DM Sakumo Chuunin
Posts : 190 Join date : 2010-02-24 Age : 31 Location : Northeast, USA
| Subject: Uchiha, Minori Sun Mar 18, 2012 9:34 pm | |
| Physical Statistics Given Name: Minori Family Name: Uchiha Alias: N/A Age: 15 Height: 5'6" Weight: 158 LBs. Blood Type: B- Sexuality: Heterosexual Hair Color: Black Eye Color: Black/Very Dark Brown Body Build: Very Lean; Heavily Toned Outstanding Physical Features: N/A Traits: Elegant Movement Every step you make, is like a dance in itself, you make most shinobi look slow, and without finesse. A true artist of evasion, however you are used to move out of the way, and a punch or kick might ruin you flow, and hurt you. +2 Dodge, however you take +3 more damage to all physical based moves.
Personality Traits: - Likes: Quiet, Training, Numbers, Statistics, Music, Sunlight, Moonlight Dislikes: Noise [Whether a lot or a little], Lack of Preparation, Being Questioned, People, Absolute Darkness Favorite Food: Zonzi/Rice Dumplings; Sushi Favorite Color: Blue Goals: 1. Make his father proud by becoming a Chuunin on his first Exam attempt. 2. Unlock the Sharingan's First Tomoe √ 3. Unlock the Sharingan's Second Tomoe Ninpo: It's so hard to rely on people. People tend to let you down. Numbers? Numbers are constant. Numbers don't fail you like people will.
Ninja Card Fame:: 0 Village: Kumogakure Rank: Genin; C Specialty: Ninja Tool Usage, Strategic Use of the Sharingan Known Clan: Uchiha Known Abilities: Affinity for Fire Ninjutsu; Affinity for Ninja Tool Usage; Sharingan Known Elements: Fire Squad Number: N/A
Mission Statistics: S: 0 A: 0 B: 0 C: 4 D: 1
History Immediate Family: Uchiha, Nakite [Father]; Uchiha, Aime [Formerly Soreda, Aime/Mother]; Uchiha, Ido [Younger Brother, 6]; Uchiha, Makoto [Younger Brother, 9] Extended Family:Uchiha, Hyou [Cousin]; Uchiha Clan Significant Other: None YetPre-Academy; Family Information and Background- Spoiler:
Past
Uchiha Nakite, son of Uchiha Maya, first learned of his heritage from his mother's retelling of his grandfather, the Yondaime Raikage, and quickly took an interest into what it meant to be an Uchiha. Naturally gifted and naturally compassionate, Nakite found it fairly easy to make friends amongst his peers with a combination of showing off his skills and adept social skills. Flying through his Academy and Genin years without incident, Nakite would not find any real challenge until his own Chuunin Exams, held that year at Iwagakure.
The Chunnin Exams (ironically where he first met his future wife and lover, Soreda Aime), held that year were fairly normal and generic as far as Chuunin Exams went. The location and time of meeting for the second stage was kept secret for the majority of Shinobi, aside from the week that it would take place. It had been up to the individual Shinobi to locate the time and place, where they were then instructed to convene in order to be placed in squads (randomized) in preparation for the second stage of the exams. Among the Shinobi from Kumogakure, Uchiha Nakite was one of the first three out of over fifty Kumogakure Genin to arrive at the location for the Chunin Exams. Of the fifty potential shinobi from Kumogakure, only seven of them managed to make it to the designated position on time.
He was quickly placed into a squad alongside Soreda Aime, who was originally from Amegakure and specialized in Genjutsu techniques. His final squad partner was one Aketsu Noriko, a Kenjutsu specialist who hailed from Kirigakure and had an unnatural bloodlust, showing far more interest in charging headlong into battle without an actual plan, which would prove to be a heavy deficit later on in the Exams. Nakite, by this time, had not yet unlocked his Sharingan, but would do so later in the Second Stage. The Second Stage of the Chunnin Exams pit several[nineteen] squads of young Genin against one another in a ten-mile diameter, underground circle. Tunnels, underground valleys, and other such hidden traps and dangers played a heavy role as the Genin were forced to survive there for a total of seven days. On the seventh day, they were instructed to head to a central area. Any and all combat was encouraged, and death was commonplace in this particular stage of the exams.
During his week, his squad had only come across two major combat situations, the rest of their stay inside of the Chuunin Exams consisting heavy survival while traversing the dangerous underground labyrinth. All obstacles were handled with a combination of calculated efficiency and ruthless combat tactics, as Nakite stepped back and allowed his more bloodthirsty temporary comrade, Aketsu Noriko, lead them from fight to fight. In this particular squad composition, Nakite was content to reserve himself to tool and ninjutsu support, alongside Aime who had, thus far, proved to be the most skilled Genjutsu-ist of his rank that Nakite had ever had the pleasure of meeting. During this week, he had learned a lot about his temporary comrades, developing a starting bond with Aime, who would later go on to survive the Chuunin Exams and be promoted to Chuunin of Amegakure.
On the seventh day of the second stage, while on their way to the central waiting post, Nakite and his squad were ambushed by two squads, both of which were led by Shinobi from Sunagakure. With none of the Shinobi having a particular love for shinobi from either of their villages, the squad of three quickly found themselves overpowered, and were forced to retreat deep into the crevices of the underground. This was the encounter that would awaken Nakite's Sharingan. Already very skilled, Nakite had offered to stay behind in order to guarantee his squad's escape. What he had not counted on was the ruthless pursuit of his opposition. Left heavily injured in the presence of his opposition, his Sharingan manifested while Nakite was on his last legs. Bloodied, beaten, and bruised, it would be the last minute efforts of Aime that would trap his enemies, and the sudden charge of Noriko that would save his life. Upon reaching the Third Stage of the Exams, he had Aime and Noriko to thank for carrying his body to the final waiting post.
In the final stage of the Exams, Nakite would be tended to by a number of readied Medical-Nin, only to find that, after he had finally come back to conciousness, the low number of surviving shinobi[17 in total] had been promoted immediately to the rank of Chuunin due to the dwindling numbers left in the final stages of the exams. Nakite would not see Aime again until his later years as an ANBU member for Kumogakure. His existence as a Chuunin and Jounin would remain fairly run of the mill. The majority of his missions included A-Rank missions, as well as leading two squads of Genin in his own time as a Jounin, living to see five of his six students reach the rank of Chuunin. As an ANBU member, Nakite would take on his first S-Rank mission, taken alongside two other ANBU members.
At twenty-three years of age, Nakite had garnered himself the position of leader of his own ANBU Black-Ops squad, utilizing his three-tomoe eye to his best ability in order to succeed in his missions. This mission, however, was listed as a high-priority mission and, as Nakite was told, the likelihood of his survival would be minimal. Their objective was to subdue a rogue Jinchuuriki and bring them back to Kumogakure, where they would be placed under observation and preparation to extract the Bijuu from the Rogue Shinobi, to be placed into another Shinobi at a later date. It was difficult going, and during the mission, he would meet the one person he had hoped to meet, though her state when he found her was less than desirable.
At the mission site, Nakite and his squad had found the already injured Jinchuuriki surrounded by a number of injured or otherwise dead Shinobi of all various ranks. It was almost as though the village [Amegakure in this case] had made it a point to secure this Jinchuuriki to secure a Bijuu of their own and possibly join the five main Hidden Villages in terms of military power. Nakite would lose both of his ANBU squad members in subduing and securing the Bijuu for transport, sealing the Jinchuuriki's power with a number of seals as he waited, requesting reinforcements from Kumogakure after sending a message out. It would take Kumogakure six days to send secured reinforcements and, during that time, Nakite would spend his time nursing his own injuries and the injuries of one of Amegakure's survivors, Soreda Aime.
Following the extraction and transport of the Jinchuuriki, Nakite would plead with Soreda to stay with him in Kumogakure and, following her official retirement from Amegakure, she agreed, settling down with Nakite and eventually marrying him and giving birth to three children. Nakite's greatest legacy would eventually be his eldest son, Uchiha Minori who, despite a slight mental disability, would prove to be a dangerous foe to Kumogakure's opposition. Academy- Spoiler:
Past
Uchiha Minori was born to Uchiha Nakite and Uchiha Aime[Formerly Soreda Aime] as their first child and his father's greatest honor. Early on in age, Minori showed slight signs of autism in his selective social isolation and affinity for lists, probabilities and logic development in his early years. Loved unconditionally by both of his parents (especially his mother), he quickly grew to trust family and the Uchiha Clan beyond that of his life, though he was unable to make the actual emotional connection between 'family' and 'love'. During his early development, his father would tell him great stories about the mighty Raikage, Saoren, who uprooted the remnants of the Uchiha Clan and 'saved' them by giving them a new home in Kumogakure. Together, with dreams of a magnificent Uchiha savior, and his own autistic mannerisms, Minori had a difficult time becoming friends with the other children. He couldn't imagine a hero of such magnitude wasting such trivial time with other people.
Throughout his time at the academy, Minori's autistic mind quickly developed its own benefits to outweigh some of his drawbacks. For one, he found an overwhelming benefit in the world of numbers and statistics, with his fantasies of the Raikage and the Uchiha ruling over and forming conclusions such as the idea that people's usefulness had certain variables that could be attributed to them. Soon, making friends and allies broke down into categorizing people's physical and mental abilities over things like their personality. Over the course of his years at the academy, he won and lost many friends over short periods of time, unable to find reason in keeping singular people around for too long.
As an academy student he also began to develop a very keen sense of accuracy and keen sight. His body, already honed from hours of daily training supervised by his father, quickly developed into a young, swift Shinobi. His grace and accuracy increased as he focused on otherwise petty things like angles of trajectory and other physics equations. His mind quickly formed pathways, melding numbers with tools, finding himself to be increasingly obsessed with increasing his accuracy and his aim. By graduation, he was known in his graduating class as one of the more skilled tool users alongside his normal affinity for Fire Jutsu as a member of the Uchiha Clan. Genin- Spoiler:
Present
Following his graduation from the academy at the partially late age of twelve, Minori spent the following three years as a Genin. Due to his inability to work well with others for long periods of time, he has been transferred from squad to squad due to some Jounin who find that he is more of a hindrance than a help to his fellow squadmates. He has been on a number of low-ranked missions, ranging from D-Rank at the very beginning, to low-rung C-Rank missions. One of the more notable developments as a part of Minori's personality is that, while he functions well as a Shinobi, he is not above sacrificing his squad-mates if it means the completion of a mission. Unfortunately, due to this new behavior, he often did not stay in a Squad for very long, and it is even speculated that he may not make it to Chuunin due to what some refer to as 'wasted lives' of his comrades. Some still have great hopes for him as he has shown certain attributes that make him better suited for other tasks that many Shinobi would otherwise fail at due to his lack of value placed in human life.
Still, even as a Genin, he drew heavily upon his Mother and Father for support as they continue to put faith into their oldest child and his success. His two younger brothers, born without any such defunct, are slowly beginning to become successful young shinobi in their own right, with his younger brother Makoto already passing classes with flying colors, and the younget of the three, Ido, making great strides in basic problem-solving. Minori, having been encouraged by his Father, has taken it upon himself to at least try and provide the idea of a good sibling role model to his brothers, even if he does not know why. At the age of 13, deep into his Shinobi career as a Genin, he anxiously awaited the next Chuunin Exams, hoping to enter them and succeed alongside the younger members of his old graduating class. Though behind, he intended to do his damndest and become one of the most functional killing machines Kumogakure has to spare.
Of course, as an Uchiha and a Shinobi, Minori would not go forever without unlocking his Sharingan, much to his father's dismay. An encounter with a particularly strong shinobi would leave Minori severely injured following their deadly encounter. He set out for Kumogakure alongside Nobasu, Ryuzo and Fujikage, Toshiro, as well as a mercenary named Shade with the intent of delivering a powerful weapon through Rice Country directly to Konohagakure. The group was, of course, ambushed by a missing Shinobi who attempted to forcefully remove the sword. Following a tough battle which ended with Minori almost being slain from a single devastating blow, he was blessed with the Sharingan. His dojutsu activated just in time to perfectly mimic his opponent's last ability, though the effect left him heavily drained and on the last threads of his life. He would awake some number of days later in Konohagakure, and would be kept under covert watch while being allowed to roam Konoha during his recovery period.
As a Genin, Minori would continue to showcase a multitude of trained abilities during his various missions alongside other Shinobi of the alliance. While difficult to communicate with, Minori continues to show exemplary leadership skills as well as an ability to follow orders without too much question, enabling him to succeed in a multitude of different mission objectives. Minori, during this time, would also be reminded of the bonds of family and his strong pull towards his own family, often making time for his younger brothers in order to teach them how to hone their skills effectively. Minori's daily trainings would lead to a strengthening over his hold of the Sharingan, which would eventually prove beneficial in the long run to the young Shinobi.
. . .The Future Has Yet to be Written. . . Chuunin- Spoiler:
Future Jounin- Spoiler:
Future Legacy- Spoiler:
Future
Known Jutsu NinjutsuAcademy- Spoiler:
Wall/Tree Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.)
Water Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.)
Rope Escape Technique Jutsu Type: Chakra Manipulation (Int/Wis) Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only)
Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible. (Roleplay only.)
Bunshin no Jutsu (Clone Technique) Jutsu Type: Ninjutsu Rank: E rank Cp: 4 + 2 per round maintained Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage. PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.
Rote Memorization Jutsu Type: Genjutsu Rank: E Cp: 2 Description: This basic technique is used to prepare the mind for tasks such as memorizing or recalling. PvP: -2 Cp to the next genjutsu the User performs, + 1 Vs. DC roll when learning genjutsu, lasts for 1 attempt.
Shinobi Whisper Jutsu Type: Genjutsu Rank: E Cp: 2 Description: A basic genjutsu used to disorient targets. PvP: A target is highly distracted by voices of users choice. Upon attacking the user they roll a 1d4, on a 1-2 they fail, lasts 2 rounds
Inner Focus Jutsu Type: Taijutsu Rank: E Cp: 2 Description: By finding a brief inner focus one can better channel their chakra into difficult maneuvers. PvP: -2 Cp to the next taijutsu technique the User performs, + 1 Vs. DC roll when learning taijutsu, lasts for 1 attempt.
Chi Spike Jutsu Type: Taijutsu Rank: E Cp: 2 Description: The basic of chakra molding techniques to combative style. PvP: Rank tai dmg+1 Katon- Spoiler:
Katon: Burst of Fire Jutsu Jutsu Type: Ninjutsu Rank: E Cp: 1 Description: The User sends a head sized ball of blazing red chakra at the opponent, this is a hijutsu offered to all fire element academy students to learn in every village Most students master this with great ease. PvP Effect: 1d4
Katon: Match Box Jutsu Just Type: Ninjutsu Rank: E Cp: 2 Description: User runs two fingers along the forearm similar to running a match along a rough surface, then brings it close to their lips blowing a flamable ember. PvP Effect: 1 Fire Damage over 1d4 Rounds.
Katon: Breathing Excercise Just Type: Ninjutsu Rank: E Cp: 2 Description: User performs a basic training exercise in breathing control as they inhale and exhale oxygen slowly converting it into heat. PvP Effect:- 2 Cp to the next Fire Jutsu the User performs, + 1 Vs. DC roll when learning Fire Release lasts for 1 attempt.
Katon: Enflamed Shuriken Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user creates a series of flaming shurikens, which he/she sends towards the target, burning him. PvP Effect: Deals 1d10 damage
Katon: Tongue of Flame Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user forms the needed seals after which he exhales and spews forth a small amount of fire. PvP Effect: 1d10
Fists of the Fiery Warrior Jutsu Type: Taijutsu Rank: D Cp: 2 Description: The user engulfs his feet and fists with flames, after which he attmpts to strike the target. PvP Effect: Rank Damage + 1d4
Katon: Fire Ball Jutsu Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The User exhales after forming seals, sending out a small fireball to strike to target. PvP Effect: 2d8 damage Copied Ninjutsu- Spoiler:
Suiton: Aqua Veil Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The User performs 3 Handseals as they channel water from a source to rise swiftly to block an attack or at the very least hinder it. PvP Effect: Block, pass or fail - 2 Damage from the attack. Copied From: Senju Elebril
Doton: Roots Revenge Jutsu Jutsu Type: Ninjutsu Rank: D Cp: 3 Description: The user makes four handsigns (Boar, Dog, Dragon, Snake) and slams the ground causing roots and rock shards to fly up and rip at the target's shins and legs. PvP Effect: 1d10 damage from the cuts and slashing. Copied From: Uchiha Clan Member [DM Ino]
Raiton: Chain Lightning Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: The User goes through 6 Handseals and thrusts both hands out at a target shooting a bolt of electricity at them that can leap between targets building up power. PvP Effect: AoE up to 3 targets, 2d6 Lightning damage + 2 Lightning damage for every person hit after the first. Copied From: Hateshinai, Mao Genjutsu- Spoiler:
Eternal Reflection Jutsu Type: Genjutsu Rank: E Cp: 2 Description: The target would see himself trapped by a mirror, unable to move or anything. PvP Effect: Lasts 1 turn or until hit.
Bloom Jutsu Type: Genjutsu Rank: E Cp: 2 Description: Blinding the opponent, aswell holding him still by ropes created by light. PvP Effect: Stun for 1 turn or until hit.
Lightning Bind Jutsu Jutsu Type: Genjutsu Rank: E Cp: 2 Description: The user completes a few handseals, creating the illusion of lightning zapping the opponent, stunning them briefly. PvP Effect: Stun for 1 turn or until hit. Taijutsu- Spoiler:
Shadow Kunai Jutsu Type: Taijutsu Rank: C Cp: 5 Description: The user makes a seal as they wing a kunai causing two kunai to hide in the first ones shadow. PvP Effect: Uses up two kunai's and does normal kunai dmg. But the throw get no - penalty to it. Taught: DM Kankuro ShurikenjutsuDescription- Spoiler:
Shurikenjutsu Shurikenjutsu (手裏剣術; Literally meaning "sword hidden in the hand techniques") pertains to techniques that entail the throwing of shuriken, kunai, senbon or any other of a number of bladed, hand-held weapons. Shurikenjutsu can be used in combination with taijutsu, ninjutsu and/or chakra flow in order to create more devastating techniques. As a consequence of the versatility of the weapons involved, it is practiced by nearly all shinobi to some extent. However, because of its value as a supplemental art, numerous more innovative techniques have been developed, including ones that can even alter the trajectory of the projectiles once they've be thrown. Expert users like Itachi Uchiha, can use such methods to accurately hit targets that are even located in their blind spots. For the intents and purposes of Clans/Bloodlines/Techniques with the ability to copy jutsu, Shurikenjutsu fall under the larger category of Kenjutsu. (See Uchiha Copy; Hateshinai Absorption) -All Shurikenjutsu are rolled with DEX unless otherwise stated. -All Shurikenjutsu benefit from the Ninja Tool Damage bonus ONCE, regardless of how many tools are used. -All Shurikenjutsu are affected by the multi-throw negative penalty unless otherwise stated (A DEX stat of 30+ removes this penalty, as per stat bonus rules) -As Shurikenjutsu do not involve the direct release of elements, any and all elemental bonuses are for the sake of damage only, but do not count when determining other bonuses, such as the Elemental Wheel bonuses or certain negatives by Clans (Aburame are given a - against Fire Jutsu, Shuriken do not count as Fire Jutsu, though a fire elemental Shurikenjutsu will deal Fire Damage.) -All Shurikenjutsu are RANGED attacks, and thus do not suffer backlash from defensive techniques meant to deal damage against TAI/KEN in defense. -Shurikenjutsu do NOT benefit from the STR bonus added to TAI/KEN attacks. Shurikenjutsu are written as such. Jutsu Name Jutsu Type: Shurikenjutsu Rank: Jutsu Rank CP: CP Cost Tools Available: The Tools that may be used in conjunction with this jutsu. A max will be added in parenthesis () if multiple tools may be used. A specific number will be added in brackets <> if a specific number of tools MUST be used to complete the jutsu. Otherwise, only one tool may be used. Description: RP Description of Jutsu PvP Effect: PvP Effect of Jutsu Special: Any special effect that occurs as a result of having a certain element or having a certain ability activated. I.E. If the user currently has Sharingan Activated, this jutsu deals +1d4 damage per tool. Note: Any special bonuses this Shurikenjutsu has; Multiple Tools are ALWAYS rolled separately unless otherwise stated. Any bonuses from tools are not added unless otherwise specified here. Restriction: Any Restrictions [Generally Elemental Restrictions, though some other restrictions may apply]
- Spoiler:
Burning Tool Jutsu Type: Shurikenjutsu Rank: D CP: 3 +2 (Per Additional Tool) Tools Available: Kunai; Shuriken; Senbon; (3 max) Description: The user throws up to three Kunai/Shuriken/Senbon at their opponent in rapid succession. In mid-flight, however, the user brings their hand together to form a single handseal, lighting his or her tools on fire in mid-flight to deal extra damage. PvP Effect: Tool Damage+1d6 Fire Damage[Per Tool] Note: Senbon still stun on a critical hit, or a 19-20 after initial contact. Stun effects are applied after all damage is dealt. Damage is dealt at the same time. Restriction: User MUST be capable of using at least one D-Rank Fire Jutsu. Taught: DM Hashirama Kenjutsu- Spoiler:
Twin Slash Jutsu Type: Kenjutsu Rank: D Cp: 3 +2 (If Dual-Wielding) Description: Two slashes instead of one! PvP Effect: Weapon Damage + 1d6. Copied From: Event [DM Hayate] Currently Learning- Spoiler:
Uchiha Clan Ability- Spoiler:
UCHIHA (200 Tokens + 50 per Upgrade) .:: INTRODUCTION ::. The Uchiha clan, or Uchiha family, are amongst the eldest clans of konohagakure no sato. They are known to possess a hidden bloodline known as the Sharingan, or Copying Wheel Eye, that is said to be one of the most feared and unmatched bloodlines of the village and the whole world at that. When the hidden villages did not exist and clans were but nomad groups that lived in war, it is said most of the Uchiha disappeared in a massacre that occurred in a blood thirsty never ending war against the Hateshinai of what today is a clan of Iwagakure no sato, a hidden village in Tsuchi no Kuni.
As of recent events, the heir of the Uchiha royal blood named Saoren has become Raikage, and seeks to establish a permanent settlement in Kumogakure for the Uchiha and once more flourish to the mighty prestige it once had prior to the massacre.
.:: INNATE ::. [Strong Bloodline]Ninjutsu Prodigy[Fire Affinity] Fire Affinity automatically gained Lvl 15: + 1 DEX / WIS, +1d4 dmg to fire jutsu, Lvl 25: + 2 DEX / WIS, +1d6 dmg to fire jutsu Lvl 35: + 2 DEX / WIS, +1d8 dmg to fire jutsu [Ninja Toolbag]6 Kunai / 3 Shuriken / 2 Ninja Wire / 1 Explosive Tag / 1 Wind-Mill Shuriken .:: ABILITY ::.
[Sharingan: 1 Tomo] Lvl 15: 5 CP Activation, 2 CP Maintenance + 1 ATK / DEF, + 10 Spot, 20-20 Crit Range - Unlock: [Copy] [spoiler]Jutsu Type: Dojutsu Rank: Hijutsu Cp: 3 Cp + Original Jutsu Cost Description: The Sharingan's first and most well-known ability is that it grants the user the ability to memorize any technique that he or she witnesses, apart from other Kekkei Genkai techniques. The user can memorize ninjutsu, genjutsu, and taijutsu with near perfect accuracy, allowing the user to use the techniques as their own, or even modify them to create their own new techniques, much like Sasuke Uchiha's Lion Combo. In order to reproduce a copied jutsu, however, one must have the necessary skill or ability to perform them. A prime example is Rock Lee's brand of taijutsu. While Sasuke was able to copy some of Lee's moves, they put a much more significant strain on him since he hasn't trained nearly as much as Lee has. In addition to physical skill and kekkei genkai techniques, the Sharingan cannot reproduce jutsu dependent on other factors, such as summons that the user has not signed a contract with. PvP: When witnessing a Tai / Nin / Gen / Ken Jutsu being performed, as a free action copy it permanently. S-Rank / Medical / Kinjutsu / Gates / Summons / Seals / Custom Jutsus do not apply. When Using Jutsu not of User's Elemental affinity pay the following additional CP Cost: D-Rank: + 1 CP C-Rank: + 2 CP (Via 1 Tomo) B-Rank: + 3 CP (Via 2 Tomo) A-Rank: + 4 CP (Via 3 Tomo) S-Rank: + 5 CP (Via Mangekyo-Sharingan) Note: Uchiha may copy custom jutsu so long as they pay the same RP token cost that the original creator had to pay. These follow the normal copy rules above.
- Unlock: [Mimic] Jutsu Type: Dojutsu Rank: Hijutsu Cp: 3 Cp + Original Jutsu Cost (Affinity Penalty applies) Description: The Sharingan's second-most prominent ability grants the user an incredible clarity of perception, allowing them to easily recognize genjutsu and different forms of chakra, though not to the same extent as the Byakugan. This also allows the user to pick up on subtle details, enabling them to read lip movements or mimic something like pencil movements. As the Sharingan evolves, gaining more tomoe seals, this ability extends to being able to track fast-moving objects before finally giving some amount of predictive capabilities to the user. However, even though the user may be able to see an attack or know it is coming, their body may not have time to react. PvP: (Counter ATK) When targeted from a Tai / Nin / Ken Jutsu ATK which the User knows, DMG Vs DMG. Loser takes the difference.
Extensive Sharingan Training [70 Tokens] [Paid to DM Zabuza]
Uchiha, Minori spends an extensive amount of time daily training with his sharingan in order to improve his mastery over the legendary Dojutsu. Alongside his father and two younger brothers, he trains daily, often times pushing himself to his very limit on a daily basis so that when it comes time to actually perform in a mission, he is capable of utilizing his Sharingan without the intense strain that other Uchiha of his rank would. This enables him to keep the Sharingan active for longer, as well as allowing him to use its many techniques without the familiar burning sensation that comes with exhausting one's chakra systems. With his chakra network slowly adapting to the strain, it has grown accustomed to storing extra pockets of CP along the tenketsu in his head that augment his chakra network.
LvL 15: -1 CP Cost to Sharingan Techniques LvL 25: -2 CP Cost to Sharingan Techniques, -1 CP Cost to Sharingan Maintenance LvL 35: -2 CP Cost to Sharingan Techniques, -2 CP Cost to Sharingan Maintenance Maintenance Costs cannot be reduced below 1
[OOC Note: The activation cost for the Sharingan does not change. Sharingan Techniques include any CP cost attached to the usage of one of the following techniques: Copy, Mimic, Nullify, Hypnosis, Heaven & Earth] OOC Notice: All information on the Ninja Card is available to any Shinobi Chuunin Rank or above in Kumogakure, and all SJ/Jounin+ of the other hidden villages. Consider Ninja Card info to be his bingo book entry.Special ItemsArmor- Spoiler:
Weapon(s)- Spoiler:
Miscellaneous- Spoiler:
Toolkit- Spoiler:
Explosive Tags:[x3] An Explosive Tag can explode if activated by chakra. You can use the explosive tag with DEX (Sticking it to the Oppnent) or WIS / INT (Drop it as a Trap, use with Jutsu) Every tag does 2d10 damage, (Blockable, however if uses wins, he takes half dmg)
Throwing Kunai:[x6] Kunai knives take a DEX / STR roll to connect, and do Damage depending on your characters experienec with them. You may throw multiple kunai to a maximum of 5. each giving -1 to the roll. (Dex Bonus Reduced -1's) Throwing with STR adds STR bonus, but you may not throw multiple Kunai. 1 - 15 = 1 16 - 25 = 1d4 26 - 35 = 1d6 36 - 40 = 1d8
Shuriken:[x3] Same rules that apply to Kunai apply to Shuriken.
Windmill Shuriken:[x1] The windmill shuriken takes a DEX roll to connect. It does Normal Rank Damage + 1d8. It can be dodged and blocked normally.
Ninja Wire: [x2] Ninja wire are used by using DEX / WIS / INT roll vs opponents roll. More about this in the next chapter. If hit the target is stunned for one turn.
Military Ration Pills: [x1] Military Ration pills restore chakra. Eating a pill takes 1 round. Afterward, each round you recover recover 1d6 + 1 CP for 1d6 rounds. Note: Miltary ration pills are capped at two.
Last edited by Dranser on Sun Apr 22, 2012 3:37 am; edited 25 times in total | |
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