Pulawski Jounin
Posts : 618 Join date : 2010-02-26 Age : 33 Location : Denmark
| Subject: Patch 1.02 LIVE! Mon Jul 06, 2015 9:05 pm | |
| If you have a power that is effected by this Patch, such as a change in Dmg/round, simply update your power. We don't require you to submit every power for revision. If you wish for a revision in light of the changes submit it free of charge!
Last edited by Pulawski on Mon Jul 06, 2015 9:06 pm; edited 1 time in total | |
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Pulawski Jounin
Posts : 618 Join date : 2010-02-26 Age : 33 Location : Denmark
| Subject: Re: Patch 1.02 LIVE! Mon Jul 06, 2015 9:06 pm | |
| - Pulawski wrote:
General stuff
- All +Element and Kekkei Tota, and SPPC's must have one of the following listed as their primary "base" element. They do not benefit from any benefits they have to that element, however anythign aimed at that base element, also functions against their Custom element. This is for example, 4 DR vs Water would work towards an Ice jutsu with Water primary.
Mechanical = Tools/Puppets. Animals = Pets/Summon/Cohorts Elements: Wind/Fire/Water/Earth/Lightning/Yin/Yang/Fuuinjutsu Hard = Styles that are Offense Based. Flow = Styles that are Defense Based.
- Critical hits now only functions on the primary attack. A new slot exists that allows critting on secondary attacks
- Bonus damage is now only once per round
- IMPORTANT! The damage you recieve from using a Kinjutsu ALSO reduces your maximum HP/CP Value equal to the damage you take. This is only regained upon recieving medical attention in a hospital
Poison is no longer a standard element.
Jutsu changes DR Pierce now has the following JP Costs. This is for all disciplines:
- DR PIerce Universal: 1.5
- DR Pierce Type: 1
- DR Pierce Element: 0.5
DR Ignore now has the following JP Cost. This is for all Disciplines
- DR Ignore Universal: 1
- DR Ignore Discipline: 0.6
- DR ignore Element: 0.3
- DoT/HoT: Specialized DoT is no longer 3 rounds, but 1d2+1
- Inverse Bonus is now 35% (Rounded down) down from 50% and it is capped at the following:
E-0 D-2 C-4 B-6 A-8 S-10
Note: That is the maximum JP bonus you can get from inverse bonus.
- -Stat to defend is now only two slots
- STR/DEX and -INT/WIS. Both has a cost of 4 JP
PP Slot Changes Damange slot changes
- Bonus damage is now only once per round
- NEW SLOT! Bonus damage per hit. Triggers every hit, however is of a lower value.
- HP Damage Universal/HIT: 0/1/D2/D3+1
- HP Damage Discipline/HIT: 1/D2/D3/D3+2
- HP DAmage Type/HIT: D2/D2+1/D3+1/D4+2
- Damage bonus per round has been slightly changed, its new values are:
- HP Damage Universal/Round: 1/D3/d3+1
- HP Damage Discipline/Round: D2/D3+1/D4+1
- HP Damage Type/Round: D2+1/D4+1/D4+2/D4+4
Crit changes and new Crit Slots
- Crit values per round is slightly changed. New values are:
- Crit range once per round. Universal: 4-6-8-12 / 2-3-4-6
- Crit range once per round. Disciplines: 6-8-10-14 / 3-4-5-7
- Crit range once per round. Type: 8-10-12-16 / 4-5-6-8
- NEW SLOT! Crit range per attack
- Universal: 1-3-5-9 / 0-1-2-4
- Discipline: 2-4-6-10 / 1-2-3-5
- Type: 4-6-8-12 / 2-3-4-6
- NEW! Defend for another. Allows user to Defend for Another without losing turn. X CP/X Cooldown. 2/1 1/1 0/1 0/0
- AoE! Due to confusion about how AoE function, these will be the new AoE Slot values:
- Universal: 0-0-1-3 / 0-0-0-1
- Discipline: 0-1-2-4 / 0-0-1-2
- Type: 1-2-3-5 / 0-1-1-3
Clan/Bloodline changes
New Rules | |
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Sarada's Forum Monkey Chuunin
Posts : 119 Join date : 2011-07-20 Age : 31 Location : Born from an egg on a mountain top.
| Subject: Re: Patch 1.02 LIVE! Tue Jul 07, 2015 3:57 pm | |
| All of this has been added to the Rules&Guides. Forums up to date. Monkey's are just that good. | |
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| Subject: Re: Patch 1.02 LIVE! | |
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