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 Seiko ~Heikou Seizonsha~ Keshin

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Seiko ~Heikou Seizonsha~ Keshin  Empty
PostSubject: Seiko ~Heikou Seizonsha~ Keshin    Seiko ~Heikou Seizonsha~ Keshin  EmptyWed Dec 08, 2010 11:46 pm

Seiko ~Heikou Seizonsha~ Keshin  Cooltext487586106


Seiko ~Heikou Seizonsha~ Keshin  Cooltext487587005


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Seiko ~Heikou Seizonsha~ Keshin  Anima__Ophiel_the_fallen_Angel_by_Wen_M
Seiko ~Heikou Seizonsha~ Keshin  AC_Sephiroth_by_Athena_chan
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NAME:
[Seikoku "Heikou Seizonsha" Keshin]
REFERENCE:
[None]
ALIAS:
[Twilight Angel, Heikou Seizonsha, Twilight Imperium]
AFFILIATIONS
[Michi Minoru, Anara Soulstealer Kirino (known as Lotus), Itsuma Jintoki]
RELATIVES:
[None]
SEXUAL ORIENTATION:
[Bisexual]
MARITAL STATUS:
[Single]
OCCUPATION:
[Iwagakure Shinobi]
LIKES:
[Darkness, Solitude]
DISLIKES:
[Ignorance]
GOALS:
[Insert Here]
PERSONALITY:
[Reserved (constantly)]
THEME SONGS:









Seiko ~Heikou Seizonsha~ Keshin  Cooltext487587099


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Seiko ~Heikou Seizonsha~ Keshin  Fallen_Angel_by_AniFantasy

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VILLAGE(S):
Iwagakure no Sato
RANK:
[Jounin]
WEAPON OF CHOICE:
[Long Katana]
JUTSU FOCUS:
Genjutsu
ELEMENT(S):
Light, Shadow, Fire


Seiko ~Heikou Seizonsha~ Keshin  Cooltext487587166




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Seiko ~Heikou Seizonsha~ Keshin  Windclanguy

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AGE:
[15]
GENDER:
[Male]
HEIGHT:
[6'3"]
WEIGHT:
[170 lbs.]
EYES:
Seiko ~Heikou Seizonsha~ Keshin  Eye_ying_yang_by_aquachild
HAIR:
[Black and White (mixed perfectly, wild)]
SKIN:
[Pale with shades of black]
BUILD:
[Agile, broadly proportioned]


SPECIAL FEATURES:
Body glow and body fade

Seiko ~Heikou Seizonsha~ Keshin  A_fallen_angel_by_Jpgod


Seiko ~Heikou Seizonsha~ Keshin  Cooltext487571345

~Seion Fukushuu (Serene Revenge)~

The members of this long forgotten clan are most often referred to in myths or story tales for younglings, their names often referred to as the divine ones.

When spoken of it was often their stories began with these individuals 'being born in light' as they entered the world, this entrance known as "The Mark."

One particular story depicted of one such individual, known as Seion Keshin, (Serene Incarnation) was summoned into the village of Amegakure, his task unknown to him, nor what he could potentially become, an infant with no one to tell him of his past, present, or future.


~Seion Shinjutsu (Serene Truth)~

Rain fell harshly upon Amegakure as the clouds parted for a brief moment to allow a beam of brilliant light to shine down, marking the arrival of a divine being. The cloak of solitude surrounding him as he lied there unconcious for a short time before awaking to a tall boy standing before him, the cowl over his head covering his face completely as he blinked slowly and then fell unconcious once again.

~three hours later~

"Where am I..." Seion would awake as he looked around and found himself beside a campfire, the same man from before sitting across from him speaking up lightly, " I'm not sure. . . Somewhere in the wilderness though." He would say hesitantly as he rotated the rabbit that was hung over the campfire, the occasional flicker of fire illuminating the face beneath the cowl, Seion barely catching a glimpse of his face as it did before he slowly moved to sit up and grasped his side and clutched it tightly, an unknown but sharp pain shooting through him as he did so, "What happened. . . Why am I hurt?" Seion would glance over to the man hesitantly with a distasteful look in his eyes, the man shrugging slightly, "Not sure." He would continue to rotate the rabbit as Seion looked back to the fire himself, simply gazing into it as if he was lost in time.

~A few days later~

Seion and Michi would casually stroll into Sunagakure no Sato to find some smoke rising in the distance, both of them glancing in the direction and pondering it seemingly simultaneously as Seion shrugged gently and then headed to the Ziggurat with Michi, witnessing a brief interation between two shinobi there and then quietly exiting to go find, in the way put by Michi "A great puppeteer" but with little success, having engaged a conversation with one known as Akykyo Al'akir and then proceeding to exit the village, Michi departing to ease his mind and catch up on some rest as Seion left the village, wandering around as he usually does. . .

~four hours later~

As a storm cloud grew over the eastern portion of the wind country, Seion would look up and begin to wander over in that direction, some time going by before coming across a strange circle that had a young shinobi trapped inside of it, the three tailed bijuu smashing against this barrier that held the both of them in, Seion raising a brow slightly at the trapped jinchuuriki and then placing a mark on the three individuals gathered before it, smirking as the sanbi was captured and forced into sheer light and the three strange shinobi disappearing via summoning jutsu, his mark's fading on the three of them as he left and finally settled at an encampment a bit further away and near the rain country's border.

~a few hours later~

After having returned to the wind country, Seion would be seen walking towards the trade roads as he was stopped by a young kunoichi by the name of Sakura Cheri, the two of them exchanging idle chat for a moment before starting up a spar that was short lived, Seion discovering her ability to create an element that is seemingly mixed of shadow and fire. Shortly after the two shinobi would be approached by an old woman who had requested the two shinobi to help her find her children, the two of them going off and finding nine of her little boys, bringing her back to them all as she sent them all back home as Yagure and two of her lackeys came into the country, apparently the woman claiming herself to be a princess of the Kaguya clan and sin itself, the encounter also being short lived as the old woman called back her eleven other sons who all happened to be Sand Anbu, the three of them wandering off somewhere, waiting for the Anbu to depart as they came back and initiated a battle with Yuki and Yagure, the fight not lasting very long as Yuki fell to the self proclaimed Kaguya princess before her and her two lackeys departed the country, the two of us seemingly becoming joined by a puppetmaster from Sunagakure no Sato as we all headed back to the village.

~The day after~

Seion would awake early this day in Sunagakure no Sato to find that his partner Michi had already been up, having awakened some time before Seion did, finally getting up out of his bed and going out to do a quick patrol around the borders of the wind country for anyone suspicious, with little finding, returning to the village hidden in sand only to be confronted by Ichirou Yoga who had requested Seion's help with practicing some sort of puppet substitution jutsu, the practice not lasting very long before he pulled Michi aside to tell him of yesterday's happenings, Michi telling Seion of his intentions and that he would desire a confrontation through words with the self proclaimed Kaguya princess, some time going by after he left, Seion found himself heading towards the western portion of the wind country to greet the young Kaguya, informing her of Michi's intentions and then heading back to Sunagakure no Sato.

~Hours later~

After having decided to go for a walk and join Yuki for it, the two of them being accompanied by a shinobi from Konohagakure no Sato, known as Shiaria, who is a Jounin within the village and is a Lieutenant for the Police Force there as well, the three of them departing Sunagakure no Sato to go out on a patrol around the country, making their way towards one of Yuki's posts somewhere within the central portion of the Wind Country, the stationing being short lived as a sand anbu appeared in a flash of lightning that handed a scroll to Yuki, informing her that she has received a C ranked mission and is to go retrieve an item from the Western Wind Temple and take it to the Northern Wind Temple, Seion placing a mark on her before departure as he heads to the encampment at the northern part of the wind country. . .

~one hour goes by~

Yuki would finally come to the northern portion of the country as she continues to head towards it, Seion following her only to be confronted by one of the self proclaimed Kaguya princess' lackeys again, going by the name of Itsuma Jintoki, unfortunately, I was unable to render any aid in the conflict as Akira Fujiwara prevented Seion from aiding her, simply dissipating into the light and materializing back at the outskirts of the village, quickly making his way to the hospital to alert everyone of the intruders and then immediately departing, dissipating once again and instantly moving back to the northern part of the country once again, returning to find the three strange people that had originally sealed Yorumaro Hiora's bijuu and attempting to release it on our entire group, the jinchuuriki luckily there to control it from doing us any harm. At this point, the only thing going through Seion's mind would be how he managed to alert the villagers of Sunagakure and return to something so developed from what he had previously mentioned. . .

~6 hours later~

After returning to Sunagakure no Sato and the reunion of the bijuu to Yorumaro, the group headed to the twin towers and then from there to the training forest, Seion witnessing some training between Shiaria and the other kunoichi, only to be confronted by Yuki and asked to help her with something, moving over to an isolated part of the training forest, the both of them exchanging some knowledge and their beliefs it would seem with another, both of them taking turns placing seals on each other before the two of them found themselves held in each others warm embrace and their lips pressed against each others. . .



~Reimei Jounetsu~ ~Tale of the Twilight Hunters~

The sky darkened as all went quiet for a moment, the painful cry of two newborns coming into the world as the doctors and nurses around the mother of the two continued to help her along, her breathing becoming quite unstable after the two were named, Seion Keshin, and Ankoku Keshin, the childrens mother quickly losing her control of her life as her heartbeat began to spiral out of control, a few minutes passing before she had stopped breathing, a moment of silence to follow as she had died, the two children still crying as their painful cries were slowly succumbing to the gathering silence.

The two would be placed in beds just big enough for the two of them, the twins now sleeping peacefully as they were laid side by side each other, some people staring through the glass that separated them to the unfortunate pair, the thought of them losing their mother simply unbearable, but to what an extent, that no one would even take them as their own, the gathered crowd looking to each other and conversing quietly about the subject for a short while before growing quiet again and simply looking back to stare at the silent twins.

~Four hours later~

Seion and Ankoku would both steadily awaken, another cry being shrieked through the household they were now in as a man quickly rushed in to lift the two into his arms, the mans build was quite extravagant to behold, his arms nearly twice the size of the twins' entire length that he used to rock and cradle them in, the twins' cries quickly becoming silent again as they were laid back down, a soft smile touching the mans lips as he walked away.

~A few years would pass as the two were continued to be nurtured and cared for quite well before an unfortunate yet mysterious event took place within their village~

Some loud screams could be heard as chaos ensued in the twins' village, the two of them sitting somewhere amidst the village as their entire bodies were enveloped in pure dark and light energy, gargantuan beams of energy being shot up into the sky uncontrollably as a cloud of light and darkness mixed and formed over the entire country, their own cries being drowned out by the sounds of the others and the event at hand as the cloud started to rumble and meld with itself, the entire village becoming encompassed in black and white particles as everything it touched began to dissipate and become forgotten, including the people as well, the storm lasting for hours.

~Six hours later~

The screams that previously echoed throughout the village had dissipated, the beams of light that had shot up into the sky through the twins' bodies dying down and a massive burst of the energy would be released, sending a monstrous wave of energy throughout the country as monuments and all manners of structure crumbled at the release of such energy. The pair now lying in the dirt side by side, an odd occurrence happening as some runic markings began to form and become inscribed into their skin, Seion glowing brightly and Ankoku's body deluminating as the event happened, both of them quite asleep for a long while. . .

~a few days would pass as Seion and Ankoku remained unconcious, only two going by as some passerby had found the two and glanced around before scooping them up and bringing them along for wherever he was headed~

As the twins came to they would blink and look around a little bit, seemingly studying their surroundings as they awoke beside a brewing fire, pushing themselves up as they began to realize where they were, the two of them looking to each other before standing up and glancing around the cave they resided within, looking at the piecemeal clothing that they were wearing and then looking outside to see a brewing rainstorm, both of them walking to the edge of the cave as the man was seemingly sitting outside and watching, simply looking into the distance as the two looked up to him and he returned the glance before speaking up lightly," Go back inside you two, there's some food in the bag beside the fire", they would both nod as they went back inside and found something light to consume before they cuddled up beside each other and fell asleep again.

As morning came through, some light would slowly grow further into the cave before it touched their eyes, Seion and Ankoku waking up as his body began to glow and the light that touched them began to seemingly become absorbed into his body, the fire having lasted through the night as the man had come back and had fallen asleep with a sword leaned up against his shoulder, simply sitting leaned up against the inner wall of the cave before coming to as well, looking over to the two as they made their way to the edge of the cave again, both of them turning around and smiling softly to him, although no words were exchanged, they would both bow their heads thankfully to him before they started to walk off, Seion grabbing his sisters hand and they began to walk off, their bodies fading into the light slowly but surely.



~Knowledge of the light and darkness twins thus far~

Names: Unknown
Age: Four
Height & Weight: Four feet and six inches, 52 pounds
Physical appearance:
Seion: Bright white hair, golden iris', White runic designs (aztec in nature, only visible when glowing or when clothing is removed)
Ankoku: Pure black hair, black iris', black runic designs (aztec in nature, only visible when glowing or when clothing is removed)
Current Persona: Reserved
Current theme song: Parallels - As I Lay Dying

~End of current knowledge section~



~Reimei Junkyou~ ~Tale of the Twilight Hunters: Martydom (part one)~


A few years have since passed of the annihilation of their home village, the twins now having no home to call their own for quite some time now as rumours whispered throughout their travels, city after city seemingly disappearing from existance entirely, and the twilight hunters presumed to be responsible, of course, as an ancient teaching, with power, came responsibility, but with such power, how could kids of such a young age be capable of such devastation?

Hours would grow into days, days would grow into months and then suddenly, without a trace, the two would seemingly be forgotten, just as the cities that had been wiped out before them, whispers of the pair disappearing believed to be the will of God himself, but at what cost? Only time could tell. . .

~Reimei Heion~ ~Tale of the Twilight Hunters: Tranquility~

"Ankoku nee-chan, wherever we go from here will mark the start of our new lives, we mustn't bring such devastation to where we go from here until the time is right, hai?" "Hai, Seion nii-san, please be careful, and I'm sure we will succeed in our goal" The pair would nod to each other once, slowly, the runic markings along their bodies glowing as they both began to dissipate slowly, the two of them smiling to each other as they finally vanished and dispersed in opposite directions, arriving in a new and unknown world.

~At this point in time, the twins are both 13 years of age and have just now entered the world of Narutoverse~



~Current knowledge of the twins~

Names: Still unknown
Age: 13
Height and Weight: 6'3" & 130 pounds (Seion), 6'0" & 115 pounds (Ankoku)
Physical Appearance: Same as before
Current Persona: Same as before
Current theme song: End of Silence - Red

~End of current knowledge section~


Ritual of the Moonlit Mystery (IC ritual)

As the stars aligned and the moon and sun met, a lunar ecplise would fall across the land, causing complete and inescapable darkness to cloak the world for a short time, a burst of light springing forth from the darkness that would consume an entire village as everything left in its wake and outskirts would become disintegrated and erased from existance, marking the arrival of a new being.

Twist of Surreal Fate (IC effect to follow first ritual)

Upon the ending of the lunar eclipse, a lone figure would stand amidst where the explosion of light burst forth, his body radiating with an unimaginable power, his eyes resembling that of ying yang symbols in each socket, his body releasing a violent wave of energy that would be pure white and seemingly cause everything it touched to evaporate as if it was never there.


Last edited by Karasu on Sun Jan 30, 2011 9:33 pm; edited 9 times in total
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LoL Burst Stylez
Genin
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Posts : 79
Join date : 2010-01-22
Age : 36
Location : Not Stateside :/

Seiko ~Heikou Seizonsha~ Keshin  Empty
PostSubject: Re: Seiko ~Heikou Seizonsha~ Keshin    Seiko ~Heikou Seizonsha~ Keshin  EmptyWed Dec 08, 2010 11:46 pm

Jutsu Known:

Light Jutsu

Rank E

-Ball of Light Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: creates a small orb of light which flashes like a strobe light, hurting the targets eyes.
PvP Effect: 1d4 damage
[Also good as a night light]


Rank D

-Blades of Light Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user releases light chakra, forming it into thin blades and sending them whizzing at the target, piercing into them.
PvP Effect: Deals 1d10 damage to an opponent.

-Ball of Light Explosion Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user forms a ball of light in his or her hand and then throws it forwards at their target. The ball will begin to crack before it explodes into a large burst of light that burns the retinas, whether they close their eyes or not.
PvP Effect: Deals 1d10 damage to an opponent.

-White Flash
Jutsu Type: Taijutsu
Rank: D
Cp: 4
Description: Channeling chakra to the hands the user strikes the target, the chakra flashing with each hit.
PvP Effect: Rank Damage + 1d4.
Can be used to Block, when used to block the technique does 1 damage.

-Beam of Light Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user flips through several handsigns, ending in Dragon, then points his palms at a target, firing a burst of concentrated light at the foe, searing the flesh it touches.
PvP Effect: 1d10 damage



Rank C

-Twin Beams of Light Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user holds up both hands and then similar to the D-Rank jutsu. Shoots forth Beams of light, except from both hands. The user is able to target two people with this jutsu, instead of jutsu one.
PvP Effect: Deals 1d8 damage to two targets.
Note: Light Style: Beam of Light Jutsu must be known.

-Firework Bombardment Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user forms several tiny stars in their palms, blowing them into the air as they rocket at the target and burst dazzlingly. The fireworks resemble the stars.
PvP Effect: 3d6 damage to an opponent.

-Reflective Skin Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Used in defense, the user forms a "second-skin" of light chakra over his own, that reflects taijutsu and kenjutsu. When struck, it releases a brilliant flash of light, injuring the attacker’s eyes. PvP Effect: Used in Defense against Taijutsu/Kenjutsu. If successful, the opponent takes 1d10 damage.

-Holy Arrow Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: After making handsigns ending in Dragon, the user holds their hand up as if about to throw a javelin, gathering light and hurling it like a lightning bolt at the target.
PvP Effect: 3d6 damage.

Shining Dragon Jutsu
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The User molds the light around them to form a large terrifying dragon, similar to the snake dragon. The user then launches it forwards at an opponent with its mouth wide open. It sounds like a train as it heads towards the target.
PvP Effect: Deals 5d6, Unblockable

-Blinding Aura Jutsu
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user focuses their chakra throughout their network, projecting a aura of blazing light through their pores, the light can be altered at will and any shade on the spectrum.
PvP Effect: +4 to defense rolls for 1d6 rounds due to blinding light.

Rank A

-Falling Pillars of Light Jutsu
Jutsu Type: Ninjutsu
Rank: A
Cp: 13
Description: The user forms multiple pillars of light above a few targets, looking similar to the Aurora Borealis, before the pillars come crashing down on the targets.
PvP Effect: Can Crush up to 1d4+1 targets. Dealing 1d20+3d4 damage to each.

-Flashing Arrows Jutsu
Jutsu Type: Ninjutsu
Rank: A
Cp: 13
Description: Furthering the Heaven's Arrow Jutsu, the user forms multiple Javelins made of light in the air above everyone on the battle field. Light rains from the sky as the javelins fall like a horde of arrows, piercing their targets. PvP Effect: Deals 3d10 damage to 1d4 targets.

Rank S

-Wrath of Heaven Jutsu
Jutsu Type: Ninjutsu
Rank: S
Cp: 20
Description: The user molds the light around them to form a large Angel made entirly of light above the user. With arms raised, the angel bursts, scattering in light blades that hone in on a target and brutally pierce them.
PvP Effect: Deals 4d8dmg to up to 3 opponents.




Shadow Jutsu

Rank E

-Dark Bullet Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: Creates a small black ball that flys at the target.
PvP Effect: 1d4 damage


Rank D

-Shadow Substitution
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user substitutes themselves with an object, though they appear as though they explode into shadows.
PvP Effect: Substitution.

-Dark Blast Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user summons chakra to their palms and fires a ball of shadows at the foe.
PvP Effect: 1d10 damage.

-Tornado of Shadows Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: A spinning cone of shadows engulfs the user's hand and the user then attempts to slam it into the opponent.
PvP Effect: 1d10 damage.

-Cloak of Shadow Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: Victims are surrounded by a darkness that would show what the user wants them to see.
PvP Effect: -1 to all rolls for 1d4 rounds.

-Dark Flash
Jutsu Type: Taijutsu
Rank: D
Cp: 4
Description: Emitting a burst of dark chakra the user swiftly moves between the enemies blind spot and strikes, when used to block the user can strike a soft blow to the enemy.
PvP Effect: Rank Damage + 1d4.
Can be used to block, when used to block the technique does 1 damage.

-Rising Dark Hand Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: The victim sees a giant shadowy claw that grows from the ground and holds them in place.
PvP Effect: Stunned for 1d4 rounds or until hit.

-Art of the Shadow Strike: Dark Strike
Jutsu Type: Taijutsu
Rank: D
Cp: 4
Description: The user encases their hands in dark chakra, enhancing the power.
PvP Effect: Rank damage + 1d4.

-Art of the Shadow Strike: Dark Flight
Jutsu Type: Taijutsu
Rank: D
Cp: 3
Description: The user runs towards the target, focusing their chakra to their feet, then they send a kick straight up to the target's jaw, sending a blast of dark chakra into it, and sending the target flying up into the air.
PvP Effect: No damage, but the victim is unable to attack for one round, due to their body soaring into the sky.


-Utterly Alone Jutsu
Jutsu Type: Genjutsu
Rank: C
Cp: 5
Description: The victim sees themselves in complete darkness, and hears utter silence. They get the feeling of being completely alone, shaking their mind. The actual visual part of the genjutsu only lasts a few moments, but the effects last a bit longer.
PvP Effect: The victim takes -2 to all rolls for 1d4 turns.

-Focused Path Jutsu
Jutsu Type: Genjutsu
Rank: C
Cp: 5
Description: The victim's vision is darkened, only allowing them to see one enemy target.
PvP Effect: The user will OOCly tell the victim which of the user's allies the victim will target, and the victim may only attack that person for 1d4 turns

-Art of the Shadow Strike: Black Comet Blast
Jutsu Type: Taijutsu
Rank: C
Cp: 6
Description: The user's hands become engulfed in dark chakra, and the user does a two hit combo, one punch to the stomach and one uppercut.
PvP Effect: Rank damage +1d8.

-Art of the Shadow Strike: Fall of the Sparrow
Jutsu Type: Taijutsu
Rank: C
Cp: 5
Requirements: Successful use of Art of the Shadow Strike: Dark Flight
Description: The user appears above the target as it rises through the air, and sends several chakra infused kicks down at the target. The target is then given one final kick, sending them spiraling back to the ground.
PvP Effect: Rank damage +1d8. If Art of the Shadow Strike: Dark Flight was used and successfully hit last round, this jutsu deals an extra 1d6 dmg.

-Art of the Shadow Strike: Predator's Call
Jutsu Type: Taijutsu
Rank: B
Cp: 8
Requirements: Must have successfully used Art of the Shadow Strike: Fall of the Sparrow the previous turn.
Description: The user rockets down with insane speed at the target, continuing their movement with a chakra infused, downward kick.
PvP Effect: If hit, the opponent is smashed into the ground and is unable to move for a round. If the user misses, they slam into the ground, stunning themselves for a round but can still block. (STR)
Does rank damage + 1d10 + 1d6. If Art of the Shadow Strike: Fall of the Sparrow was used and successfully hit last round, this jutsu deals an extra 1d8 dmg.

-Dark Ravens Jutsu
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user creates a shadow-raven which flies at the target, viciously attacking them.
PvP Effect: 3d8 damage (Undodgeable).

-Shadow Dragon Jutsu
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user molds the dark element to form a large gaping mouthed dragon. It is known as one of the larger dragons of all of the dragon jutsus, with very frightening features.
PvP Effect: Deals 5d6, Unblockable

Rank A

-Black Feather Barrage Jutsu
Jutsu Type: Ninjutsu
Rank: A
Cp: 13
Description: The user crosses their arms in front of their chest in an "x". They focus chakra to the underside of their arm and then forcefully open their arms, sending a barrage of shadowy razor sharp feathers at the target.
PvP Effect: 3d10 damage.

-Shadow Feather Form Jutsu
Jutsu Type: Genjutsu
Rank: A
Cp: 13
Description: The victim sees all those around them as half human- half raven creatures, a frightening and distracting sight.
PvP Effect: -4 to all rolls for 1d6 turns.

-Art of the Shadow Strike: Dark Burial
Jutsu Type: Taijutsu
Rank: A
Cp: 13
Requirements: Successfully completed Art of the Shadow Strike: Predator's Call on the last turn.
Description: The user sends a barrage of dark punches down at the immobilized victim, finishing with a Destructive last punch.
PvP Effect: PvP Effect: Rank damage + 3d8 and the victim is stunned for one more round(or until hit). If Art of the Shadow Strike: Predator's Call was used and successfully hit last round, this jutsu deals an extra 1d10 dmg.

Rank S

-Art of the Shadow Strike: Raven's Killing Swoop
Jutsu Type: Taijutsu
Rank: S
Cp: 18
Description: The user jumps into the air, and then dives at the target, chakra engulfing the user's body, in an attempt to smash into the target with great force.
PvP Effect: Rank damage + 3d4 + 2d6 + 1d8 + 1d10 to the target. If Art of the Shadow Strike: Dark Burial was used and successfully hit last round, this jutsu deals an extra 2d6 dmg. However, the strain from the jutsu gives the user a -2 to rolls for 1d4 rounds.

-Shadow Transformation Jutsu
Jutsu Type: Ninjutsu
Rank: S
Cp: 20
Description: The user begins to grow black feathers all over their body, and their fingers and toes become talon-like.
PvP Effect: They gain a +4 to all rolls for 1d6+1 rounds.


Fire Jutsu

Rank E

-Katon: Burst of Fire Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: The User sends a head sized ball of blazing red chakra at the opponent, this is a hijutsu offered to all fire element academy students to learn in every village
Most students master this with great ease.
PvP Effect: 1d4

Katon: Match Box Jutsu
Just Type: Ninjutsu
Rank: E
Cp: 2
Description: User runs two fingers along the forearm similar to running a match along a rough surface, then brings it close to their lips blowing a flamable ember.
PvP Effect: 1 Fire Damage over 1d4 Rounds.

Katon: Breathing Excercise
Just Type: Ninjutsu
Rank: E
Cp: 2
Description: User performs a basic training exercise in breathing control as they inhale and exhale oxygen slowly converting it into heat.
PvP Effect:- 2 Cp to the next Fire Jutsu the User performs, + 1 Vs. DC roll when learning Fire Release lasts for 1 attempt.


Rank D

Katon: Wax Doll
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The User performs a substitution as they melt into hot wax.
PvP Effect: Substitution, deal 1d4 Fire damage if hit by close ranged taijutsu attacks.

Katon: Serpent's Hiss
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: User performs a series of handseals placing both hands on their core area and then spits out a flammable liquid that on impact makes a soft hiss.
PvP Effect: 1d4 Fire damage + 2 fire damage per round for 1d4 rounds.

-Katon: Enflamed Shuriken Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user creates a serie of flaming shurikens, which he/she sends towards the target, burning him.
PvP Effect: Deals 1d10 damage

-Katon: Burning Oil Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user forms a serie of seals after which he/she shoots out an oily substance, which ignites as soon as it touches anything but air. The oild sticks to the ground or target.
PvP Effect: Deals 1d4 damage for 1d4+1 rounds to a target, the Target may spend one round Stop Drop, and Rolling to put out the flames

-Katon: Tongue of Flame Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user forms the needed seals after which he exhales and spews forth a small amount of fire.
PvP Effect: 1d10

-Fists of the Fiery Warrior
Jutsu Type: Taijutsu
Rank: D
Cp: 2
Description: The user engulfs his feet and fists with flames, after which he attmpts to strike the target.
PvP Effect: Rank Damage + 1d4


Rank C

Katon: Body Double
Jutsu Type: Ninjutsu
Rank: C
Cp: 5 + User's Explosive Tag
Description: The User performs a substitution with an explosive tag placed in the heart, once the substitution is struck the explosive is triggered.
PvP Effect: Substitution. Uses an explosive tag, 2d8 Fire damage AoE.

-Katon: Blinding Ash Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user attempts to burn and blind an opponent by blowing hot ash towards his/her target.
PvP Effect: The opponent takes 2d8 and makes a Con check DC 12 or is "stunned" for 1 round

-Katon: Exploding Wave Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user sends an fiery explosion towards the target.
PvP Effect: 3d4 Damage.

-Katon: Burning Flame Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user forms a flame on top of his indexfinger, he then exhales and shoots a larger flame towards a target
PvP Effect: 3d6.

-Katon: Firebird Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user breathes forth multiple birdlike flames towards the target.
PvP Effect: 4d4.


-Katon: Forestfire Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user forms handseals, and then creates a wild and uncontrollable fire.
PvP Effect: 2d4+1d6, Area of Effect: up to three people.

-Katon: Fire Dragon Jutsu
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user breathes forth a huge dragon made of fire after making a long list of handseals to slam into the opponent.
PvP Effect: Deals 5d6, Unblockable




Genjutsu Techniques

Rank E

-Eternal Reflection
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: The target would see himself trapped by a mirror, unable to move or anything.
PvP Effect: Lasts 1 turn or until hit.

-Bloom
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: Blinding the opponent, aswell holding him still by ropes created by light.
PvP Effect: Stun for 1 turn or until hit.


-Enclosing Mist Jutsu
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: The user completes three handseals creating the illusion of a dense fog that disorient the target stunning them.
PvP Effect: Stun for 1 turn or until hit.

-Lightning Bind Jutsu
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: The user completes a few handseals, creating the illusion of lightning zapping the opponent, stunning them briefly.
PvP Effect: Stun for 1 turn or until hit.



Rank D

-Shifting Sands Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: The users body dissolves into grains of sand that trap the target in a sinkhole that shifts non-stop.
PvP Effect: Stun,Lasts 1d4 or until hit.

-Happiness Creation Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: The target is overcome with fond and happy feelings for the world, fully aware of everything around them, but unable to react unless it's in a giddy and joyful way. They love everything and everyone, all the time.
PvP Effect: The target may not attack for 1d4 rounds, but may defend as normal. If they are hit then the effect ends.

-Heartbreaker Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: The target finds themselves seeing life as deeply depressing. The will to fight is lost as they try to cope with their depression.
PvP Effect: The target is stunned for 1d4/2 rounds or until hit, they can make a CHA check vs the original attack roll to break out.

-Sleeping Forest Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: The target sees a forest grow up from the field of battle, and the sounds of the forest lull them into a calm state, making it harder to focus on battle.
PvP Effect: -1 for 1d4 rounds. "No stun effect".

-Snaring Vines Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: Vines appear to hang from the sky, wrapping around the targets limbs and holding them in place.
PvP Effect: Stun,Lasts 1d4 or until hit.

-Whirlpool Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: The target sees the ground beneath them suck them down, as it spirals and fills with water, the torrent dragging them under.
PvP Effect: Stun, Lasts 1d4 rounds or until hit.

-Cloudy Daze Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: The victim sees a dense fog roll up from from the ground in the area surrounding them causing them to think they are walking around in a fog but are stationary locked in the genjutsu.
PvP Effect: Stun,Lasts 1d4 or until hit.

-Encasing Pod Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: A large sac of flesh forms around the target, encasing them and holding them in place.
PvP Effect: Stuns target for 1d4 rounds or until hit.


Rank C

-Bleeding Vines Jutsu
Jutsu Type: Genjutsu
Rank: C
Cp: 5
Description: Thorny vines suddenly appear on the opponents body, attaching them to the ground and slowly writhing, causing illusionary lacerations on the skin, the mental pain of which causing harm to the opponents Psyche.
PvP Effect: Stuns and drains 1d4 cp for 1d4.

-Desert Wasps Jutsu
Jutsu Type: Genjutsu
Rank: C
Cp: 5
Description: The users body breaks down into sand that swirls and obscures the targets vision as desert wasps dart through the flying sand stinging the target.
PvP Effect: Stuns and drains 1d4 cp for 1d4.

-Depths of Starvation Jutsu
Jutsu Type: Genjutsu
Rank: C
Cp: 5
Description: The user creates the illusion of a river, with the target under just up to their neck. suddenly they feel intense pain as the water is dyed red with their blood, several bloodthirsty fish swarm about them.
PvP Effect: Stuns and drains 1d4 cp for 1d4 rounds.

-Invisible Blades Jutsu
Jutsu Type: Genjutsu
Rank: C
Cp: 5
Description: The user creates the illusion of several copies of themself, able to freely move among them without the target noticing. though the target physically doesn't move, they believe they are fighting these dozens of "clones", as the caster is able to attack the targets body with weapons without disrupting the genjutsu.
PvP Effect: Target is stunned for 1d4 rounds or until hit. Taking damage from Kunai or Shuriken does not break it. Only one Kunai or Shuriken at a time can be thrown.

-Call of Hell Jutsu
Jutsu Type: Genjutsu
Rank: C
Cp: 5
Description: The target hears a screech and turns in horror, seeing the faces of several demons that grab them and slowly tear apart their body. Each time a demon does so, the target feels as though they are aging, as their body undergoes the stress of being maimed.
PvP Effect: stuns the target for 1d4 rounds, draining 1d4 CP per turn. If the target is hit.. they are released, but their hair would be turning white... a few bright pale strands would be seen.

-Mental Pain Technique
Jutsu Type: Genjutsu
Rank: B
Cp: 8
Description: The user performs a short series of handseals before he tries to ensnare the opponent in a Genjutsu, this Genjutsu causes extreme pain inside the opponents body, rendering the unable to fight for a duration.
PvP Effect: 1d6 stun until hit

-Cold Fang Jutsu
Jutsu Type: Genjutsu
Rank: B
Cp: 8
Description: With the use of chakra the user creates an illusion of a giant wold made of ice bitting down on its target, the deadly cold freezing their limbs and making it harder and harder to move.
PvP Effect: 1d4 rounds of stun and 1d4 cp drain per round, after released from the Genjutsu the victim suffers a -2 to rolls for an additional 1d4 rounds.

Rank A

-Temple of Nirvana Jutsu
Jutsu Type: Genjutsu
Rank: A
Cp: 13
Description: This jutsu causes everyone within a specific area to fall into a deep sleep. From the target's point of view, it seems as if feathers are falling from the sky, which serves as a distraction to allow the jutsu to take effect. The downside, however, is that any experienced ninja have more than enough time to dispel it.
PvP Effect: Area of Effect Genjutsu. The caster can choose as many targets and what targets up to 10. Lasts 1d6 or until hit.

-Confusion Jutsu
Jutsu Type: Genjutsu
Rank: A
Cp: 13
Description: The target see conflicting images, friends becoming foes and people turning into rocks, this causes great confusion and often leads to friendly fire and other unforeseen results
PvP Effect: The target is confused for 1d4 rounds or until hit. the target then while confused rolls a 1d6 (1-2 they stand there dazed, 3-4 they hit their allies with normal taijutsu (if none they drop 1d6/2 kunai or shurikens on the ground.), 5-6 they hit their target).
They may not use genjutsu, ninjutsu, taijutsu combos or clan techs while confused. The target in addition takes -4 to defense rolls while confused.

-Shinigami Jutsu
Jutsu Type: Genjutsu
Rank: A
Cp: 13
Description: This jutsu takes two rounds to use, the first round creates a large Death God that stand behind the target silently waiting, on the second round the Death God brings down its scythe and decapitates the target. This doesn’t do any actual damage but much chakra is destroyed by the Death Gods illusionary scythe.
PvP Effect: One round stun, following round if still entrapped user does 3d10 cp damage.

Rank S

-Elemental Denial Jutsu
Jutsu Type: Genjutsu
Rank: S
CP: 20
Description: As the target is caught in the illusion they see themselves standing alone with the caster, as fire, water, stones, wind, and lightning course throughout the area, originating from the casters body. The five kanji for the elements appear and fade into the caster's body, making the target believe that the caster has ultimate control over the elements. The target refuses to use their elements due to this assumed fact.
PvP Effect: The target is unable to use any Elemental Jutsu, believing their opponent controls the five elements, for 1d6+2 rounds or until hit.




Last edited by Karasu on Sun Jan 30, 2011 9:59 pm; edited 9 times in total
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Seiko ~Heikou Seizonsha~ Keshin  Empty
PostSubject: Re: Seiko ~Heikou Seizonsha~ Keshin    Seiko ~Heikou Seizonsha~ Keshin  EmptyWed Dec 08, 2010 11:52 pm

Token Receipt:

Twilight Ability (250 tokens)
Statistic Upgrade: +6 Intelligence (Chuunin, 130 tokens)
Statistic Upgrade: +10 Constitution (Jounin, 140 tokens)
Statistic Upgrade: +6 Dexterity (Jounin, 60 tokens)
Character Rebuild: 10 tokens
Custom Item: Band of the Insane Shadow (100 tokens)
Custom Item: Long Katana of the Twilight Hunter (100 tokens)
Custom Item: Twilight Band of Impenetrable Solitude (100 tokens)
Custom Ability: Enlightened Mind (25 tokens)

Total: 915 tokens spent


Last edited by Karasu on Sun Jan 30, 2011 8:12 am; edited 2 times in total
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Seiko ~Heikou Seizonsha~ Keshin  Empty
PostSubject: Re: Seiko ~Heikou Seizonsha~ Keshin    Seiko ~Heikou Seizonsha~ Keshin  EmptyThu Dec 09, 2010 3:00 am

Currently Marked Character(s):

None





Last edited by Karasu on Sun Feb 20, 2011 4:20 pm; edited 4 times in total
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Seiko ~Heikou Seizonsha~ Keshin  Empty
PostSubject: Re: Seiko ~Heikou Seizonsha~ Keshin    Seiko ~Heikou Seizonsha~ Keshin  EmptySat Dec 11, 2010 7:11 pm

Updated, new changes:

Updated profile
Added new mark
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PostSubject: Re: Seiko ~Heikou Seizonsha~ Keshin    Seiko ~Heikou Seizonsha~ Keshin  EmptyThu Jan 06, 2011 1:25 am

Updated, new changes:

Updated Mark List
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PostSubject: Re: Seiko ~Heikou Seizonsha~ Keshin    Seiko ~Heikou Seizonsha~ Keshin  EmptyWed Jan 12, 2011 11:59 pm

Update, new change:

Seiko now appears to have an extremely large katana generally kept sheathed through a slot in his armor on his back. (Exact replica of Sephiroth's sword)
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PostSubject: Custom Items and Abilities   Seiko ~Heikou Seizonsha~ Keshin  EmptySun Jan 30, 2011 9:52 pm

Custom Items/Abilities

Twilight Disciple
Twilight disciples walk the delicate balance between shadow and light. Their abilities are spread to an offensive (Yin) and a defensive (Yang) style, the former based on pursuit and detection while the latter on stealth and defense.

Twilight Mastery:
The twilight disciple is an adept hunter, capable of overcoming obstacles and mastering skills with pure intellect.
Ability: Hunter's mark.
- Search roll vs Hide of the target.
- Marking costs 6CP.
- Marks count as Hijutsu, can be removed via Sealing and Restoring Methods.
(They appear as a hollow Yin/Yang symvol inside the chakra centre of the target's body.)
Lv.15: +0ATK/+1DEF rolls, able to mark 3 targets. Can use Tai/Ken and own technique with INT at -2 to the roll. Gains Darkness as first element.
Lv.25: +1ATK/+1DEF rolls, able to mark 4 targets. Can use Tai/Ken and own technique with INT at -1 to the roll. Gains Light as second element.
Lv.35: +2ATK/+2DEF rolls, able to mark 5 targets. Can use Tai/Ken and own technique with INT.

Fade
Able to enter a shadow sanctuary.
- It is broken on will or by an attack.
- 2 rounds cooldown.
- Cannot be revealed by normal means, chakra detection and other methods need to roll.
If revealed by chakra-sensor, nonsensory or other non-standard means, automatically wins initiative.
Can either:
Sneak Attack: Can perform a standard non-jutsu attack such as kick, punch, stab etc. at +Rank DMG.
Escape: Can flee at +4 to the escape roll.
Lv.15: +10 hide/ms, 5cp to fade, 3 to maintain. 1HP Regen while faded.
Lv.25: +20 hide/ms, 4cp to fade, 2 to maintain. 2HP Regen while faded.
Lv.35: +30 hide/ms, 3cp to fade, 1 to maintain. 3HP Regen while faded.

Glow
Able to create a bright aura around one's self that illuminates the area, revealing all that is hidden.
- Can reveal targets of his own level.
- 2 rounds cooldown.
- Activating Glow gives an INT vs highest mental (WIS CHA INT) of the Doujutsu user.
If won: doujutsu turned off and needs to be reactivated. Victim suffers penalty as below.
If not: doujutsu takes penalty as below.
Lv.15: +10 spot/listen/search, 5cp to glow, 3 to maintain. Doujutsu take -1 to rolls.
Lv.25: +20 spot/listen/search, 4cp to glow, 2 to maintain. Doujutsu take -2 to rolls.
Lv.35: +30 spot/listen/search, 3cp to glow, 1 to maintain. Doujutsu take -3 to rolls.
------------------------------------------------------------
During Fade Ability can perform the following jutsu:
------------------------------------------------------------
NOTE: All Fade jutsu are performed with INT unless noted otherwise.

Jutsu Name: Entrapment
Jutsu Type: Ningenjutsu
Jutsu Rank: D
CP Cost: 4+2 per target
Description: Extending the darkness within towards the abundant targets, they and are disoriented.
PvP Effect: +2 to DEF/escape rolls to all friendly targets in the area including self, for 1d4-2(Min.1) rounds.
Does not break Fade.

Jutsu Name: Hindrance
Jutsu Type: Ningenjutsu
Jutsu Rank: C
CP Cost: 6+2 per target
Description: Extending the darkness within towards the abundant targets, they are lost.
PvP Effect: -2 to attack rolls to up to 3 hostile targets in the area for 1d4-1(Min.1) rounds.
Breaks Fade.

Jutsu Name: Embrace
Jutsu Type: Ningenjutsu
Jutsu Rank: B
CP Cost: 8+2 per target per round.
Description: Extending the darkness within towards the abundant targets, they are drawn into Fade.
PvP Effect: INT vs possible attack rolls, counts as Escape, can draw in up to 6 targets and conceal them with a maintenance cost of 2cp per round per person extra for 1d4 rounds.
Does not break Fade.

Jutsu Name: Black Mire of Despair
Jutsu Type: Ningenjutsu
Jutsu Rank: A
CP Cost: 12+2 per target per round, channeling. (Cannot act while using this.)
Description: Extending the darkness within towards the abundant targets, they feel they are drowning in dark.
PvP Effect:
- INT attacks on AOE.
- 4d6 initial CP damage,
- half of that to HP/CP damage
- for 1d4+1 rounds to all hostile targets.
- Targets are held as per genjutsu rules.
- Can be evaded (initial attack when the shadows reach) with DEX at -4
- or broken out of (once held) with STR at -4 also.
Breaks Fade.

Jutsu Name: Shadows Beckon
Jutsu Type: Ninjutsu
Jutsu Rank: S
CP Cost: 23+4 per target.
Description: Extending the darkness within, all embraced targets and self are teleported.
PvP Effect: +5 to escape rolls, or +5 to a defense roll when diving into Fade.
RP Effect: Flight/Travel
Does not break Fade.

------------------------------------------------------------
During Glow Ability can perform the following jutsu:
------------------------------------------------------------
NOTE: All Glow jutsu are performed with INT unless noted otherwise.

Jutsu Name: Displacement
Jutsu Type: Ningenjutsu
Jutsu Rank: D
CP Cost: 3
Description: By bending the light around his body and the runic markings on his body, Seion is able to avoid any form of attack.
PvP Effect: Substitution

Jutsu Name: Strobe
Jutsu Type: Ningenjutsu
Jutsu Rank: C
CP Cost: 6
Description: Gathers all the light in the immediate area and release it within a short radius, creating a flash of brilliant light.
PvP Effect: 2d6 damage to everyone within melee range of Seion, all struck receive -1 to rolls for 1d4-1(Min.1) rounds rounds due to blinding light.

Jutsu Name: Enlightenment
Jutsu Type: Hijutsu
Jutsu Rank: B
CP Cost: 8
Description: By gathering all the light in the nearby vicinity, Seion is capable of absorbing it into his runic markings along his skin, giving him a bonus to his rolls for a short time.
PvP Effect: +2 to ATK/DMG rolls for 1d4 rounds.

Jutsu Name: Illumination
Jutsu Type: Ningenjutsu
Jutsu Rank: A
CP Cost: 13
Description: A bright light blast that makes the target glow just as bright as the user.
PvP Effect: 4d6+2 initial damage, half of that to HP+CP for 1d4 rounds. Target cannot escape or hide and receives -2 to DEF rolls while illuminated.

Jutsu Name: Supernova
Jutsu Type: Ningenjutsu
Jutsu Rank: S
CP Cost: 23+4 per target.
Description: A radius blast of tremendous power.
PvP Effect:
- 5d8+2d4 damage, half of that to CP to all hostile targets.
- DC 22 CON or doujutsu disabled for 1d6+1 rounds.



Band of the Insane Shadow

A ring forged purely from shadow chakra and various metals that is known to be one of few in existance and is quite difficult in replicating. The potency it has to cloak the user in shadow is mostly referred to as myth unless it was to be witnessed first hand.

Stats:

+35 Hide/Move Silently (70 tokens)
+5 Chakra (25 tokens)
+5 Search (5 tokens)



Long Katana of the Twilight Hunter

This sword was forged from the forces of light and shadow themselves, combined with Seiko's own chakra to give it the sharpest edge known to man, the blade itself able to call upon the shadows and light and is capable of attacking the chakra system directly through Seiko's natural manipulation over these forces.

Base Item: Katana (Medium)

Stats:

+1d8 Chakra damage (35 tokens)
19-20 Crit range (50 tokens)
No Dual Wield negatives (15 tokens)


Twilight Band of Impenetrable Solitude

Due to Seiko's complete mastery over light and darkness he has become so adept at manipulating them that has has fashioned a second ring for himself, to reflect his mastery over the domains of light and shadow. As such, Seiko is now able to combine jutsu of each element and focus them into a single attack.

Stats:

+2 Intelligence rolls (50 tokens)

Special: Seiko may spend 3 cp to combine any light + shadow jutsu and combine them into an attack for a set amount less than normal, according to rank (Limited up to B-Rank):

D: -1 cp
C: -2 cp
B: -3 cp


Ability: Enlightened Mind (This is just an ability he wants..)

Due to Seiko's patience and mastery over his natural ability and his unrivaled tactician skills, he has become at one with his inner self and is reflected as such.

PVP: +1 to Intelligence rolls
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Seiko ~Heikou Seizonsha~ Keshin  Empty
PostSubject: Re: Seiko ~Heikou Seizonsha~ Keshin    Seiko ~Heikou Seizonsha~ Keshin  EmptyThu Feb 24, 2011 5:58 am

DEAD

Cause of death: Sacrificed himself and destroyed iwagakure and half the country in a brilliant supernova flash of light
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