Clan Jutsu
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Ishinden (Telepathy)
Rank: Unranked
Type: Ninjutsu
Chakra cost: 2
RP Description: The Yamanaka clan is known for their mind-communicating methods. From early in life they train themselves to be able to communicate in between themselves from distances.
PVP Effect: None, this is RP only.
Note: Please be considerate and listen to common sense. You can’t send messages to a Yamanaka that is in another country or other great distances away from you. Thank you.
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Shinfunshin no jutsu(Mind body capture technique)
Rank: D
Type: Ninjutsu
Chakra cost: 3
RP Description: This is one of the basic moves of the Yamanaka clan. By rapidly going through a few handseals and focusing on the incoming ennemy they are able to quickly send a wave of spiritual energy into them to disrupt their current action, forcing them to either suddently stop on their tracks or sway from their path, missing his/her target.
PVP Effect: The Yamanaka clan member uses this to block, it is a wisdom roll. If success, the target’s attack is nullified.
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Juurokumiendan(16 strike-combo)
Rank: C
Type: Taijutsu
Chakra cost: 5
RP Description: This is one of the main clan techniques of the Yamanaka. The user launches into the target and delivers a string of punches and kicks on a target with quickened pace.
PVP effect: Rank damage + 1d8
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Shintenshin no jutsu(Mind-body switch technique)
Rank: C
Type: Ninjutsu
Chakra cost: 5
RP Description: Shintenshin no Jutsu is a Ninjutsu technique used by the Yamanaka clan. The Yamanaka forms the needed handseals and then projects her spirit out of her body into her target. This can be another ninja or an animal. Unfortunately the spirit flies in a straight line at a slow speed. If the target moves and avoids the incoming spirit, the Yamanaka’s body falls lifeless until the spirit can find its way back to the body several minutes later. Because of the risk involved, the ninja must be very careful. When used in conjunction with a binding technique the chance of success greatly increases.
While inhabiting the body of her opponent, the target still remains in their mind but their mental processes are forced aside as the Yamanaka takes control. However if the target has strong mental fortitude, they can overpower the intruder and force her out of their body.
PVP Effect: This jutsu is unblockable. Upon hit, the character in question makes a wisdom check to see if they can force the mind assault away from them. This check is done against the Yamanaka’s original wisdom roll+2 (to the Yamanaka original roll). If the target fails at overthrowing the mental invasion then they lose all kind of control of their body.
This technique lasts 1d4 rounds.
Should the Yamanaka fail at connecting, he/she is stunned for 1 round. As well, this jutsu can be performed from a hideout and it will not give out the user's location.
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Gokan Sakusou(Five Senses Confusion Disorder)
Rank: C
Type: Ninjutsu
Chakra cost: 5
RP Description: The Yamanaka clan member throws a weapon with an explosive note attached that when activated releases an odourless powder that slows the reaction time and senses of their opponents.
PVP Effect: -2 to all rolls for 1d6 rounds
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Shinranshin no jutsu(Mind derangement technique)
Rank: B
Type: Ninjutsu
Chakra cost: 8
RP Description: Shinranshin no Jutsu is a Ninjutsu technique which is used to confuse the targets body into attacking a nearby ally. The ninja will form the needed hand seal and then send their spirtual energy of confusion at his opponent. Though the opponent is mentally aware of his action, he is unable to stop his body from carrying out the attack.
PVP Effect: Unblockable, Upon hitting their target, they become subject to the Yamanaka’s will for 1d6 rounds. This means that each time it comes for the Yamanaka’s turn, they have an extra turn which turns out to be the controlling of the person/animal they are currently controlling. The Yamanaka’s limit to actions is simply the knowledge they have of their target. If they know the target can perform a particular technique they will command it through mind to them and who to target.
The Yamanaka is unable to control more than 1 person at a time with this. As well, their target is fully aware of what is happening with their body and can even talk too.
Genjutsu
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-Bloom
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: Blinding the opponent, aswell holding him still by ropes created by light.
PvP Effect: Stun for 1 turn or until hit.
-Heartbreaker Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: The target finds themselves seeing life as deeply depressing. The will to fight is lost as they try to cope with their depression.
PvP Effect: The target is stunned for 1d4/2 rounds or until hit, they can make a CHA check vs the original attack roll to break out.
-Bleeding Vines Jutsu
Jutsu Type: Genjutsu
Rank: C
Cp: 5
Description: Thorny vines suddenly appear on the opponents body, attaching them to the ground and slowly writhing, causing illusionary lacerations on the skin, the mental pain of which causing harm to the opponents Psyche.
PvP Effect: Stuns and drains 1d4 cp for 1d4.
(Leaf and Grass taught.)
-Cold Fang Jutsu
Jutsu Type: Genjutsu
Rank: B
Cp: 8
Description: With the use of chakra the user creates an illusion of a giant wold made of ice bitting down on its target, the deadly cold freezing their limbs and making it harder and harder to move.
PvP Effect: 1d4 rounds of stun and 1d4 cp drain per round, after released from the Genjutsu the victim suffers a -2 to rolls for an additional 1d4 rounds.
-Mental Pain Technique
Jutsu Type: Genjutsu
Rank: B
Cp: 8
Description: The user performs a short series of handseals before he tries to ensnare the opponent in a Genjutsu, this Genjutsu causes extreme pain inside the opponents body, rendering the unable to fight for a duration.
PvP Effect: 1d6 stun until hit
Ninjutsu
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-Chakra Focus: Legs
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your muscles allowing for a wider range of movement and dexterity.
PvP Effect: Adds 1d4 to your Dex Mod for 1d4 rounds.
-Chakra Focus: Hands
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution.
PvP Effect: 1d4 wis rolls for 1d4 rounds.
-Chakra Focus: Mind
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Forming three distinct handsigns Dragon, snake, and dog, the user channels a thin stream of chakra to their frontal lobes, the chakra is then used to bolster genjutsu for a short time.
PvP Effect: 1d4 int rolls for 1d4 rounds.
Medical Jutsu
Medical Ninjutsu
First Aid
Jutsu Type: Medical Ninjutsu
Rank: E
Cp: 2
Description: User treats a target using items from their medical pouch applying a small amount of chakra to the healing process.
PvP Effect: Heal a target for 1d4 HP or 1/10th Heal Roll (Max of 2)
E-Rank: 10 Heal Mod
Mystical Palm Technique
Jutsu Type: Medical Ninjutsu (wis)
Rank: C
Cp: 5
Description: User concentrates chakra into the center of the palm, releasing the energy over a target's wound or injecting it into their nervous system to place them in a state of slumber.
PvP Effect: Stun a target for 1d4 Rounds or Heal a target for 1d4 HP over 1d4 Rounds.
C-Rank: 35 Heal Mod
Healing Jutsu Minor
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: A basic medical ninjutsu that heals cuts, scratches and bruises with ease.
PvP Effect: Heals the target 1d10 points of damage
(Require a Heal mod of 25 to learn.)
Poison Cleansing Jutsu
Jutsu Type: Medical Ninjutsu
Rank: D
Cp: 3
Description: User creates an incision on the target, then filters anti-bacterial liquid into the cut to draw out the poison while at the same time healing the damage.
PvP Effect: Cure Poison from a target. User's Heal Mod determines the level of this Jutsu to counter the Poison. Ex: 50 Heal Mod, B-Rank Level and under poisons are cured.
D-Rank: 25 Heal Mod
Wound Extension
Jutsu Type: Medical Ninjutsu (Wis)
Rank: D
Cp: 3
Description: User extends their hands out at an injured target focusing their chakra to expose their wounds.
PvP Effect: Target must already be Injured. 1d4 Damage over 1d4 Rounds.
D-Rank: 25 Heal Mod
Pressure Point Strike
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: C
Cp: 4
Description: User funnels chakra into their hands and aims to hit a major artery on the opponents body.
PvP Effect: Unarmed Damage + 1d4 +2 or Unarmed Damage + 1d8 + 2 when Sneak Attacking.
C-Rank: 35 Heal Mod
Basic Setting Jutsu
Jutsu Type: Medical Ninjutsu
Rank: C
Cp: 5
Description: User treats a target using items from their medical pouch, applying an average amount of chakra to the healing process.
PvP Effect: Heal a target's HP for 2d8 or 1/10th Heal Roll (Max of 10)
C-Rank: 35 Heal Mod
Bone Mending Jutsu
Jutsu Type: Medical Ninjutsu
Rank: B
Cp: 8
Description: User treats a target using items from their medical pouch, applying a large amount of chakra focusing on producing enhanced calcium to grow bone.
PvP Effect: : Heal a target's HP for 3d8 or 1/10th Heal Roll (Max 15) + 3
B-Rank: 50 Heal Mod
Chakra Scalpel Jutsu
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: B
Cp: 8 + 3 Per Round
Description: User channels chakra into their hand thinning it into a blade that does not create external incisions but internal ones instead. Perfect for Surgery.
PvP Effect: : (BATTLE) Limited Rank Damage of 1d4 + (-2) to Targets Stat for 1d6+2 Rounds. Targeted Body Parts are Right or Left Arms (STR), Right or Left Legs (DEX), Right or Left Wrist (Wis). May only hit each target once until the effect wears off, effects are stackable.
(RP) Surgery Mode fixes a targets chakra network, healing 3d8 HP and 1d10 CP. Never to be used inside Combat.
B-Rank: 50 Heal Mod
Lightning Ninjutsu
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-Raiton: Static Blast Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: With some simple seals the user sends a small spark of electricty towards the opponent.
PvP Effect: 1d4 damage.
-Raiton: Sparking Wall Jutsu
Jutsu Type: Taijutsu
Rank: D
Cp: 2
Description: The user channels chakra to his hands, after which he creates a protective wall of electricity. Either to attack or defend himself.
PvP: Rank damage + 1d6.
Can be used to block, when used to block the technique does 1 dmg.
-Electric Zap Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user shocks an opponent lightly, after having performed some easy handseals.
PVP Effect: 1d10 damage.
-Raiton: Paralyzing Jolt Jutsu
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user forms handseals, then a small paralyzing jolt shoots towards the target. In an attempt to paralyze him.
PvP Effect: The target is stunned for 1 round by the electric volt. If hit, the stun ends.
-Raiton: Thunder Call Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user would gather up an amount of chakra needed to form a small ball of concentrated thunder, in an attempt to damage and stun the opponent.
PvP Effect: 4d4, Con check DC10 to avoid being stunned for 1 round(or until hit).
-Raiton: Fan of Lightning Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description:The user forms handseals and then aims two open palms to the center between the target, the gathered chakra wil shoot forward like a small electrical wave.
PvP Effect: Deals 1d10 to 1d4+1 targets that are close range.
-Raiton: Lightning Dragon Jutsu
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user goes through a long amount of handseal, after which a lightning dragon emerges. The dragon attempts to destroy the target.
PvP Effect: Deals 5d6 electricity damage to the target.