Ninjutsu List
Medical
First Aid
Jutsu Type: Medical Ninjutsu
Rank: E
Cp: 2
Description: User treats a target using items from their medical pouch applying a small amount of chakra to the healing process.
PvP Effect: Heal a target for 1d4 HP or 1/10th Heal Roll (Max of 2)
E-Rank: 10 Heal Mod
Lesser Healing Jutsu
Jutsu Type: Medical Ninjutsu
Rank: D
Cp: 3
Description: User treats a target using items from their medical pouch, applying a minor amount of chakra to the healing process.
PvP Effect: Heal a target's HP for 1d10 or 1/10th Heal Roll (Max of 5)
D-Rank: 25 Heal Mod
Taught by: Mithrajin, Hidaeki, Kyuubi.
Wound Extension
Jutsu Type: Medical Ninjutsu (Wis)
Rank: D
Cp: 3
Description: User extends their hands out at an injured target focusing their chakra to expose their wounds.
PvP Effect: Target must already be Injured. 1d4 Damage over 1d4 Rounds.
D-Rank: 25 Heal Mod
Taught by: Kyuubi
Poison Cleansing Jutsu
Jutsu Type: Medical Ninjutsu
Rank: D
Cp: 3
Description: User creates an incision on the target, then filters anti-bacterial liquid into the cut to draw out the poison while at the same time healing the damage.
PvP Effect: Cure Poison from a target. User's Heal Mod determines the level of this Jutsu to counter the Poison. Ex: 50 Heal Mod, B-Rank Level and under poisons are cured.
D-Rank: 25 Heal Mod
Taught by/Copied from: Hidaeki
Pressure Point Strike
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: C
Cp: 4
Description: User funnels chakra into their hands and aims to hit a major artery on the opponents body.
PvP Effect: Unarmed Damage + 1d4 +2 or Unarmed Damage + 1d8 + 2 when Sneak Attacking.
C-Rank: 35 Heal Mod
Taught by: Kakashi
Basic Setting Jutsu
Jutsu Type: Medical Ninjutsu
Rank: C
Cp: 5
Description: User treats a target using items from their medical pouch, applying an average amount of chakra to the healing process.
PvP Effect: Heal a target's HP for 2d8 or 1/10th Heal Roll (Max of 10)
C-Rank: 35 Heal Mod
Taught by/Copied from: DM Kakashi
Prepared Needle Shot
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: C
Cp: 4
Description: User secretes body oils out of their finger's pores and applies it onto a weapon or shuriken, then motions to strike swiftly.
PvP Effect: Weapon Damage + 2 Poison Damage over 1d4+1 Rounds. Uses up that Ranged Ninja Tool. (Not Stackable)
C-Rank: 35 Heal Mod
Taught by/Copied from: DM Kakashi
Mystical Palm Technique
Jutsu Type: Medical Ninjutsu (wis)
Rank: C
Cp: 5
Description: User concentrates chakra into the center of the palm, releasing the energy over a target's wound or injecting it into their nervous system to place them in a state of slumber.
PvP Effect: Stun a target for 1d4 Rounds or Heal a target for 1d4 HP over 1d4 Rounds.
C-Rank: 35 Heal Mod
Copied from: "Phantom"
Bone Mending Jutsu
Jutsu Type: Medical Ninjutsu
Rank: B
Cp: 8
Description: User treats a target using items from their medical pouch, applying a large amount of chakra focusing on producing enhanced calcium to grow bone.
PvP Effect: : Heal a target's HP for 3d8 or 1/10th Heal Roll (Max 15) + 3
B-Rank: 50 Heal Mod
Taught by/Copied from: DM Kakashi
Chakra Scalpel Jutsu
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: B
Cp: 8 + 3 Per Round
Description: User channels chakra into their hand thinning it into a blade that does not create external incisions but internal ones instead. Perfect for Surgery.
PvP Effect: : (BATTLE) Limited Rank Damage of 1d4 + (-2) to Targets Stat for 1d6+2 Rounds. Targeted Body Parts are Right or Left Arms (STR), Right or Left Legs (DEX), Right or Left Wrist (Wis). May only hit each target once until the effect wears off, effects are stackable.
(RP) Surgery Mode fixes a targets chakra network, healing 3d8 HP and 1d10 CP. Never to be used inside Combat.
B-Rank: 50 Heal Mod
Taught by/Copied from: Hidaeki
Oxygen Transfer
Jutsu Type: Medical Ninjutsu
Rank: B
Cp: 8
Description: User performs CPR on a target and molds the chakra in their lungs to take in more oxygen while transferring it to the other.
PvP Effect: Revive a KO'd Target to consciousness even during a battle, then roll 1d20. If you roll 1 deal 2d10 damage instead. Revived subjects are healed for 2d8 HP.
B-Rank: 50 Heal Mod
Taught by/Copied from: DM Kyuubi (I think, DM for sure)
Shadow Wound Preparation
Jutsu Type: Medical Ninjutsu
Rank: B
Cp: 8
Description: User surrounds their body with chakra aimed at producing enough cells to sustain damage and numbing the pain as the wounds seal immediately after.
PvP Effect: : Used before a Defense Roll, 4 DR to the next attack that hits. When they are hit they can offer additional chakra to increase DR by 2 per chakra pt. It is the DR subtracted from the attacks damage, and it remains until the DR reaches 0. Not Stackable.
(Ex: Chunin Using this Jutsu: 4 DR + (2 x 2) = 8 DR)
Genin: Cannot perform this Jutsu.
Chunin: Can add an additional 2 Chakra.
Jonin: Can add an additional 5 Chakra.
Kage Can add an additional 8 Chakra.
Taught by/Copied from: DM Orichimaru
Important Body Points Disturbance
Jutsu Type: Medical Ninjutsu (Dex / Str)
Rank: A
Cp: 13
Description: User channels chakra into their fingers and aim to send an invisible shockwave of electricity at a target's brain stem. This alters their nervous receptors making one body part move in place of the intended one.
PvP Effect: - 2d4 to Target's rolls for 1d6 Rounds.
A-Rank: 65 Heal Mod
Taught by/Copied from: DM Orichimaru
Non-elemental
Ninpou: Dentatsu No Jutsu ( Hidden art of the word)
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The shinobi uses their chakra to release a messenger bird, the bird may be sent to an ally or an enemy.
PvP effect: None
Taught by: Kurama
Chakra Focus: Arms
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your muscles making you strong enough to lift heavy objects and deal heavy blows.
PvP Effect: Add 1d4 to your STR mod for 1d4 rounds.
Taught by: Tami Nihano
Chakra Focus: Hands
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution.
PvP Effect: 1d4 wis rolls for 1d4 rounds.
Taught by: Imlyn
Chakra Focus: Legs
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your muscles allowing for a wider range of movement and dexterity.
PvP Effect: Adds 1d4 to your Dex Mod for 1d4 rounds.
Special Chakra Focus: Arms
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user charges their body with chakra, paying special attention to their hands. This allows them to breeze through jutsu and focus their attention on execution.
PvP Effect: Adds 1d6 to your WIS Mod for 1d4 rounds.
Copied from: Aoki Ryouta
Special Chakra Focus: Hands
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Focuses chakra to your muscles allowing for a wider range of movement and dexterity.
PvP Effect: Adds 1d6 to your STR Mod for 1d4 rounds.
Copied from: Jubei
Earth
Doton: Underground Projection Fish Technique
Jutsu Type: Ninjutsu
Rank:C
Cp: 5
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him.
PvP Effect: The user hides automatically and is undetectable by normal means(Regular spots and listens). Things that see chakra (Byakugan, Sharingan) and other work arounds (such as Inuzuka scent) can still find the target using a successful check v.s hide. The user can stay hidden this way for 1d6 rounds. When the user emerges and wishes to make a sneak attack, it's a move silently+10 v.s listen.
Taught by/Copied from: Todaka Kenzen
Doton: Armor of Stone Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5 + 2 per round
Description: the user handsigns (Boar, Ox, Snake) as the ground rises and forms a protective layer of debris on their body.
PvP Effect: adds 2dr for 1d6+1 rounds -2 DEX rolls
Taught by/Copied from: Todaka Kenzen
Doton: Inner Decapitation Technique
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user reaches up to grab the targets legs/ankles and pulls the target underground with them (or possibly swaps places with) so that only their head is above ground.
PvP Effect: This must be used after Underground Projection Fish Technique. If successful, the target is immobilized for 1d6 rounds or until hit.
Taught by/Copied from: Todaka Kenzen
Doton: Castle Walls
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The User performs 5 Handseals as the ground begins to shake and erupt with a dense earthen wall surrounding a large group.
PvP Effect: Block AoE, even if it should fail lower damage applied to everyone by 1d4.
Taught by/Copied from: Todaka Kenzen
Doton: Swallowing Earth Jutsu
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: Causes a sinkhole big enough for one person to form underneath the target's feet suddenly, injuring the target as they fall into the 5 meter deep hole.
PvP Effect: 3d6 from the walls and impact.
Taught by/Copied from: DM Orichimaru
Doton: Hammer and Anvil Jutsu
Jutsu Type: Ninjutsu
Rank:B
Cp: 8
Description: This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms then into two gigantic sections and crushes them together and their opponent in the middle.
PvP Effect: 4d6 damage
Taught by/Copied from: DM Orichimaru