Subject: Princess of Lightning ~ Uchiha Maya Sun Jul 24, 2011 8:53 pm
.: ~*~ Uchiha Maya ~*~ :.
Name: Uchiha Maya Age: Started 5, Graduated Academy at 6, Is now 7 Nickname: May or Princess Height: Roughly Three and a Half Feet ( 3 1/2 Feet ) Weight: ~Sends ANBU after you for asking~ Body type: Slim, Athletic, girly. Eye Color: Black (with a blue ring around the outside edge of the black) Hair color: Raven Black (some strands are a softer hue, almost an extremely dark brown) Village: Kumogakure Element(s): Lightning, Fire ( Can not gain another Element till Jounin ) Rank: Raikage's Princess / Genin Bloodline: Sharingan ( not unlocked yet ) Relatives: Saoren (Daddy) Rai (Momma) and Ichiban (Uncle)
.: Bloodline and Birthright :.
.:: INTRODUCTION ::.
The Uchiha clan, or Uchiha family, are amongst the eldest clans of konohagakure no sato. They are known to possess a hidden bloodline known as the Sharingan, or Copying Wheel Eye, that is said to be one of the most feared and unmatched bloodlines of the village and the whole world at that. When the hidden villages did not exist and clans were but nomad groups that lived in war, it is said most of the Uchiha disappeared in a massacre that occurred in a blood thirsty never ending war against the Hateshinai of what today is a clan of Iwagakure no sato, a hidden village in Tsuchi no Kuni.
As of recent events, the heir of the Uchiha royal blood named Saoren has become Raikage, and seeks to establish a permanent settlement in Kumogakure for the Uchiha and once more flourish to the mighty prestige it once had prior to the massacre.
.:: INNATE ::. [Strong Bloodline] + 20 CP
[Fire Affinity] Born of Better Blood [Lightning Affinity] Fire and Lightning Affinity automatically gained Lvl 15: + 1 DEX / WIS Lvl 25: + 2 DEX / WIS Lvl 35: + 2 DEX / WIS [Ninja Toolbag] 6 Kunai / 3 Shuriken / 2 Ninja Wire / 1 Explosive Tag / 1 Wind-Mill Shuriken
Jutsu Type: Dojutsu Rank: Hijutsu Cp: 3 Cp + Original Jutsu Cost Description: The Sharingan's first and most well-known ability is that it grants the user the ability to memorize any technique that he or she witnesses, apart from other Kekkei Genkai techniques. The user can memorize ninjutsu, genjutsu, and taijutsu with near perfect accuracy, allowing the user to use the techniques as their own, or even modify them to create their own new techniques, much like Sasuke Uchiha's Lion Combo. In order to reproduce a copied jutsu, however, one must have the necessary skill or ability to perform them. A prime example is Rock Lee's brand of taijutsu. While Sasuke was able to copy some of Lee's moves, they put a much more significant strain on him since he hasn't trained nearly as much as Lee has. In addition to physical skill and kekkei genkai techniques, the Sharingan cannot reproduce jutsu dependent on other factors, such as summons that the user has not signed a contract with. PvP: When witnessing a Tai / Nin / Gen / Ken Jutsu being performed, as a free action copy it permanently. S-Rank / Medical / Kinjutsu / Gates / Summons / Seals / Custom Jutsus do not apply. When Using Jutsu not of User's Elemental affinity pay the following additional CP Cost: D-Rank: + 1 CP C-Rank: + 2 CP (Via 1 Tomo) B-Rank: + 3 CP (Via 2 Tomo) A-Rank: + 4 CP (Via 3 Tomo) S-Rank: + 5 CP (Via Mangekyo-Sharingan)
Mimic:
Jutsu Type: Dojutsu Rank: Hijutsu Cp: 3 Cp + Original Jutsu Cost (Affinity Penalty applies) Description: The Sharingan's second-most prominent ability grants the user an incredible clarity of perception, allowing them to easily recognize genjutsu and different forms of chakra, though not to the same extent as the Byakugan. This also allows the user to pick up on subtle details, enabling them to read lip movements or mimic something like pencil movements. As the Sharingan evolves, gaining more tomoe seals, this ability extends to being able to track fast-moving objects before finally giving some amount of predictive capabilities to the user. However, even though the user may be able to see an attack or know it is coming, their body may not have time to react. PvP: (Counter ATK) When targeted from a Tai / Nin / Ken Jutsu ATK which the User knows, DMG Vs DMG. Loser takes the difference.
Nullify:
Jutsu Type: Dojutsu Rank: Hijutsu Cp: Cp: 5 Cp + Genjutsu Rank (See Below) Description: One of the defensive capabilities of the Sharingan is being able to see the flow of chakra. The Sharingan can tell if a person is under a genjutsu because the person's chakra flow would be irregular, and have better control in negating it from affecting them. PvP: Automatically Resist Normal Genjutsu. Vs Dojutsu Genjutsu, - 3 DC / Resilience to the Genjutsu per Use. D-Rank: + 1 CP C-Rank: + 2 CP B-Rank: + 3 CP A-Rank: + 4 CP S-Rank: + 5 CP (Via Mangekyo-Sharingan)
Hypnosis:
Jutsu Type: Dojutsu Genjutsu Rank: Hijutsu Cp: 3 CP + Original Genjutsu Cost Description: The Sharingan's final commonly-used ability is capable of inducing a unique brand of hypnosis that involves suggesting actions and thoughts to the opponent through genjutsu cast by simple eye contact. More advanced Sharingan users can take the hypnosis ability even further to the point where a powerful summon like Manda or even the Nine-Tailed Fox may be controlled. When this was used against Manda and the Nine-Tailed Fox their eyes took on the tomoe pattern of the users' Sharingan while under hypnotic influence. PvP: WIS Substitutes INT (Stat Bonus Included) when learning / performing Genjutsu. Can be used while Physically Stunned at - 2 Roll.
Heaven & Earth:
Jutsu Type: Dojutsu Rank: Hijutsu Cp: 5 CP + Original Genjutsu Cost Description: The user decrypts a genjutsu that has been applied onto them and casts back a technique with identical effects onto the opponent. It's a form of illusion reversal, but in order to instantly read through a technique and cast it in return, the Sharingan's power is necessary. As genjutsu is initially used to confuse the enemy, this technique, which sends it right back to its caster, deals a high amount of mental damage, more than anything else. PvP: (Counter ATK) When targeted from a Genjutsu / Dojutsu Genjutsu ATK, Counter ATK via WIS + 2. If successful reflect genjutsu back to source.
Last edited by DM Mei on Sat Aug 20, 2011 7:37 am; edited 7 times in total
ItsMe Genin
Posts : 76 Join date : 2011-04-22 Age : 35
Subject: Background Sun Jul 24, 2011 8:54 pm
.: Conception :.
Within the walks of a young couples home, the passion grew thick and tense. The heat with the room began to climb while hearts began to race. Pride started to swell, while love and lust where confused for one another. The night was sure to be a long one. While passion over swept the two within their home, the world outside began to grow dark. The clouds gathered above the building where the couple met. Lightning began to strike while thunder rolled over the hills around their home. Though the noise outside began to fill the air, the couple could not hear it over their own, volume. A small localized storm began to brew. Fixated around the home of the two shinobi. While their bodies twisted and mingled in the heat of the moment, their grasp and control of their chakra began to over flow into the atmosphere around them. Accidentally, together in their thrall of passion, they create quite the show of a storm.
The storm seamed to coincide withe the passion of the couple. For every thrust there was a crackle and eruption of lightning. For each sound they shared, the winds seamed to moan and howl. The sky above their dwelling was beginning to roar to life with a passion of its own, as the clouds began to ignite in flame. Though the small fires in the sky where put out by the rain. A rush of wind swirled about, tossing the clouds in all directions as a funnel cloud began to form, Lightning striking back and forth within the funnel. The mayhem grew and grew as the tension inside began to build up. The lightning roared, while the winds bellowed. The rain seamed to weep while the flames upon the clouds hissed as they where put out. The clouds grew thick, as the storm began to rage. Then suddenly, Gone, The winds where calm, short, and almost non existent. The rain and fire had vanished completely. The thunder and lightning had ceased, while the clouds had whisked away and vanished. While the weather was back to being as it should, the passion was still thick and heavy, though the action was now calm. Little did the two know, that their labor would bare fruit, and bring their world a handful.
.: The Carry :.
The naturally beautiful women, had a natural glow on her own. Now, She carried a second, different kind of glow. Now, after the storm had passed, she carried within her a young child. Growing, slowly, she could not help but feel a pride and joy over the creation within her. The couple was excited. They couldn't wait for the child to be with them in the world. To train and teach, raise and love, They wanted the best for their baby. The two began talking about names, and possible personalities for the child. Knowing how they both grew up in the world, they wondered whom the child would resemble most.
The Fathers life growing up was some what a mystery though it was thought he grew up rather alone, having to learn most things on his own, though being an Uchiha, he was strong and a bit too smart for his own good. A good shinobi with a harsh family history. His future was unknown, though he created himself a nice finish.
The Mothers life growing up was hard. She had a rough time getting close to others. Growing up with her excess chakra, she had to learn to get a grip on her own elements. Unable to touch or get close to others without shocking them, she was forced to grow stronger daily, just to control her own chakra.
Both where determined to be sure that this unborn child's life would be everything they couldn't or didn't have.
.: The Birth :.
The happy couple was walking just outside their home. Hand in hand, the two thought they could not be happier when the Man felt a sharp pain in his hand. The pain was fierce and it felt as if his hand would be ripped from his arm. Doing his best to keep calm, not wanting to startle his beloved, He glanced to his hand. Filled with shock, he noticed the pain was from her grasp. His beloved was holding his hand so tightly, he could not bare it. Her water had broke, and the contractions had begun. With lightning speed, the two where off to the Hospital. There where no problems during the birthing. The only issue for the birthing was the Mothers focus. Because she had to put all her thought on pushing, and breathing during the process, Her chakra was difficult to control. The only, real, worry was when the child was finally free. The young girls body was covered in a slight static, though that soon faded away. Like all babies, the young girl cried when the cord was cut, as did the Mother and though he'd never admit it, The father was able to shed a tier as well. Finally, the happy family was together face to face. The Trio was complete. A parents brightest moment, overflowing with joy as the hardest part of it all was finally over. The nine month labor had given them their bundle of Joy, a Little girl. After all had calmed down, and things settled, when the doctors came back in, after the Mother was able to rest, They brought the child for the happy couple and now Parents, to hold. When asked what they would call their little girl. They both replied, agreeing on the name "Maya".
.: The First Year :.
Their baby girl grew up fast. Months flew by, and the time they had with their child was nothing but memorable. Unlike most children her age, Baby Maya did not cry at odd hours of the night. She would become hungry at regular hours, and she was able to keep to a fairly normal and yet tight schedule. Though some what Odd from the average baby, She was quite healthy. Keeping in the dead center on the growth charts, never being under or over weight. Other than strange behavior, doctors never could find anything "off" or wrong with the child.
While the father could not be around as much as he pleased, He was around when needed. Late at night, after a long day at work, he sacrificed his own sleep for his wife, so that she may sleep after a long day with the baby. He did all he could to help out, though to himself, he didn't do enough. His job kept him away, more than any one liked. Her Mother was proud the day she spoke her first words. The baby girl was around nine months old when she proudly pointed at a, and proclaimed "Momma". Though on that same night, after hearing the news, When her Father went in to check on her, He was shocked to see her still awake, and even more so, though proud to hear her proclaim "Daddy".
It didn't take much through the rest of that year for the young girl to pick more words, letting the parents know it wouldn't take long before she was speaking in full sentences. The Happy Parents where more than proud of their smart child. Looking forward to the life ahead of them. The only regrets laid within the Fathers mind, wishing he could be home more often than he was.
.: The Second and Following Years :.
Time passed by, Oh so quickly for the growing family. The young couples baby girl learned a new word at least once a week. Though the real shock came when she was roughly eighteen ( 18 ) months old. The proud Mother had taken her daughter out for a walk, Carrying the baby on her hip. Roaming around the lands outside their home, they admired the birds and butterfly, trees and clouds together. At the end of their walk, away from home, the Mother sat the baby down, leaning against the trunk of an Apple tree. While she reached for an Apple, the mothers focus was taken from the child. She was startled at a slight tug of her bottoms and squeeze upon her leg. Glancing down with Apple in hand, she saw her baby girl clinging to her. The young child had stood for the first time and hobbled to her mothers leg for balance. Yet another first that the Father had missed, though the proud Mother was over joyed. Scooping her child into her arms, and giving her praise, the happy mom, carried Maya and the Apple, home.
After this brake through, the hard working Father took a day off from work to play with his child, and spend some quality time with his Wife. The three sat around, outside, having their meals and playing games. Once a Month the family gave time to this ritual, and once a Month the young girl was able to spend time with her Father. It was after she was Twenty ( 20 ) Months old that she, not only stood in the door way, but walked out to meet her father. The following month, Young Maya was stable enough and able to run, at least for a short bit.
Just after her Second Birthday, the proud family was able to watch the young girl run, and walk with no problems at all. She was even speaking in full sentences. Everything was normal if not above average with this amazing child. The product of two powerful bloodlines. This young girl was going to have a bright future indeed.
.: The Beginning of a New Breed :.
Fast and Agile, Cunning and Witty, Maya Uchiha was the ideal combination of her parents. She was a quick learner with a bit of playful spunk. A real problem solver while keeping a playful attitude. The young girl loved all things "Girly" though she held a deep appreciation for training and a good spar. She really held up to her nick name and tittle, Princess. Though still very young, she walked and talked with the attitude of a leader. She'd be the first to tell you that she could be a little Brat.
Her potential was fully realized one afternoon when her Father was able to be home. The two where out back, doing a Taijutsu work out, while her Mother was fixing lunch. Adding a little chakra to their moves, the two focused on precision strikes. Her Father was showing off and making her giggle by allowing flames to roll off his fist and into the air, lightning to crackle around his body, and wind to burst off with each strong punch. The young Maya took up a small game of imitating his movements. It was during this imitation of her Father that a slight spark was caught along her knuckles. At first glance it seemed to be part of a Flame. Being the proud Uchiha that he was, he was excited to see his daughter display a sine of the Fire Element, though things took a slight turn. As the young Uchiha continued to practice, the slight spark of a flame turned out to be the end result of a crackling pop from a strain of lightning. The young girl had not begun to develop a Fire Affinity but a Lightning one. The Overwhelming Strength of her Fathers own Lightning Affinity and her Mothers, was strong enough to over take the natural Flame and Re Write her code to bare her the gift of being the first Uchiha with the Lightning Affinity. Nothing but Pride within the family as their Little girl took on her Mothers old Tittle, as the Lightning Princess.
:(Age 5 (now)):
:(Age 10):
:(Age 18+):
ItsMe Genin
Posts : 76 Join date : 2011-04-22 Age : 35
Subject: Jutsu Sun Jul 24, 2011 8:55 pm
.: Jutsu :.
Non Element (a.k.a. Academy, Enhancement and Fuinjutsu):
.: Academy :.
-Wall/Tree Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.) Taught by Mitsubasa Dragil on Monday, July 25, 2011
-Bunshin no Jutsu (Clone Technique) Jutsu Type: Ninjutsu Rank: E rank Cp: 4 + 2 per round maintained Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage. PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked. Taught by Mitsubasa Dragil on Monday, July 25, 2011
-Water Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.) Taught by Seto Uchiha Shikyo on Monday, July 25, 2011
-Rope Escape Technique Jutsu Type: Chakra Manipulation (Int/Wis) Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only) Taught by Seto Uchiha Shikyo on Monday, July 25, 2011
-Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible. (Roleplay only.) Taught by Seto Uchiha Shikyo on Tuesday, July 26, 2011
-Inner Focus Jutsu Type: Taijutsu Rank: E Cp: 2 Description: By finding a brief inner focus one can better channel their chakra into difficult maneuvers. PvP: -2 Cp to the next taijutsu technique the User performs, + 1 Vs. DC roll when learning taijutsu, lasts for 1 attempt. Taught by Shirayuki, Masaki on Friday, Augest 12, 2011
Enhancement
-Chakra Focus: Hands Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution. PvP Effect: 1d4 wis rolls for 1d4 rounds. Taught by Shirayuki, Masaki on Tuesday, Augest 9, 2011
Fire:
-Katon: Burst of Fire Jutsu Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: The User sends a head sized ball of blazing red chakra at the opponent, this is a hijutsu offered to all fire element academy students to learn in every village Most students master this with great ease. PvP Effect: 1d4
Katon: Match Box Jutsu Just Type: Ninjutsu Rank: E Cp: 2 Description: User runs two fingers along the forearm similar to running a match along a rough surface, then brings it close to their lips blowing a flamable ember. PvP Effect: 1 Fire Damage over 1d4 Rounds.
Katon: Breathing Excercise Just Type: Ninjutsu Rank: E Cp: 2 Description: User performs a basic training exercise in breathing control as they inhale and exhale oxygen slowly converting it into heat. PvP Effect:- 2 Cp to the next Fire Jutsu the User performs, + 1 Vs. DC roll when learning Fire Release lasts for 1 attempt.
-Katon: Burning Oil Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user forms a serie of seals after which he/she shoots out an oily substance, which ignites as soon as it touches anything but air. The oild sticks to the ground or target. PvP Effect: Deals 1d4 damage for 1d4+1 rounds to a target, the Target may spend one round Stop Drop, and Rolling to put out the flames Taught by Daichi Matsuoto on Tuesday, August 09, 2011
Katon: Wax Doll Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The User performs a substitution as they melt into hot wax. PvP Effect: Substitution, deal 1d4 Fire damage if hit by close ranged taijutsu attacks. Taught by DM Sasori on Saturday, August 20, 2011
Katon: Body Double Jutsu Type: Ninjutsu Rank: C Cp: 5 + User's Explosive Tag Description: The User performs a substitution with an explosive tag placed in the heart, once the substitution is struck the explosive is triggered. PvP Effect: Substitution. Uses an explosive tag, 2d8 Fire damage AoE. Taught by Mitsubasa Dragil on Monday, August 01, 2011
-Katon: Firebird Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user breathes forth multiple birdlike flames towards the target. PvP Effect: 4d4. Taught by Saori Inka on Monday, August 15, 2011
Custom Fire:
Kiyoraka Hinote :: Custom Jutsu
Kiyoraka Hinote = Pure Fire
Kiyoraka Hinote :: Passions Flame : Charms Jutsu Type: Ninjutsu Rank: -- Cp: 1 CP per Charm Description: With the flick of a wrist, the user sparks to life some flames that circle around their wrist(s). Appearing like charms, the small orbs of fire may be used for various effects. PvP Effect: Each charm can be used for -1 cp on a Fire Jutsu or +2 Damage to a Fire Jutsu.
Level 15+ = May create 3 Charms, May only use 2 per turn. They last for 2d4 rounds, til used, or end of battle.
Level 25+ = May create 6 Charms, May only use 3 per turn. They last for 2d6 rounds, til used, or end of battle.
Level 35+ = May create 8 Charms, May only use 4 per turn. They last til used, or end of battle.
Kiyoraka Hinote :: Flare Barrior Jutsu Type: Ninjutsu Rank: C Cp: 5 to create + 2 per round Description: After a couple of hand seals to focus their chakra, the user flicks their wrist with a flare of flame, forming the fire within their chakra into a round shiled upon their forarm. The shield may be used for defense or to cause some damage. PvP Effect: Block or Shiled bash for 1d6 + Ninjutsu Bonus Damage. ( Block with this Shield is done with Wisdom ) ( A Succesful Block vs Tai/Ken deals Wisdom Ninjutsu Bonus Damage to the Attacker ) Special: The Shield may be tossed, if so, it deals 1d6 damage to up to 1d4-1 targets. ( Always returns to the Maker after a toss )
Kiyoraka Hinote :: Flare of Pride : Mirror Jutsu Type: Ninjutsu Rank: -- Cp: Varies Description: The user pulls upon their own pride, calling upon the fire within, holding their hands out in front of them, palms flat, to form a flat Mirror of Fire. The mirror shows the image of the Attacker and reflects Fire Jutsu back at them ( Counter ). PvP Effect: Costs Reflected Jutsu's CP + Half the cost rounded up. ( Example = Fire Ball Jutsu costs 5 CP, Reflected it costs 5 + 2.5 = 7.5, round up = 8 ) Level 15+ = Can reflect E, D, and C Jutsu Level 25+ = Can reflect E, D, C, and B Jutsu Level 35+ = Can reflect E, D, C, B, and A Jutsu Level 40+ = Can reflect E, D, C, B, A, and S Jutsu ( Cannot Crit )
Kiyoraka Hinote :: Flare Cannon Jutsu Type: Ninjutsu Rank: -- Cp: Varies Description: Forming balls / a ball of fire on the palm of their hand, the user can shoot the flame(s) at their target(s). The ball(s) of fire, explode on contact to cause maximum damage. PvP Effect: Level 15+: 3cp= May Fire 2 shots. ( Each at 1 person or at different targets ) Each shot Deals 1d4 + Wisdom Ninjutsu bonus damage Level 25+: 5cp= May Fire 3 shots. ( Each at 1 person or at different targets ) Each shot Deals 1d6 + Wisdom Ninjutsu bonus damage Level 35+: 13cp= May Fire 5 shots. ( Each at 1 person or at different targets ) Each shot Deals 1d8 + Wisdom Ninjutsu bonus damage Level 40+: 22cp= May Fire 6 shots. ( Each at 1 person or at different targets ) Each shot Deals 1d10 + Wisdom Ninjutsu bonus damage
Lighting:
-Raiton: Numbing Touch Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: The user performs 1 hand seal and flicks an electric charge at a target that when hit numbs the area struck. PvP Effect: 1d4 Lightning Damage, - 1 to roll for 1 round.
-Raiton: Tension Excercise Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: The User performs a basic training exercise in working their electrical nervous systems, charging chakra to their muscles all the while creating a vibration that would generate static discharge. PvP Effect: - 2 Cp to the next Lightning Jutsu the User performs, + 1 Vs. DC roll when learning Lightning Release lasts for 1 attempt.
-Raiton: Static Blast Jutsu Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: With some simple seals the user sends a small spark of electricty towards the opponent. PvP Effect: 1d4 damage.
-Static Cling Jutsu Type: Ninjutsu (WIS) Rank: C Cp: 5 Description: (Handseals: Horse > Monkey > Ox > Ram > Bird > Ram) User would send out a jolt of highly ionized electricity that when hit would cause the air around a target to crackle intensely. PvP: 2d6 Lightning DMG + 1d4 Lightning DMG per Round (add -2 Rolls via Weapons / Ninja Tools) for 1d4 Rounds. Taught by DM Juugo on Wednesday, August 03, 2011
-Raiton: Thunder Call Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user would gather up an amount of chakra needed to form a small ball of concentrated thunder, in an attempt to damage and stun the opponent. PvP Effect: 4d4, Con check DC10 to avoid being stunned for 1 round(or until hit). Taught by Saori Inka on Sunday, August 07, 2011
-Raiton: Chain Lightning Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The User goes through 6 Handseals and thrusts both hands out at a target shooting a bolt of electricity at them that can leap between targets building up power. PvP Effect: AoE up to 3 targets, 2d6 Lightning damage + 2 Lightning damage for every person hit after the first. Taught by DM Haku on Thursday, August 18, 2011
The user pulls a mass of Lightning Chakra to their palm. Using the Chakra to gather metallic particles to their hand. Forming a small metal pearl out of the particles. After building up a mass amount of an Electrical Charge behind the pearl, the user would send the pear off like a shot. As fast as light the metal pearl would fly at the target, Aimed for maximum damage.
PvP Effect:
Stage 1 Level 15+ = 05 CP 1 round, Prepare, 2nd round, Attack +2 vs Block and Dodge 1d10 + 1d6 Damage + DC 10 con check or 1 round stun or until hit / resist (WIS / CON) 1d4 - 1 round cool down May use only Stage 1
Stage 2 Level 25+ = 10 CP 1 round, Prepare, 2nd round, Attack +2 vs Block and Dodge 2d10 + 1d6 Damage + DC 15 con check or 1 round stun or until hit / resist (WIS / CON) 1d4 round cool down May use stage 1, or 2
Stage 3 Level 35+ = 15 CP 1 round, Prepare, 2nd round, Attack +3 vs Block and Dodge 3d10 + 1d6 Damage + DC 15 con check or 1 round stun or until hit / resist (WIS / CON) 1d4 + 1 round cool down May use stage 1, 2, or 3
Stage 4 Level 40 20 CP Only 1 round to Prepare and Attack +4 vs Block and Dodge 1d6 round cool down May use stage 1, 2, 3, or 4
If Hit: DC 20 Con Check Fail Con check = K.O.'d (( Stun )) or until hit / resist (30 Temp Resilience, WIS / CON) Pass Con check = 4d10 + 1d6 Damage and 1 round stun or until hit / resist (WIS / CON)
Kiyoraka Erekiteru :: Particle Blade Jutsu Type: Ninjutsu Rank: C Cp: 5 to create + 2 per round Description: The user reaches out with a Mass Electrical build up in the palm of their hand, calling forth Metallic particles from the air around their hand, and ground below their hand. Using their control over electricity to cause the metallic particles to cling to one another, forming a blade made of Electricity and Metal. The metal particles do not join into one, but instead, are held together by and move about around the electrical energy, creating a chainsaw like effect. PvP Effect: The blade deals 2d8 Lightning damage and damage from the metal particles equal to Ninjutsu Stat DMG Bonus. ( STR damage does NOT apply ) ( WIS is rolled to attack with the blade ) ( Creation of the blade + 1 attack with the blade, may be done on the same round ) ( DEX bonus attacks may not be applied on the round the blade was created )
Kiyoraka Erekiteru :: Recharge Jutsu Type: Ninjutsu / Stance Rank: ??? Cp: 5 to use / 3 per round Description: A small static field covers the user as they stand ready to take in an on coming electrical attack. Like a sponge, the user soaks up the static discharge from a Lightning based jutsu, used against them. PvP Effect: Only effective against Lightning / Electrical Jutsu
Level 15+ = May be used before a Defense roll as Ninjutsu, and as a Stance. May only use against Rank E/D/C Jutsu
:: Ninjutsu :: Soaks up 1/4 th Damage that would have been delt to heal old wounds (( if defense roll wins )) Soaks up 1/10 th Damage dealt to heal old wounds (( if defense roll fails ))
:: Stance :: Soaks up 1/4 th Damage that would have been delt to heal old wounds (( if defense roll wins )) Soaks up 1/10 th Damage dealt to heal old wounds (( if defense roll fails ))
Level 25+ = May be used before a Defense roll as Ninjutsu, and as a Stance. May only use against Rank E/D/C/B Jutsu
:: Ninjutsu :: Soaks up 1/2 th Damage that would have been delt to heal old wounds (( if defense roll wins )) Soaks up 1/5 th ( divide by 10 then multiply by 2 ) Damage dealt to heal old wounds (( if defense roll fails ))
:: Stance :: Soaks up 1/2 th Damage that would have been delt to heal old wounds (( if defense roll wins )) Soaks up 1/5 th ( divide by 10 then multiply by 2 ) Damage dealt to heal old wounds (( if defense roll fails ))
Level 35+ = May be used before a Defense roll as Ninjutsu, and as a Stance. May only use against Rank E/D/C/B/A Jutsu
:: Ninjutsu :: Soaks up 1/2 th Damage that would have been delt to heal old wounds; and Soaks up 1/4 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll wins )) Soaks up 1/5 th ( divide by 10 then multiply by 2 ) Damage dealt to heal old wounds; and 1/10 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll fails ))
:: Stance :: Soaks up 1/2 th Damage that would have been delt to heal old wounds; and Soaks up 1/4 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll wins )) Soaks up 1/5 th ( divide by 10 then multiply by 2 ) Damage dealt to heal old wounds; and 1/10 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll fails ))
Level 40 = May be used before a Defense roll as Ninjutsu, and as a Stance. May be used against any Rank Jutsu. ( E/D/C/B/A/S )
:: Ninjutsu :: Soaks up All Damage that would have been delt to heal old wounds; and Soaks up 1/2 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll wins )) Soaks up 1/3 rd ( rounded down ) Damage dealt to heal old wounds; and 1/5 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll fails ))
:: Stance :: Soaks up All Damage that would have been delt to heal old wounds; and Soaks up 1/2 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll wins )) Soaks up 1/3 rd ( rounded down ) Damage dealt to heal old wounds; and 1/5 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll fails ))
Defensive = The user forms into pure Electricity to Jaunt them self to a spot a few feet away, avoiding an attack.
Offensive = The user forms into pure Electricity and Leaps like a bolt of lightning through the air, past a person, Zapping them along the way.
Travel = The user forms into pure Electricity and vanishes into the sky, like a bolt of lightning shooting up from the earth. A mighty thunder clap is heard as the User and their Companion(s) (( Max 2 )) travel to their destination.
PvP Effect:
Defensive = Lightning Jutsu Substitution or Dodge Offensive = 2d4 Lightning Damage to any one in the path. ( 1d4 targets ) Travel = Port
Level 01+ = Defensive Only Level 15+ = Defensive and Offensive only Level 25+ = Defensive, Offensive, and Travel ( Travel is RP only, may not be used to Escape ) Level 35+ = Defensive, Offensive, and Travel ( Travel is RP and May be used to Escape for user only ) Level 40+ = Defensive, Offensive, and Travel ( Travel is RP and May be used to Escape for the user and up to 2 companions )
Taijutsu:
None yet
Custom Taijutsu:
None yet
Last edited by DM Mei on Wed Aug 24, 2011 2:27 am; edited 27 times in total
ItsMe Genin
Posts : 76 Join date : 2011-04-22 Age : 35
Subject: Re: Princess of Lightning ~ Uchiha Maya Sun Jul 24, 2011 8:57 pm
The user pulls a mass of Lightning Chakra to their palm. Using the Chakra to gather metallic particles to their hand. Forming a small metal pearl out of the particles. After building up a mass amount of an Electrical Charge behind the pearl, the user would send the pear off like a shot. As fast as light the metal pearl would fly at the target, Aimed for maximum damage.
PvP Effect:
Stage 1 Level 15+ = 05 CP 1 round, Prepare, 2nd round, Attack +2 vs Block and Dodge 1d10 + 1d6 Damage + DC 10 con check or 1 round stun or until hit / resist (WIS / CON) 1d4 - 1 round cool down May use only Stage 1
Stage 2 Level 25+ = 10 CP 1 round, Prepare, 2nd round, Attack +2 vs Block and Dodge 2d10 + 1d6 Damage + DC 15 con check or 1 round stun or until hit / resist (WIS / CON) 1d4 round cool down May use stage 1, or 2
Stage 3 Level 35+ = 15 CP 1 round, Prepare, 2nd round, Attack +3 vs Block and Dodge 3d10 + 1d6 Damage + DC 15 con check or 1 round stun or until hit / resist (WIS / CON) 1d4 + 1 round cool down May use stage 1, 2, or 3
Stage 4 Level 40 20 CP Only 1 round to Prepare and Attack +4 vs Block and Dodge 1d6 round cool down May use stage 1, 2, 3, or 4
If Hit: DC 20 Con Check Fail Con check = K.O.'d (( Stun )) or until hit / resist (30 Temp Resilience, WIS / CON) Pass Con check = 4d10 + 1d6 Damage and 1 round stun or until hit / resist (WIS / CON)
Kiyoraka Erekiteru :: Particle Blade Jutsu Type: Ninjutsu Rank: C Cp: 5 to create + 2 per round Description: The user reaches out with a Mass Electrical build up in the palm of their hand, calling forth Metallic particles from the air around their hand, and ground below their hand. Using their control over electricity to cause the metallic particles to cling to one another, forming a blade made of Electricity and Metal. The metal particles do not join into one, but instead, are held together by and move about around the electrical energy, creating a chainsaw like effect. PvP Effect: The blade deals 2d8 Lightning damage and damage from the metal particles equal to Ninjutsu Stat DMG Bonus. ( STR damage does NOT apply ) ( WIS is rolled to attack with the blade ) ( Creation of the blade + 1 attack with the blade, may be done on the same round ) ( DEX bonus attacks may not be applied on the round the blade was created )
Kiyoraka Erekiteru :: Recharge Jutsu Type: Ninjutsu / Stance Rank: ??? Cp: 5 to use / 3 per round Description: A small static field covers the user as they stand ready to take in an on coming electrical attack. Like a sponge, the user soaks up the static discharge from a Lightning based jutsu, used against them. PvP Effect: Only effective against Lightning / Electrical Jutsu Level 15+ = May be used before a Defense roll as Ninjutsu, and as a Stance. May only use against Rank E/D/C Jutsu
:: Ninjutsu :: Soaks up 1/4 th Damage that would have been delt to heal old wounds (( if defense roll wins )) Soaks up 1/10 th Damage dealt to heal old wounds (( if defense roll fails ))
:: Stance :: Soaks up 1/4 th Damage that would have been delt to heal old wounds (( if defense roll wins )) Soaks up 1/10 th Damage dealt to heal old wounds (( if defense roll fails ))
Level 25+ = May be used before a Defense roll as Ninjutsu, and as a Stance. May only use against Rank E/D/C/B Jutsu
:: Ninjutsu :: Soaks up 1/2 th Damage that would have been delt to heal old wounds (( if defense roll wins )) Soaks up 1/5 th ( divide by 10 then multiply by 2 ) Damage dealt to heal old wounds (( if defense roll fails ))
:: Stance :: Soaks up 1/2 th Damage that would have been delt to heal old wounds (( if defense roll wins )) Soaks up 1/5 th ( divide by 10 then multiply by 2 ) Damage dealt to heal old wounds (( if defense roll fails ))
Level 35+ = May be used before a Defense roll as Ninjutsu, and as a Stance. May only use against Rank E/D/C/B/A Jutsu
:: Ninjutsu :: Soaks up 1/2 th Damage that would have been delt to heal old wounds; and Soaks up 1/4 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll wins )) Soaks up 1/5 th ( divide by 10 then multiply by 2 ) Damage dealt to heal old wounds; and 1/10 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll fails ))
:: Stance :: Soaks up 1/2 th Damage that would have been delt to heal old wounds; and Soaks up 1/4 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll wins )) Soaks up 1/5 th ( divide by 10 then multiply by 2 ) Damage dealt to heal old wounds; and 1/10 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll fails ))
Level 40 = May be used before a Defense roll as Ninjutsu, and as a Stance. May be used against any Rank Jutsu. ( E/D/C/B/A/S )
:: Ninjutsu :: Soaks up All Damage that would have been delt to heal old wounds; and Soaks up 1/2 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll wins )) Soaks up 1/3 rd ( rounded down ) Damage dealt to heal old wounds; and 1/5 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll fails ))
:: Stance :: Soaks up All Damage that would have been delt to heal old wounds; and Soaks up 1/2 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll wins )) Soaks up 1/3 rd ( rounded down ) Damage dealt to heal old wounds; and 1/5 th the CP used for the Lightning Jutsu by the Attacker to replenish the Defenders CP (( if defense roll fails ))
Defensive = The user forms into pure Electricity to Jaunt them self to a spot a few feet away, avoiding an attack.
Offensive = The user forms into pure Electricity and Leaps like a bolt of lightning through the air, past a person, Zapping them along the way.
Travel = The user forms into pure Electricity and vanishes into the sky, like a bolt of lightning shooting up from the earth. A mighty thunder clap is heard as the User and their Companion(s) (( Max 2 )) travel to their destination.
PvP Effect:
Defensive = Lightning Jutsu Substitution or Dodge Offensive = 2d4 Lightning Damage to any one in the path. ( 1d4 targets ) Travel = Port
Level 01+ = Defensive Only Level 15+ = Defensive and Offensive only Level 25+ = Defensive, Offensive, and Travel ( Travel is RP only, may not be used to Escape ) Level 35+ = Defensive, Offensive, and Travel ( Travel is RP and May be used to Escape for user only ) Level 40+ = Defensive, Offensive, and Travel ( Travel is RP and May be used to Escape for the user and up to 2 companions )
Custom Fire Jutsu = Payed = 85 = DM Chiyo = Monday, August 15, 2011
Custom Jutsu:
Kiyoraka Hinote :: Custom Jutsu
Kiyoraka Hinote = Pure Fire
Kiyoraka Hinote :: Passions Flame : Charms Jutsu Type: Ninjutsu Rank: -- Cp: 1 CP per Charm Description: With the flick of a wrist, the user sparks to life some flames that circle around their wrist(s). Appearing like charms, the small orbs of fire may be used for various effects. PvP Effect: Each charm can be used for -1 cp on a Fire Jutsu or +2 Damage to a Fire Jutsu.
Level 15+ = May create 3 Charms, May only use 2 per turn. They last for 2d4 rounds, til used, or end of battle.
Level 25+ = May create 6 Charms, May only use 3 per turn. They last for 2d6 rounds, til used, or end of battle.
Level 35+ = May create 8 Charms, May only use 4 per turn. They last til used, or end of battle.
Kiyoraka Hinote :: Flare Barrior Jutsu Type: Ninjutsu Rank: C Cp: 5 to create + 2 per round Description: After a couple of hand seals to focus their chakra, the user flicks their wrist with a flare of flame, forming the fire within their chakra into a round shiled upon their forarm. The shield may be used for defense or to cause some damage. PvP Effect: Block or Shiled bash for 1d6 + Ninjutsu Bonus Damage. ( Block with this Shield is done with Wisdom ) ( A Succesful Block vs Tai/Ken deals Wisdom Ninjutsu Bonus Damage to the Attacker ) Special: The Shield may be tossed, if so, it deals 1d6 damage to up to 1d4-1 targets. ( Always returns to the Maker after a toss )
Kiyoraka Hinote :: Flare of Pride : Mirror Jutsu Type: Ninjutsu Rank: -- Cp: Varies Description: The user pulls upon their own pride, calling upon the fire within, holding their hands out in front of them, palms flat, to form a flat Mirror of Fire. The mirror shows the image of the Attacker and reflects Fire Jutsu back at them ( Counter ). PvP Effect: Costs Reflected Jutsu's CP + Half the cost rounded up. ( Example = Fire Ball Jutsu costs 5 CP, Reflected it costs 5 + 2.5 = 7.5, round up = 8 ) Level 15+ = Can reflect E, D, and C Jutsu Level 25+ = Can reflect E, D, C, and B Jutsu Level 35+ = Can reflect E, D, C, B, and A Jutsu Level 40+ = Can reflect E, D, C, B, A, and S Jutsu ( Cannot Crit )
Kiyoraka Hinote :: Flare Cannon Jutsu Type: Ninjutsu Rank: -- Cp: Varies Description: Forming balls / a ball of fire on the palm of their hand, the user can shoot the flame(s) at their target(s). The ball(s) of fire, explode on contact to cause maximum damage. PvP Effect: Level 15+: 3cp= May Fire 2 shots. ( Each at 1 person or at different targets ) Each shot Deals 1d4 + Wisdom Ninjutsu bonus damage Level 25+: 5cp= May Fire 3 shots. ( Each at 1 person or at different targets ) Each shot Deals 1d6 + Wisdom Ninjutsu bonus damage Level 35+: 13cp= May Fire 5 shots. ( Each at 1 person or at different targets ) Each shot Deals 1d8 + Wisdom Ninjutsu bonus damage Level 40+: 22cp= May Fire 6 shots. ( Each at 1 person or at different targets ) Each shot Deals 1d10 + Wisdom Ninjutsu bonus damage
Maximum Token Cap = 300 // 500
:(What's Counts as Part of the Maximum Cap):
Uchiha = 300 Tokens
Total Actually Spent = 455
Last edited by DM Mei on Mon Aug 15, 2011 9:26 pm; edited 6 times in total
E :: 000 :: 000 D :: 001 :: 000 C :: 000 :: 000 B :: 000 :: 000 A :: 000 :: 000 S :: 000 :: 000
:(The Name of Missions Maya has been on.):
D Rank = Cats and Dogs Gon' Wild!!
Last edited by DM Mei on Tue Aug 16, 2011 2:05 am; edited 2 times in total
ItsMe Genin
Posts : 76 Join date : 2011-04-22 Age : 35
Subject: Re: Princess of Lightning ~ Uchiha Maya Sun Jul 31, 2011 10:50 pm
ItsMe Genin
Posts : 76 Join date : 2011-04-22 Age : 35
Subject: Re: Princess of Lightning ~ Uchiha Maya Wed Aug 24, 2011 3:15 am
Top Secret Journals of Maya Uchiha
Age 5, Beginning of the Academy:
Daddy and Momma have finally said its ok for me to join the Academy. Both are being very supportive. I can't wait to get started. I'm really looking forward to it. Daddy says he expects great things from me, He really knows how to pile on the pressure. Mommy says she knows I'll do fine, and she reminds me about my bloodline and heritage.
The teachers at the Academy are a bit worried. They tell my parents that they are afraid I wont make friends. While they say I should do fine, and shouldn't have any troubles passing my classes, they say friends are important at a young age.
I'll just have to show them up, be as smart as Daddy and Mommy say I am, while making friends. This Academy life shouldn't be all too hard, it even seems like it might be fun.
Age 5+, Middle of the Academy:
Finally, we are on vacation. All the Academy students are able to stay home for a few weeks and relax. I'm a bit worried though. The work is easy, but making friends is rather hard. Why is it, I seem to get along with the teachers more so than I do the students? Aren't they my age? This should be easy.
Ahead of the class, though Daddy acts like he expected it, while Momma is being Momma, and over reacting in joy again. She practically threw a party, and took me clothing shopping. When Class starts again, I really only have one more jutsu to learn, and I could technically graduate, but Daddy says I still have to wait till the end of the year like every one else.
I suppose, After I learn my last jutsu, I'll really buckle down and do my best to gain some new friends. I'm not sure as to why they don't like me, its almost like they are afraid of me, but that's silly.
Right?
Age 6, Academy Graduation:
Totally not going to waist my time writing, though I should say something.
FREEDOM!!!!!!
Age 7, Genin Entry 1:
I thought the days and life of being a Genin would be fun. I've done nothing but read books and continue my workouts. Kids my age, Still ignore me.
More to Come at a Later Date
ItsMe Genin
Posts : 76 Join date : 2011-04-22 Age : 35
Subject: Re: Princess of Lightning ~ Uchiha Maya Mon Oct 17, 2011 9:52 am