6
RAGE POINTS
Rage points serve as a tertiary pool for Kenjutsu and Taijutsu payment. Formula is follows: (RP = 1/2 Lvl + 5, Starts at 0 and Grows)
Gain 1 RP per Successful DEF (Target or User) Gain 2 RP per Successful ATK (Target or User) Gain 5 RP per Successful Crit (Target or User)
Last edited by DM Haku on Mon Oct 17, 2011 3:43 am; edited 30 times in total
Trevguy Chuunin
Posts : 117 Join date : 2010-02-27 Age : 35 Location : Not here.
Subject: Re: Aokaima Takumi - The Master of Metal Sat Jul 02, 2011 5:23 am
Tokentron 5000
Takumi Clan: 50 tokens. DM Sasori
THE AXE: 30 tokens. Paid - DM Kankuro
Metal style Jutsu. 75 tokens. Paid to DM Sasori
Encore special ability. 30 tokens. Paid to DM Sasori.
Last edited by DM Haku on Mon Oct 03, 2011 5:32 am; edited 4 times in total
Trevguy Chuunin
Posts : 117 Join date : 2010-02-27 Age : 35 Location : Not here.
Subject: Re: Aokaima Takumi - The Master of Metal Sat Jul 02, 2011 5:46 am
Various musical accompanyment 'n stuff
Common, Day to day.
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Rough moment/Thoughtful mood.
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Travel.
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Combat (Rivals!)
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Combat (Warm-up.)
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Combat (Starting to get heavy)
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Combat (Seriously Brutal.)
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Combat (Fighting for the little dudes!)
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Combat (Seriously losing)
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Obligatory Love Ballad.
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Inevitable death:
Spoiler:
Last edited by DM Haku on Sat Sep 24, 2011 9:59 pm; edited 5 times in total
Trevguy Chuunin
Posts : 117 Join date : 2010-02-27 Age : 35 Location : Not here.
Subject: Re: Aokaima Takumi - The Master of Metal Thu Jul 07, 2011 7:22 am
New music.
Trevguy Chuunin
Posts : 117 Join date : 2010-02-27 Age : 35 Location : Not here.
Subject: Re: Aokaima Takumi - The Master of Metal Sun Jul 24, 2011 1:04 am
Cosmetic updates and more music.
Trevguy Chuunin
Posts : 117 Join date : 2010-02-27 Age : 35 Location : Not here.
Subject: Re: Aokaima Takumi - The Master of Metal Mon Feb 27, 2012 2:24 pm
One hundred years ago, there was a man. He went by the name of 'Jack'. A master musician with a heart of gold, he sought to do one thing with his life. And that was to bring happiness to those he encountered, enemy -or- ally. But we'll cover that particular goal later.
Jack died in his mid thirties, survived by his wife Kuroza Ninyamashi and their four children. Having departed from the village of Sunagakure on a journey of self discovery during his teenage years, he returned with a wife, child, and wealth of experience. He was welcomed back by his friends and family and proceeded to take the rank of Jonin. He taught his unique style of music to the younger generations of the Takumi family and taught them a philosophy that is followed to this very day. 'Be excellent to each other, little dudes. Because someday, the fighting is going to end.'.
Sadly, he did not live long enough to see the end to the fighting, as you may have surmised. A rogue shinobi attempted to destroy Sunagakure with the aid of an out of control Jinchuriiki. Jack walked forth onto the battlefield alone with his guitar, and proceeded to play what he knew would be his last show. The end result was that Sunagakure remained standing. Unfortunately, it cost the brave musician his life. The rogue shinobi was subdued by Hyobe Arashi, Sunagakure's seemingly immortal guardian. Despite the treatments available....Jack turned them down. He knew his time was up, and he died in the arms of his wife that day.
Eighty seven years later, his guitar is still on display in the Takumi family compound. Eighty seven years later, The Takumi still follow that philosophy of being excellent to one another, and it is now tradition for young men to go see the world and gain experiences for themselves. 'The Metal' lives on to this day in some of the more wild Takumi children, and through that....Jack has gained immortality.
'All this fighting, all the suffering in this world....Theres no reason for it! We can all live together peacefully, as brothers and sisters! Its my hope for the future that someday, the men who rule are toppled and everyone just...lives. No gods, no masters. No kings or surfs. Just men and women, living in harmony. Thats what my music is about. And that is my nindo. I'll keep fighting for the reality I wish for. Someday...Someday it'll end. And then everyone will be happy. Until then...I'll keep fighting those who want to rule, those who wish for power over others. I'll keep fighting war until the world bands together and abolishes it! Until there is no need for the weapons of war we call Shinobi....Yeah. The day Shinobi are no longer needed....Is the day I wish for.'
Last edited by Trevguy on Mon Feb 27, 2012 7:20 pm; edited 1 time in total
DM Hiruzen Jounin
Posts : 620 Join date : 2010-01-17 Age : 33 Location : Norway
Subject: Re: Aokaima Takumi - The Master of Metal Mon Feb 27, 2012 2:35 pm
Wanna be burried in suna with this description? =) I got
Tami nihano - Suna Grave so i can add you there too if desired or maybe in kumo? Tell me if there's an area in SPECIFIC you want me to add you to
Trevguy Chuunin
Posts : 117 Join date : 2010-02-27 Age : 35 Location : Not here.
Subject: Re: Aokaima Takumi - The Master of Metal Mon Feb 27, 2012 2:41 pm
Sunagakure would be perfect.
DM Hiruzen Jounin
Posts : 620 Join date : 2010-01-17 Age : 33 Location : Norway
Subject: Re: Aokaima Takumi - The Master of Metal Mon Feb 27, 2012 2:42 pm
kk, will be implemented!
DM Hiruzen Jounin
Posts : 620 Join date : 2010-01-17 Age : 33 Location : Norway
Subject: Re: Aokaima Takumi - The Master of Metal Tue Feb 28, 2012 12:28 am