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 Critting Multiple Times Per Round?

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Solknight
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PostSubject: Critting Multiple Times Per Round?   Sat Jul 04, 2015 6:24 pm

Is apparently a PP Slot, but the PP slot has no value stated

http://naruto-verse.forumotion.com/t5842-patch-1-02

Quote :
Critical hits now only functions on the primary attack. A new slot exists that allows critting on secondary attacks


I also assume this means that the JP value of crit will either increase, or there will now be a JP cost for Crit/hit as well as Crit/round on the jutsu table to compensate people who bothered to spend PP on +Crit
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Pulawski
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PostSubject: Re: Critting Multiple Times Per Round?   Sat Jul 04, 2015 7:07 pm

It's literally near the bottom of the patch list
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Solknight
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PostSubject: Re: Critting Multiple Times Per Round?   Sat Jul 04, 2015 7:50 pm

That covers crit range per attack, which is moot if you can't crit on secondary attacks.
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The Senpai
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PostSubject: Re: Critting Multiple Times Per Round?   Sat Jul 04, 2015 9:53 pm

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Solknight
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PostSubject: Re: Critting Multiple Times Per Round?   Sat Jul 04, 2015 10:05 pm

Now with BoldTM to help zero in on the issue:

Quote :
Critical hits now only functions on the primary attack. A new slot exists that allows critting on secondary attacks

So either the fact is that you can crit on secondary attacks normally, or you're offering a slot that does nothing without another slot that allows critting with secondary attacks. Clarification please.
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Pulawski
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PostSubject: Re: Critting Multiple Times Per Round?   Sat Jul 04, 2015 10:21 pm

Ah, i get your point. Yeah, getting that slot allows critting on secondary attacks Razz Sorry for confussion!
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Solknight
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PostSubject: Re: Critting Multiple Times Per Round?   Sat Jul 04, 2015 10:24 pm

So you need to get Crit/hit as a slot in order to crit on secondary attacks period?

I'd like to know the logic that goes into that, personally.
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Pulawski
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PostSubject: Re: Critting Multiple Times Per Round?   Sat Jul 04, 2015 10:30 pm

Same reason damage bonus is only once per round, its too strong for it to trigger on every attack, compared to DR/round. So instead of beefing DR/Round and DR/Hit to insane levels, we simply reduced total damage output.
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Solknight
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PostSubject: Re: Critting Multiple Times Per Round?   Sat Jul 04, 2015 10:32 pm

But criticals are only active on a 20. Not every hit. And any case otherwise means that you've put a point in the +crit range, which keeps it at the power you're suggesting. I'm curious what the other mechanics' opinions are on it.
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Zetsu
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PostSubject: Re: Critting Multiple Times Per Round?   Sun Jul 05, 2015 12:24 am

If you read Borutos post those numbers correlate to the increase in critical range. So it doesn't just crit on a 20.
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Solknight
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PostSubject: Re: Critting Multiple Times Per Round?   Sun Jul 05, 2015 12:52 am

The purpose of the thread is to ask why/if you need increased critical range per hit to crit at all with secondary attacks, which the original patch notes indicate.
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Zetsu
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PostSubject: Re: Critting Multiple Times Per Round?   Sun Jul 05, 2015 3:49 am

I believe the answer is only if you have extended crit range.
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pristinelocus
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PostSubject: Re: Critting Multiple Times Per Round?   Sun Jul 05, 2015 3:54 am

In other words, lets say I have a slot bonus that gives me +8 crit range, why do I need per hit (a lower bonus) to apply it to secondary? Why not make it once per round for either?
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Zetsu
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PostSubject: Re: Critting Multiple Times Per Round?   Sun Jul 05, 2015 4:20 am

Because it was determined it was too strong especially with players using it to multi attack as well. So we nerfed it.
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pristinelocus
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PostSubject: Re: Critting Multiple Times Per Round?   Sun Jul 05, 2015 6:56 am

So for clarification, the many things you can do with a crit deserves bigger cuts than just a simple damage bonus
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Zetsu
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PostSubject: Re: Critting Multiple Times Per Round?   Sun Jul 05, 2015 11:21 am

To prevent crit stacking married with multi attacks for unusually high damage at low levels crit was nerfed. If it is too weak we will revisit.
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