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 Nara, Shikai

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MobileZaku
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MobileZaku


Posts : 32
Join date : 2010-02-22

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PostSubject: Nara, Shikai   Nara, Shikai EmptyMon Apr 12, 2010 12:15 pm

Nara, Shikai Amidst_the_Raging_Rains_of_War
Name: Nara, Shikai
Age: 15
Hair: Black
Clan: Nara
Eyes: Dark Gray
Village: Leaf Village
Rank: Genin
Elemental Affinity: Shadow

Biography:
No exception to his clan, Shikai is sluggish and unmotivated. Likewise he possesses a genius intellect for strategy and tactics, and shows tremendous potential when he manages to actually apply himself. He displays a talent for his clan's "Shadow Manipulation" techniques, as well as the art of illusion jutsu. When forced to act, Shikai is surprisingly agile and moves with notable speed and grace for a genin. More coming soon.

Equipment in Tool Bag:
6 Kunai (Thrown or used in trap for 1d8 Damage)
6 Shuriken (Thrown or used in trap for 1d8 Damage)
1 Explosion Tag (Set by hand, or used in trap for 2d8 Damage. Combine with kunai for 3d8 Unblockable Damage)
1 Smoke Bomb (Used on self for +5 Hide, or throw at opponent for -1 to all rolls for 1d4 rounds)
2 Ninja Wires (Thrown or used in trap for Stun, 1 round)
2 Windmill Shuriken (Thrown or used in trap for Rank + 1d8 Damage)
2 Caltrops (Thrown or used in trap for -1 Dex for 1d6 rounds, and they also suffer 1d4 damage)
1 Poison Smoke Bomb (Thrown or used in trap. On your next turn, it deals 1d4 damage for 1d6 rounds)
2 Flashlights (Free Action. Gives off light for clan techniques, lasts 2d8 rounds)

Max Tools used in a Trap: 2
Max Tools Thrown Without Penalty: 2


Last edited by MobileZaku on Tue Apr 13, 2010 4:03 am; edited 8 times in total
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MobileZaku
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MobileZaku


Posts : 32
Join date : 2010-02-22

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PostSubject: Re: Nara, Shikai   Nara, Shikai EmptyMon Apr 12, 2010 12:21 pm

Nara Clan Jutsu:

Heika(Tactician):
+2 to intelligence checks on clan jutsu

Gunryaku(Strategy)
Rank: Unranked
Type: Hijutsu
Chakra cost: None
Description: This is a secret technique of the Nara. From birth they train their minds to become the best leaders to squads. They are able to quickly assess a situation and enemy weaknesses and adapt to it with superior initiative. Allowing themselves and their allies to take advantage of their enemy weaknesses and the best course of action to achieve victory.
PVP Effect: The Nara is able to grant himself and their allies a +2 to all attack/defense checks for 1d6+1 rounds. He must spend 2 rounds doing this. The first round he assesses the environment, his teammates and the enemy. The second round the ability activates as he explains the plan. If he is damaged before the activation his concentration is lost and the ability fails to activate.

Flashlight
Rank: Unranked
Type: Item/Special
Token cost: 10 tokens
Description: This is a special flash lantern developed by the Nara clan that allows them to illuminate areas for the use of their shadow moves when in night time and there is no other source of light for them to use their shadows from.
PVP Effect: Lasts 2d8 rounds, Allows for use of Shadow moves in dark areas/Nightime. Lighting the lantern is a free action. A clan member can only have up to 3 flashlights, not counting what they get from experience.

===== RANK D =====

Kage nankan no jutsu(Shadow barrier technique)
Type: Ninjutsu
Rank: D
Cp: 3
Description: The user is able to manipulate his own shadow as it extends and rises into a barrier around himself or an ally in defense of an attack.
PVP Effect: Used to block taijutsu, if successful, the opponent’s attack is blocked away by a shadowy barrier.

Kage Kubi Shibari no jutsu(Shadow neck bind technique) (Taught by Asuka Nara)
Type: Ninjutsu
Rank: D
Cp: 4cp per round maintained.
Description: After performing Kage mane no jutsu, the user is able to extend the shadow holding their victims up their bodies and form into a shadowy hand that will strangle them, causing several damage to their opponents.
PVP Effect: Must have the target immobilized with Kage mane no jutsu. It may affect one target; it does rank damage on hit, then rank damage every following round until the duration of shadow imitation technique ends. It does not lower the Kage Mane duration.

===== RANK C =====

Kage mane no jutsu(Shadow imitation technique)
Type: Ninjutsu
Rank: C
Cp: 5 +2 per round maintained
Description: Kage Mane no Jutsu is a Ninjutsu technique developed by the Nara clan. Its original purpose was as a skill to help delay any pursuers. After forming the needed hand seals, the clan member is able to manipulate their shadow along any surface. By using other nearby shadows they can further extend the reach of their shadow, however they are limited to the surface area of the original cast shadow. Once the shadow reaches the target it will extend into its own shadow and completely immobilize it. The target will then succumb to the user’s very movements as if they were reflected on a mirror.

PVP Effect: The target is immobilized for 1d6 rounds. It may target up to 4 targets. The targets may then each round make a Strength check against the user’s original DC to reduce one round from the total rounds they are immobilized from. As well, taking damage from anyone else will automatically reduce the numbers of rounds by 1. (Each turn counts in as a round in this case). While held the Nara may not attack (except with special Nara jutsu) any of the targets held. However the Nara may use his turn to control a target to attack a non Kage Maned target.

Special: This jutsu only works during day or in a nearby source of light. As well, should the target be a wielder of a doujutsu, his/her ability to use eye techniques is not stopped unless the doujutsu was inactive at the time he/she was trapped.


Last edited by MobileZaku on Tue Apr 13, 2010 6:12 am; edited 8 times in total
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MobileZaku
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MobileZaku


Posts : 32
Join date : 2010-02-22

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PostSubject: Re: Nara, Shikai   Nara, Shikai EmptyMon Apr 12, 2010 12:23 pm

Genjutsu:

===== RANK E =====

-Bloom
Jutsu Type: Genjutsu
Rank: E
Cp: 2
Description: Blinding the opponent, aswell holding him still by ropes created by light.
PvP Effect: Stun for 1 turn or until hit.


Last edited by MobileZaku on Tue Apr 13, 2010 4:08 am; edited 1 time in total
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MobileZaku
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MobileZaku


Posts : 32
Join date : 2010-02-22

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PostSubject: Re: Nara, Shikai   Nara, Shikai EmptyTue Apr 13, 2010 4:02 am

Shadow Element Jutsu:

===== RANK E =====

Dark Bullet Jutsu
Jutsu Type: Ninjutsu
Rank: E
Cp: 1
Description: Creates a small black ball that flys at the target.
PvP Effect: 1d4 damage
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MobileZaku
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MobileZaku


Posts : 32
Join date : 2010-02-22

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PostSubject: Re: Nara, Shikai   Nara, Shikai EmptyWed Apr 14, 2010 10:21 pm

Custom Jutsu


:~: Black Mantis Style of the Hidden Lotus :~: (Taught by Asuka Nara)
Requirement : Darkness Element.
Technique Type : Taijutsu Stance.
Cp : ---
Description : Using his sister's technique, Shikai forms the shadowy black chakra in both of his hands as he leans back on the lowered leg. The other leg is moved forward at a comfortable distance, making him quick to dodge and parry off strikes. He can make quickened and deadly strikes with his pin-pointed hands from the chakra. While he's in this stance, he can conserve his chakra and strike with a deadlier force.

===== RANK E =====

Black Mantis Style : Dark Razor (Learned from Asuka Nara)
Jutsu Type: Dark Taijutsu
Rank: E
Cp: 1
Description: This strike can be either used in an offensive or defensive manner as the Black Mantis style user spins to send a two point finger jab to the opponents pressure point or strikes in a pin-point accuracy to stop an incoming attack.
PvP Effect: Can use a striking force to a pressure point to stop a strike against a taijutsu(considered dodgeing) , or if used offensively the user deals rank dmg + 1
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MobileZaku
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MobileZaku


Posts : 32
Join date : 2010-02-22

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PostSubject: Re: Nara, Shikai   Nara, Shikai EmptyFri Mar 18, 2011 2:23 am

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