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 Rashiku Karata

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Academy Student

Posts : 1
Join date : 2012-04-16

PostSubject: Rashiku Karata   Mon Apr 16, 2012 7:27 am

Name: Rashiku Karata (Karata is last name)
Age: 13
Height: 5'3"
Stands about 5'1
White Hair, Spiky
Faction: Leaf Ninja (Genin)

Was trained in sword use and ninjutsu by my father. Currently orphaned. Parents died in a bandit ambush while escorting a fireworks caravan. Afterwards became a full-fledged leaf ninja in order make enough money to pay for the living expenses of myself and my adopted sister, Merianne.

"Elegant Movement" Every step you make, is like a dance in itself, you make most shinobi look slow, and without finesse. A true artist of evasion, however you are used to move out of the way, and a punch or kick might ruin you flow, and hurt you. +2 Dodge, however you take +2 more damage to all physical based moves.

Wall/Tree Walking
Jutsu Type: Chakra Manipulation (Int/Wis)
Rank: N/A
Cp: -
Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them.
(Roleplay only.)

-Water Walking
Jutsu Type: Chakra Manipulation (Int/Wis)
Rank: N/A
Cp: -
Description: The ability to use chakra to stand and walk on water.
(Roleplay only.)

Rote Memorization
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: This basic technique is used to prepare the mind for tasks such as memorizing or recalling.
PvP: -2 Cp to the next genjutsu the User performs, + 1 Vs. DC roll when learning genjutsu, lasts for 1 attempt.

Bunshin no Jutsu (Clone Technique)
Jutsu Type: Ninjutsu
Rank: E rank
Cp: 4 + 2 per round maintained
Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage.
PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.

Twin Slash
Jutsu Type: Kenjutsu
Rank: D
Cp: 3 +2 (If Dual-Wielding)
Description: Two slashes instead of one!
PvP Effect: Weapon Damage + 1d6.

Flickering Slash
Justsu Type: Kenjutsu
Rank D
Cp: 3 + 2 (If Dual-Wielding)
Description: A blazingly quick attack that is difficult to predict.
PvP Effect: -1 to Targets defence/counter roll against this attack. Deals Weapon Damage + 1d4.

Raiton: Paralyzing Jolt Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user forms handseals, then a small paralyzing jolt shoots towards the target. In an attempt to paralyze him.
PvP Effect: The target is stunned for 1 round by the electric volt. If hit, the stun ends.
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