Disclaimer: None of the artwork is currently mine. Credit goes to the respective creators. Credits also to DM Chiyo for the bio template and making this too easy! <3
"This will be easy!"
"When hope is all you have left, I will be your strength."
FIRST NAME:
Yu-Hisui
FAMILY NAME:
Hasugami
ALIAS:
Yui, Jade
AFFILIATIONS
Sunagakure
Hasu Gami Monk Order
RELATIVES:
Ana - Mother:
Shindo - Father (Deceased)
SEXUAL ORIENTATION:
Straight as a quarterstaff.
MARITAL STATUS:
Single
OCCUPATION:
+Nurse+
LIKES:
Her duty, Good food, Peace, Music, Clothes, Animals, Reading
DISLIKES:
Being bothered, Being ordered around, Bossy people, Mean people, Perverts
GOALS:
- Constant improvement. - To become like father. - To become like the professor at the hospital. - To reunite her people. - Attain prof md. dr title. - To avenge her father.
PERSONALITY:
By far not a slut, she still has a streak that makes most other girls cringe when she works her magic: She is famous in Sunagakure for batting her eyelashes and melting the sternest of hearts despite any mischief she may cause, and get her way with most men simply by chest size. Or she'll just sexy them to death. A good, if fickle friend and a talented young girl, Yu-Hisui - or Yui as the others called her - shows a special liking for the Inka clan with whom she spends most of her time, learning from them about her chosen profession. Currently working as nurse but aspiring to become a prof. md. dr., Jade will do anything to save a life, be that jumping the bullet, scapegoating herself or utilizing her clan's special self-sacrifice karma techniques. A full, well-rounded girl that knows of her appearance and does not mind to show it, Jade is unlike any shinobi of her rank. She cares very little about orders and is a known rebel - which is the only reason why this beauty has been a genin much longer than most others of her age group. Disobedient or not, Jade is known to carry out her tasks with accuracy and the persistence of the mountains - and for her incredible toughness as well. Jade's carefree and often obnoxious temper has always been a subject of disdain among her superiors, especially because she knows no God and no Man that will order her around. She can always be convinced by less militistic ways however, which includes but is not limited to "please", proper motivation by reward, or telling her that innocents are in danger.
THEME SONGS:
Personality theme.
Spoiler:
Daily theme.
Spoiler:
Squad Support theme.
Spoiler:
Going apeshit at enemy theme.
Spoiler:
Saving the day theme.
Spoiler:
Training hard theme.
Spoiler:
Nindo
Spoiler:
"Um, I'm really sorry about that groin hit, sensei. You told me not to hold back..."
Last edited by Hisui on Wed Oct 12, 2011 1:31 am; edited 35 times in total
Hisui Genin
Posts : 53 Join date : 2011-08-24 Age : 41 Location : www.kymlun.com
"A girl should use what she has, without shame or regret."
DOB:
11 March, Year of the Horse
GENDER:
Female
HEIGHT:
158cm / 5'2"
WEIGHT:
53kg / 116.8lbs
EYES:
A very bright, vivid Emerald Green. Slightly slanted despite her caucasian look.
HAIR:
Diamond Blonde, reaches as far as her waist and she takes great care of it. It's naturally wavy and even curly in some places, the shine to it shows her nigh-superhuman health. She doesn't seem to do much else to it than wash it daily, and that much seems to be just about enough.
SKIN:
An odd complexion of darker white would be her skin despite her naturally light hair. Tanned but fair, her silky skin is pleasant to the touch, showing her exceptional health yet again. Her body is adorned with several subtle tattoos but it is apparent that she has never developed any zits and her body is entirely unblemished, possibly because of the intense regeneration factor that is her bloodline's own.
BUILD:
Her appearance enhanced by all the girl-tricks in existence from subtle makeup to smart clothing, and even exaggerated by her typical stage-walk that makes men turn after her on the streets. Her most striking features are her bright green eyes which one can tell her by from a crowd. Something to catch the eye, Jade's body is in top shape for her age and size. Medical record has it that her body fat - muscle ratio is at a perfect golden metric and she maintains that with little effort. Her body is a pleasant, well-rounded hourglass shape with visible muscles. Her curvy and fit frame is adorned with proportionally large bust and long legs, as if she was sculpted for perfection. Her physical shape is peak-grade, her looks are a matter of gossip among young men. She was ordered to wear fully covering clothes to training sessions. Reluctantly, she has done so - thus far, but it wouldn't be too surprising if she showed up wearing her nurse outfit to kick training. Bad Yui. Bad.
OUTFITS:
Her mother seems to care very little what her daughter wears to public, though Jade happens to manage a pleasant measure of decency in what-ever extreme clothing she'd choose to wear. She seems to naturally understand principles such as "reveal and cover" as well as "less is more".
SPECIAL FEATURES:
Not much to speak of in the way of special when it comes to Yui's features: Everything about her appearance is just plain alluring. She does have a tattoo at the middle of her back between the shoulder blades that seems to react to chakra in some way. As far as accessories go, she's without any jewelry and her only possession are her staff and the headphones for listening to music while she meditates. The small radio-disc player is tuneable and the headphones have a small microphone.
Academy classes. Yaaay...
Last edited by SongOfSilence on Tue Sep 27, 2011 12:22 pm; edited 19 times in total
Hisui Genin
Posts : 53 Join date : 2011-08-24 Age : 41 Location : www.kymlun.com
The Lotus Symbol with Yin/Yang, representing the balance and purity of the order of Hasugami.
.:: INTRODUCTION ::. The Hasu Gami of the south-eastern lands is a long forgotten bloodline almost entirely eliminated by the Hateshinai and the Uchiha during the various wars and genocides of the lands. They were known and feared for their incredible toughness and perseverance, but their natural search for balance and peace has made them vulnerable to the violence of the outside world. It was exactly this purity and innocence that has lead to the downfall of the clan and the order lead by the clan's elders: they were scattered across the land, only small communities following the teachings and carrying the possibility of the kekkei genkai in them. For generations, the Hasugami have been secluding themselves from the outside world, until a recent offshoot or branch of the Lotus' Grace Order has been found. A race started among the villages to win their favour, and of all the villages Sunagakure's Yuna Hojo was the one to understand and befriend these timid yet talented folks, winning them for Sunagakure.
The Lotus Mudra - Meditative hand position for when a Hasugami focuses chakra.
Hasugami:
Living as humble monks, the Lotus' Grace Adepts focus inwards, striving for perfect balance with the world and themselves. Even though they only ever gain one single affinity, be that elemental or medical, their perfection of said affinity is always legendary. They can drone away for hours in hard work and concentration, becoming the masters of what-ever their sole purpose may be. Their focus in mind and body creates such unity that exceeds the peak of human perfection: by their mind and body working as one, they are capable of feats that could very well be deemed supernatural.
They believe that the Seven Wheels called chakras govern the body's every function which give way to the flow of Chi - life energy - in the human body. They harness the various functions of these swirling energetical centres, which grant them greater spiritual power and understanding.
Through elaborate training and meditation as well as a special base in their genetic structure, the Hasugami have created the perfect unity of all chemical and energetical functions of the human body. Using this focus and their uncanny concentration to their advantage, those possessing the bloodline and the training are capable of whitstanding excruciating pain, capable of carrying on with their duties under dire circumstances and are nigh-impervious to mind-affecting jutsu. Furthermore the genetic structure of the Hasu Gami allows for complete regeneration of nerves and even limbs. This incredible quality has been envied by many and only been outmatched by the Keisha and Amzuru bloodlines in potency.
.:: INNATE ::.
[Life-Force Mastery] Through the Sacral Wheel of the body, the Lotus Grace monk achieves a higher state of energetic presence in one's physical and transcendent self. This energetical height equals that of a strong shinobi bloodline's power in the amount of Chi points available.
Chi is just their word for Chakra: these holy men and women understand the body's energetics not only differently but more thoroughly than shinobi do. Their ability to contact the divine spheres and the energies of karma, dharma and samsara grants them dominion over forces hardly accessible by common means. + 20 CP
[Perseverance]
The most remarkable ability of any monk with the Hasu Gami bloodline is their incredible toughness and marvelous unity of body and mind which they believe roots in the Fundamental Wheel of the body. Because of this, their understanding of both physical and energetic manipulation exceeds that of the average shinobi. By their inner focus, they use meditation rather than hand seals. This makes their learning curve steeper in the domain of shinobi arts, but their talent far more persistant and pure than traditional ways of ripping chakra from one's own system to perform jutsu. This they consider unnatural, and prefer to achieve everything by meditation. Restricted to one single affinity, gained on creation. Can be any, including medical. Restricted to 2 ninjutsu/genjutsu a week rather than the allowed 4 for normal shinobi. Does not apply to Hasu Gami jutsu. No Handseals: +2 to rolls. (Includes ATK / DEF / Init / Learn / DMG) Rank1: + 1 ATK / DEF, +1 HP/CP regen per round. Rank2: + 2 ATK / DEF, +2 HP/CP regen per round. Rank3: + 3 ATK / DEF, +3 HP/CP regen per round.
.:: ABILITY ::. [Focused Mind Purity]
Through the many forms of meditation which create an equillibrum between the body and the mind, the Lotus Grace monk develops a form of mental peace. This remarkable willpower manifests through the Vocal Wheel of the body, and is harnessed in many ways, among them the uncanny willpower of the focused mind: "In a pure body governed by a pure mind, there lives a pure soul." User has a greater resistance and inner fortitude against mind effects. Her mind cannot be read, controlled, erased, otherwise abused. Of course even the pure and focused mind of a monk is subject to the dire effects of direct attacks. PVP: User gains bonus to Resistance against Genjutsu / Mind Effects / Chakra Sealing, per fail - 1 Duration. Lv.15: + 0 DEF Lv.25: + 1 DEF Lv.35: + 2 DEF RP: No mind reading. User does not Act on Genjutsu / Mind Control Physically, but will remained Stunned for Duration or until hit / resist.
[Focused Mind-Body Unity]
"Our existence consists of three segments. These segments are Mind, Body and Soul. The Mind is the governing force which controls the functions of the sacred physical manifestation, the Body. On the fragmental collision of Mind and Body exists the Ego. What you refer to as 'I' or 'Self'. This Self lives in the Focal Wheel of the body. This Self understands, learns, and improves along with the beginning and the end: the body and the mind of the living existence. This existence is overseen by our higher self: the Soul, our Spark which links us, and every living being, with the Divine. It is crucial that one learns to use one's Self in unity rather than as fragmented pieces thereof: enlightenment will follow." CON subs for all defense, bloodline and element rolls as well as one ability of the user's focus.(STR, or DEX, or WIS, or INT) For defense purposes, Con subs for mental stat without exception. (If a mental stat is called, CON applies. Always.) - It will never be every single stat. - CON Modifier added to all skills.
[Focused Heart Purity]
Throughout the long evolution of the Hasugami genome, these monks have inherited a natural Karmic Resilience to damage and illness. This resilience resides in the Heart Wheel of the body. Through a pure mind and body, a pure soul will be made. "To forgive but remember, and learn from our mistakes; to be strengthened by each mistake we make; to learn to belong, to love and to accept, it is only a strong heart which is able." The incredible genetic structure of the Hasugami makes them able to accelerate their regeneration beyond normal means while their bodies are under stress. PVP: CON based DR applies to Chakra Damage taken, as well. When taking damage from jutsu, user's DR is applied to the next round as regeneration. Lv.15: Applies to damage from up to D rank jutsu. One technique per round healed this way. Normal regeneration afterwards. Lv.25: Applies to damage from up to B rank jutsu. Two techniques per round healed this way. Normal regeneration afterwards. Lv.35: Applies to damage from up to S rank jutsu. Three techniques per round healed this way. Normal regeneration afterwards. (Meaning that taking hits at a 25 CON mod from 3 jutsu which each deal 20 damage, a total of 18 would be healed next round out of a total 60 damage. 5 people hitting her similarly wouldn't change this.)
The Lotus Symbol - every member of the clan wears one of these tattooed on their back between the shoulder blades. (60 tokens) PvP:Lowers all CP cost (never below 1). Rank1: -1 cp to all jutsu. Maintenance excluded. Min1. Rank2: -2 cp to all jutsu. Maintenance excluded. Min1. Rank3: -3 cp to all jutsu. Maintenance excluded. Min1. RP: Can't detect, hunt, extract, sample, duplicate the bloodline. Also contains the yin/yang in the middle and the trigrams in the petals. Couldn't find one with that combination unfortunately...
[Hasubo - Quarterstaff] They possess no ninja toolbag instead they have a signature weapon of runed quarterstaff, embedded with the stones of purity: several green jades. The staff is carved from six feet long wood and is painted with the blood of the wielder along the carved symbols of Lotus, Yin/Yang, and kanji - creating a special bond between the item and the owner. This staff can be retracted into a mere few inches long tool which always hangs from the side of the owner. This staff cannot be taken from the owner, it will always return even via teleportation if it needs to. This staff is capable of incredible tricks: at will it may become a throwing weapon, a screw driver, or even a spoon.
PVP: 3 CP per transformation. Free action to transform. Can turn into anything the user envisions as long as it is one single object. She may choose to throw a kunai or a shuriken, it will be done - at the cost of 3 cp. - Weapon counts as Medium when in Melee form and Small when in thrown form. - No negatives. - Rank Damage half also dealt as CP damage (Bonus DMG from Jutsu do not apply).
When not used for anything, the Hasubo may turn into common jewelry.
[center]Hasubo Transformation Mastery Type: Clan Speciality Rank: Progressive CP: Weapon rules. 3 per transformation Description: The Hasubo's ability to be turned into various weapons for convenience, various specific weapons are obtained as the user's unity with her weapon increases. PVP: Weapon rules apply. Free action to transform. Each transformation unto itself has a 3 round cooldown to avoid spam. (Max. 1 Active at a Time)
Special Rules:
.::Rank 1::.
Hooked Chain/Kunai on chain: The Hasubo turns into a long ranged grappling weapon, wrapping around/stabbing into a target. This maneuver is especially hazardous because for the duration of this move, both hands are occupied and the Hasu Gami user is unable to defend one's self. The reward however, is the ability to disable an opponent, risking her own disabling as well. PVP: 1 round stun or until hit / resist (STR / DEX) on target with clan kenjutsu. Target can be pulled close. Can counter. Trade-off: Cannot defend. Cannot use anything but clan kenjutsu.
Windmill Shuriken The signature ranged weapon used for several Hasu Gami jutsu, Windmill Shuriken are extremely useful. Due to the Hasubo's unique nature, they are the most used weapon appearance of the Hasu gami, allowing for great autonomy and tricks. - Ranged Clan/Bloodline Taijutsu possible. - No additional bonus or malus to this item. - Refer to jutsu list.
Jade Stone or Purity Stone - according to Confucius it is the most perfect artifact in creation. Later on the word "Yu" -chinese for Jade Stone - has been used to describe perfection: A Jade Woman is a beautiful woman, and of course every one has heard of the Jade Emperor.
.:: JUTSU ::. All Bloodline jutsu are rolled with CON unless the description states otherwise.
Credits for the Gifs go to Jaded Raven from Spain. Nasty Strike Type: Kenjutsu Rank: E CP: 2 / + 1 (Dual-Wield) Description: Focusing chakra to the Hasubo, the warrior lands one incredibly unfriendly hit. PVP: Weapon DMG + 1 CP DMG --------------------------------------------- Karma Focus Type: Hijutsu Rank: E CP: 1 to activate, +1 per round. Description: Ether meditation is the main tool of the Hasu Gami user. They take one deep breath and focus their mind and chakra towards one goal and achieve incredible heights. PVP: Free action to activate, takes separate round to deactivate. Required for Karma Jutsu. --------------------------------------------- Vanishing Wind Kick (Kieru Kazegeri) Type: Taijutsu Rank: D CP: 2
Description: Appearing from behind the target on a successful substitution, the target is kicked in the back. PVP: Substitution. 1 damage, -2 to DEF for next round. --------------------------------------------- Hasubo Boomerang Shuriken Type: Kenjutsu Rank: D CP: 4
Description: Focusing chakra into her weapon, she turns it into a medium Windmill Shuriken which she throws. PVP: Wind Mill Shuriken Rules, On Miss user has 1 chance to reroll at - 2. --------------------------------------------- Karma Spinner Type: Ninjutsu Rank: C CP: 6 Description: By focusing on one's karma through ether meditation, the Hasu Gami user may spin the fortune of events. PVP: A reroll. 5 rounds cooldown. May be used on an ally. (EXAMPLE: I roll a 1 now, I choose to roll again and take the roll of 1 at a later time, must be in the same fight.) Prerequisite: Karma Focus Taught by DM Sasori 2011.Oct.11. --------------------------------------------- Hasubo Grab Type: Kenjutsu Rank: D CP: 4 Description: With a vicious strike, the tip of the staff is slammed into the target and is used to lift and throw them. PVP: Single Kenjutsu DMG + (- 2 DEF) for 2 Rounds. --------------------------------------------- Hasubo Enhancement Type: Hijutsu Rank: C CP: 5 to cast, 2 to maintain. Description: Free action. Takes separate round to activate and cancel. By meditation, chakra is infused into the weapon. PVP: Adds extra rank taijutsu damage to the weapon in chakra damage. Duration 1d4 Rounds. Taught by DM Ellipsis. --------------------------------------------- Karma Smile Type: Ninjutsu Rank: C CP: 7 Description: By focusing on one's karma through ether meditation, the Hasu Gami user may opt to suffer a burden. PVP: Putting the Karma Smile on another, the Hasu Gami user may suffer the ill effects or damage of the next round. The roll is CON + 1 vs DC. Prerequisite: Karma Focus Taught by DM Ellipsis. --------------------------------------------- Karma Purity Type: Hijutsu Rank: C CP: 7 Description: By focusing on one's karma through ether meditation, the Hasu Gami user may cleanse karma on a target. PVP: Karma Purity opts to null out the last ill effect on a target. The roll is CON + 1 vs DC. Prerequisite: Karma Focus Taught by DM Ellipsis. --------------------------------------------- Karmic Shield Type: Hijutsu Rank: B CP: 10 + 3 per round
Description: By focusing on one's karma through ether meditation, the Hasu Gami user coats herself in chakra, becoming ethereal and ranged attacks pass through her. PVP: Duration 1d4+1 Rounds. Ranged direct damaging effects (Arrows, Thrown, Single Target Ninjutsu and the likes) and traps do not affect her. AOE jutsu, Genjutsu, Melee affect her normally. Prerequisite: Karma Focus --------------------------------------------- Karmic Feedback Type: Hijutsu Rank: B CP: 9 Description: By focusing on one's karma through ether meditation, the Hasu Gami user may absorb an attack. PVP: User takes turn. All attackers roll 1d4. 1-2 they succeed to attack, 3-4 they fail to attack. Emoting failure deliberate. 3 Round Cooldown. Prerequisite: Karma Focus Taught by DM Ellipsis. --------------------------------------------- Vanishing Winds (Kaze Kieru) Type: Hijutsu Rank: B CP: 7
Description: The amazing physical condition of the Hasu Gami user allows to focus chakra to one's frame at an intensity that allows for incredible movement speed and accuracy. PVP: Dodge + 2 / Escape + 5. (Can be Used to take a hit for another, + 1d6 DR on success.) RP: Travel Widget Tutored by Eladar Hateshinai (Ectheledhel) Sept. 27. 2010 13:15 GMT --------------------------------------------- Focus Kick Type: Taijutsu Rank: B CP: 6
Description: Chakra drives the user's body, performing a single, powerful, thursting kick. PVP: +2 to attack roll, Unarmed Rank DMG + 1 Round Stun or until hit / resist (CON / STR - 2). Taught by DM Sasori 2011.Oct.5. --------------------------------------------- Hasubo Flurry Strikes Type: Kenjutsu Rank: A CP: 13 Description: Incredible display of weapon use, this form lands a series of punctual and potentially disabling strikes. PVP: 3d8+2d6 damage + 1d4 Round Stun or until hit / resist (CON / WIS) Taught by DM Kushina 2011.Oct.7. --------------------------------------------- Hasubo Boomerang Trap Type: Kenjutsu Rank: A CP: 13 + 3 per round Description: Turning the weapon into a windmill boomerang shuriken, the weapon will attack the target for several rounds. PVP: The weapon counts as a separate entity attacking the same target over and over like an angry fly defending its rotten apple. Separate attack rolls for the item for 1d4+2 rounds. Critical hits stun for 1 round, stuns do not stack. Can use 1 jutsu with the Boomerang Trap, which will then immediately disengage regardless of duration remaining. Taught by DM Kushina 2011.OCT.6. --------------------------------------------- Karma Essence Shroud Type: Hijutsu Rank: A CP: 15 + 4 per round Description: The big bro' of Karmic Shield. Incredible display of meditative power, the Hasugami's body begins to glow, summons a body-tight field of chakra around one's self that protects of all ill effects except for damage. PVP:Target becomes Temporarily Immune to Status effects (Includes Poisons / Stuns / Genjutsu etc.), per hit taken - 1 Duration. Duration 1d4+2 Rounds. Prerequisite: Karma Focus --------------------------------------------- Beheading Hasubo Boomerang Strikes Type: Kenjutsu Rank: S CP: 20 + 4 per round Description: Turning the weapon into a windmill boomerang shuriken, the weapon will attack the target for several rounds, dealing lethal damage and possibly causing damage that persists unless healed by medic. PVP: The weapon counts as a seprate entity for 1d6+1 rounds. - 18-20 Crit Range, on Crit deal 1 Round Stun - Deals 3d8 + Rank DMG. - Can use 2 jutsu with the Boomerang Trap, (never the same jutsu twice) which will then immediately disengage regardless of duration remaining. --------------------------------------------- Ravaging Focus Kick Type: Taijutsu Rank: S CP: 18
Description: An amazing display of focus: the Hasugami kicks through several targets in a line of sight. PVP: +4 to attack roll which decreases by 1 per target affected(max 4) Unarmed Rank DMG + 3d8 + 2 Round Stun on 1d20 Roll of 15+ until hit / resist (CON / WIS) --------------------------------------------- Karmic Retribution Type: Kinjutsu Rank: S+ CP: All her CP down to 1 cp. Requires a minimum of 25 CP to cast. Description: Through ether meditation and a great sacrifice, the Hasu Gami user returns all damage taken to one target's aura. PVP: (Cannot be performed until Round 5 or over of Current Battle) On Successful hit, Deals her missing HP as CP Damage to a target. Will require Medical Treatment within 1d4 Rounds or is KO'd. Prerequisite: Karma Focus ---------------------------------------------
.:: PAST ::.
From Sunagakure Records:
"We found her, and her mother in the desert. Carried in by the ANBU after making sure that they are harmless, they were soon put under close inspection by the medical team. Their wounds seem to recover at an incredible rate and are practically tireless both physically and mentally as far as hard work goes. It is against all moral conduct to sample a bloodline, but even with permission from Ana Hasugami, we were unable to discern their true nature. Something stops sampling. Truth be told these two can only benefit Sunagakure. If only the child wasn't so rebellious against all and any uniform treatment..."
.:: ACADEMY ::.
A rebellious student...:
Having already spent five years in Sunagakure, Yu-Hisui, or Yui as the others call her, has had no problem fitting in with the crowd, as far as social interaction goes. She is very likeable and straightforward, never caught seeking another's harm and staying out of harm's way herself. The hospital building seems to have the opposite magnetic polarity as this young girl: whenever she runs away from an academy class, she ends up going there. Currently being convinced to bother with the Academy. Despite being very social, deep down she seems to have a hard time belonging and she prefers to get social with the other kids to actually doing anything with jutsu. On the other hand she is known to work hard in the hospital and a certain professor holds her in very high regard. Who knows what the future brings... "It is all so boring! Always the same bogus about chakra, always the same bogus about jutsu. Always the same thing, over and over. And it's not like they acknowledge that I'm working a job, there's always a big fuss about me being absent or falling asleep in class. Well news flash: make it less boring and maybe people won't fall asleep!" "My daughter is easily amused and just as easily bored with repetitive issues that she finds no interest in. Please do note that our people excel in one field in life, surpassing others by persistance and focus. She is not lazy, just hyperactive. If you can keep her attention, you can keep her working. If you can't, she'll just walk out on you."
"Yui! Jade! Yu-Hisui Hasugami! No sleeping in class young lady!!" [/b] "Oh, $%#&, she's out cold..."
According to some, Yu-Hisui has been seen sitting at the restaurant with Hiro Luciano Al'akir the other day. It seems as though the conversation has somehow convinced her to attend her academy classes more frequently. She only walks out of class during repetitions now. Still easily bored and somehow managing to do everything fast and accurately, the improvement is visible and welcome.
* * *
This has to be some sort of wonder. Not only does she dress properly for classes but she is on time, each and every morning. She answers every query, does as told and she seems to have developed some sort of technique that makes her move behind every attacker. It looks like a substitution, but we will need somebody with a doujutsu to identify what just happened. Also there has been a commendation from Arashi Hyobe-sama himself, that the girl should be out of the academy within this week. We will all be relieved once this child is where she belongs: in a squad, healing her squad mates.
* * *
It has been a morning like any other. Children scurried up the academy stairs, teachers took their places in their chairs. The academy grounds went abuzz with life once anew. The only difference was the loud, obnoxious cheering coming from the examination chambers. The blonde girl running out of the room with a certificate and her fresh, crispy new Sunagakure headband ... was not the one cheering. It was the teachers. Finally, the horrors are over. And from a corner a nine year old girl suddenly spoke: "So any of you losers gonna teach me or what? I wanna be Kazekage soon!!"
Oh, snap...
.:: GENIN ::.
Making Mother Proud
She ran from the academy to meet her mother, and tell her about the great news. Arriving home, she bowed to her mother, holding out the headband on both of her hands, showing it to her with a smile ear to ear playing on her pretty little face, her bright large green eyes cast down towards the ground. Her mother's wish had been done: She embraced a new life. Ana was already waiting for her with a bowl of her favourite ramen and a set of chocolate dipped wasabi riceballs. She had no doubt in her daughter. She knew the jadestone this child was carved of. Little effort went into that academy exam. The chunin tried everything they could ask of an academy student, and by order from Arashi Hyobe-sama himself, even some things a genin would only know. She yawned, leaning on the staff in her hand planted against the ground for support, giving her hips a little shift that made the chunin boys choke on their own breath for a moment. "This will be easy." "Never did I have any doubt in Yu-Hisui's abilities. I taught her myself, and I made sure she would be referred to a shinobi about their arts as well. What they did not understand about my baby girl is that she understands and learns differently than shinobi children. For some things, she will always be faster than them. She needs not the hand motions nor the tricks of their trade to manage. But I will have her learn. With every bit of knowledge, we become more."
* * *
The First Mission - Bitter Victory
Sent by a chunin to take care of a village being overrun by missing shinobi terrorists and to retrieve a special stone from said village, Jade had to deal with death and suffering on an all new level. She was faced with the personal choice to either kill or be killed: a true test of strength of heart. To the great surprise of her superiors and her squad leader the Leaf Shinobi Nara Tomoko, she was more than up to the task and made it out without a single scratch, getting a kill record of three C rank and one B rank criminal herself. Losing a squadmate in the fight she promised to herself that as medic, she will never allow another to die if she can help it. Tomoko and her set out to pay their respects to the fallen Cloud shinobi's family, and Jade stated that she will learn everything she can about their late comrade in respect to his heroic sacrifice. Jade was acknowledged a B rank mission even though the difficulty itself easily passed for A rank, but since she was with a jonin, she obviously couldn't take full credit. Still, her superiors were astounded at her performance. Later her mother has demanded that she'd train harder: having heard of the demise of the Kumogakure chunin, she was adamant that Yui would become even more capable of defending herself.
* * *
Purification
Day One:
"A request has been addressed to the bureau office of deployment in central Sunagakure from one Hasugami Ana that her daughter may be discharged from duties between five AM and midday, with the legitimate excuse of religious practice starting come this morning until... as long as it takes. Since religious practice is not to be disturbed on an ancestral law decree enforced from other religious houses such as the Inka or the Hojo, the office has allowed Hasugami Jade to be given this leave of absence for the duration of said practise."
Day Three:
"For days, Jade has been seen with an unreal amount of training weights strapped allover her body. According to analytic shinobi strategists, the add-ons well exceeded her own body weight. For those without proper training in body weight point management, it seems impossible to stand up from sitting or laying down with just half of that, yet she was seen moving around naturally and the only noticable change was the lack of a bounce or sway to her step. It would seem as though the training mentioned by her mother at the office of deployment - the one she only called Purification - is to achieve greater stamina and weight control. It remains to be seen how successful this pressured training amidst her busy schedule will be for Yui, but hospital personnel are expecting to see her visit with a sprained ankle soon enough. That much extra weight just can't be healthy."
Day Five:
"The weights came off and the girl seems to be fine and healthy. No reports of any injury and nobody saw her tilt and tumble either. It is commonly believed that this monk training is unique in its own way, forcing the subject to learn better balance and weight center management altogether. Or more simply: Teaching you to stand right. Many shinobi could use this type of training. All those ninjutsu specialists neglect their taijutsu just so that they can blow a mountain up. Not much use of that if you fall into the first trap though, is there...
Workload Report
"Admirably, even during Purification and despite her busy schedule, Jade has been present for both her nurse job and the tailory as well, meeting every deadline and ready for more work each and every time she finished something an hour early. Her stamina seems to grow from extraordinary to supernatural. That kind of health is well past B rank, scraping the domain of the stamina rank of A, and by all means and methods she seems to be virtually tireless. It has been said that Arashi Hyobe wishes her to become a chunin as soon as possible... ... only Jade herself seems to hiss and claw and run for it like a kitten when she's faced with the prospect of battle unit responsibility." "Why would anybody want to make me a chunin when I have absolutely no experience, I wonder. I hate the idea of killing anybody and I don't want to be a warrior at all. I'm a healer, and I help people. Okay, so I'm tougher than average, and I've been training since I could walk. But that doesn't mean I'm not like any other girl out there: I hate violence and I'd rather be healing wounds than causing them. Stat!" "A chunin. She will be, over time. Do remember darling: she needs proper motivation. I am the only person on the face of this Earth who will ever command Yu-Hisui by word of order if she disagrees with the practice. Give her a reason and purpose to be, and she will be your best chunin. You will not find her scraping for rank or attention. My child is a jadestone mountain."
* * *
Mission - Friend's Honor
Receiving no response for his letter to his clan, the young samurai Yamamaru was more than a little worried. Jade had promised his friend that she would help him return to Steel Country to investigate why his family would not respond past the usual time it takes for letters to turn. They quite easily obtained a map from the deployment office at the Kazekage palace, Jade's smile and cleavage is a genjutsu that no young male chunin can resist too easily. They then set out on the journey, only to meet Nara Tomoko and her husband at the gates. Jade was relieved for the company of the two jonins. Would things go backwards, she couldn't imagine a better person than Tomoko to keep them safe. Her fearsome ability to paralyze people has proven useful previously, and she was definitely somebody Yui would trust her life to. "The encounter ended with Yama-san getting injured by his idiot brother (I swear the guy was at least chunin level...) so I needed to step in. Apparently mother's training worked wonders. I stopped an arrow by touching its tip, all I needed to do was focus my body's weight to my fingertip and it losts its momentum, dropping to the ground. It is an interesting sensation how I can deter sharp objects by touching their sharpest point, but I'm not sure I want to get in the way of a samurai sword again. Ouch." "Where friends are concerned, Yu-Hisui is friends with the whole world. There is an innate compass inside of her, that I never needed to teach or enforce. She takes after her father in so many ways. When he ... left us, she lost her father figure, the man to look up to. I have been bidding her cautious of trying to find that in every young man that tickles her fancy, but she would not listen. Which teenage girl listens to her mother, anyway."
* * *
Mission - The Black Pearl
The order came from the daimyo, the twisted bastard ruling Spring Country, that certain Enjeru should be sent on a mission to retrieve a package of his. At first Jade was reluctant to tag along, by no means would she want to go anywhere near the guy. But when the priest came, telling Enjeru that there are undead monsters lurking about the port of Dagarashi, she knew that she cannot back down. Jade lunged towards the pearl, every rock-hard muscle in her shapely body tensing up as she took a well-mastered mid-air turn from being thrown by the cursed sailor. Her body blurring out mid-turn, she uttered the mantra "Vanish like the Wind" and she emerged from the hull, her companions saved from the clutches of the approaching madness. "Even in death they struggle to be freed from their curse. The captain divulged that the artifact is the key to stopping them. And this... this black pearl. It bestowed a curse upon these people, forcing them to pillage and murder in the name of the green eyed man. The description - I am almost certain - fits Deivus. How do you defeat a man of power? I only know that this day the people of Dagarashi port are saved by us. And that is what matters."
* * *
Heavy Flight
The name forsaken - Hishui Yamamaru. He would rather not be called something that the people who betrayed his home, leaving him as a traitor, the people who sent him away so he wouldn't be a burden, gave him. Jade stood there, dumbfounded by the power of the moment. She stepped close to him, giving him a sisterly hug, whispering in his ear. The blind archer's hopes crushed, the man known as Raikou made his way into the city. He did not know, or was intending to understand the relationship of these two children of Zen. After their conversation, the boy went to rest and she made her way to the forge. The smithy welcomed her with his usual common courtesy and sincere smile. She explained what she wanted to make. At first she said silver, but the man shook his head, showing her the price for such precious metals. She paled a little, frowning, and took stainless steel instead. It was a medallion with the Taka kanji and the outlines of a flying bird etched into the round pendant's body. The craft was beautiful, much like the maker, and pure, much like her heart. She put it on a string long enough so that it could be put over his heart in his shirt. She gave him the necklace the next day, her words from the last night still echoing in his mind: "Taka Tetsun. Iron Falcon. The symbolic of this name fits you very well... you are heavy, yet you need to learn to fly. To be free, on your own. Your limit is the sky, but do not let clouds fell your vision."
* * *
Arashi Hyobe "Dune Reaper?"
"Among the few people who seem to understand how to deal with the girl, Sunagakure's undoubtedly most powerful shinobi has taken an interest in her ever since the first day he's read her file. There is something in his attitude that seems to draw her to him like moth to the flame, but unlike any other female in the village she more behaves like a child next to him than a grown woman. Unheard of with Jade: she's been perceived to use her sweetness as a weapon in achieving what-ever she had in mind with even the most seasoned Sunagakure shinobi. Not with the jonin leader: there are speculations that she's honorable enough not to go after a married man, or there might be something else we haven't yet discovered." "He stood up for me against that stuck up noble b**ch. I can't believe there's a man out there that knows what a girl needs. Well, too bad he's old. But he reminds me so much of ... Eh, won't go there. I like the guy, okay? LIKE-like, not, like, you know.. like? If that makes any sense. Leave me alone I'm busy." "When it comes to her interaction with men, Jade seems to favor the strong individualist that does not bow but does not need to prove his strength either. Self-confidence without arrogance, kindness without softness, a force of Yang energy is what draws her to men. The slightest of this combination perceived will make her heart jump. I warned her against the type. Not all of them are honourable."
* * *
.:: CHUNIN ::.
N/A
.:: JOUNIN ::.
N/A
Last edited by Hisui on Thu Oct 20, 2011 10:53 pm; edited 56 times in total
Hisui Genin
Posts : 53 Join date : 2011-08-24 Age : 41 Location : www.kymlun.com
Jutsu in BLACK are on wishlist, not yet known. Jutsu in INDIGO are to be developed, not yet in existence.
:: Academy Jutsu ::
Spoiler:
-Wall/Tree Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.)
-Water Walking Jutsu Type: Chakra Manipulation (Int/Wis) Rank: N/A Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.)
-Rope Escape Technique Jutsu Type: Chakra Manipulation (Int/Wis) Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only)
-Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:With this jutsu one uses a cloak or piece of cloth to make oneself blend in with the background, rendering oneself invisible. (Roleplay only.)
.::Medical Jutsu::.
Spoiler:
:: E ::
First Aid Jutsu Type: Medical Ninjutsu Rank: E Cp: 2 Description: User treats a target using items from their medical pouch applying a small amount of chakra to the healing process. PvP Effect: Heal a target for 1d4 HP or 1/10th Heal Roll (Max of 2) E-Rank: 10 Heal Mod
:: D ::
Lesser Healing Jutsu Jutsu Type: Medical Ninjutsu Rank: D Cp: 3 Description: User treats a target using items from their medical pouch, applying a minor amount of chakra to the healing process. PvP Effect: Heal a target's HP for 1d10 or 1/10th Heal Roll (Max of 5) D-Rank: 25 Heal Mod
Poison Cleansing Jutsu Jutsu Type: Medical Ninjutsu Rank: D Cp: 3 Description: User creates an incision on the target, then filters anti-bacterial liquid into the cut to draw out the poison while at the same time healing the damage. PvP Effect: Cure Poison from a target. User's Heal Mod determines the level of this Jutsu to counter the Poison. Ex: 50 Heal Mod, B-Rank Level and under poisons are cured. D-Rank: 25 Heal Mod
Wound Extension Jutsu Type: Medical Ninjutsu (Wis) Rank: D Cp: 3 Description: User extends their hands out at an injured target focusing their chakra to expose their wounds. PvP Effect: Target must already be Injured. 1d4 Damage over 1d4 Rounds. D-Rank: 25 Heal Mod
::C::
Basic Setting Jutsu Jutsu Type: Medical Ninjutsu Rank: C Cp: 5 Description: User treats a target using items from their medical pouch, applying an average amount of chakra to the healing process. PvP Effect: Heal a target's HP for 2d8 or 1/10th Heal Roll (Max of 10) C-Rank: 35 Heal Mod
Pressure Point Strike Jutsu Type: Medical Ninjutsu (Dex / Str) Rank: C Cp: 4 Description: User funnels chakra into their hands and aims to hit a major artery on the opponents body. PvP Effect: Unarmed Damage + 1d4 +2 or Unarmed Damage + 1d8 + 2 when Sneak Attacking. C-Rank: 35 Heal Mod
Prepared Needle Shot Jutsu Type: Medical Ninjutsu (Dex / Str) Rank: C Cp: 4 Description: User secretes body oils out of their finger's pores and applies it onto a weapon or shuriken, then motions to strike swiftly. PvP Effect: Weapon Damage + 2 Poison Damage over 1d4+1 Rounds. Uses up that Ranged Ninja Tool. (Not Stackable) C-Rank: 35 Heal Mod
Mystical Palm Technique Jutsu Type: Medical Ninjutsu (wis) Rank: C Cp: 5 Description: User concentrates chakra into the center of the palm, releasing the energy over a target's wound or injecting it into their nervous system to place them in a state of slumber. PvP Effect: Stun a target for 1d4 Rounds or Heal a target for 1d4 HP over 1d4 Rounds. C-Rank: 35 Heal Mod
[Pain Reliever] Jutsu Type: Medical Ninjutsu (WIS) Rank: C Cp: 5 Description: User would attain firm control over their electrical signals in preparation for an attack, that would heighten their reflexes or numb the pain. PvP: Used before DEF Roll, + 1d4 DEF / DR for 1d4 Rounds. C-Rank: 35 Heal Mod
::B::
Bone Mending Jutsu Jutsu Type: Medical Ninjutsu Rank: B Cp: 8 Description: User treats a target using items from their medical pouch, applying a large amount of chakra focusing on producing enhanced calcium to grow bone. PvP Effect: : Heal a target's HP for 3d8 or 1/10th Heal Roll (Max 15) + 3 B-Rank: 50 Heal Mod
Chakra Scalpel Jutsu Jutsu Type: Medical Ninjutsu (Dex / Str) Rank: B Cp: 8 + 3 Per Round Description: User channels chakra into their hand thinning it into a blade that does not create external incisions but internal ones instead. Perfect for Surgery. PvP Effect: : (BATTLE) Limited Rank Damage of 1d4 + (-2) to Targets Stat for 1d6+2 Rounds. Targeted Body Parts are Right or Left Arms (STR), Right or Left Legs (DEX), Right or Left Wrist (Wis). May only hit each target once until the effect wears off, effects are stackable. (RP) Surgery Mode fixes a targets chakra network, healing 3d8 HP and 1d10 CP. Never to be used inside Combat. B-Rank: 50 Heal Mod
Dark Anesthesia Jutsu Type: Medical Ninjutsu (Dex / Str)(Forbidden) Rank: B Cp: 8 Description: User soothes a target by staring into their eyes, while applying chakra on a pressure point along the arm placing them in a restful state of slumber. PvP Effect: Stun a target for 1d4+1 Rounds. Each round that target heals 2 CP. Target is released from stun on hit that do more then 9 dmg. C-Rank: 50 Heal Mod
Oxygen Transfer Jutsu Type: Medical Ninjutsu Rank: B Cp: 8 Description: User performs CPR on a target and molds the chakra in their lungs to take in more oxygen while transferring it to the other. PvP Effect: Revive a KO'd Target to consciousness even during a battle, then roll 1d20. If you roll 1 deal 2d10 damage instead. Revived subjects are healed for 2d8 HP. B-Rank: 50 Heal Mod
Cherry Blossom Impact Jutsu Type: Medical Ninjutsu Rank: B Cp: 8 Description: User channels chakra into their arms and legs molding it to stimulate their muscles at incredible limits. They then release this charged energy on impact with destructive results. PvP Effect: : + 1d6 Damage to Taijutsu Attacks for 1d6+2 Rounds. B-Rank: 50 Heal Mod
Shadow Wound Preparation Jutsu Type: Medical Ninjutsu Rank: B Cp: 8 Description: User surrounds their body with chakra aimed at producing enough cells to sustain damage and numbing the pain as the wounds seal immediately after. PvP Effect: : Used before a Defense Roll, 4 DR to the next attack that hits. When they are hit they can offer additional chakra to increase DR by 2 per chakra pt. It is the DR subtracted from the attacks damage, and it remains until the DR reaches 0. Not Stackable. (Ex: Chunin Using this Jutsu: 4 DR + (2 x 2) = 8 DR) Genin: Cannot perform this Jutsu. Chunin: Can add an additional 2 Chakra. Jonin: Can add an additional 5 Chakra. Kage Can add an additional 8 Chakra. B-Rank: 50 Heal Mod
[Chakra Virus] Jutsu Type: Medical Ninjutsu (DEX / STR) Rank: B Cp: 10 + 5 (Optional) Description: User would concentrate chakra along their fingers, lengthening chakra like claws with a parasitic fungus in the nails capable of eating away a target's chakra once caught in their blood-stream. Visible symptoms would be that of a cold or flu. PvP: Unarmed Rank DMG and for 1d4+1 Rounds target suffers: 1) 3 CP Poison DMG per round 2) + 1 CP Costs and Maintenance (Once Duration ends, pay 5 Cp to refresh duration for second effect) B-Rank: 50 Heal Mod
::A::
Poison Mist Jutsu Type: Medical Ninjutsu (Wis) Rank: A Cp: 13 Description: User inhales a moderate amount of oxygen then corrupts their cells in the lungs into a dark-purple gas before releasing it at a target. PvP Effect: 1d8 Poison damage over 1d6 Rounds. A-Rank: 65 Heal Mod
Important Body Points Disturbance Jutsu Type: Medical Ninjutsu (Dex / Str) Rank: A Cp: 13 Description: User channels chakra into their fingers and aim to send an invisible shockwave of electricity at a target's brain stem. This alters their nervous receptors making one body part move in place of the intended one. PvP Effect: - 2d4 to Target's rolls for 1d6 Rounds. A-Rank: 65 Heal Mod
Cerebral Shock Technique Jutsu Type: Medical Ninjutsu (Dex / Str) Rank: A Cp: 13 Description: User concentrates a highly focused amount of chakra into their palm and strikes from behind at a target's spine causing them to fall incapacitated. PvP Effect: - 5 penalty to Hit. 1d8+2 Round Stun. Does no Damage, but the remaining rounds the victim is at -2 to all rolls involving combat if woken before the duration of the stun ends. A-Rank: 65 Heal Mod
Vestibular Disruption Jutsu Type: Medical Ninjutsu (Dex / Str) Rank: A Cp: 13 Description: User concentrates a highly focused amount of chakra into their palm and strikes at the side of the target's head with an open palm. Releasing the energy into the target's inner ear thusly upsetting their Vestibular System, causing their head to feel heavy and balance hindered. PvP Effect: Target cannot attack for 1d4+2 Rounds, can still defend at - 2 to Rolls. A-Rank: 65 Heal Mod
Regeneration Enhancement Jutsu Type: Medical Ninjutsu Rank: A Cp: 13 Description: User channels chakra along their body healing their wounds and quickly begins to recycle this energy each time until it is gone. PvP Effect: User Regenerates 1/10 of their Heal Roll (Never more than 15) for 1d4+1 Rounds. A-Rank: 65 Heal Mod
::S::
::Physical Jutsu::
Spoiler:
-Chakra Focus: Ears Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: Focuses chakra to your ears so you can better pick up sounds, alerting you to danger with greater accuracy. PvP Effect: +1d10 to listen checks for 1d8 rounds.
-Chakra Focus: Skin Jutsu Type: Ninjutsu Rank: C Cp: 5 Description: Makes you stronger in the upper body allowing you to take a hit better. PvP Effect: Adds 1d4 to your Con Mod for 1d4 Rounds.
Kage Bunshin (interchangable with any type of Solid Bunshin) Jutsu Type: Ninjutsu Rank: B Cp: 6 cp per clone created, 2cp per clone maintained Description: The user creates solid clones of himself. PvP Effect: The clones attack after the user and poof on hit. May create 1 clone at 15+, 2 clones at 25+, 3 clones at 35+ 1 Clone : Opponent rolls 1d4 when attacking, 1-2 hits Clone, 3-4 hits Opponent 2 Clones:Opponent rolls 1d6 when attacking, 1-2 hits Clone 1, 3-4 hits Clone 2, 5-6 hits Opponent. 3 Clones-: Opponent rolls 1d4 when attacking, 1 hits Clone 1, 2 hits Clone 2, 3 hits Clone 3, 4 hits Opponent.
Note: Even if the Clone appears to wield a weapon it still does base Taijutsu damage. Clones may however use thrown weapons (kunai, senbon, shuriken). Note: Clones may be used to improve a ninjutsu attack. Each clone aiding the attack gives up its attack and the user gains +1 to the roll per clone. Taught by DM Kushina Sept.27. 2011. 21:00-21:30[GMT]
-Chakra Burst Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: You release a shockwave of chakra knocking everyone around you to the ground. PvP Effect: Everyone makes an Opposed STR/DEX/WIS check vs your WIS Roll failure makes them fall to the ground stunned for 1 round(or until hit) and they also take 2d10 + WIS chart bonus damage.
-Special Chakra Boosting: Skin Jutsu Type: Ninjutsu Rank: B Cp: 8 Description: Focuses massive amounts of chakra to your muscles to make you super tough. PvP Effect: Adds 1d6 to your Con Mod for 1d4 rounds. (Required: Chakra Focus: Skin.)
-Chakra Release Jutsu Type: Ninjutsu Rank: A Cp: 8 Description: You release a shock wave of chakra knocking and sending everyone flying with a chakra infused shock wave that surrounds the user. PvP Effect: Everyone makes an Opposed STR/DEX/WIS check vs your WIS Roll failure makes them fall to the ground stunned for 1 round(or until hit) and they also take 3d10+ WIS chart bonus damage.
Last edited by Hisui on Fri Oct 07, 2011 11:14 am; edited 26 times in total
Hisui Genin
Posts : 53 Join date : 2011-08-24 Age : 41 Location : www.kymlun.com
Subject: Re: Yu-Hisui Hasugami - Jade, the Monk Girl Sat Sep 24, 2011 3:22 am
§ Battle Sheet §
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Hasubo Transformation: Medium blade!"
Bloodline+Lv+CON+WIS(subbed by CON)+Bonus : 20+20+15+15+8 = 78
AFFINITY:
[1] Medical / [2] Never Gained / [3] Never Gained
TRAITS:
Tough as hell.
ABILITIES:
Regenerating.
EQUIPMENT:
Hasubo Shapeshifting Quarterstaff 34D >.>
PvP-Record:
.:: Wins ::. [ 0 ]
.:: Losses ::. [ 0 ]
.:: Ties ::. [ 0 ]
Last edited by Hisui on Tue Oct 04, 2011 2:19 pm; edited 8 times in total
Hisui Genin
Posts : 53 Join date : 2011-08-24 Age : 41 Location : www.kymlun.com
Subject: Re: Yu-Hisui Hasugami - Jade, the Monk Girl Sat Sep 24, 2011 3:23 am
§ !!TOKENS!! §
"Lovely day... lovely day... lovely day..."
- Received: Total of 900 tokens from Arashiigawa and TrinityShade/Lawlirott. 5 gained from DM Chiyo for RP on 2011, Sept. 23. 488 tokens received from Lawlirott's refund on Sept.29.2011.
Hisui (2011oct01) wrote:
Lent 142 tokens to Zapotec / Yamamaru date of posting. He gave back 42 on 11 OCT 2011.
- Spent: 25 tokens paid to DM Chiyo for Medical Element on 2011, Sept. 23. 60 tokens paid to DM Chiyo for Clan Tattoo on 2011, Sept. 23. 200 tokens paid to DM Chiyo for Kekkei Genkai on 2011, Sept. 23. (100 token discount from Contest!) :: 300 total for Hasugami. 50 tokens on Rank1 Weapon Mastery (Hook and Shuriken) 2011 Oct. 3 DM Chiyo 90 tokens spent on 3 points in CON the same time.
Last edited by Hisui on Mon Oct 17, 2011 3:04 am; edited 11 times in total
Hisui Genin
Posts : 53 Join date : 2011-08-24 Age : 41 Location : www.kymlun.com
Subject: Re: Yu-Hisui Hasugami - Jade, the Monk Girl Sat Sep 24, 2011 3:56 am
More ellaborate information to come. Brain fried from all the image editing and copy pasting.
Bear with me.
Hisui Genin
Posts : 53 Join date : 2011-08-24 Age : 41 Location : www.kymlun.com