Trevguy Chuunin
Posts : 117 Join date : 2010-02-27 Age : 35 Location : Not here.
| Subject: Lirin Sanako - The Silver eyed B----. Sat Feb 27, 2010 9:29 pm | |
| - Spoiler:
[Lirin when she's growed up.] Height: 5'3" Weight: 117 Ibs Eyes: Silver (Doukagan dojutsu) Hair: Blonde. Roughly shoulder length when un-bound, Asymetrical. Personality quirks: Speaks in the third person. Has an aversion to sushi. Enjoys riceballs. Falls asleep during thunderstorms. Age on character creation: 15. Rank: S-Rank Jounin of Konohagakure. Current Age: 25 Marital status: Single Parents: Mother deceased (Natural causes, Kumo kunoichi), Father retired. Does tailoring work in spare time. Villiage: Konoha, formerly mist. Date of Birth: April 15th Lirin no longer passes as the child she once was. Now she's a fully grown woman. At the age of twenty five years old. Her personality could be called both endearing and sadistic. Often times Lirin will go into detail of how she wants to cut someone. Sometimes she won't. Mostly? She's a nutjob who's embraced her own insanity and stopped questioning why it feels so good to kill. She's a wonderful teacher and masks her own insanity around young students. She doesn't want more of her wandering around, after all....She wouldn't be unique. Likes: Food, people, fast music, cold drinks. Apples. Human flesh. Dislikes: Stupid people, hot drinks, oppressively hot weather. Sushi. Typical clothing: Oversized baggy sweater with pockets absolutely everywhere, sleeveless shirt (Generally black, actually body suit should she lose her shorts for some unforseen reason.) and shorts (Khaki) beneath. boots. Headband is tied around her waist. OR A black sailor fuku, with gold ribbons. Her skirt is a -little- too short for most mens comfort. The underside of said skirt has pockets. How it doesn't fall down is a mystery. Goals: Become Genin.Become ChuuninBecome Jounin.Stab people.Discover solution for constant appetite. Ascend past her bloodlines limitations as so many others do. Kit: 3 Kunai / 3 Shuriken / 2 Ninja Wire / 1 Explosive Tag / 1 Smoke Bomb / 1 Chakra Pill Elements: Raiton,Suiton, Fuuton,Hiton, KatonCurrently learned techniques: Works in progress: -
Scrolls in ownership
-Raiton: Electrifying Touch Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user gathers chakra into a fingertip, then he attempts to electrify a target by touching him. The finger doesn't get engulfed in the chakra PvP Effect: Deals 1d20 + 2d4
Hiton: Shining exercise Jutsu Type: Ninjutsu Rank: E Cost: 2 Description: The user focuses chakra into their hands. This projects a beam of light from their hands and prepares them for greater jutsu. PvP: -2 cost/DC to next Light jutsu performed.
Hiton: Helpful Archon Jutsu Type: Ninjutsu Rank: C Cost: 6 + 2 Cp Maintenance Description: This jutsu summons a small orb of light to serve as a familiar for the user. It casts off enough light to light a room and may take simple commands. PvP: Summons a sphere of light with 10 hp to the casters side (Max. 1). It attacks with the users wisdom and deals 1d4 + wisdom damage. Duration 1d4 Rounds.
Hiton: Gleaming Dagger Jutsu Type: Ninjutsu Rank: C Cost: 2 Cp per Kunai Description: The user of this jutsu draws their hand back, tossing a small blade of light at their target. PvP: Kunai Rules used via WIS. Includes Multitool use and adds Ninjutsu bonus damage.
Hiton: Raging Heavens Gaze Jutsu Type: Ninjutsu Rank: B Cost: 10 Cp Description: This jutsu differs from the usual in that the user isn't the source of the attack. No, in this case the user manipulates the light cast from the moon into a massive beam to come surging down on the opponent. PvP: 3d8+1d4 DMG, and for 1d4-1 (Min. 1) Rounds target cannot perform "Hide" (Includes via Jutsu)
Hiton: Spiteful Gods Wish Jutsu Type: Ninjutsu Rank: A Cost: 15 Cp + 3 CP Maintenance Description: The user of this jutsu must make physical contact with the targets lips. If successful, this kiss-based attack causes excuciating pain in the targets eyes as they are filled with an absolutely blinding light, rendering dojutsu ineffective PvP: - 3 ATK / DEF Rolls (Vs Dojutsu another - 2), Spot Rolls are halved. Duration 1d4+2 Rounds.
Hiton: Sin Purging Sky Cannon Jutsu Type: Ninjutsu Rank: S Cp: 25 Description: The user of this jutsu gathers an absolutely ridiculous amount of chakra. So much so that they begin to glow from the ears, eyes, nose and mouth. They then proceed to focus it on a direction and release, creating an absolutely colossal beam of energy capable of leveling mountains for miles. PvP: ATK AoE in a Line (Target + Targets behind them), Unblockable. 3d10+2d6+2d4 DMG
Learned Katon - Spoiler:
Rank E
-Katon: Burst of Fire Jutsu Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: The User sends a head sized ball of blazing red chakra at the opponent, this is a hijutsu offered to all fire element academy students to learn in every village Most students master this with great ease. PvP Effect: 1d4
Katon: Match Box Jutsu Just Type: Ninjutsu Rank: E Cp: 2 Description: User runs two fingers along the forearm similar to running a match along a rough surface, then brings it close to their lips blowing a flamable ember. PvP Effect: 1 Fire Damage over 1d4 Rounds.
Katon: Breathing Excercise Just Type: Ninjutsu Rank: E Cp: 2 Description: User performs a basic training exercise in breathing control as they inhale and exhale oxygen slowly converting it into heat. PvP Effect:- 2 Cp to the next Fire Jutsu the User performs, + 1 Vs. DC roll when learning Fire Release lasts for 1 attempt.
Rank D
Katon: Wax Doll Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The User performs a substitution as they melt into hot wax. PvP Effect: Substitution, deal 1d4 Fire damage if hit by close ranged taijutsu attacks.
Katon: Serpent's Hiss Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: User performs a series of handseals placing both hands on their core area and then spits out a flammable liquid that on impact makes a soft hiss. PvP Effect: 1d4 Fire damage + 2 fire damage per round for 1d4 rounds.
-Katon: Enflamed Shuriken Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user creates a serie of flaming shurikens, which he/she sends towards the target, burning him. PvP Effect: Deals 1d10 damage
-Katon: Burning Oil Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user forms a serie of seals after which he/she shoots out an oily substance, which ignites as soon as it touches anything but air. The oild sticks to the ground or target. PvP Effect: Deals 1d4 damage for 1d4+1 rounds to a target, the Target may spend one round Stop Drop, and Rolling to put out the flames
-Katon: Tongue of Flame Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user forms the needed seals after which he exhales and spews forth a small amount of fire. PvP Effect: 1d10
-Fists of the Fiery Warrior Jutsu Type: Taijutsu Rank: D Cp: 2 Description: The user engulfs his feet and fists with flames, after which he attmpts to strike the target. PvP Effect: Rank Damage + 1d4
Rank A
Katon: Column of Fire Jutsu Jutsu Type: Ninjutsu Cp: 13 Description: The user makes fire shoot out of the ground, like a geiser. Burning the opponent PvP Effect: 1d20+4d4.
Kaen Tekkidan CP: 13 Description: Fire-hame-ha. Or Fire-sengan. Damage: 4d10
Kenjutsu and Summoning Arts. - Spoiler:
Rashomon: The Triple Rashomon Gates Jutsu Type: Ninjutsu, Senjutsu, Jikukin-jutsu Rank: S Cp: 25
Description: The pinnacle defense move of the Rashomon Gate style. The summoner calls on all the Invulnerable Gate (red) the Chakra devouring Gate (green) and the final blue Gate of Healing. The Blue Gate appears like the first only rather then a demonic face it has the face of a weeping angel with bejeweled teardrops. Rumor has it that this technique is capable of halting even the hand of a vengeful god.
PvP Effect: Use before any defense roll (Including con), or in response to being hit with a counter. The User gains an additional 30 DR until the end of his next turn, if an attack fails to inflict damage against the user the user is immune to any status, negatives, or other adverse effects such as stunning and the like as the attack failed to connect. Upon using the Triple Rashomon the user is removed of all outside negative external effects (such as degeneration, negatives to rolls or stats, etc.) Note: Can Block Unblockables and you cannot ignore the Gate's DR Note: Does not apply to Genjutsu (obviously) Teacher: Jubei.
Rashomon: The Double Gates Jutsu Type: Ninjutsu, Senjutsu, Jikukin-jutsu Rank: S Cp: 20
Description: As the single Rashomon, however it also summons the green Rashomon Gate to aid the red. The Green Rashomon appears nearly identical to the Red gate only covered in chains and numerous Shinto talismans. While the red gate is designed to be nigh invulnerable to physical assault this gate is designed to devour incoming chakra and spiritual forces as well.
PvP Effect: Use before any defense roll (Including con). The User gains an additional 20 DR until the end of his next turn, if an attack fails to inflict damage against the user the user is immune to any status, negatives, or other adverse effects such as stunning and the like as the attack failed to connect. Note: Can Block Unblockables and you cannot ignore the Gate's DR Teacher: Jubei.
Rashomon: First Gate Jutsu Type: Ninjutsu, Senjutsu, Jikukin-jutsu Rank: A Cp: 13
Description: The user calls on the great Rashomon Gate to intercept an attack, the Rashomon gate is a gargantuan semi-intelligent gate, made from redwood and adamantine, with a demonic looking face over the doors It acts as a shield creating a wall between the summoner and the attack and is capable of moving with directions from the summoner’s hand.
PvP Effect: Use before any defense roll (Including con), User gains an additional 10 DR until the end of his next turn, if an attack fails to inflict damage against the user the user is immune to any status, negatives, or other adverse effects such as stunning and the like as the attack failed to connect. Note: Can Block Unblockables and you cannot ignore the Gate's DR Note: Does not apply to Genjutsu (obviously) Teacher: Jubei
Chakra Burst Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: You release a shockwave of chakra knocking everyone around you to the ground. PvP Effect: Everyone makes an Opposed STR/DEX/WIS check vs your WIS Roll failure makes them fall to the ground stunned for 1 round(or until hit) and they also take 2d10 + WIS chart bonus damage. Teacher: Copied from Jubei via Doukagan
Rank C
Disarming Strike Justsu Type: Kenjutsu Rank C Cp: 5 Description: The user would make attack using the side of their weapon to force their target to drop any weapon they may be holding. PvP Effect: No weapon damage, The target makes a STR/DEX roll against the attack or is disarmed for 1d4 rounds, then they may reclaim their weapon as a free action. Teacher: Jubei
Flickering Defence Justsu Type: Kenjutsu Rank C Cp: 5 Description: A blazingly quick defence that relies on speed to prevent an incoming physical attack. PvP Effect: +2 to block Kenjutsu or Taijutsu. Teacher: Jubei. Copied via Doukagan
-Shadow Kunai Jutsu Type: Taijutsu Rank: C Cp: 5 Description: The user makes a seal as they wing a kunai causing two kunai to hide in the first ones shadow. PvP Effect: Uses up two kunai's and does normal kunai dmg. But the throw get no - penalty to it. Teacher: Copied from Jubei via Doukagan
Hiton - Spoiler:
-Blades of Light Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user releases light chakra, forming it into thin blades and sending them whizzing at the target, piercing into them. PvP Effect: Deals 1d10 damage to an opponent.
Hiton: Shining exercise Jutsu Type: Ninjutsu Rank: E Cost: 2 Description: The user focuses chakra into their hands. This projects a beam of light from their hands and prepares them for greater jutsu. PvP: -2 cost/DC to next Light jutsu performed.
Hiton: Helpful Archon Jutsu Type: Ninjutsu Rank: C Cost: 6 + 2 Cp Maintenance Description: This jutsu summons a small orb of light to serve as a familiar for the user. It casts off enough light to light a room and may take simple commands. PvP: Summons a sphere of light with 10 hp to the casters side (Max. 1). It attacks with the users wisdom and deals 1d4 + wisdom damage. Duration 1d4 Rounds.
Hiton: Gleaming Dagger Jutsu Type: Ninjutsu Rank: C Cost: 2 Cp per Kunai Description: The user of this jutsu draws their hand back, tossing a small blade of light at their target. PvP: Kunai Rules used via WIS. Includes Multitool use and adds Ninjutsu bonus damage.
Hiton: Raging Heavens Gaze Jutsu Type: Ninjutsu Rank: B Cost: 10 Cp Description: This jutsu differs from the usual in that the user isn't the source of the attack. No, in this case the user manipulates the light cast from the moon into a massive beam to come surging down on the opponent. PvP: 3d8+1d4 DMG, and for 1d4-1 (Min. 1) Rounds target cannot perform "Hide" (Includes via Jutsu)
Seiken: Yaiba no Kami (Light jutsu sub-branch.) Jutsu Type: Ninjutsu Rank: B Cp: 8 / + 3 Maintenance + 5 (If duel wielding) Description: After performing the seals necessarily for this jutsu, the user summons an enormouse blade of pure light. It fights with the following statistics. This blade lasts either until disarmed, until combat ends, or until the user wishes it. ( Do note: Disarming is any jutsu that removes a weapon from the wielders grasp.). PvP: Create a Weapon that deals Large Weapon Rank DMG (+2d8 if duel wielding) (No Penalty, - 2 if Dual-Wield), Bypass 3 DR, User can ATK via WIS (Add Ninjutsu DMG Bonus). Can be ended as a free action. Teacher: Creator
Hiton: Spiteful Gods Wish Jutsu Type: Ninjutsu Rank: A Cost: 15 Cp + 3 CP Maintenance Description: The user of this jutsu must make physical contact with the targets lips. If successful, this kiss-based attack causes excuciating pain in the targets eyes as they are filled with an absolutely blinding light, rendering dojutsu ineffective PvP: - 3 ATK / DEF Rolls (Vs Dojutsu another - 2), Spot Rolls are halved. Duration 1d4+2 Rounds.
Hiton: Sin Purging Sky Cannon Jutsu Type: Ninjutsu Rank: S Cp: 25 Description: The user of this jutsu gathers an absolutely ridiculous amount of chakra. So much so that they begin to glow from the ears, eyes, nose and mouth. They then proceed to focus it on a direction and release, creating an absolutely colossal beam of energy capable of leveling mountains for miles. PvP: ATK AoE in a Line (Target + Targets behind them), Unblockable. 3d10+2d6+2d4 DMG
Suiton - Spoiler:
Suiton: Balancing Exercise Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: The User performs a basic training exercise in maintaining their balance either physically or spiritually to keep their chakra in a constant and subtle flow with the water jutsu yet to be performed. PvP Effect: - 2 Cp to the next Water jutsu the User performs, + 1 Vs. DC roll when learning Water Release lasts for 1 attempt. Teacher: Copied while teaching to Ryuunosuke Yuuta
-Suiton:: Water Prison Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 4 + 2 per round maintained Description: utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. PvP Effect: No Damage, User can hold the target in the prison for 1d6 Rounds, and or they run out of chakra or until the opponent beats an opposed wisdom check made each round vs the Original wisdom roll they were trapped with. The prison breaks when the person holding the prison, or the person within the prison, get hit. Teacher: Copied from Netsuke via Doukagan
-Suiton: Water Dragon Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user makes a long list of hand seals, forming a dragon projectile made of water to crash down and strike the target. PvP Effect: 3d8+1d10, Unblockable Teacher: Copied from Netsuke via Doukagan
Suiton: San no Arashi (Acid Storm) Jutsu Type: Ninjutsu Rank: A Cp: 13 / + 2 Maintenance Description: The user performs a series of seals and from the sky begins falling a heavy, black rain. Exposed flesh and weapons are steadily disolved and eroded and the very ground begins to crumble as the poluted rain seeps down below. The damage from this jutsu can take weeks to repair in the case of the terrain. PvP: Mass AoE (Except User & Allies) - 3 Weapon / Ninja Tool Rolls (Includes DMG) + 1d6 DMG per round (Bypass DR). Duration 1d6 Rounds.
Fuuton - Spoiler:
-Fuuton: Stretching Exercise Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: User performs a basic training exercise in stretching as it opens the blood vessels and releases the tension of the body for swift and precise movements. PvP Effect: - 2 Cp to the next Wind Jutsu the User performs, + 1 Vs. DC roll when learning Wind Release lasts for 1 attempt.
-Fuuton: Wind Funnel Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The User performs a 3 handseals as wind begins to kick up around them into a mini whirlwind that is capable of redirecting a portion of an attack back at the source. PvP: Block, reflect 1d4 damage from an attack to the source.
-Fuuton: Ominous Wind Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: A chilling gust blows through the area, and then an eerie calm. PvP Effect: Up to 1d4 Targets, 1d4 Wind Damage + - 2 to roll for 1 Round.
-Fuuton: Wind Disturbance Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user blows a burst of air that lingers kicking up rocks, leaves and grass to make it harder for their opponent to focus. PvP Effect: -1 to rolls for 1d6/3 rounds (rounded up).
-Fuuton: Small Wind Blast Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user blows air from their mouth in a concentrated line to hurl an opponent away. PVP Effect: 1d10 damage.
-Fuuton: Flying Kunai Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 + 2 per additional kunai or shuriken thrown. Description: The Ninjutsu user throws their kunai/shuriken using their wind element to give it direction. This technique is often used by ninjutsu users with poor taijutsu skills. PvP Effect: Normal damage and penalties for multiple weapons except the attack roll is made with Wisdom.
-Fuuton: Whirlwind Kick Jutsu Type: Taijutsu Rank: D Cp: 4 Description: The user jumps into the air and using their wind element increases the speed of their rotation as they kick their opponent. PvP Effect: Rank damage + 1d4 Can be used to block, when used to block the technique does 1 dmg
-Fuuton: Streaming Wall Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The User performs 10 Handseals and quickly thrusts their arms into the air as a torrent of wind bursts from the ground with intense force to cut flesh. PvP Effect: AoE Block. + 2 to roll, 2d6 Wind Damage to attacker of a close ranged Taijutsu / Kenjutsu attack.
Fuuton: Aero Shield Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The User performs 12 handseals as they begin to channel the wind to encircle them in a protective shell. PvP Effect: Used before a defense roll, User gains 10 DR for 1d4 Rounds (DR is not constant, it lowers with damage taken) Teacher: Copied from Anara 'Soultaker' Kirino via Doukagan.
-Fuuton: Blasting Wave Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user creates a constant flow of wind in a single direction away from him making it virtually impossible for an opponent to get near him while it persists. PvP Effect: 1d8, and the target is unable to attack for 1d4 rounds. Unblockable Teacher: Copied from Kyuubi via Doukagan.
Fuuton: Wind Dragon Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user goes through a long amount of handseal, after which a wind dragon emerges. The dragon attempts to destroy the target. PvP Effect: Deals 5d6 damage to the target. Unblockable Teacher: Copied from Hyobe Arashi via Doukagan
-Fuuton: Blade of Air Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user creates a blade of air that can cut through most steel. PvP Effect: Does 2d8 damage and the user gains automatic proficiency with the blade, the wind blade lasts for 1d6 rounds (Str damage does not apply) Teacher: Leaf chuunin teacher (Controlled: DM Sunshine)
-Fuuton: Whirlwind Prison Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 + 2 for each round maintained Description: The ninjutsu forms their seals then holds out a hand close to their target. Wind bursts forth in a circular motion becoming a sphere of rapidly moving air. The air moves fast enough to repel any attacks from the inside and the downward flow of the air keeps the targets arms unable to move, usually dropping them to their knees. PvP Effect: The target is unable to move/attack for 1d4 rounds or until they succeed a STR check vs the WIS check they were trapped with. The user may not attack them directly, but using Solid clones is a way to attack the immobile target. Target is free when struck. Teacher: Copied from Aoki, Yuudai via Doukagan after teaching via scroll
Raiton - Spoiler:
Raiton: Ryouiki Rank: A+ Cp:15 + 3 CP Maintenance Description: This technique is one that takes a while to completely manifest, as the user slowly releases tiny invisible electrical particles into his surrounding area, constantly doing so to fuel up an upcoming attack of the lightning element, as it grows stronger it will follow the movement of the user aiding him. The user goes through Four handseals, and as he finishes the last, he has to maintain the seal for as long as he intends to release the particles into the wind with a single hand.
Once the user has released the satisfying amount of electricity into the wind, he may release the seal, and now use a technique which will guide the flowing invisible particles to the strike. Having covered the entire area with electricity invisible to the naked eye, sao can direct it at any individual he desire fit, only with the use of a look.
Pvp: For 1d4+2 Rounds, User summons an electrical field that ATKs with User's WIS for 1d6 Lightning DMG, after User's Turn. Each round the electrical field DMG deals an extra + 1d6 Lightning DMG (Max. 5d6 Total, Lightning DMG from this Jutsu Bypasses 5 DR).
-Chidori Jutsu Type: Ninjutsu Rank: A Cp: 13 Description: Ninjutsu technique developed by Uchiha Ikki utilizing the Lightning Element. Chidori allows him to cut through any foe. This force is their chakra altered in nature to an electrical current. By altering the shape of the force, similar to an electrical discharge, they can decide the power and range of the attack. PvP Effect: Deals 3d10 + 1d6 damage. Pierces 10 DR. Teacer: Copied from Hyobe Arashi
-Raiton: Lightning Aura Jutsu Jutsu Type: Ninjutsu Rank: A CP: 13 Description: The user channels chakra into his own aura, making it engulfed by electricty. Creeating a defending, and lethal shield. PvP Effect: Lasts for 1d6+1 rounds, all taijutsu attacks, successful or not, against the user deal 3d4 damage to the user of the taijutsu move, the user of this jutsu is immune to B rank and lower electric attacks and damge for the duration of the jutsu. Teacher: DM Sasori
-Raiton: Shadow Lightning Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The User performs 10 handseals as they begin to mold Lightning Chakra in the palm of their hands and increasing the intensity of the chakra to the point it becomes almost blinding. When released as a blue stream of lightning, it not only deals damage but pierces the target's Chakra System. PvP Effect: 2d10 Lightning Damage + 1d8 CP Damage. (CP Damage bypasses DR) -Copied from Yumi Sugita via Doukagan
Raiton: Electrifying Touch Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user gathers chakra into a fingertip, then he attempts to electrify a target by touching him. The finger doesn't get engulfed in the chakra PvP Effect: Deals 1d20 + 2d4 Teacher: Self taught. Scroll given by Seto (DM Kyuubi)
Raiton: Lightning Dragon Jutsu Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The user goes through a long amount of handseal, after which a lightning dragon emerges. The dragon attempts to destroy the target. PvP Effect: Deals 5d6 electricity damage to the target. Unblockable Teacher: Begun by DM Freakshow controlled NPC Jounin. Continued by Handashi Ramamochi. Self finished over course of 6 months.
-Raiton: Lightning Current Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: The User attracts a lightning based attack and guides it along their body from one arm to the other, shooting it out from their finger tips to another target. PvP Effect: Block, Redirect a Lightning Based Jutsu at another target. Teacher: Copied from Kenshin via Doukagan
-Raiton: Thunder Call Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user would gather up an amount of chakra needed to form a small ball of concentrated thunder, in an attempt to damage and stun the opponent. PvP Effect: 4d4, Con check DC10 to avoid being stunned for 1 round(or until hit). Teacher: Handashi Ramamochi.
-Raiton: Fan of Lightning Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description:The user forms handseals and then aims two open palms to the center between the target, the gathered chakra wil shoot forward like a small electrical wave. PvP Effect: Deals 1d10 to 1d4+1 targets that are close range. Teacher: Handashi Ramamochi
-Raiton: Chain Lightning Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The User goes through 6 Handseals and thrusts both hands out at a target shooting a bolt of electricity at them that can leap between targets building up power. PvP Effect: AoE up to 3 targets, 2d6 Lightning damage base. + 2 Lightning damage for every person hit after the first. Teacher: Handashi Ramamochi
-Electric Zap Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user shocks an opponent lightly, after having performed some easy handseals. PVP Effect: 1d10 damage. Teacher: Handashi Ramamochi
-Raiton: Paralyzing Jolt Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user forms handseals, then a small paralyzing jolt shoots towards the target. In an attempt to paralyze him. PvP Effect: The target is stunned for 1 round by the electric volt. If hit, the stun ends. Teacher: Kiyoshi Kaguya.
-Raiton: Light Screen Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: With 2 Handseals the User creates a wall of static electricity that on contact numbs a target's body temporarily. PvP Effect: Block, - 2 to defense for 1 round Vs close ranged Taijutsu Attacks. Teacher: Handashi Ramamochi.
-Raiton: Sparking Wall Jutsu Jutsu Type: Taijutsu Rank: D Cp: 2 Description: The user channels chakra to his hands, after which he creates a protective wall of electricity. Either to attack or defend himself. PvP: Rank damage + 1d6. Can be used to block, when used to block the technique does 1 dmg. Teacher: Handashi Ramamochi.
-Raiton: Power Charge Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The User plants their feet firmly on the ground before channeling chakra throughout their body causing it to shiver. Once completed Static Discharge would be seen crackling around them. PvP Effect: User takes 1 round to "Charge", then the next round deals + 1d10 Lightning Damage to a Lightning Jutsu attack. Teacher: Handashi Ramamochi.
-Raiton: Numbing Touch Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: The user performs 1 hand seal and flicks an electric charge at a target that when hit numbs the area struck. PvP Effect: 1d4 Lightning Damage, - 1 to roll for 1 round.
-Raiton: Tension Excercise Jutsu Type: Ninjutsu Rank: E Cp: 2 Description: The User performs a basic training exercise in working their electrical nervous systems, charging chakra to their muscles all the while creating a vibration that would generate static discharge. PvP Effect: - 2 Cp to the next Lightning Jutsu the User performs, + 1 Vs. DC roll when learning Lightning Release lasts for 1 attempt.
-Raiton: Static Blast Jutsu Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: With some simple seals the user sends a small spark of electricty towards the opponent. PvP Effect: 1d4 damage.
Taijutsu And Enhancement Jutsu. - Spoiler:
[Head-Lock] Jutsu Type: Taijutsu ( DEX / STR) Rank: C Cp: 5 + 2 Maintenance Description: User grapples firmly onto a target, wrapping their arms or legs around the neck with intense pressure that deals damage over time. PvP: Stun target for 1d4 Rounds or until hit / resist (STR / WIS), deal Unarmed Rank DMG per round at cost of lowering Stun Duration by 1. If Target is hit by any other ATK, User is hit as well. Teacher: Copied from Seto Uchiha -Chakra Focus: Hands Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution. PvP Effect: 1d4 wis rolls for 1d4 rounds. Teacher: Kiyoshi Kaguya
-Chakra Infused Punch Jutsu Type: Taijutsu Rank: D Cp: 4 Description: User infuses chakra into their fist for a harder and more destructive hit. PvP Effect: Rank damage + 1d4. Orgin:N/A Teacher: Kiyoshi Kaguya
Shunshin no Jutsu (body flicker technique) Jutsu Type: Ninjutsu (Dex/wis) Rank: C Cp: None Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. PvP: None
-Wall/Tree Walking Jutsu Type: Ninjutsu Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.)
-Water Walking Jutsu Type: Ninjutsu Rank: N/A Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.)
-Rope Escape Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only)
-Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible. (Roleplay only.)
-Bunshin no Jutsu (Clone Technique) Jutsu Type: Ninjutsu Rank: E rank Cp: 4 + 2 per round maintained Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage. PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.
Rote Memorization Jutsu Type: Genjutsu Rank: E Cp: 2 Description: This basic technique is used to prepare the mind for tasks such as memorizing or recalling. PvP: -2 Cp to the next genjutsu the User performs, + 1 Vs. DC roll when learning genjutsu, lasts for 1 attempt.
Shinobi Whisper Jutsu Type: Genjutsu Rank: E Cp: 2 Description: A basic genjutsu used to disorient targets. PvP: A target is highly distracted by voices of users choice. Upon attacking the user they roll a 1d4, on a 1-2 they fail, lasts 2 rounds
Inner Focus Jutsu Type: Taijutsu Rank: E Cp: 2 Description: By finding a brief inner focus one can better channel their chakra into difficult maneuvers. PvP: -2 Cp to the next taijutsu technique the User performs, + 1 Vs. DC roll when learning taijutsu, lasts for 1 attempt.
Chi Spike Jutsu Type: Taijutsu Rank: E Cp: 2 Description: The basic of chakra molding techniques to combative style. PvP: Rank tai dmg+1
Doukagan (Medium Bloodline) Fujiwara The Fujiwara clan's Doukagan is a bloodline that manifests itself in the eye and allows its wielder to memorize the movements of Chakra when molded and used in techniques. It is unknown were the majority of this clan exists, but a few members have grouped together in Cloud village. Making it the impromptu home for the clan. Doukagan The Doukagan in its passive stat is pure silver pupiless and smooth , when active it glows with a faint inner light. Doukagan Dojutsu: Passive: In its passive state the Doukugan has the ability to recognize patterns in the opponents chakra and predict likely paths the jutsu will take. Cp: 3 cp to activate 1 to maintain Bonuses - Level 15+: +1 Offensive Rolls, +1 Defensive Rolls Lv 25 + : +2/+2 Level 35+: +3 Offensive Rolls, +3 Defensive Rolls + 10 Spot, User can see Chakra. Requires Dokugan Active) User gains + 2 DEF Rolls (Not Counter ATKs) Vs Nin / Gen Jutsus at the cost of the following CP: Cp Chart D: 1 C: 3 B: 4 A: 5 Ranks of jutsu allowed to copy at your ninja rank. 15+: D and C. 25+: D, C, and B. 35+: D, C, B and A. The Doukugan may also simply choose to copy jutsus of the users Elements. Level 15+: Rank D +3, C Rank +4 Level 25+: Rank D +2, C Rank +3, B Rank + 4 Level 35+: Rank D +1, C Rank +2, B Rank + 3 A Rank +4 (Note the + is added onto the jutsus regular cp cost so an average Rank D at Genin would cost 6cp to copy). Note: The Dokugan may only copy jutsu of the users element and non-elemental jutsu/genjutsu, they may copy stance based taijutsu techniques as they use chakra and S ranks are so complex they can not be copied at all. Element Bonus: The Fujiwara clan are masters of the elements and can draw out their affinities much easier than most shinobi. Lvl 15: 2 Element > Lightning + Water Lvl 25: 1 Element > Wind Lvl 35: 1 Element > Light Lvl 40: 1 Element > Fire Dokugan upgradesDokugan - Heavens castigating rebuke Rank: ~ CP: ~ Description: Due to Lirin's perfect control over her Dokugan alot of her Jutsu are amplified with Chakra. Due to doing this, it makes alot of her jutsu unreadable with extra chakra that is not readable by other peole that are watching on. Attempting to copy Lirin's Jutsu causes the user extreme ocular pain, similar to having shards of glass thrown into their eyes. PvP: Lirins Jutsu are not copyable. As such, One must learn from her the 'old fashioned way'. She may opt to waive this if she wishes. Dokugan - Maiden writhes in chains Rank: Passive CP: Varies Description: Maturation and mastery of the self gives strength. The ability to target an enemy while ensnared in wire being one prime example. With a glare, Lirin may target whilst bound. (Ninja wire, physical stuns only.) PvP: Lirin may pay an additional Chakra Amount to use Jutsu while Physically Stunned with -2 to the Attack Roll. Below is the CP Cost. D Rank = 1 CP C Rank = 2 CP B Rank = 3 CP A Rank = 4 CP S Rank = 5 CP Dokugan - The lotus kisses the moon Jutsu Type: Dojutsu Genjutsu Rank: A CP: 14 Description: Lirin gazes at a target. Should their resolve falter, they feel the urge to protect what becomes the object of their desire. Harm to her becomes harm to them. PvP: WIS vs WIS/INT. (Can be defended via str or dex at -4) If Target Fails, they are charmed for 1d4+2 rounds. For these Rounds, they fight along side Lirin and her allies. If Lirin or her Charmed target is hit, The target takes 1/2 dmg lirin does (duration decreases by 1 per hit). (May only charm one person at a time)
Last edited by Trevguy on Sat Jul 16, 2011 7:30 am; edited 93 times in total | |
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