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 Kotsimu, Kojima

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Chuunin
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Posts : 145
Join date : 2010-02-12
Location : Hoopaland

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PostSubject: Kotsimu, Kojima   Kotsimu, Kojima EmptySun Feb 21, 2010 8:08 pm

Name: Kotsimu, Kojima.
Alias: None.
Age: 14.
Hair: Brown.
Eyes: Brown.
Village: Iwagakure.
Rank: Genin.
Elemental Affinity: Earth.
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Chuunin
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Posts : 145
Join date : 2010-02-12
Location : Hoopaland

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PostSubject: Re: Kotsimu, Kojima   Kotsimu, Kojima EmptySun Feb 21, 2010 8:12 pm

~Jutsus Known~

Academy:

-Wall/Tree Walking
Jutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them.
(Roleplay only.)

-Water Walking
Jutsu Type: Ninjutsu
Rank: N/A
Cp: -
Description: The ability to use chakra to stand and walk on water.
(Roleplay only.)

-Rope Escape Technique
Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique.
(Roleplay only)

-Cloak of Invisibility Technique
Jutsu Type: Ninjutsu
Rank: E
Cp: -
Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible.
(Roleplay only.)

-Bunshin no Jutsu (Clone Technique)
Jutsu Type: Ninjutsu
Rank: E rank
Cp: 4 + 2 per round maintained
Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage.
PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.

E Rank

-Doton: Mud Strike Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: The user does three handsigns (Boar, Dog, Snake) and stomps their foot, sending a weak wave of debris at the target.
PvP Effect: 1d4 damage


D Rank

C Rank

B Rank

A Rank

S Rank
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