Abilities:
Music Release (base and upgrade 1. 2 PP)
RP: The users of this style of jutsu Are able to use music based jutsu through some type of musical instrument, and this particular user uses a guitar for rock and roll music.
Base: User gains Music release. Can create 2 custom E rank music release jutsu for free. Specialties are HP Damage and Bonus to rolls.
Upgrade 1: User can make 2 free D rank music jutsu
Upgrade 2: User can make 2 free C rank music jutsu
Note: Music's Core Element is Wind
Music Expertise (Base and all upgrade. 3 PP)
RP: Due to utilizing his music techniques over his years so frequently, it has become apparent that through the continued use his chakra had become quite efficient in molding, manipulating and creating the techniques that it inevitably became less strenuous and costly to actuate his techniques.
Base: -0 cp to music jutsu costs
Upgrade 1: -0 cp to music jutsu costs
Upgrade 2: -1 cp to music jutsu costs
Bloody Ears (base only. 1 PP)
RP: Over the course of his training, the techniques devised of the Music element had become quite potent and forceful with its execution that the waves of sound generated through the affinity had began to carry a stronger and more devastating force with it.
Base: +1d2+1 HP Damage/Round to music techniques
Upgrade 1: +1+1d4+1 HP Damage/Round to music techniques
Upgrade 2: +1+1d4+2 HP Damage/Round to music techniques
Chakra Monster of Rock (base and all upgrade. 3 PP)
RP: The user of the Music element, to no surprise had a much larger and expansive chakra network in comparison to most standard shinobi. A trait often found in those that carried and utilized more advanced natures.
Base: +3 cp
Upgrade 1: +5 cp
Upgrade 2: +8 cp
Total PP spent: 9