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 Kinzoku Kanton

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Gaara
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Gaara


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Join date : 2010-02-22
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PostSubject: Kinzoku Kanton   Kinzoku Kanton EmptyThu Mar 24, 2011 10:30 pm

Kinzoku Kanton Kanton-2

Kinzoku Kanton Kanton-1

Name: Kinzoku Kanton

Bloodline: Kanton

Age: 18

Height: 6'1

Weight: 185

Skin: Tan

Hair Color: Black

Eye Color: Silver

Build: Lithe' and toned

Affinity: Fire, Earth, Metal

Rank: C-rank/Missing

Weapon: Varies

Jutsu Focus: Kenjutsu and Ninjutsu

Village: Missing from Iwa

Goals:
-Find more of his bloodline
-Develop a kinjutsu to further empower his metal release
-Master his bloodline
-Become indestructible
-Find a faction to work with
-Become the leader of the ranzakukai

*will add more as time goes on*

Kinzoku Kanton Kanton2-1

Appearance and Personality: Above average height, hes quite the imposing figure. He has alot of muscle about his body, and his eyes are a light silver that seem to glow slightly. He is very stern and scornful against things that irritate him and hes not afraid of confrontation. Dressed in what seems to be makeshift metallic armor, it varies in appearance, as do the weapons that hes seen with, as if he creates them and fits them to himself everyday.

Ninja Gear:

3 Kunai
3 Shurikan
1 Tag
1 Ninja wire


~Biography~


"Worthless!" He shouts from one of the workstations in the library. "I cannot find what I need here, my clan and blood have been long forgotten, even here. I do not need to know the basic information, I can discover those secrets myself, I need something more!" He launches another book across the room, giving a grunt grabbing another. "Nothing...nothing! This is counter productive. I fear in order to find what I want, it may require a bit more of a drastic approach..."

With that he leaves the library and goes to the top of a Iwagakure tower, thinking and pondering over his options. It was a clear night sky, the moons reflection matching that of his silver glowing eyes, almost like that of a liquid gaze. He lowers his head a moment and closes his eyes at that point, making a cross of his brow. "It must be done, my curiosity must be sated, and the restoration of my clan must begin. I will lead my clan into success, but first...I have to find ~That~"

Kinzoku leaves the height of the tower, and starts down the rocky stairway. He reaches the bottom and heads to his home in the city. He opens the door and slides into the house, before he looks to the base of the house, forming hand signs and manipulating his earth element, burrowing underground. He uses his metal release to increase the hardiness of his body so he can endure the pain longer of the rocks cutting against his skin, until hes a safe distance from the village. "I may return one day, only time will tell. Until then, this is something I must do..."


~Adding events as they come and unfold~


Last edited by Gaara on Fri Mar 25, 2011 6:43 pm; edited 1 time in total
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Gaara
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Gaara


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PostSubject: Re: Kinzoku Kanton   Kinzoku Kanton EmptyThu Mar 24, 2011 11:00 pm

The power of to bend and wield Metal, such a thing cannot exist, or perhaps? Kanton is an element which's past is shrouded in mysteries. It's a genetic mutation that started out in an unknown female, and from there the dominant gen was passed from generation to generation. The user's blood tend to look a little silverish as do their eyes. The reason is the excessive amount of metal in his or her blood.

Note: The wielders of the gekkai genkai may only ever have Earth Fire and Metal elements, they cannot have medical.

Genin: Fire, Earth, and Metal
Chuunin: None
Jounin: None


Focal Area: +1 STR, CON OR WIS (must be specified at creation)

Level 15+: +0 to Fire, Earth and Metal rolls (and learning Dc)
Level 25+: +1 to Fire, Earth and Metal rolls (and learning Dc), and one B rank ninjutsu
Level 35+: +2 to Fire, Earth and Metal rolls (and learning Dc), and one A rank ninjutsu


Abilities:

Metal Destruction
Jutsu type: Ability
CP: 6
Description: Using their ability to manipulate metal, the kanton user is able to weaken and degrade any weapon that has metal in it, lowering its effectiveness.
PVP:
Level 15+: Gives -4 to attack and damage rolls upon a successful block against the chosen metal weapon for 1d6+2 rounds. Does not stack if used multiple times. Does not work on Legendary items.
Level 25+: Gives -6 to attack and damage rolls upon a successful block against the chosen metal weapon for 1d6+2 rounds. Does not stack if used multiple times. Legendary items suffer the level 15 effect.
Level 35+: Weapon is rendered unusable for the remainder of the fight. Legendary Weapons receive 25+ efffect.
(Legendary weapons are 100+ token cost weapons).

Hard as Steel
Jutsu Type: Innate
Cp: Read Below
Description: Metal flows in the blood of the Kanton more thickly than in normal humans and as such are naturally physically tougher however using their manipulation of metal they may increase the density of their skin by migrating metal ions to an attacked region.
Level 15+:+2 DR, may pay 3cp before an attack to add an extra 2 DR.
Level 25+:+4 DR, may pay 4cp before an attack to add an extra 3 DR.
Level 35+:+6 DR, may pay 5cp before an attack to add an extra 4 DR.
Note: This DR is half (rounded down) against Fire Jutsu or Fire Effects/Attacks.

~Bloodline Jutsu~


~E-rank~

Metal Creation
Jutsu Type: Ninjutsu
Rank: E
CP: 1
Description: The Kanton user is so adept with the use of metal in and around them that they are capable of making any small weapon or design by spending little to no chakra.
PVP: RP use only.

~D-rank~

Metallic Strike
Jutsu Type:Taijutsu
Rank: D
CP: 2
Description: By manipulating a small amount of metal within their surroundings, the kanton user is able to form a solid casing of metal over their legs or arms that is capable of inflicting additional damage.
PVP: Rank Damage + 1d4

Kanton: Substitution
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user creates a small amount of metal and substitutes with it. The metal is weak and destroyed after the jutsu.
PvP: Substitution with a sharp piece of thin metal. Taijutsu/Kenjutsu attackers take 1d4 damage.

~C-rank~

Liquid Metal
Jutsu type: Ninjutsu OR Taijutsu
Rank: C
Cp: 6
Description: Through the manipulation of metal inside their body and around them, the kanton user is capable of liquifying their entire body, allowing all forms of attacks but ice pass completely through them, leaving small traces of explosive metal on the user of the attack.
PvP: + 2 to defense rolls against any attack (but ice), if successfully used against a taijutsu attack the Kanton is able to detonate the small traces of metal on their opponent with a WIS roll (uses same rules as explosive tag) without expending any chakra.

~B-rank~

Shards of the Earth
Jutsu Type: Taijutsu
Rank: B
CP: 8
Description: By manipulating the ground around them the kanton user is able to manipulate the earth and the metal inside of it to create a weapon made of pure metal, sharpened by the users chakra.
PVP: Creates a weapon that deals 2d8+4 Damage for 1d4+1 rounds. No negatives.

~A-rank~

~S-rank~

~Custom Stance~


~Prowess of the Metallic Warrior~


RP : Kinzoku, having learned a bit more about his metal manipulation, focus' on his physical prowess and the liquid metal he keeps around him at all times from the "markings" that seem like tattoos on his body, to increase the effectiveness of his Taijutsu and kenjutsu techniques that deal with metal. By taking this liquid metal he adds another layer of reinforced metal to either his fists for Taijutsu or an added sharpened edge for his kenjutsu.

PvP: Stance -- 5cp to activate 2cp to maintain, can be ended whenever. +1 Str rolls and 2 DR.


Metallic Slash
Jutsu Type: Kanton jutsu (STR)
Rank: D
CP: 2
Description: While in the stance, Kinzoku adds a layer of sharpened metal to the edge of the weapon hes using, giving a reinforced blow, and a deeper cut to his foe.
PVP: Weapon Damage + 1d4

Shrapnel Punch
Jutsu Type: Kanton Taijutsu (STR)
Rank: C
CP: 5
Description: Kinzoku layers his fist with metal spiked shards, that dig into the body of his target. While this happens, he taps into his fire release also and makes the metal super heat, causing the target to burn internally.
PVP: Rank Damage + 1d6 over 2 rounds.

Razors Edge
Jutsu Type: Kanton jutsu (STR)
Rank: C
CP: 4
Description: Improving the sharpness of his blade even greater then that of Metallic Slash, he adds in more of a chakra razor to the tip of the blade, creating more of a deep and serious wound of the target.
PVP: Weapon Damage + 1d6 + 1d4 Damage

Metal Wave
Jutsu Type: Kanton Jutsu (STR)
Rank: B
CP: 8
Description: Using the liquid Metal, he expands and enlarges the metal. Keeping it in its liquid state, he makes a swing with his blade, sending the liquid metal rushing forward, moving to engulf anything in its path, and then harden around them.
PVP: 3d8 Damage. Target must beat a DC 18 STR Roll or be Stunned for one round. (Trapped in Metallic Prison)
Note: Fire ninjutsu users can use Wis to break the metal, to superheat it and melt it back down.


Last edited by Gaara on Thu Apr 07, 2011 3:59 am; edited 3 times in total
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Gaara
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Gaara


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PostSubject: Re: Kinzoku Kanton   Kinzoku Kanton EmptyThu Mar 24, 2011 11:05 pm

~Fire Ninjutsu~


~E-rank~

-Katon: Burst of Fire Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: The User sends a head sized ball of blazing red chakra at the opponent, this is a hijutsu offered to all fire element academy students to learn in every village
Most students master this with great ease.
PvP Effect: 1d4

Katon: Match Box Jutsu
Just Type: Ninjutsu
Rank: E
Cp: 2
Description: User runs two fingers along the forearm similar to running a match along a rough surface, then brings it close to their lips blowing a flamable ember.
PvP Effect: 1 Fire Damage over 1d4 Rounds.

Katon: Breathing Excercise
Just Type: Ninjutsu
Rank: E
Cp: 2
Description: User performs a basic training exercise in breathing control as they inhale and exhale oxygen slowly converting it into heat.
PvP Effect:- 2 Cp to the next Fire Jutsu the User performs, + 1 Vs. DC roll when learning Fire Release lasts for 1 attempt.

~D-rank~

-Fists of the Fiery Warrior
Jutsu Type: Taijutsu
Rank: D
Cp: 2
Description: The user engulfs his feet and fists with flames, after which he attmpts to strike the target.
PvP Effect: Rank Damage + 1d4

~C-rank~

~B-rank~

~A-rank~

~S-rank~

~Earth Ninjutsu~


~E-rank~

-Doton: Mud Bath
Jutsu Type: Ninjutsu
Rank: E
Cp: 2
Description: User performs 2 handseals and spews out a stream of mud from their mouth in a wide range.
PvP Effect: - 1 to 1d4 targets rolls for 1 round.

-Doton: Meditative Excercise
Jutsu Type: Ninjutsu
Rank: E
Cp: 2
Description: User performs a basic training exercise in meditation as they calm their mind and stabilize themselves before unleashing a more focused Jutsu.
PvP Effect: - 2 Cp to the next Earth Jutsu the User performs, + 1 Vs. DC roll when learning Earth Release lasts for 1 attempt.

-Doton: Mud Strike Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: The user does three handsigns (Boar, Dog, Snake) and stomps their foot, sending a weak wave of debris at the target.
PvP Effect: 1d4 damage

~D-rank~

-Doton: Wall of Mud Jutsu
Jutsu Type: Taijutsu
Rank: D
Cp: 4
Description: The user channels chakra through their feet, into the ground, and calls up a wall of dirt, slamming a palm/fist/foot into the wall, sending it careening at the target.
PvP Effect: Rank Damage + 1d4. Can be used to block, when used to block the technique does 1 damage.]

~C-rank~

-Doton: Underground Projection Fish Technique
Jutsu Type: Ninjutsu
Rank:C
Cp: 5
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him.
PvP Effect: The user hides automatically and is undetectable by normal means(Regular spots and listens). Things that see chakra (Byakugan, Sharingan) and other work arounds (such as Inuzuka scent) can still find the target using a successful check v.s hide. The user can stay hidden this way for 1d6 rounds. When the user emerges and wishes to make a sneak attack, it's a move silently+10 v.s listen.

~B-rank~

~A-rank~

~S-rank~

~Taijutsu/Enhancement~


~D-rank~

-Chakra Infused Punch(Taught by Sedina)
Jutsu Type: Taijutsu
Rank: D
Cp: 4
Description: User infuses chakra into their fist for a harder and more destructive hit.
PvP Effect: Rank damage + 1d4

Double strike:
Jutsu Type: Taijutsu
Rank: D
Cp: 5
Description: Two strikes instead of one!
PvP Effect: Rank damage + 1d6.

~C-rank~

-Chakra Focus: Arms(RP Thread Kyuubi approved)
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your muscles making you strong enough to lift heavy objects and deal heavy blows.
PvP Effect: Add 1d4 to your STR mod for 1d4 rounds.

Triple strike:
Jutsu Type: Taijutsu
Rank: C
Cp: 8
Description: Triple strike combination (roleplay description varies).
PvP Effect: Rank damage + 2d6.

~B-rank~

Combination 1:(Overseen by Katsu)
Jutsu Type: Taijutsu
Rank: B
Cp: 11
Description: User uses a unique combination of four strikes.
PvP Effect: Rank damage + 3d4.

~A-rank~

~S-rank~

~Kenjutsu~


~D-rank~

Flickering Slash(Oversaw by Katsu)
Justsu Type: Kenjutsu
Rank D
Cp: 3 + 2 (If Dual-Wielding)
Description: A blazingly quick attack that is difficult to predict.
PvP Effect: -1 to Targets defence/counter roll against this attack. Deals Weapon Damage + 1d4.

Twin Slash(Taught by Goliath)
Jutsu Type: Kenjutsu
Rank: D
Cp: 3 +2 (If Dual-Wielding)
Description: Two slashes instead of one!
PvP Effect: Weapon Damage + 1d6.

~C-rank~

Flickering Defence(Sedina)
Justsu Type: Kenjutsu
Rank C
Cp: 5
Description: A blazingly quick defence that relies on speed to prevent an incoming physical attack.
PvP Effect: +2 to block Kenjutsu or Taijutsu.

~B-rank~

~A-rank~

~S-rank~


Last edited by Gaara on Thu Apr 07, 2011 3:34 am; edited 7 times in total
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Gaara
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Gaara


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PostSubject: Re: Kinzoku Kanton   Kinzoku Kanton EmptyThu Mar 24, 2011 11:08 pm

~Token Reciept~


Kanton Bloodline: 200 tokens (DM Kankuro)

Prowess of the Metallic Warrior: 50 tokens (DM Chiyo)


Last edited by Gaara on Thu Apr 07, 2011 4:02 am; edited 1 time in total
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Gaara
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Gaara


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PostSubject: Re: Kinzoku Kanton   Kinzoku Kanton EmptyFri Apr 08, 2011 5:38 am

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Gaara
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Gaara


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PostSubject: Re: Kinzoku Kanton   Kinzoku Kanton EmptyMon Apr 25, 2011 11:01 pm

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Kankuro
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Kankuro


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Join date : 2010-01-18
Location : One String to rule them all, One String to find them. One String to bring them all and in the darkness bind them.

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PostSubject: Re: Kinzoku Kanton   Kinzoku Kanton EmptyFri May 06, 2011 1:01 am

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