NarutoVerse: The Great Shinobi War
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Official Forum for the NarutoVerse: The Great Shinobi War Neverwinter Nights Server.
 
HomeSearchLatest imagesRegisterLog in

 

 Uingu Enjeru

Go down 
3 posters
AuthorMessage
Sakura
Academy Student
Sakura


Posts : 20
Join date : 2010-01-19

Uingu Enjeru Empty
PostSubject: Uingu Enjeru   Uingu Enjeru EmptyFri Jan 22, 2010 12:08 am

Name: Uingu Enjeru
Age: Eighteen
Sex: Female
Hair Color: Pale Blonde
Eye Color: Sapphire Blue
Height: 5'6"
Weight: N/A
Blood Type: O+
Body Type: Lithe and Graceful; Skinny
Rank: Jounin
Village: Konohagakure (Village Hidden in the Leaves)
Element(s): Medical

Appearance

Uingu Enjeru Enjeruxj6
(Picture thanks to Colossal from ancient times)

~Personality/Personal Information~
Enjeru looks to be eighteen, her light blonde hair laying just above her shoulders, her bangs parted out of her face. She has deep blue, almost sapphire eyes, that usually can calmly look at a person without showing much emotion. A calm or gentle smile usually rests upon her face, as her hand rest by her sides. She is usually a calm and kind person, but with the wrong set of words...you begin to light a fuse. Depending on what is said will depend if it goes off right away, or if the fuse has time to disappear.

~Background~
Enjeru is barely ever seen with any family, even though she has some, at least that she knows of. Her mother, Karene Uingu, was a commoner with light blonde hair also, with light blue, almost glassy eyes. To this day she is still a commoner of Konohagakure; while her father, Ketsueki Uingu, was a Shinobi of Konohagakure. He had a deeper blonde in his hair, darker, and not as light, while his eyes were deep blue, much like his daughters. He had just recently become a Chunnin when they got married. Nine months past slowly, not much work for Ketsueki, so he was around to take care of his wife until the birth. Late at night under a bright crescent moon Ketsueki woke to the loud cries of his wife. He rushed into the room, seeing her in great pain he picked her up and rushed her to the Hospital. When they arrived she was immediately treated by two of the nurses and one Medical Ninja. After many long hours the baby was born, wrapped in a snow white cloth and handed off to Ketsueki. He cradled the newborn gently, looking to Karene, both worridely and happily. She weakly smiled to him and nodded slightly. Once he had received the news that the baby was a girl from one of the nurses, the two decided to name her Enjeru.

Eight years of a quiet life-style, with Ketsueki barely leaving for missions, the family was finally believing that they could live peacefully. One morning, the hot, golden sun gazed down on Konohagakure, shining through the windows of the house until Ketsueki stirred. When he arose, he walked into the front room, where a messenger stood, holding a letter, for -Ketsueki's- eyes only. After opening the letter, both the messenger and Ketsueki, who was now dressed in his Chunnin outfit, left the house with great speed; leaving the young sleeping eight year old Enjeru, and her twenty-eight year old mother to without even a warning or goodbye.

Three days came, and passed without even the slightest word of Ketsueki, until a nearly dead member of his squad returned to Konohagakure. He stumbled through the gates, blood dripping from the stab wounds in his gut, shoulder, and rib. He carried the deceased Ketsueki, telling some other Shinobi that Ketsueki and himself were the only two actual bodies remaining of the squad of five sent out on the mission. Soon after the Shinobi collapsed, both him and Ketsueki now dead. News was quickly given to Karene, who hugged Enjeru tightly in her arms, tears streaming down both of their cheeks. From that day forward, Karene forbid Enjeru from ever becoming a Kunoichi. Secretly, though, Enjeru began her studying for being a Medical Ninja two years later, when things had slowly started going back to normal. After a small verbal fight, her mother gave in, allowing her to attend the Academy and begin her training to become a Medical Ninja.

Five years past, in which the only reason Enjeru didn't graduate was simply because she didn't want to. She wanted to learn, take notes, know all she could about Chakra Control, Ninjutsu, and the Chakra System.

Posessions: Konoha Headband around Waist, 3 Soldier Pills

Theme Song (Standard):

Fun: Everlife - Real Wild Child


Normal: Tata Young - Sexy, Naughty, Bitchy Me


Fight: Saliva - Click Click Boom


Pissed Off: Limp Bizkit - Break Stuff (Explicit)


Jutsu

Special

Tenshishou (Angel Collision)
Jutsu Type: Chakra Control
Description: By focusing chakra through her hands, Enjeru will release explosive attacks against her opponents as she releases the chakra at just the right time. This can, in some instances, cause craters, destruction of public property, and the smashing of pieces of a building.
PvP Effect: Rank Damage(1d10) + 1d10

Medical Ninjutsu:

First Aid
Jutsu Type: Medical Ninjutsu
Rank: E
Cp: 2
Description: User treats a target using items from their medical pouch applying a small amount of chakra to the healing process.
PvP Effect: Heal a target for 1d4 HP or 1/10th Heal Roll (Max of 2)
E-Rank: 10 Heal Mod

Lesser Healing Jutsu
Jutsu Type: Medical Ninjutsu
Rank: D
Cp: 3
Description: User treats a target using items from their medical pouch, applying a minor amount of chakra to the healing process.
PvP Effect: Heal a target's HP for 1d10 or 1/10th Heal Roll (Max of 5)
D-Rank: 25 Heal Mod

Poison Cleansing Jutsu
Jutsu Type: Medical Ninjutsu
Rank: D
Cp: 3
Description: User creates an incision on the target, then filters anti-bacterial liquid into the cut to draw out the poison while at the same time healing the damage.
PvP Effect: Cure Poison from a target. User's Heal Mod determines the level of this Jutsu to counter the Poison. Ex: 50 Heal Mod, B-Rank Level and under poisons are cured.
D-Rank: 25 Heal Mod

Wound Extension
Jutsu Type: Medical Ninjutsu (Wis)
Rank: D
Cp: 3
Description: User extends their hands out at an injured target focusing their chakra to expose their wounds.
PvP Effect: Target must already be Injured. 1d4 Damage over 1d4 Rounds.
D-Rank: 25 Heal Mod

Basic Setting Jutsu
Jutsu Type: Medical Ninjutsu
Rank: C
Cp: 5
Description: User treats a target using items from their medical pouch, applying an average amount of chakra to the healing process.
PvP Effect: Heal a target's HP for 2d8 or 1/10th Heal Roll (Max of 10)
C-Rank: 35 Heal Mod

Pressure Point Strike
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: C
Cp: 4
Description: User funnels chakra into their hands and aims to hit a major artery on the opponents body.
PvP Effect: Unarmed Damage + 1d4 +2 or Unarmed Damage + 1d8 + 2 when Sneak Attacking.
C-Rank: 35 Heal Mod

Prepared Needle Shot
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: C
Cp: 4
Description: User secretes body oils out of their finger's pores and applies it onto a weapon or shuriken, then motions to strike swiftly.
PvP Effect: Weapon Damage + 2 Poison Damage over 1d4+1 Rounds. Uses up that Ranged Ninja Tool. (Not Stackable)
C-Rank: 35 Heal Mod

Mystical Palm Technique
Jutsu Type: Medical Ninjutsu (wis)
Rank: C
Cp: 5
Description: User concentrates chakra into the center of the palm, releasing the energy over a target's wound or injecting it into their nervous system to place them in a state of slumber.
PvP Effect: Stun a target for 1d4 Rounds or Heal a target for 1d4 HP over 1d4 Rounds.
C-Rank: 35 Heal Mod

Dark Anesthesia
Jutsu Type: Medical Ninjutsu (Dex / Str)(Forbidden)
Rank: B
Cp: 8
Description: User soothes a target by staring into their eyes, while applying chakra on a pressure point along the arm placing them in a restful state of slumber.
PvP Effect: Stun a target for 1d4+1 Rounds. Each round that target heals 2 CP. Target is not released from stun on hit, but does lower duration by 1.
C-Rank: 35 Heal Mod

Bone Mending Jutsu
Jutsu Type: Medical Ninjutsu
Rank: B
Cp: 8
Description: User treats a target using items from their medical pouch, applying a large amount of chakra focusing on producing enhanced calcium to grow bone.
PvP Effect: : Heal a target's HP for 3d8 or 1/10th Heal Roll (Max 15) + 3
B-Rank: 50 Heal Mod

Chakra Scalpel Jutsu
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: B
Cp: 8 + 3 Per Round
Description: User channels chakra into their hand thinning it into a blade that does not create external incisions but internal ones instead. Perfect for Surgery.
PvP Effect: : (BATTLE) Limited Rank Damage of 1d4 + (-2) to Targets Stat for 1d6+2 Rounds. Targeted Body Parts are Right or Left Arms (STR), Right or Left Legs (DEX), Right or Left Wrist (Wis). May only hit each target once until the effect wears off, effects are stackable.
(RP) Surgery Mode fixes a targets chakra network, healing 3d8 HP and 1d10 CP. Never to be used inside Combat.
B-Rank: 50 Heal Mod

Dead Soul Technique
Jutsu Type: Medical Ninjutsu (Forbidden)
Rank: B
Cp: 8
Description: User writes along a corpses forehead using their own blood similar to a summoning technique, then channels chakra into their brain to jump start the corpse as a zombie.
PvP Effect: : Use a nearby Corpse and raise it to fight for you, its turn is after the User's, its Mods equals User's Mods, It's Damage equals User's Damage, It has unlimited HP but NO CP and cannot perform Jutsu. Duration 1d4-1 Rounds (Minimum 1 Round).
B-Rank: 50 Heal Mod

Oxygen Transfer
Jutsu Type: Medical Ninjutsu
Rank: B
Cp: 8
Description: User performs CPR on a target and molds the chakra in their lungs to take in more oxygen while transferring it to the other.
PvP Effect: Revive a KO'd Target to consciousness even during a battle, then roll 1d20. If you roll 1 deal 2d10 damage instead. Revived subjects are healed for 2d8 HP.
B-Rank: 50 Heal Mod

Important Body Points Disturbance
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: A
Cp: 13
Description: User channels chakra into their fingers and aim to send an invisible shockwave of electricity at a target's brain stem. This alters their nervous receptors making one body part move in place of the intended one.
PvP Effect: - 2d4 to Target's rolls for 1d6 Rounds.
A-Rank: 65 Heal Mod

Vestibular Disruption
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: A
Cp: 13
Description: User concentrates a highly focused amount of chakra into their palm and strikes at the side of the target's head with an open palm. Releasing the energy into the target's inner ear thusly upsetting their Vestibular System, causing their head to feel heavy and balance hindered.
PvP Effect: Target cannot attack for 1d4+2 Rounds, can still defend at - 2 to Rolls.
A-Rank: 65 Heal Mod

Regeneration Enhancement
Jutsu Type: Medical Ninjutsu
Rank: A
Cp: 13
Description: User channels chakra along their body healing their wounds and quickly begins to recycle this energy each time until it is gone.
PvP Effect: User Regenerates 1/10 of their Heal Roll (Never more than 15) for 1d4+1 Rounds.
A-Rank: 65 Heal Mod

Greater Healing Jutsu
Jutsu Type: Medical Ninjutsu
Rank: S
Cp: 20
Description: User treats a target using items from their medical pouch, applying a large amount of chakra into their heart massaging it with their chakra to produce a vast amount of new bloodcells as it is pumping - but if done incorrectly it can damage their heart instead.
PvP Effect: Heal a target for 6d10 Damage, then roll 1d20. If the roll is 1 deal 1/2 damage to the target instead. If the target reaches - 20 HP perma death is encouraged.
S-Rank: 80 + Heal Mod

Life for Life
Jutsu Type: Hijutsu
Rank: S
CP: 20

Non-Elemental Ninjutsu:

Wall/Tree Walking
Jutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them.
(Roleplay only.)

Water Walking
Jutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to stand and walk on water.
(Roleplay only.)

Rope Escape Technique
Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique.
(Roleplay only)

Cloak of Invisibility Technique
Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible.
(Roleplay only.)

Bunshin no Jutsu (Clone Technique)
Jutsu Type: Ninjutsu
Rank: E
Cp: 4 + 2 per round maintained
Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage.
PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.

Kage Bunshin no Jutsu (Shadow Clone Technique)
Jutsu Type: Ninjutsu
Rank: B
Cp: 6cp per clone created, 2cp per clone maintained
Description: The user creates solid clones of himself.
PvP Effect: May create 1 clone at 15+, 2 clones at 25+, 3 clones at 35+
1 Clone - 1/2 users hp (rounded up), does base taijutsu damage (STR damage applies). Opponent rolls 1d4 when attacking, 1-2 hits Clone, 3-4 hits Opponent
2 Clones - 1/3 of the users hp (rounded up), does base taijutsu damage (STR damage applies). Opponent rolls 1d6 when attacking, 1-2 hits Clone 1, 3-4 hits Clone 2, 5-6 hits Opponent.
3 Clones- 1/4 of the users hp (rounded up), does base taijutsu damage (STR damage applies). Opponent rolls 1d4 when attacking, 1 hits Clone 1, 2 hits Clone 2, 3 hits Clone 3, 4 hits Opponent.

Note: Even if the Clone appears to wield a weapon it still does base Taijutsu damage. Clones may however use thrown weapons (kunai, senbon, shuriken).

Note: Clones may be used to improve a ninjutsu attack. Each clone aiding the attack gives up its attack and the user gains +1 to the roll per clone.

Chakra Control

Chakra Infused Punch
Jutsu Type: Taijutsu
Rank: D
Cp: 4
Description: User infuses chakra into their fist for a harder and more destructive hit.
PvP Effect: Rank damage + 1d4.
Orgin:N/A

Chakra Infused Kick
Jutsu Type: Taijutsu
Rank: D
Cp: 4
Description: Focuses chakra to your shin and comes down on your opponent with it.
PvP Effect: Rank damage + 1d4.
Orgin: N/A

Chakra Infused Backhand
Jutsu Type: Taijutsu
Rank: D
Cp: 3
Description: Sprinting to the side of the opponent and skidding to a halt, the user brings a powerful backhanded punch to the back of the target's head.
PvP Effect: Rank damage + 1d4.

Chakra Focus: Arms
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your muscles making you strong enough to lift heavy objects and deal heavy blows.
PvP Effect: Add 1d4 to your STR mod for 1d4 rounds.

Chakra Focus: Ears
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your ears so you can better pick up sounds, alerting you to danger with greater accuracy.
PvP Effect: +1d10 to listen checks for 1d8 rounds.

Chakra Focus: Skin
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Makes you stronger in the upper body allowing you to take a hit better.
PvP Effect: Adds 1d4 to your Con Mod for 1d4 Rounds.

Chakra Focus: Hands
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution.
PvP Effect: 1d4 wis rolls for 1d4 rounds.

Chakra Burst
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: You release a shockwave of chakra knocking everyone around you to the ground.
PvP Effect: Everyone makes an Opposed STR/DEX/WIS check vs your WIS Roll failure makes them fall to the ground stunned for 1 round(or until hit) and they also take 2d10 + WIS chart bonus damage.

Special Chakra Focus: Arms
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: Focuses massive amounts of chakra to your muscles allowing you to toss boulders, buses, and huge punches.
PvP Effect: adds 1d6 to your STR mod for 1d4 rounds.
(Required: Chakra Focus: Arms.)

Special Chakra Focus: Hands
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user uses his knowledge over chakra (Nimble fingers) To maximize his usage of it, flying through handsigns and control and greatly increasing their ability to utilize their jutsu.
PvP Effect: 1d6 to WIS rolls for 1d4 rounds
(Required: Chakra Focus: Hands.)

Taijutsu

Double strike:
Jutsu Type: Taijutsu
Rank: D
Cp: 5
Description: Two strikes instead of one!
PvP Effect: Rank damage + 1d6.

Triple strike:
Jutsu Type: Taijutsu
Rank: C
Cp: 8
Description: Triple strike combination (roleplay description varies).
PvP Effect: Rank damage + 2d6.

Combination 1:
Jutsu Type: Taijutsu
Rank: B
Cp: 11
Description: User uses a unique combination of four strikes.
PvP Effect: Rank damage + 3d4.

Combination 2:
Jutsu Type: Taijutsu
Rank: A
Cp: 14
Description: User uses a unique combination of five strikes.
PvP Effect: Rank damage + 3d6.

Combination 3:
Jutsu Type: Taijutsu
Rank: A
Cp: 16
Description: User uses a unique combination of five to six strikes.
PvP Effect: Rank damage + 1d8 +4d4.

Genjutsu

Bloom
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: Blinding the opponent, aswell holding him still by ropes created by light.
PvP Effect: Stun for 1 turn or until hit.

Snaring Vines Jutsu
Jutsu Type: Genjutsu
Rank: D
Cp: 3
Description: Vines appear to hang from the sky, wrapping around the targets limbs and holding them in place.
PvP Effect: Stun,Lasts 1d4 or until hit.


Last edited by Sakura on Wed Oct 06, 2010 10:39 pm; edited 7 times in total
Back to top Go down
Xeneize
Special Jounin
Xeneize


Posts : 361
Join date : 2010-01-26

Uingu Enjeru Empty
PostSubject: Re: Uingu Enjeru   Uingu Enjeru EmptyFri Feb 26, 2010 9:38 pm

~ On the date of 26/02/10, This profile was revised and approved by the Fire Country/Hidden Leaf DM Team
Back to top Go down
Sakura
Academy Student
Sakura


Posts : 20
Join date : 2010-01-19

Uingu Enjeru Empty
PostSubject: Receipt   Uingu Enjeru EmptyTue Nov 23, 2010 3:21 am

+3 to Str bought from DM Tsunade (60 Tokens)
Back to top Go down
Sakura
Academy Student
Sakura


Posts : 20
Join date : 2010-01-19

Uingu Enjeru Empty
PostSubject: Re: Uingu Enjeru   Uingu Enjeru EmptyThu Mar 17, 2011 7:46 pm

bump~
Back to top Go down
Nova
Jounin



Posts : 833
Join date : 2010-01-18

Uingu Enjeru Empty
PostSubject: Re: Uingu Enjeru   Uingu Enjeru EmptyThu Mar 17, 2011 7:48 pm

REFUNDED - 3 / 17 / 11
Back to top Go down
Sponsored content





Uingu Enjeru Empty
PostSubject: Re: Uingu Enjeru   Uingu Enjeru Empty

Back to top Go down
 
Uingu Enjeru
Back to top 
Page 1 of 1
 Similar topics
-
» Enjeru Shōten

Permissions in this forum:You cannot reply to topics in this forum
NarutoVerse: The Great Shinobi War :: Character Biographies :: [OLD] Naruto-verse Biographies-
Jump to: