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| | Minori Hatake, Tiny Lightning | |
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Beelzebub Chuunin
Posts : 158 Join date : 2010-04-18
| Subject: Minori Hatake, Tiny Lightning Mon Jun 15, 2015 1:10 am | |
| § Character Sheet § ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: | Minori Hatake
| REFERENCE: | Minori Trans: Harvest
| ALIAS: | Little Lightning
| AFFILIATIONS | Konoha/Hatake
| RELATIVES: | Karu Hatake
| SEXUAL ORIENTATION: | Undecided
| MARITAL STATUS: | Single
| OCCUPATION: | Shinobi
| LIKES: | [Insert Here]
| DISLIKES: | [Insert Here]
| GOALS: | [Insert Here]
| PERSONALITY: | [Insert Here]
| THEME SONGS: |
[Insert Songs here] |
§ Shinobi Sheet § ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Insert Image Here] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VILLAGE(S): | Konohagakure
| CLAN: | Hatake
| RANK: | Genin
| MISSIONS: | 1 C rank officially. 1 b and 1 A unooficialy
| WEAPON OF CHOICE: | A pair of sai and a bo-staff | JUTSU FOCUS: | Genjutsu
| SQUAD: | [Insert Here] |
§ Appearance Sheet § ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Insert Image Here] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AGE:10 GENDER:Male HEIGHT:4'9 WEIGHT:[Insert Here] EYES: Blue HAIR: White SKIN: naturally pale, but the area's that see sun are sunkissed tan. BUILD: Thin, no bulk at all to his muscles OUTFITS:
Last edited by kain delvin on Mon Jun 15, 2015 9:31 pm; edited 2 times in total | |
| | | Beelzebub Chuunin
Posts : 158 Join date : 2010-04-18
| Subject: Re: Minori Hatake, Tiny Lightning Mon Jun 15, 2015 1:33 am | |
| Abilities: 11/11 PP Spent Hatake Bloodline/Clan Core Ability Base I: [White Lightning]: Gain Element ‘White Lightning’ specific to the Clan/Bloodline; White Lightning Specialities are CP Damage & Crit Range. 1xE Rank, 2x D Rank Jutsu. Upgrade I: 2xC Rank Upgrade II: 1xB Rank, 1x A RankHatake [Jack of All Trades] Upgrade I: +1 Chosen* Discipline Upgrade II: +2 Chosen* Discipline *Upon choosing [Jack of All Trades] User chooses one Discipline (Tai/Ken, Nin, Gen) that receives the bonuses, this can never be changed in the future. This Slot may be taken multiple times.
Hatake [Intellectual Prodigy] [Keen Sense]: A Hatake with keen sense is capable of observing and completely understanding naturally occurring techniques (Bloodline/Clan Techniques are harder to recognize and are up to DM Discretion). Although serving no mechanical benefit this can be used for learning/teaching use. Upgrade II: +1 Genjutsu Duration Hatake [White Lightning] Base I: +D3 White Lightning Damage Upgrade I: +D3+1 White Lightning Damage Upgrade II: +D3+2 White Lightning Damage Hatake [Masterful] Upgrade I: +1 DR/Round (Universal), +1 HP Regen/Round Upgrade II: +D2 DR/Round (Universal), +D2 HP Regen/RoundHatake [Tactician] Base I: Can cast Genjutsu while physically stunned for +5CP, For 4CP all Allies gain +1 to one Discipline for 1 Rounds (Free Action). Upgrade I: Can cast Genjutsu while physically stunned for +4CP, For 3CP all Allies gain +1 to one Discipline for 1 Rounds (Free Action).Upgrade II: Can cast Genjutsu while physically stunned for +3CP, For 3CP all Allies gain +2 to one Discipline for 1 Rounds (Free Action). Hatake [Storm Caller] Base I: 1 DR Pierce with White Lightning Techniques. Upgrade I: D2 DR Pierce with White Lightning Techniques. Upgrade II: D2+1 DR Pierce with White Lightning Techniques. Hatake [Perfection] Base I: +1 to Physical Stealth & Physical Detection Rolls Upgrade I: +2 to Physical Stealth & Physical Detection Rolls Upgrade II: +4 to Physical Stealth & Physical Detection RollsHatake [White Fang] Base I: 1 HP Degen with White Lightning Techniques for 1 round. Upgrade I: D2 HP Degen with White Lightning Techniques for 1 round. Upgrade II: D2+1 HP Degen with White Lightning Techniques for 2 rounds.Note: HP Degen Reduces HP Regeneration and HP Healing Effects. White LIghtning Battery Minori metabolism is boosted by his concentrated white lightning chakra, causing him to store excess lightning in him that has to be released every now and then or he gets super hyper. Base I: Secondary cp pool usable with White Lightning Techs, 4/1/11 base/regen/max Upgrage I: Secondary CP Pool usable with white lightning techs, 7/1/14 Upgrade II: Secondary CP Pool usable with white lightning techs, 10/d2/17- Handicaps:
Nervous Disequilibrium: While Minori recovered from the physical injuries he gained in the cannonball blast, he has sustained a more mental problem due to the explosion. Now whenever he exerts himself to fast or a concussive blast happens near him he gets nausues and has a hard time staying upright. -D4 to Rolls for 2 rounds if targeted by an AoE. If you have questions as to how this mechanic works, please refer them to Zetsu or another member of the mechanics team.
Last edited by kain delvin on Thu Jun 25, 2015 6:03 pm; edited 7 times in total | |
| | | Beelzebub Chuunin
Posts : 158 Join date : 2010-04-18
| Subject: Re: Minori Hatake, Tiny Lightning Mon Jun 15, 2015 1:36 am | |
| Jutsu known: - Genjutsu:
Leaf Burial Rank/Type: E/Genjutsu Konoha Cost: 1 CP Roleplay: This technique fools the target into thinking they are being smothered by leaves, the more they struggle the more leaves appear. DF Effects: Single Target. Deals Base Rank Damage + 1 Notes:
- Suiton:
Slick The user makes a hand seal and spits water out in the way of an incoming fire jutsu to try and lessen the damage. Type/Rank: E Rank Suiton Ninjutsu (WIS) Cost: 1 CP Effect: 4 DR against a fire Jutsu as a defensive action
Water blade With one handed seal, user forces water chakra into the blade itself, wrapping it in low friction layer, to make a deeper and more sinister cut. Type/Rank: Water Taijutsu (STR/DEX) Cost: 4 CP Effect: Base Damage+d6 bonus damage Notes: N/A
- White Lightning:
Shiver Strike Upon preparing their weapon, the user begins charging a core of white-lightning throughout the main portions of combat for the weapon; by doing so not only helps ensure a clear strike by sending an arc of electricity once it gets close, but allows the user to strike significantly harder by channeling the electricity into the target once full contact has been made. Type/Rank: D-Rank Kenjutsu Costs: 2CP Effects: Base Kenjutsu+1 White Lightning Damage; Pierces 1 HP DR (Universal). Note:
Mind Shock A Basic genjutsu that utilizes the link created with the target to cause damage to the chakra flow of the victim with small shocks, leaving them with less chakra at there disposal than before. The target would see a bolt of white lightning striking them, making them feel weaker. Type/Rank: E-rank White Lightning Genjutsu(Int) Cost: 1 Effect: Deals Base Rank Damage/2 to cp. Notes: 1 jp for e, 1 cost to turn to CP dmg
Lightning Strike The user strikes the target with a small spark while simultaneously invading there mind. The target would see the small spark as actually a giant bolt of white lightning, feeling as if they were just struck by it. Type/Rank: C-Rank White Lightning Genjutsu Cost: 4 Effect: Deals Base Rank Damage/2 + 1 to CP. Critical Range extended by 1 Notes: 4 jp. 1 for cp dmg. 2 for bonus cp dmg. 1 for increased crit range
Double Shock Creates an illusion of the person being struck multiple times with lightning. Type: White LIghtning Genjutsu Rank: C Cost: 4 Effect: deals rank hp damage + d2 cp dmg Note: 4 jp from C-rank, +cp dmg = 2 jp each, 4 jp spent on cp dmg
Lightning Hive Mind Creating a small spark of white lightning, the user mezmerizes the people around who can see it to cause them to more easily succum to the illusion. The targets would see the spark grow until there in a maelstrom of white lightning. Type/Rank: D-Rank White Lightning Genjutsu Cost: 2 Effect: Up to Three targets. Deals Base Rank Damage/2 to CP. Notes: 2 jp for being a D rank. 1 cost to turn to cp dmg. .5jp for each additional target
Twin Spark Strike Charging there weapons with white lightning, the user would either strike a target with two metalic weapons, or twice with a singular one, sending a large electric current through there body that can easily cause large damage. Type/Rank: D-Rank White lightning Kenjutsu Cost: 2 Effect: Single Target. Deals Base Rank Damage, Critical Range extended by 6. Notes: 2 jp for being a d rank. .5 cost for 1.5 crit range. 2 jp worth = 6 increased crit.
Last edited by kain delvin on Fri Jun 26, 2015 9:30 pm; edited 5 times in total | |
| | | Beelzebub Chuunin
Posts : 158 Join date : 2010-04-18
| Subject: Re: Minori Hatake, Tiny Lightning Mon Jun 15, 2015 9:14 am | |
| Ledger 3 int stats, 2 at 6 and one at 8. 6/15 dm Boruto 3 levels, 11/12/13. 6 xp markers, 12 tokens. 6/15/15 dm Boruto 1 level(14), 12 tokens. 6/16/15 dm zapotec 1 level(15), 12 tokens. 6/16/15 dm sakumo 2 int stats at 8 each, 16 tokens. 6/20/15 zapotec 2 dex stats at 6 each, 12 tokens each. 6/20/15 zaptoec 1 level(15, 4 xp markers. 6/20/15 tayuya 1 int stat at 8, 6/20/15 tayuya 2 tokens for Lightning form, 6/23/2015 Dm Boruto
Last edited by kain delvin on Wed Jun 24, 2015 5:59 am; edited 4 times in total | |
| | | Beelzebub Chuunin
Posts : 158 Join date : 2010-04-18
| Subject: Re: Minori Hatake, Tiny Lightning Wed Jun 17, 2015 1:26 am | |
| How cool am i? AKA Rep
Konoha: +12 Konoha Pre-teen Girls: +100 Konoha Teen Girls: +100 Fire: +1 Yamanaka: +2 River: +1 Umitaishouyado Bandits: -1'
Officially has fangirls and stalkers | |
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